Searcharxiv⌕ Search

arXiv subjects

Ron Kimmel

Publications and source records attributed to Ron Kimmel.

At least 55 records · Page 3Linked to original sources

Data Augmentation for Leaf Segmentation and Counting Tasks in Rosette Plants

Deep learning techniques involving image processing and data analysis are constantly evolving. Many domains adapt these techniques for object segmentation, instantiation and classification. Recently, agricultural industries adopted those techniques in order to bring automation to farmers around the globe. One analysis procedure required for automatic visual inspection in this domain is leaf count and segmentation. Collecting labeled data from field crops and greenhouses is a complicated task due to the large variety of crops, growth seasons, climate changes, phenotype diversity, and more, especially when specific learning tasks require a large amount of labeled data for training. Data augmentation for training deep neural networks is well established, examples include data synthesis, using generative semi-synthetic models, and applying various kinds of transformations. In this paper we propose a method that preserves the geometric structure of the data objects, thus keeping the physical appearance of the data-set as close as possible to imaged plants in real agricultural scenes. The proposed method provides state of the art results when applied to the standard benchmark in the field, namely, the ongoing Leaf Segmentation Challenge hosted by Computer Vision Problems in Plant Phenotyping.

cs.CV↗

Deep Eikonal Solvers

A deep learning approach to numerically approximate the solution to the Eikonal equation is introduced. The proposed method is built on the fast marching scheme which comprises of two components: a local numerical solver and an update scheme. We replace the formulaic local numerical solver with a trained neural network to provide highly accurate estimates of local distances for a variety of different geometries and sampling conditions. Our learning approach generalizes not only to flat Euclidean domains but also to curved surfaces enabled by the incorporation of certain invariant features in the neural network architecture. We show a considerable gain in performance, validated by smaller errors and higher orders of accuracy for the numerical solutions of the Eikonal equation computed on different surfaces The proposed approach leverages the approximation power of neural networks to enhance the performance of numerical algorithms, thereby, connecting the somewhat disparate themes of numerical geometry and learning.

cs.CV↗

Synthesizing facial photometries and corresponding geometries using generative adversarial networks

Artificial data synthesis is currently a well studied topic with useful applications in data science, computer vision, graphics and many other fields. Generating realistic data is especially challenging since human perception is highly sensitive to non realistic appearance. In recent times, new levels of realism have been achieved by advances in GAN training procedures and architectures. These successful models, however, are tuned mostly for use with regularly sampled data such as images, audio and video. Despite the successful application of the architecture on these types of media, applying the same tools to geometric data poses a far greater challenge. The study of geometric deep learning is still a debated issue within the academic community as the lack of intrinsic parametrization inherent to geometric objects prohibits the direct use of convolutional filters, a main building block of today's machine learning systems. In this paper we propose a new method for generating realistic human facial geometries coupled with overlayed textures. We circumvent the parametrization issue by imposing a global mapping from our data to the unit rectangle. We further discuss how to design such a mapping to control the mapping distortion and conserve area within the mapped image. By representing geometric textures and geometries as images, we are able to use advanced GAN methodologies to generate new geometries. We address the often neglected topic of relation between texture and geometry and propose to use this correlation to match between generated textures and their corresponding geometries. We offer a new method for training GAN models on partially corrupted data. Finally, we provide empirical evidence demonstrating our generative model's ability to produce examples of new identities independent from the training data while maintaining a high level of realism, two traits that are often at odds.

cs.CG↗

Self-supervised Learning of Dense Shape Correspondence

We introduce the first completely unsupervised correspondence learning approach for deformable 3D shapes. Key to our model is the understanding that natural deformations (such as changes in pose) approximately preserve the metric structure of the surface, yielding a natural criterion to drive the learning process toward distortion-minimizing predictions. On this basis, we overcome the need for annotated data and replace it by a purely geometric criterion. The resulting learning model is class-agnostic, and is able to leverage any type of deformable geometric data for the training phase. In contrast to existing supervised approaches which specialize on the class seen at training time, we demonstrate stronger generalization as well as applicability to a variety of challenging settings. We showcase our method on a wide selection of correspondence benchmarks, where we outperform other methods in terms of accuracy, generalization, and efficiency.

