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Rong Ge

Publications and source records attributed to Rong Ge.

At least 73 records · Page 4Linked to original sources

Learning Two-layer Neural Networks with Symmetric Inputs

We give a new algorithm for learning a two-layer neural network under a general class of input distributions. Assuming there is a ground-truth two-layer network $$ y = A σ(Wx) + ξ, $$ where $A,W$ are weight matrices, $ξ$ represents noise, and the number of neurons in the hidden layer is no larger than the input or output, our algorithm is guaranteed to recover the parameters $A,W$ of the ground-truth network. The only requirement on the input $x$ is that it is symmetric, which still allows highly complicated and structured input. Our algorithm is based on the method-of-moments framework and extends several results in tensor decompositions. We use spectral algorithms to avoid the complicated non-convex optimization in learning neural networks. Experiments show that our algorithm can robustly learn the ground-truth neural network with a small number of samples for many symmetric input distributions.

cs.LG↗

Understanding Composition of Word Embeddings via Tensor Decomposition

Word embedding is a powerful tool in natural language processing. In this paper we consider the problem of word embedding composition \--- given vector representations of two words, compute a vector for the entire phrase. We give a generative model that can capture specific syntactic relations between words. Under our model, we prove that the correlations between three words (measured by their PMI) form a tensor that has an approximate low rank Tucker decomposition. The result of the Tucker decomposition gives the word embeddings as well as a core tensor, which can be used to produce better compositions of the word embeddings. We also complement our theoretical results with experiments that verify our assumptions, and demonstrate the effectiveness of the new composition method.

cs.LG↗

Stronger generalization bounds for deep nets via a compression approach

Deep nets generalize well despite having more parameters than the number of training samples. Recent works try to give an explanation using PAC-Bayes and Margin-based analyses, but do not as yet result in sample complexity bounds better than naive parameter counting. The current paper shows generalization bounds that're orders of magnitude better in practice. These rely upon new succinct reparametrizations of the trained net --- a compression that is explicit and efficient. These yield generalization bounds via a simple compression-based framework introduced here. Our results also provide some theoretical justification for widespread empirical success in compressing deep nets. Analysis of correctness of our compression relies upon some newly identified \textquotedblleft noise stability\textquotedblright properties of trained deep nets, which are also experimentally verified. The study of these properties and resulting generalization bounds are also extended to convolutional nets, which had eluded earlier attempts on proving generalization.

cs.LG↗

High-Dimensional Robust Mean Estimation in Nearly-Linear Time

We study the fundamental problem of high-dimensional mean estimation in a robust model where a constant fraction of the samples are adversarially corrupted. Recent work gave the first polynomial time algorithms for this problem with dimension-independent error guarantees for several families of structured distributions. In this work, we give the first nearly-linear time algorithms for high-dimensional robust mean estimation. Specifically, we focus on distributions with (i) known covariance and sub-gaussian tails, and (ii) unknown bounded covariance. Given $N$ samples on $\mathbb{R}^d$, an $ε$-fraction of which may be arbitrarily corrupted, our algorithms run in time $\tilde{O}(Nd) / \mathrm{poly}(ε)$ and approximate the true mean within the information-theoretically optimal error, up to constant factors. Previous robust algorithms with comparable error guarantees have running times $\tildeΩ(N d^2)$, for $ε= Ω(1)$. Our algorithms rely on a natural family of SDPs parameterized by our current guess $ν$ for the unknown mean $μ^\star$. We give a win-win analysis establishing the following: either a near-optimal solution to the primal SDP yields a good candidate for $μ^\star$ -- independent of our current guess $ν$ -- or the dual SDP yields a new guess $ν'$ whose distance from $μ^\star$ is smaller by a constant factor. We exploit the special structure of the corresponding SDPs to show that they are approximately solvable in nearly-linear time. Our approach is quite general, and we believe it can also be applied to obtain nearly-linear time algorithms for other high-dimensional robust learning problems.

