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Ron Levie

Publications and source records attributed to Ron Levie.

49 records · Page 3Linked to original sources

Randomized Continuous Frames in Time-Frequency Analysis

Recently, a Monte Carlo approach was proposed for processing highly redundant continuous frames. In this paper we present and analyze applications of this new theory. The computational complexity of the Monte Carlo method relies on the continuous frame being so called linear volume discretizable (LVD). The LVD property means that the number of samples in the coefficient space required by the Monte Carlo method is proportional to the resolution of the discrete signal. We show in this paper that the continuous wavelet transform (CWT) and the localizing time-frequency transform (LTFT) are LVD. The LTFT is a time-frequency representation based on a 3D time-frequency space with a richer class of time-frequency atoms than classical time-frequency transforms like the short time Fourier transform (STFT) and the CWT. Our analysis proves that performing signal processing with the LTFT has the same asymptotic complexity as signal processing with the STFT and CWT (based on FFT), even though the coefficient space of the LTFT is higher dimensional.

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Randomized Signal Processing with Continuous Frames

This paper focuses on signal processing tasks in which the signal is transformed from the signal space to a higher dimensional coefficient space (also called phase space) using a continuous frame, processed in the coefficient space, and synthesized to an output signal. We show how to approximate such methods, termed phase space signal processing methods, using a Monte Carlo method. As opposed to standard discretizations of continuous frames, based on sampling discrete frames from the continuous system, the proposed Monte Carlo method is directly a quadrature approximation of the continuous frame. We show that the Monte Carlo method allows working with highly redundant continuous frames, since the number of samples required for a certain accuracy is proportional to the dimension of the signal space, and not to the dimension of the phase space. Moreover, even though the continuous frame is highly redundant, the Monte Carlo samples are spread uniformly, and hence represent the coefficient space more faithfully than standard frame discretizations.

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Quasi Monte Carlo Time-Frequency Analysis

We study signal processing tasks in which the signal is mapped via some generalized time-frequency transform to a higher dimensional time-frequency space, processed there, and synthesized to an output signal. We show how to approximate such methods using a quasi-Monte Carlo (QMC) approach. We consider cases where the time-frequency representation is redundant, having feature axes in addition to the time and frequency axes. The proposed QMC method allows sampling both efficiently and evenly such redundant time-frequency representations. Indeed, 1) the number of samples required for a certain accuracy is log-linear in the resolution of the signal space, and depends only weakly on the dimension of the redundant time-frequency space, and 2) the quasi-random samples have low discrepancy, so they are spread evenly in the redundant time-frequency space. One example of such redundant representation is the localizing time-frequency transform (LTFT), where the time-frequency plane is enhanced by a third axis. This higher dimensional time-frequency space improves the quality of some time-frequency signal processing tasks, like the phase vocoder (an audio signal processing effect). Since the computational complexity of the QMC is log-linear in the resolution of the signal space, this higher dimensional time-frequency space does not degrade the computation complexity of the proposed QMC method. The proposed QMC method is more efficient than standard Monte Carlo methods, since the deterministic QMC sample points are optimally spread in the time-frequency space, while random samples are not.

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Analysis of simultaneous inpainting and geometric separation based on sparse decomposition

Natural images are often the superposition of various parts of different geometric characteristics. For instance, an image might be a mixture of cartoon and texture structures. In addition, images are often given with missing data. In this paper, we develop a method for simultaneously decomposing an image to its two underlying parts and inpainting the missing data. Our separation inpainting method is based on and $l_1$ minimization approach, using two dictionaries, each sparsifying one of the image parts but not the other. We introduce a comprehensive convergence analysis of our method, in a general setting, utilizing the concepts of joint concentration, clustered sparsity, and cluster coherence. As the main application of our theory, we consider the problem of separating and inpainting an image to a cartoon and texture parts.

