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Rodrigo Santa Cruz

Publications and source records attributed to Rodrigo Santa Cruz.

At least 19 recordsLinked to original sources

When Rule Violations Are Rare: Chimera Training for Logical Anomaly Detection

Many practical anomalies are not merely rare inputs, but violations of semantic constraints: objects co-occur in structured ways, actions imply preconditions, and events satisfy temporal or relational regularities. We study anomaly detection in this setting, where constraints are given as logical rules over learned visual concepts, but real rule violations are rare or absent during training. We propose a neural rule evaluator that compiles each constraint into a directed acyclic graph and learns feature-aware subtree MLP gates for its internal logical operators. Each gate maps child features and edge-level negations to a parent representation and a rule-satisfaction probability, with intermediate supervision obtained from exact Boolean propagation over ground-truth concept labels. The key difficulty is that same-image training data often provide insufficient coverage of informative truth configurations and also allow shortcut solutions. To address this, we introduce chimera training: an operand-level counterfactual construction at the feature level. Instead of mixing input images, we concatenate subtree features from different samples; each operand keeps the hard truth label of the sample it came from, and the chimera target is obtained by applying the node's logical operator to those inherited labels. This supplies supervised logical counterexamples without requiring real anomalous images. Across CLEVRER, OpenImages, and VidOR, the resulting evaluator improves rule-level anomaly AUROC over independent-events and same-image semantic-training baselines, especially for compositional and relational rules. The method yields both scalar anomaly scores and rule-level attributions.

cs.LG

High-Dimensional Latents Should Be Diagnosed Through Phase Structure

We study autoencoder and variational-autoencoder latent spaces through the lens of spin-glass theory. The paper has two components. First, we formalize a latent-space spin-glass dictionary: for a fixed decoder, the reconstruction term together with a hyperspherical coordinates prior induces a Hamiltonian on the latent sphere, where latent coordinates play the role of continuous spins and the prior acts as an external magnetic field. This allows us to import operational spin-glass diagnostics -- overlap distributions, susceptibility, and block-spin coarse-graining -- to detect ordered, disordered, and edge-of-stability phases in trained latent representations. Second, we show that deliberately driving the latent system toward the edge-of-stability of the topological trivialization regime has concrete downstream consequences. In generation, hyperspherical compression improves the reconstruction-generation trade-off on CIFAR-10 and CelebA64, yielding lower self-FID while preserving or improving reconstruction. In anomaly detection, the same semi-ordered latent geometry improves both fully unsupervised and conditional OOD detection, including real-world Mars Rover and Galaxy Zoo datasets, as well as CIFAR-10/100 and Imagenette-based OOD benchmarks. We therefore advocate a phase-aware evaluation paradigm for AEs/VAEs, in which spin-glass observables complement standard ML metrics and expose the latent regimes that underlie downstream success or failure in many cases.

cond-mat.dis-nn

Testing the Test: Score-Direction Instability in Class-Split Anomaly Detection

Within-dataset class-split evaluation is widely used as a proxy for fully unconditional out-of-distribution anomaly detection. We show that this protocol can become ill-posed when the held-out anomaly class overlaps the normal mixture in representation space. In this regime, anomaly scores may collapse toward chance or even invert, and the preferred score direction can depend on the unknown anomaly class. We introduce a simple training-free diagnostic, neighborhood class leakage, and show that it predicts score-direction instability across Fashion-MNIST, CIFAR-10, and Imagenette, in both pixel and VAE latent spaces. Our results suggest that class-split AD benchmarks should be treated as geometry-dependent stress tests rather than unconditional evidence of anomaly-detection ability.

cs.LG

First Shape, Then Meaning: Efficient Geometry and Semantics Learning for Indoor Reconstruction

Neural Surface Reconstruction has become a standard methodology for indoor 3D reconstruction, with Signed Distance Functions (SDFs) proving particularly effective for representing scene geometry. A variety of applications require a detailed understanding of the scene context, driving the need for object-level semantic signals. While recent methods successfully integrate semantic labels, they often inherit the slow training time and limited scalability of multi-SDF learning. In this paper, we introduce FSTM, a unified approach for learning geometry and semantics through a two-step process: a geometry warm-up using RGB inputs and geometric cues, followed by semantic field estimation. By first optimising geometry without semantic supervision, we observe substantial improvements compared to the standard joint optimisation. Rather than relying on specialised modules or complex multi-SDF designs, FSTM shows that a streamlined formulation is sufficient to achieve strong geometric and semantic reconstructions. Experiments on both synthetic and real-world indoor datasets show that our method outperforms multi-SDF approaches. It trains 2.3x faster on Replica, improves robustness to real-world imperfections on ScanNet++, and achieves higher recall by recovering the surfaces of more objects in the scene. The code will be made available at https://remichierchia.github.io/FSTM.