cs.CV↗

DIMAL: Deep Isometric Manifold Learning Using Sparse Geodesic Sampling

This paper explores a fully unsupervised deep learning approach for computing distance-preserving maps that generate low-dimensional embeddings for a certain class of manifolds. We use the Siamese configuration to train a neural network to solve the problem of least squares multidimensional scaling for generating maps that approximately preserve geodesic distances. By training with only a few landmarks, we show a significantly improved local and nonlocal generalization of the isometric mapping as compared to analogous non-parametric counterparts. Importantly, the combination of a deep-learning framework with a multidimensional scaling objective enables a numerical analysis of network architectures to aid in understanding their representation power. This provides a geometric perspective to the generalizability of deep learning.

cs.CV↗

Efficient Inter-Geodesic Distance Computation and Fast Classical Scaling

Multidimensional scaling (MDS) is a dimensionality reduction tool used for information analysis, data visualization and manifold learning. Most MDS procedures embed data points in low-dimensional Euclidean (flat) domains, such that distances between the points are as close as possible to given inter-point dissimilarities. We present an efficient solver for classical scaling, a specific MDS model, by extrapolating the information provided by distances measured from a subset of the points to the remainder. The computational and space complexities of the new MDS methods are thereby reduced from quadratic to quasi-linear in the number of data points. Incorporating both local and global information about the data allows us to construct a low-rank approximation of the inter-geodesic distances between the data points. As a by-product, the proposed method allows for efficient computation of geodesic distances.

cs.CG↗

High Quality Facial Surface and Texture Synthesis via Generative Adversarial Networks

In the past several decades, many attempts have been made to model synthetic realistic geometric data. The goal of such models is to generate plausible 3D geometries and textures. Perhaps the best known of its kind is the linear 3D morphable model (3DMM) for faces. Such models can be found at the core of many computer vision applications such as face reconstruction, recognition and authentication to name just a few. Generative adversarial networks (GANs) have shown great promise in imitating high dimensional data distributions. State of the art GANs are capable of performing tasks such as image to image translation as well as auditory and image signal synthesis, producing novel plausible samples from the data distribution at hand. Geometric data is generally more difficult to process due to the inherent lack of an intrinsic parametrization. By bringing geometric data into an aligned space, we are able to map the data onto a 2D plane using a universal parametrization. This alignment process allows for efficient processing of digitally scanned geometric data via image processing tools. Using this methodology, we propose a novel face synthesis model for generation of realistic facial textures together with their corresponding geometry. A GAN is employed in order to imitate the space of parametrized human textures, while corresponding facial geometries are generated by learning the best 3DMM coefficients for each texture. The generated textures are mapped back onto the corresponding geometries to obtain new generated high resolution 3D faces.

cs.CG↗

Specular-to-Diffuse Translation for Multi-View Reconstruction

Most multi-view 3D reconstruction algorithms, especially when shape-from-shading cues are used, assume that object appearance is predominantly diffuse. To alleviate this restriction, we introduce S2Dnet, a generative adversarial network for transferring multiple views of objects with specular reflection into diffuse ones, so that multi-view reconstruction methods can be applied more effectively. Our network extends unsupervised image-to-image translation to multi-view "specular to diffuse" translation. To preserve object appearance across multiple views, we introduce a Multi-View Coherence loss (MVC) that evaluates the similarity and faithfulness of local patches after the view-transformation. Our MVC loss ensures that the similarity of local correspondences among multi-view images is preserved under the image-to-image translation. As a result, our network yields significantly better results than several single-view baseline techniques. In addition, we carefully design and generate a large synthetic training data set using physically-based rendering. During testing, our network takes only the raw glossy images as input, without extra information such as segmentation masks or lighting estimation. Results demonstrate that multi-view reconstruction can be significantly improved using the images filtered by our network. We also show promising performance on real world training and testing data.

cs.CV↗

Sparse Approximation of 3D Meshes using the Spectral Geometry of the Hamiltonian Operator