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A Wavelet Plancherel Theory with Application to Multipliers and Sparse Approximations

We introduce an extension of continuous wavelet theory that enables an efficient implementation of multiplicative operators in the coefficient space. In the new theory, the signal space is embedded in a larger abstract signal space -- the so called window-signal space. There is a canonical extension of the wavelet transform to an isometric isomorphism between the window-signal space and the coefficient space. Hence, the new framework is called a wavelet-Plancherel theory, and the extended wavelet transform is called the wavelet-Plancherel transform. Since the wavelet-Plancherel transform is an isometric isomorphism, any operation in the coefficient space can be pulled-back to an operation in the window-signal space. It is then possible to improve the computational complexity of methods that involve a multiplicative operator in the coefficient space, by performing all computations directly in the window-signal space. As one example application, we show how continuous wavelet multipliers (also called Calderón-Toeplitz Operators), with polynomial symbols, can be implemented with linear complexity in the resolution of the 1D signal. As another example, we develop a framework for efficiently computing greedy sparse approximations to signals based on elements of continuous wavelet systems.

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Transferability of Spectral Graph Convolutional Neural Networks

This paper focuses on spectral graph convolutional neural networks (ConvNets), where filters are defined as elementwise multiplication in the frequency domain of a graph. In machine learning settings where the dataset consists of signals defined on many different graphs, the trained ConvNet should generalize to signals on graphs unseen in the training set. It is thus important to transfer ConvNets between graphs. Transferability, which is a certain type of generalization capability, can be loosely defined as follows: if two graphs describe the same phenomenon, then a single filter or ConvNet should have similar repercussions on both graphs. This paper aims at debunking the common misconception that spectral filters are not transferable. We show that if two graphs discretize the same "continuous" space, then a spectral filter or ConvNet has approximately the same repercussion on both graphs. Our analysis is more permissive than the standard analysis. Transferability is typically described as the robustness of the filter to small graph perturbations and re-indexing of the vertices. Our analysis accounts also for large graph perturbations. We prove transferability between graphs that can have completely different dimensions and topologies, only requiring that both graphs discretize the same underlying space in some generic sense.

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Wavelet Design with Optimally Localized Ambiguity Function: a Variational Approach

In this paper, we design mother wavelets for the 1D continuous wavelet transform with some optimality properties. An optimal mother wavelet here is one that has an ambiguity function with minimal spread in the continuous coefficient space (also called phase space). Since the ambiguity function is the reproducing kernel of the coefficient space, optimal windows lead to phase space representations which are "optimally sharp." Namely, the wavelet coefficients have minimal correlations with each other. Such a construction also promotes sparsity in phase space. The spread of the ambiguity function is modeled as the sum of variances along the axes in phase space. In order to optimize the mother wavelet directly as a 1D signal, we pull-back the variances, defined on the 2D phase space, to the so called window-signal space. This is done using the recently developed wavelet-Plancharel theory. The approach allows formulating the optimization problem of the 2D ambiguity function as a minimization problem of the 1D mother wavelet. The resulting 1D formulation is more efficient and does not involve complicated constraints on the 2D ambiguity function. We optimize the mother wavelet using gradient descent, which yields a locally optimal mother wavelet.

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RadioUNet: Fast Radio Map Estimation with Convolutional Neural Networks

In this paper we propose a highly efficient and very accurate deep learning method for estimating the propagation pathloss from a point $x$ (transmitter location) to any point $y$ on a planar domain. For applications such as user-cell site association and device-to-device link scheduling, an accurate knowledge of the pathloss function for all pairs of transmitter-receiver locations is very important. Commonly used statistical models approximate the pathloss as a decaying function of the distance between transmitter and receiver. However, in realistic propagation environments characterized by the presence of buildings, street canyons, and objects at different heights, such radial-symmetric functions yield very misleading results. In this paper we show that properly designed and trained deep neural networks are able to learn how to estimate the pathloss function, given an urban environment, in a very accurate and computationally efficient manner. Our proposed method, termed RadioUNet, learns from a physical simulation dataset, and generates pathloss estimations that are very close to the simulations, but are much faster to compute for real-time applications. Moreover, we propose methods for transferring what was learned from simulations to real-life. Numerical results show that our method significantly outperforms previously proposed methods.