cs.CV

In Depth We Trust: Reliable Monocular Depth Supervision for Gaussian Splatting

Using accurate depth priors in 3D Gaussian Splatting helps mitigate artifacts caused by sparse training data and textureless surfaces. However, acquiring accurate depth maps requires specialized acquisition systems. Foundation monocular depth estimation models offer a cost-effective alternative, but they suffer from scale ambiguity, multi-view inconsistency, and local geometric inaccuracies, which can degrade rendering performance when applied naively. This paper addresses the challenge of reliably leveraging monocular depth priors for Gaussian Splatting (GS) rendering enhancement. To this end, we introduce a training framework integrating scale-ambiguous and noisy depth priors into geometric supervision. We highlight the importance of learning from weakly aligned depth variations. We introduce a method to isolate ill-posed geometry for selective monocular depth regularization, restricting the propagation of depth inaccuracies into well-reconstructed 3D structures. Extensive experiments across diverse datasets show consistent improvements in geometric accuracy, leading to more faithful depth estimation and higher rendering quality across different GS variants and monocular depth backbones tested.

cs.CV

Non-Invasive 3D Wound Measurement with RGB-D Imaging

Chronic wound monitoring and management require accurate and efficient wound measurement methods. This paper presents a fast, non-invasive 3D wound measurement algorithm based on RGB-D imaging. The method combines RGB-D odometry with B-spline surface reconstruction to generate detailed 3D wound meshes, enabling automatic computation of clinically relevant wound measurements such as perimeter, surface area, and dimensions. We evaluated our system on realistic silicone wound phantoms and measured sub-millimetre 3D reconstruction accuracy compared with high-resolution ground-truth scans. The extracted measurements demonstrated low variability across repeated captures and strong agreement with manual assessments. The proposed pipeline also outperformed a state-of-the-art object-centric RGB-D reconstruction method while maintaining runtimes suitable for real-time clinical deployment. Our approach offers a promising tool for automated wound assessment in both clinical and remote healthcare settings.

cs.CV

NC-Reg : Neural Cortical Maps for Rigid Registration

We introduce neural cortical maps, a continuous and compact neural representation for cortical feature maps, as an alternative to traditional discrete structures such as grids and meshes. It can learn from meshes of arbitrary size and provide learnt features at any resolution. Neural cortical maps enable efficient optimization on the sphere and achieve runtimes up to 30 times faster than classic barycentric interpolation (for the same number of iterations). As a proof of concept, we investigate rigid registration of cortical surfaces and propose NC-Reg, a novel iterative algorithm that involves the use of neural cortical feature maps, gradient descent optimization and a simulated annealing strategy. Through ablation studies and subject-to-template experiments, our method demonstrates sub-degree accuracy ($<1^\circ$ from the global optimum), and serves as a promising robust pre-alignment strategy, which is critical in clinical settings.

cs.CV

VAE with Hyperspherical Coordinates: Improving Anomaly Detection from Hypervolume-Compressed Latent Space

Variational autoencoders (VAE) encode data into lower-dimensional latent vectors before decoding those vectors back to data. Once trained, one can hope to detect out-of-distribution (abnormal) latent vectors, but several issues arise when the latent space is high dimensional. This includes an exponential growth of the hypervolume with the dimension, which severely affects the generative capacity of the VAE. In this paper, we draw insights from high dimensional statistics: in these regimes, the latent vectors of a standard VAE are distributed on the `equators' of a hypersphere, challenging the detection of anomalies. We propose to formulate the latent variables of a VAE using hyperspherical coordinates, which allows compressing the latent vectors towards a given direction on the hypersphere, thereby allowing for a more expressive approximate posterior. We show that this improves both the fully unconditional-OOD and conditional-OOD anomaly detection ability of the VAE, achieving the best performance on the datasets we considered, outperforming existing methods. For the unconditional-OOD and conditional-OOD modalities, respectively, these are: i) detecting unusual landscape from the Mars Rover camera and unusual Galaxies from ground based imagery (complex, real world datasets); ii) standard benchmarks like Cifar10 and subsets of ImageNet as the in-distribution (ID) class.

cs.LG

Multi-View Consistent Wound Segmentation With Neural Fields

Wound care is often challenged by the economic and logistical burdens that consistently afflict patients and hospitals worldwide. In recent decades, healthcare professionals have sought support from computer vision and machine learning algorithms. In particular, wound segmentation has gained interest due to its ability to provide professionals with fast, automatic tissue assessment from standard RGB images. Some approaches have extended segmentation to 3D, enabling more complete and precise healing progress tracking. However, inferring multi-view consistent 3D structures from 2D images remains a challenge. In this paper, we evaluate WoundNeRF, a NeRF SDF-based method for estimating robust wound segmentations from automatically generated annotations. We demonstrate the potential of this paradigm in recovering accurate segmentations by comparing it against state-of-the-art Vision Transformer networks and conventional rasterisation-based algorithms. The code will be released to facilitate further development in this promising paradigm.

