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Rollen S. D'Souza

Publications and source records attributed to Rollen S. D'Souza.

2 recordsLinked to original sources

The Dynamic Search for the Minimal Dynamic Extension

Identifying the dynamic precompensator that renders a nonlinear control system feedback linearizable is a challenging problem. Researchers have explored the problem -- dynamic feedback linearization -- and produced existence conditions and constructive procedures for the dynamic precompensator. These remain, in general, either computationally expensive or restrictive. Treating the challenge as intrinsic, this article views the problem as a search problem over a category. Dynamic programming applies and, upon restriction to a finite category, classic search algorithms find the minimal dynamic extension. Alternatively, a heuristic aiming towards feedback linearizable systems can be employed to select amongst the infinitely-many extensions. This framing provides a distinctive, birds-eye view of the search for the dynamic precompensator.

math.OC↗

An Algorithm for Local Transverse Feedback Linearization

Given a multi-input, nonlinear, time-invariant, control-affine system and a controlled invariant, closed, embedded submanifold $\mathsf{N}$, the local transverse feedback linearization (TFL) problem seeks a coordinate and feedback transformation such that, in transformed coordinates, the dynamics governing the system's transverse evolution with respect to $\mathsf{N}$ are linear, time-invariant and controllable. The transformed system is said to be in the TFL normal form. Checkable necessary and sufficient conditions for this problem to be solvable are known, but, unfortunately, the literature does not present a prescription that constructs the required transformation for multi-input systems. In this article we present an algorithm that produces a virtual output of suitable vector relative degree that, using input-output feedback linearization, puts the system into TFL normal form. The procedure is based on dual conditions for TFL and is fundamentally different from existing methods, such as the GS and Blended algorithms, because of the "desired" zero dynamics manifold $\mathsf{N}$. The proposed algorithm is the first to take into consideration the desired zero dynamics manifold.

math.OC↗