The discrete Laplace operator is ubiquitous in spectral shape analysis, since its eigenfunctions are provably optimal in representing smooth functions defined on the surface of the shape. Indeed, subspaces defined by its eigenfunctions have been utilized for shape compression, treating the coordinates as smooth functions defined on the given surface. However, surfaces of shapes in nature often contain geometric structures for which the general smoothness assumption may fail to hold. At the other end, some explicit mesh compression algorithms utilize the order by which vertices that represent the surface are traversed, a property which has been ignored in spectral approaches. Here, we incorporate the order of vertices into an operator that defines a novel spectral domain. We propose a method for representing 3D meshes using the spectral geometry of the Hamiltonian operator, integrated within a sparse approximation framework. We adapt the concept of a potential function from quantum physics and incorporate vertex ordering information into the potential, yielding a novel data-dependent operator. The potential function modifies the spectral geometry of the Laplacian to focus on regions with finer details of the given surface. By sparsely encoding the geometry of the shape using the proposed data-dependent basis, we improve compression performance compared to previous results that use the standard Laplacian basis and spectral graph wavelets.

cs.CV↗

Self Functional Maps

A classical approach for surface classification is to find a compact algebraic representation for each surface that would be similar for objects within the same class and preserve dissimilarities between classes. We introduce Self Functional Maps as a novel surface representation that satisfies these properties, translating the geometric problem of surface classification into an algebraic form of classifying matrices. The proposed map transforms a given surface into a universal isometry invariant form defined by a unique matrix. The suggested representation is realized by applying the functional maps framework to map the surface into itself. The key idea is to use two different metric spaces of the same surface for which the functional map serves as a signature. Specifically, in this paper, we use the regular and the scale invariant surface laplacian operators to construct two families of eigenfunctions. The result is a matrix that encodes the interaction between the eigenfunctions resulted from two different Riemannian manifolds of the same surface. Using this representation, geometric shape similarity is converted into algebraic distances between matrices.

cs.CG↗

Unrestricted Facial Geometry Reconstruction Using Image-to-Image Translation

It has been recently shown that neural networks can recover the geometric structure of a face from a single given image. A common denominator of most existing face geometry reconstruction methods is the restriction of the solution space to some low-dimensional subspace. While such a model significantly simplifies the reconstruction problem, it is inherently limited in its expressiveness. As an alternative, we propose an Image-to-Image translation network that jointly maps the input image to a depth image and a facial correspondence map. This explicit pixel-based mapping can then be utilized to provide high quality reconstructions of diverse faces under extreme expressions, using a purely geometric refinement process. In the spirit of recent approaches, the network is trained only with synthetic data, and is then evaluated on in-the-wild facial images. Both qualitative and quantitative analyses demonstrate the accuracy and the robustness of our approach.

cs.CV↗

Efficient Deformable Shape Correspondence via Kernel Matching

We present a method to match three dimensional shapes under non-isometric deformations, topology changes and partiality. We formulate the problem as matching between a set of pair-wise and point-wise descriptors, imposing a continuity prior on the mapping, and propose a projected descent optimization procedure inspired by difference of convex functions (DC) programming. Surprisingly, in spite of the highly non-convex nature of the resulting quadratic assignment problem, our method converges to a semantically meaningful and continuous mapping in most of our experiments, and scales well. We provide preliminary theoretical analysis and several interpretations of the method.

cs.CV↗

Hamiltonian operator for spectral shape analysis

Many shape analysis methods treat the geometry of an object as a metric space that can be captured by the Laplace-Beltrami operator. In this paper, we propose to adapt the classical Hamiltonian operator from quantum mechanics to the field of shape analysis. To this end we study the addition of a potential function to the Laplacian as a generator for dual spaces in which shape processing is performed. We present a general optimization approach for solving variational problems involving the basis defined by the Hamiltonian using perturbation theory for its eigenvectors. The suggested operator is shown to produce better functional spaces to operate with, as demonstrated on different shape analysis tasks.

cs.GR↗

A Deep Learning Perspective on the Origin of Facial Expressions

Facial expressions play a significant role in human communication and behavior. Psychologists have long studied the relationship between facial expressions and emotions. Paul Ekman et al., devised the Facial Action Coding System (FACS) to taxonomize human facial expressions and model their behavior. The ability to recognize facial expressions automatically, enables novel applications in fields like human-computer interaction, social gaming, and psychological research. There has been a tremendously active research in this field, with several recent papers utilizing convolutional neural networks (CNN) for feature extraction and inference. In this paper, we employ CNN understanding methods to study the relation between the features these computational networks are using, the FACS and Action Units (AU). We verify our findings on the Extended Cohn-Kanade (CK+), NovaEmotions and FER2013 datasets. We apply these models to various tasks and tests using transfer learning, including cross-dataset validation and cross-task performance. Finally, we exploit the nature of the FER based CNN models for the detection of micro-expressions and achieve state-of-the-art accuracy using a simple long-short-term-memory (LSTM) recurrent neural network (RNN).