cs.CV

Queryable 3D Scene Representation: A Multi-Modal Framework for Semantic Reasoning and Robotic Task Planning

To enable robots to comprehend high-level human instructions and perform complex tasks, a key challenge lies in achieving comprehensive scene understanding: interpreting and interacting with the 3D environment in a meaningful way. This requires a smart map that fuses accurate geometric structure with rich, human-understandable semantics. To address this, we introduce the 3D Queryable Scene Representation (3D QSR), a novel framework built on multimedia data that unifies three complementary 3D representations: (1) 3D-consistent novel view rendering and segmentation from panoptic reconstruction, (2) precise geometry from 3D point clouds, and (3) structured, scalable organization via 3D scene graphs. Built on an object-centric design, the framework integrates with large vision-language models to enable semantic queryability by linking multimodal object embeddings, and supporting object-level retrieval of geometric, visual, and semantic information. The retrieved data are then loaded into a robotic task planner for downstream execution. We evaluate our approach through simulated robotic task planning scenarios in Unity, guided by abstract language instructions and using the indoor public dataset Replica. Furthermore, we apply it in a digital duplicate of a real wet lab environment to test QSR-supported robotic task planning for emergency response. The results demonstrate the framework's ability to facilitate scene understanding and integrate spatial and semantic reasoning, effectively translating high-level human instructions into precise robotic task planning in complex 3D environments.

cs.RO

Wound3DAssist: A Practical Framework for 3D Wound Assessment

Managing chronic wounds remains a major healthcare challenge, with clinical assessment often relying on subjective and time-consuming manual documentation methods. Although 2D digital videometry frameworks have aided wound measurement, these approaches struggle with perspective distortion, a limited field of view, and an inability to capture wound depth, especially in anatomically complex or curved regions. To overcome these limitations, we present Wound3DAssist, a practical framework for 3D wound assessment using monocular consumer-grade videos. Our framework generates 3D wound models from short handheld recordings captured using consumer-grade devices, enabling non-contact, automatic measurements from reconstructed multi-view surfaces. We integrate 3D reconstruction, wound segmentation, tissue classification, and periwound analysis into a modular workflow. We evaluate Wound3DAssist across digital models with known geometry, silicone phantoms, and real patients. Results show that the framework supports high-quality wound bed visualization, approximately millimeter-scale surface reconstruction accuracy in the evaluated clinical cases, and multi-view wound-tissue composition analysis. Full assessments are completed in under 20 minutes, demonstrating feasibility for a research framework intended for future clinical workflow evaluation.

cs.CV

Improving the Generation of VAEs with High Dimensional Latent Spaces by the use of Hyperspherical Coordinates

Variational autoencoders (VAE) encode data into lower-dimensional latent vectors before decoding those vectors back to data. Once trained, decoding a random latent vector from the prior usually does not produce meaningful data, at least when the latent space has more than a dozen dimensions. In this paper, we investigate this issue by drawing insight from high dimensional statistics: in these regimes, the latent vectors of a standard VAE are by construction distributed uniformly on a hypersphere. We propose to formulate the latent variables of a VAE using hyperspherical coordinates, which allows compressing the latent vectors towards an island on the hypersphere, thereby reducing the latent sparsity and we show that this improves the generation ability of the VAE. We propose a new parameterization of the latent space with limited computational overhead.

cs.LG

Neural Radiance Fields for the Real World: A Survey

Neural Radiance Fields (NeRFs) have remodeled 3D scene representation since release. NeRFs can effectively reconstruct complex 3D scenes from 2D images, advancing different fields and applications such as scene understanding, 3D content generation, and robotics. Despite significant research progress, a thorough review of recent innovations, applications, and challenges is lacking. This survey compiles key theoretical advancements and alternative scene representations and investigates emerging challenges. It further explores applications on reconstruction, highlights NeRFs' impact on computer vision and robotics, and reviews essential datasets and toolkits. By identifying gaps in the literature, this survey discusses open challenges and offers directions for future research.