cs.LG↗

On the Local Minima of the Empirical Risk

Population risk is always of primary interest in machine learning; however, learning algorithms only have access to the empirical risk. Even for applications with nonconvex nonsmooth losses (such as modern deep networks), the population risk is generally significantly more well-behaved from an optimization point of view than the empirical risk. In particular, sampling can create many spurious local minima. We consider a general framework which aims to optimize a smooth nonconvex function $F$ (population risk) given only access to an approximation $f$ (empirical risk) that is pointwise close to $F$ (i.e., $\|F-f\|_{\infty} \le ν$). Our objective is to find the $ε$-approximate local minima of the underlying function $F$ while avoiding the shallow local minima---arising because of the tolerance $ν$---which exist only in $f$. We propose a simple algorithm based on stochastic gradient descent (SGD) on a smoothed version of $f$ that is guaranteed to achieve our goal as long as $ν\le O(ε^{1.5}/d)$. We also provide an almost matching lower bound showing that our algorithm achieves optimal error tolerance $ν$ among all algorithms making a polynomial number of queries of $f$. As a concrete example, we show that our results can be directly used to give sample complexities for learning a ReLU unit.

cs.LG↗

Non-Convex Matrix Completion Against a Semi-Random Adversary

Matrix completion is a well-studied problem with many machine learning applications. In practice, the problem is often solved by non-convex optimization algorithms. However, the current theoretical analysis for non-convex algorithms relies heavily on the assumption that every entry is observed with exactly the same probability $p$, which is not realistic in practice. In this paper, we investigate a more realistic semi-random model, where the probability of observing each entry is at least $p$. Even with this mild semi-random perturbation, we can construct counter-examples where existing non-convex algorithms get stuck in bad local optima. In light of the negative results, we propose a pre-processing step that tries to re-weight the semi-random input, so that it becomes "similar" to a random input. We give a nearly-linear time algorithm for this problem, and show that after our pre-processing, all the local minima of the non-convex objective can be used to approximately recover the underlying ground-truth matrix.

cs.LG↗

Matrix Completion has No Spurious Local Minimum

Matrix completion is a basic machine learning problem that has wide applications, especially in collaborative filtering and recommender systems. Simple non-convex optimization algorithms are popular and effective in practice. Despite recent progress in proving various non-convex algorithms converge from a good initial point, it remains unclear why random or arbitrary initialization suffices in practice. We prove that the commonly used non-convex objective function for \textit{positive semidefinite} matrix completion has no spurious local minima --- all local minima must also be global. Therefore, many popular optimization algorithms such as (stochastic) gradient descent can provably solve positive semidefinite matrix completion with \textit{arbitrary} initialization in polynomial time. The result can be generalized to the setting when the observed entries contain noise. We believe that our main proof strategy can be useful for understanding geometric properties of other statistical problems involving partial or noisy observations.

cs.LG↗

Beyond Log-concavity: Provable Guarantees for Sampling Multi-modal Distributions using Simulated Tempering Langevin Monte Carlo

A key task in Bayesian statistics is sampling from distributions that are only specified up to a partition function (i.e., constant of proportionality). However, without any assumptions, sampling (even approximately) can be #P-hard, and few works have provided "beyond worst-case" guarantees for such settings. For log-concave distributions, classical results going back to Bakry and Émery (1985) show that natural continuous-time Markov chains called Langevin diffusions mix in polynomial time. The most salient feature of log-concavity violated in practice is uni-modality: commonly, the distributions we wish to sample from are multi-modal. In the presence of multiple deep and well-separated modes, Langevin diffusion suffers from torpid mixing. We address this problem by combining Langevin diffusion with simulated tempering. The result is a Markov chain that mixes more rapidly by transitioning between different temperatures of the distribution. We analyze this Markov chain for the canonical multi-modal distribution: a mixture of gaussians (of equal variance). The algorithm based on our Markov chain provably samples from distributions that are close to mixtures of gaussians, given access to the gradient of the log-pdf. For the analysis, we use a spectral decomposition theorem for graphs (Gharan and Trevisan, 2014) and a Markov chain decomposition technique (Madras and Randall, 2002).

cs.LG↗

Learning One-hidden-layer Neural Networks with Landscape Design

We consider the problem of learning a one-hidden-layer neural network: we assume the input $x\in \mathbb{R}^d$ is from Gaussian distribution and the label $y = a^\top σ(Bx) + ξ$, where $a$ is a nonnegative vector in $\mathbb{R}^m$ with $m\le d$, $B\in \mathbb{R}^{m\times d}$ is a full-rank weight matrix, and $ξ$ is a noise vector. We first give an analytic formula for the population risk of the standard squared loss and demonstrate that it implicitly attempts to decompose a sequence of low-rank tensors simultaneously. Inspired by the formula, we design a non-convex objective function $G(\cdot)$ whose landscape is guaranteed to have the following properties: 1. All local minima of $G$ are also global minima. 2. All global minima of $G$ correspond to the ground truth parameters. 3. The value and gradient of $G$ can be estimated using samples. With these properties, stochastic gradient descent on $G$ provably converges to the global minimum and learn the ground-truth parameters. We also prove finite sample complexity result and validate the results by simulations.