cs.CV↗

Learning Detailed Face Reconstruction from a Single Image

Reconstructing the detailed geometric structure of a face from a given image is a key to many computer vision and graphics applications, such as motion capture and reenactment. The reconstruction task is challenging as human faces vary extensively when considering expressions, poses, textures, and intrinsic geometries. While many approaches tackle this complexity by using additional data to reconstruct the face of a single subject, extracting facial surface from a single image remains a difficult problem. As a result, single-image based methods can usually provide only a rough estimate of the facial geometry. In contrast, we propose to leverage the power of convolutional neural networks to produce a highly detailed face reconstruction from a single image. For this purpose, we introduce an end-to-end CNN framework which derives the shape in a coarse-to-fine fashion. The proposed architecture is composed of two main blocks, a network that recovers the coarse facial geometry (CoarseNet), followed by a CNN that refines the facial features of that geometry (FineNet). The proposed networks are connected by a novel layer which renders a depth image given a mesh in 3D. Unlike object recognition and detection problems, there are no suitable datasets for training CNNs to perform face geometry reconstruction. Therefore, our training regime begins with a supervised phase, based on synthetic images, followed by an unsupervised phase that uses only unconstrained facial images. The accuracy and robustness of the proposed model is demonstrated by both qualitative and quantitative evaluation tests.

cs.CV↗

Learning Invariant Representations Of Planar Curves

We propose a metric learning framework for the construction of invariant geometric functions of planar curves for the Eucledian and Similarity group of transformations. We leverage on the representational power of convolutional neural networks to compute these geometric quantities. In comparison with axiomatic constructions, we show that the invariants approximated by the learning architectures have better numerical qualities such as robustness to noise, resiliency to sampling, as well as the ability to adapt to occlusion and partiality. Finally, we develop a novel multi-scale representation in a similarity metric learning paradigm.

cs.CV↗

Deep Stereo Matching with Dense CRF Priors

Stereo reconstruction from rectified images has recently been revisited within the context of deep learning. Using a deep Convolutional Neural Network to obtain patch-wise matching cost volumes has resulted in state of the art stereo reconstruction on classic datasets like Middlebury and Kitti. By introducing this cost into a classical stereo pipeline, the final results are improved dramatically over non-learning based cost models. However these pipelines typically include hand engineered post processing steps to effectively regularize and clean the result. Here, we show that it is possible to take a more holistic approach by training a fully end-to-end network which directly includes regularization in the form of a densely connected Conditional Random Field (CRF) that acts as a prior on inter-pixel interactions. We demonstrate that our approach on both synthetic and real world datasets outperforms an alternative end-to-end network and compares favorably to more hand engineered approaches.

cs.CV↗

Geodesic Distance Descriptors

The Gromov-Hausdorff (GH) distance is traditionally used for measuring distances between metric spaces. It is defined as the minimal distortion of embedding one surface into the other, while the optimal correspondence can be described as the map that minimizes this distortion. Solving such a minimization is a hard combinatorial problem that requires pre-computation and storing of all pairwise geodesic distances for the matched surfaces. A popular way for compact representation of functions on surfaces is by projecting them into the leading eigenfunctions of the Laplace-Beltrami Operator (LBO). When truncated, The basis of the LBO is known to be the optimal for representing functions with bounded gradient in a min-max sense. Methods such as Spectral-GMDS exploit this idea to simplify and efficiently approximate a minimization related to the GH distance by operating in the truncated spectral domain, and obtain state of the art results for matching of nearly isometric shapes. However, when considering only a specific set of functions on the surface, such as geodesic distances, an optimized basis could be considered as an even better alternative. Here, we define the geodesic distance basis, which is optimal for compact approximation of geodesic distances, in terms of Frobenius norm. We use the suggested basis to extract the Geodesic Distance Descriptor (GDD), which encodes the geodesic distances information as a linear combination of the basis functions. We then show how these ideas can be used to efficiently and accurately approximate the metric spaces matching problem with almost no loss of information. These observations are used to construct a very simple and efficient procedure for shape correspondence. Experimental results show that the GDD improves both accuracy and efficiency of state of the art shape matching procedures.

cs.CG↗