cs.CV

SALVE: A 3D Reconstruction Benchmark of Wounds from Consumer-grade Videos

Managing chronic wounds is a global challenge that can be alleviated by the adoption of automatic systems for clinical wound assessment from consumer-grade videos. While 2D image analysis approaches are insufficient for handling the 3D features of wounds, existing approaches utilizing 3D reconstruction methods have not been thoroughly evaluated. To address this gap, this paper presents a comprehensive study on 3D wound reconstruction from consumer-grade videos. Specifically, we introduce the SALVE dataset, comprising video recordings of realistic wound phantoms captured with different cameras. Using this dataset, we assess the accuracy and precision of state-of-the-art methods for 3D reconstruction, ranging from traditional photogrammetry pipelines to advanced neural rendering approaches. In our experiments, we observe that photogrammetry approaches do not provide smooth surfaces suitable for precise clinical measurements of wounds. Neural rendering approaches show promise in addressing this issue, advancing the use of this technology in wound care practices. We encourage the readers to visit the project page: https://remichierchia.github.io/SALVE/.

cs.CV

NeRF Director: Revisiting View Selection in Neural Volume Rendering

Neural Rendering representations have significantly contributed to the field of 3D computer vision. Given their potential, considerable efforts have been invested to improve their performance. Nonetheless, the essential question of selecting training views is yet to be thoroughly investigated. This key aspect plays a vital role in achieving high-quality results and aligns with the well-known tenet of deep learning: "garbage in, garbage out". In this paper, we first illustrate the importance of view selection by demonstrating how a simple rotation of the test views within the most pervasive NeRF dataset can lead to consequential shifts in the performance rankings of state-of-the-art techniques. To address this challenge, we introduce a unified framework for view selection methods and devise a thorough benchmark to assess its impact. Significant improvements can be achieved without leveraging error or uncertainty estimation but focusing on uniform view coverage of the reconstructed object, resulting in a training-free approach. Using this technique, we show that high-quality renderings can be achieved faster by using fewer views. We conduct extensive experiments on both synthetic datasets and realistic data to demonstrate the effectiveness of our proposed method compared with random, conventional error-based, and uncertainty-guided view selection.

cs.CV

Divide and Conquer: Rethinking the Training Paradigm of Neural Radiance Fields

Neural radiance fields (NeRFs) have exhibited potential in synthesizing high-fidelity views of 3D scenes but the standard training paradigm of NeRF presupposes an equal importance for each image in the training set. This assumption poses a significant challenge for rendering specific views presenting intricate geometries, thereby resulting in suboptimal performance. In this paper, we take a closer look at the implications of the current training paradigm and redesign this for more superior rendering quality by NeRFs. Dividing input views into multiple groups based on their visual similarities and training individual models on each of these groups enables each model to specialize on specific regions without sacrificing speed or efficiency. Subsequently, the knowledge of these specialized models is aggregated into a single entity via a teacher-student distillation paradigm, enabling spatial efficiency for online render-ing. Empirically, we evaluate our novel training framework on two publicly available datasets, namely NeRF synthetic and Tanks&Temples. Our evaluation demonstrates that our DaC training pipeline enhances the rendering quality of a state-of-the-art baseline model while exhibiting convergence to a superior minimum.

cs.CV

Syn3DWound: A Synthetic Dataset for 3D Wound Bed Analysis

Wound management poses a significant challenge, particularly for bedridden patients and the elderly. Accurate diagnostic and healing monitoring can significantly benefit from modern image analysis, providing accurate and precise measurements of wounds. Despite several existing techniques, the shortage of expansive and diverse training datasets remains a significant obstacle to constructing machine learning-based frameworks. This paper introduces Syn3DWound, an open-source dataset of high-fidelity simulated wounds with 2D and 3D annotations. We propose baseline methods and a benchmarking framework for automated 3D morphometry analysis and 2D/3D wound segmentation.

cs.CV

CorticalFlow$^{++}$: Boosting Cortical Surface Reconstruction Accuracy, Regularity, and Interoperability

The problem of Cortical Surface Reconstruction from magnetic resonance imaging has been traditionally addressed using lengthy pipelines of image processing techniques like FreeSurfer, CAT, or CIVET. These frameworks require very long runtimes deemed unfeasible for real-time applications and unpractical for large-scale studies. Recently, supervised deep learning approaches have been introduced to speed up this task cutting down the reconstruction time from hours to seconds. Using the state-of-the-art CorticalFlow model as a blueprint, this paper proposes three modifications to improve its accuracy and interoperability with existing surface analysis tools, while not sacrificing its fast inference time and low GPU memory consumption. First, we employ a more accurate ODE solver to reduce the diffeomorphic mapping approximation error. Second, we devise a routine to produce smoother template meshes avoiding mesh artifacts caused by sharp edges in CorticalFlow's convex-hull based template. Last, we recast pial surface prediction as the deformation of the predicted white surface leading to a one-to-one mapping between white and pial surface vertices. This mapping is essential to many existing surface analysis tools for cortical morphometry. We name the resulting method CorticalFlow$^{++}$. Using large-scale datasets, we demonstrate the proposed changes provide more geometric accuracy and surface regularity while keeping the reconstruction time and GPU memory requirements almost unchanged.

eess.IV