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Ronen Basri

Publications and source records attributed to Ronen Basri.

45 records · Page 3Linked to original sources

Elasticity-based Matching by Minimizing the Symmetric Difference of Shapes

We consider the problem of matching two shapes assuming these shapes are related by an elastic deformation. Using linearized elasticity theory and the finite element method we seek an elastic deformation that is caused by simple external boundary forces and accounts for the difference between the two shapes. Our main contribution is in proposing a cost function and an optimization procedure to minimize the symmetric difference between the deformed and the target shapes as an alternative to point matches that guide the matching in other techniques. We show how to approximate the nonlinear optimization problem by a sequence of convex problems. We demonstrate the utility of our method in experiments and compare it to an ICP-like matching algorithm.

cs.CV↗

Identification of Structured LTI MIMO State-Space Models

The identification of structured state-space model has been intensively studied for a long time but still has not been adequately addressed. The main challenge is that the involved estimation problem is a non-convex (or bilinear) optimization problem. This paper is devoted to developing an identification method which aims to find the global optimal solution under mild computational burden. Key to the developed identification algorithm is to transform a bilinear estimation to a rank constrained optimization problem and further a difference of convex programming (DCP) problem. The initial condition for the DCP problem is obtained by solving its convex part of the optimization problem which happens to be a nuclear norm regularized optimization problem. Since the nuclear norm regularized optimization is the closest convex form of the low-rank constrained estimation problem, the obtained initial condition is always of high quality which provides the DCP problem a good starting point. The DCP problem is then solved by the sequential convex programming method. Finally, numerical examples are included to show the effectiveness of the developed identification algorithm.

math.OC↗

A Hyperelastic Two-Scale Optimization Model for Shape Matching

We suggest a novel shape matching algorithm for three-dimensional surface meshes of disk or sphere topology. The method is based on the physical theory of nonlinear elasticity and can hence handle large rotations and deformations. Deformation boundary conditions that supplement the underlying equations are usually unknown. Given an initial guess, these are optimized such that the mechanical boundary forces that are responsible for the deformation are of a simple nature. We show a heuristic way to approximate the nonlinear optimization problem by a sequence of convex problems using finite elements. The deformation cost, i.e, the forces, is measured on a coarse scale while ICP-like matching is done on the fine scale. We demonstrate the plausibility of our algorithm on examples taken from different datasets.

cs.CG↗

Wide baseline stereo matching with convex bounded-distortion constraints

Finding correspondences in wide baseline setups is a challenging problem. Existing approaches have focused largely on developing better feature descriptors for correspondence and on accurate recovery of epipolar line constraints. This paper focuses on the challenging problem of finding correspondences once approximate epipolar constraints are given. We introduce a novel method that integrates a deformation model. Specifically, we formulate the problem as finding the largest number of corresponding points related by a bounded distortion map that obeys the given epipolar constraints. We show that, while the set of bounded distortion maps is not convex, the subset of maps that obey the epipolar line constraints is convex, allowing us to introduce an efficient algorithm for matching. We further utilize a robust cost function for matching and employ majorization-minimization for its optimization. Our experiments indicate that our method finds significantly more accurate maps than existing approaches.

cs.CV↗

Fast Detection of Curved Edges at Low SNR

Detecting edges is a fundamental problem in computer vision with many applications, some involving very noisy images. While most edge detection methods are fast, they perform well only on relatively clean images. Indeed, edges in such images can be reliably detected using only local filters. Detecting faint edges under high levels of noise cannot be done locally at the individual pixel level, and requires more sophisticated global processing. Unfortunately, existing methods that achieve this goal are quite slow. In this paper we develop a novel multiscale method to detect curved edges in noisy images. While our algorithm searches for edges over a huge set of candidate curves, it does so in a practical runtime, nearly linear in the total number of image pixels. As we demonstrate experimentally, our algorithm is orders of magnitude faster than previous methods designed to deal with high noise levels. Nevertheless, it obtains comparable, if not better, edge detection quality on a variety of challenging noisy images.

cs.CV↗

A Global Approach for Solving Edge-Matching Puzzles

We consider apictorial edge-matching puzzles, in which the goal is to arrange a collection of puzzle pieces with colored edges so that the colors match along the edges of adjacent pieces. We devise an algebraic representation for this problem and provide conditions under which it exactly characterizes a puzzle. Using the new representation, we recast the combinatorial, discrete problem of solving puzzles as a global, polynomial system of equations with continuous variables. We further propose new algorithms for generating approximate solutions to the continuous problem by solving a sequence of convex relaxations.

cs.CV↗

Stable Camera Motion Estimation Using Convex Programming

We study the inverse problem of estimating n locations $t_1, ..., t_n$ (up to global scale, translation and negation) in $R^d$ from noisy measurements of a subset of the (unsigned) pairwise lines that connect them, that is, from noisy measurements of $\pm (t_i - t_j)/\|t_i - t_j\|$ for some pairs (i,j) (where the signs are unknown). This problem is at the core of the structure from motion (SfM) problem in computer vision, where the $t_i$'s represent camera locations in $R^3$. The noiseless version of the problem, with exact line measurements, has been considered previously under the general title of parallel rigidity theory, mainly in order to characterize the conditions for unique realization of locations. For noisy pairwise line measurements, current methods tend to produce spurious solutions that are clustered around a few locations. This sensitivity of the location estimates is a well-known problem in SfM, especially for large, irregular collections of images. In this paper we introduce a semidefinite programming (SDP) formulation, specially tailored to overcome the clustering phenomenon. We further identify the implications of parallel rigidity theory for the location estimation problem to be well-posed, and prove exact (in the noiseless case) and stable location recovery results. We also formulate an alternating direction method to solve the resulting semidefinite program, and provide a distributed version of our formulation for large numbers of locations. Specifically for the camera location estimation problem, we formulate a pairwise line estimation method based on robust camera orientation and subspace estimation. Lastly, we demonstrate the utility of our algorithm through experiments on real images.

cs.CV↗

From Shading to Local Shape

We develop a framework for extracting a concise representation of the shape information available from diffuse shading in a small image patch. This produces a mid-level scene descriptor, comprised of local shape distributions that are inferred separately at every image patch across multiple scales. The framework is based on a quadratic representation of local shape that, in the absence of noise, has guarantees on recovering accurate local shape and lighting. And when noise is present, the inferred local shape distributions provide useful shape information without over-committing to any particular image explanation. These local shape distributions naturally encode the fact that some smooth diffuse regions are more informative than others, and they enable efficient and robust reconstruction of object-scale shape. Experimental results show that this approach to surface reconstruction compares well against the state-of-art on both synthetic images and captured photographs.

cs.CV↗

Single View Depth Estimation from Examples

We describe a non-parametric, "example-based" method for estimating the depth of an object, viewed in a single photo. Our method consults a database of example 3D geometries, searching for those which look similar to the object in the photo. The known depths of the selected database objects act as shape priors which constrain the process of estimating the object's depth. We show how this process can be performed by optimizing a well defined target likelihood function, via a hard-EM procedure. We address the problem of representing the (possibly infinite) variability of viewing conditions with a finite (and often very small) example set, by proposing an on-the-fly example update scheme. We further demonstrate the importance of non-stationarity in avoiding misleading examples when estimating structured shapes. We evaluate our method and present both qualitative as well as quantitative results for challenging object classes. Finally, we show how this same technique may be readily applied to a number of related problems. These include the novel task of estimating the occluded depth of an object's backside and the task of tailoring custom fitting image-maps for input depths.

cs.CV↗