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In-Distribution Interpretability for Challenging Modalities

It is widely recognized that the predictions of deep neural networks are difficult to parse relative to simpler approaches. However, the development of methods to investigate the mode of operation of such models has advanced rapidly in the past few years. Recent work introduced an intuitive framework which utilizes generative models to improve on the meaningfulness of such explanations. In this work, we display the flexibility of this method to interpret diverse and challenging modalities: music and physical simulations of urban environments.

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Real-time Localization Using Radio Maps

This paper deals with the problem of localization in a cellular network in a dense urban scenario. Global Navigation Satellite System typically performs poorly in urban environments when there is no line-of-sight between the devices and the satellites, and thus alternative localization methods are often required. We present a simple yet effective method for localization based on pathloss. In our approach, the user to be localized reports the received signal strength from a set of base stations with known locations. For each base station we have a good approximation of the pathloss at each location in the map, provided by RadioUNet, an efficient deep learning-based simulator of pathloss functions in urban environment, akin to ray-tracing. Using the approximations of the pathloss functions of all base stations and the reported signal strengths, we are able to extract a very accurate approximation of the location of the user.

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On the Transferability of Spectral Graph Filters

This paper focuses on spectral filters on graphs, namely filters defined as elementwise multiplication in the frequency domain of a graph. In many graph signal processing settings, it is important to transfer a filter from one graph to another. One example is in graph convolutional neural networks (ConvNets), where the dataset consists of signals defined on many different graphs, and the learned filters should generalize to signals on new graphs, not present in the training set. A necessary condition for transferability (the ability to transfer filters) is stability. Namely, given a graph filter, if we add a small perturbation to the graph, then the filter on the perturbed graph is a small perturbation of the original filter. It is a common misconception that spectral filters are not stable, and this paper aims at debunking this mistake. We introduce a space of filters, called the Cayley smoothness space, that contains the filters of state-of-the-art spectral filtering methods, and whose filters can approximate any generic spectral filter. For filters in this space, the perturbation in the filter is bounded by a constant times the perturbation in the graph, and filters in the Cayley smoothness space are thus termed linearly stable. By combining stability with the known property of equivariance, we prove that graph spectral filters are transferable.

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CayleyNets: Graph Convolutional Neural Networks with Complex Rational Spectral Filters

The rise of graph-structured data such as social networks, regulatory networks, citation graphs, and functional brain networks, in combination with resounding success of deep learning in various applications, has brought the interest in generalizing deep learning models to non-Euclidean domains. In this paper, we introduce a new spectral domain convolutional architecture for deep learning on graphs. The core ingredient of our model is a new class of parametric rational complex functions (Cayley polynomials) allowing to efficiently compute spectral filters on graphs that specialize on frequency bands of interest. Our model generates rich spectral filters that are localized in space, scales linearly with the size of the input data for sparsely-connected graphs, and can handle different constructions of Laplacian operators. Extensive experimental results show the superior performance of our approach, in comparison to other spectral domain convolutional architectures, on spectral image classification, community detection, vertex classification and matrix completion tasks.

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Uncertainty principles and optimally sparse wavelet transforms

In this paper we introduce a new localization framework for wavelet transforms, such as the 1D wavelet transform and the Shearlet transform. Our goal is to design nonadaptive window functions that promote sparsity in some sense. For that, we introduce a framework for analyzing localization aspects of window functions. Our localization theory diverges from the conventional theory in two ways. First, we distinguish between the group generators, and the operators that measure localization (called observables). Second, we define the uncertainty of a signal transform based on a window as a whole, instead of defining the uncertainty of an individual window. We show that the uncertainty of a window function, in the signal space, is closely related to the localization of the reproducing kernel of the wavelet transform, in phase space. As a result, we show that using uncertainty minimizing window functions, results in representations which are optimally sparse in some sense.

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