cs.LG↗

Online Service with Delay

In this paper, we introduce the online service with delay problem. In this problem, there are $n$ points in a metric space that issue service requests over time, and a server that serves these requests. The goal is to minimize the sum of distance traveled by the server and the total delay in serving the requests. This problem models the fundamental tradeoff between batching requests to improve locality and reducing delay to improve response time, that has many applications in operations management, operating systems, logistics, supply chain management, and scheduling. Our main result is to show a poly-logarithmic competitive ratio for the online service with delay problem. This result is obtained by an algorithm that we call the preemptive service algorithm. The salient feature of this algorithm is a process called preemptive service, which uses a novel combination of (recursive) time forwarding and spatial exploration on a metric space. We hope this technique will be useful for related problems such as reordering buffer management, online TSP, vehicle routing, etc. We also generalize our results to $k > 1$ servers.

cs.DS↗

Generalization and Equilibrium in Generative Adversarial Nets (GANs)

We show that training of generative adversarial network (GAN) may not have good generalization properties; e.g., training may appear successful but the trained distribution may be far from target distribution in standard metrics. However, generalization does occur for a weaker metric called neural net distance. It is also shown that an approximate pure equilibrium exists in the discriminator/generator game for a special class of generators with natural training objectives when generator capacity and training set sizes are moderate. This existence of equilibrium inspires MIX+GAN protocol, which can be combined with any existing GAN training, and empirically shown to improve some of them.

cs.LG↗

On the Optimization Landscape of Tensor Decompositions

Non-convex optimization with local search heuristics has been widely used in machine learning, achieving many state-of-art results. It becomes increasingly important to understand why they can work for these NP-hard problems on typical data. The landscape of many objective functions in learning has been conjectured to have the geometric property that "all local optima are (approximately) global optima", and thus they can be solved efficiently by local search algorithms. However, establishing such property can be very difficult. In this paper, we analyze the optimization landscape of the random over-complete tensor decomposition problem, which has many applications in unsupervised learning, especially in learning latent variable models. In practice, it can be efficiently solved by gradient ascent on a non-convex objective. We show that for any small constant $ε> 0$, among the set of points with function values $(1+ε)$-factor larger than the expectation of the function, all the local maxima are approximate global maxima. Previously, the best-known result only characterizes the geometry in small neighborhoods around the true components. Our result implies that even with an initialization that is barely better than the random guess, the gradient ascent algorithm is guaranteed to solve this problem. Our main technique uses Kac-Rice formula and random matrix theory. To our best knowledge, this is the first time when Kac-Rice formula is successfully applied to counting the number of local minima of a highly-structured random polynomial with dependent coefficients.

cs.LG↗

Homotopy Analysis for Tensor PCA

Developing efficient and guaranteed nonconvex algorithms has been an important challenge in modern machine learning. Algorithms with good empirical performance such as stochastic gradient descent often lack theoretical guarantees. In this paper, we analyze the class of homotopy or continuation methods for global optimization of nonconvex functions. These methods start from an objective function that is efficient to optimize (e.g. convex), and progressively modify it to obtain the required objective, and the solutions are passed along the homotopy path. For the challenging problem of tensor PCA, we prove global convergence of the homotopy method in the "high noise" regime. The signal-to-noise requirement for our algorithm is tight in the sense that it matches the recovery guarantee for the best degree-4 sum-of-squares algorithm. In addition, we prove a phase transition along the homotopy path for tensor PCA. This allows to simplify the homotopy method to a local search algorithm, viz., tensor power iterations, with a specific initialization and a noise injection procedure, while retaining the theoretical guarantees.

stat.ML↗

No Spurious Local Minima in Nonconvex Low Rank Problems: A Unified Geometric Analysis

In this paper we develop a new framework that captures the common landscape underlying the common non-convex low-rank matrix problems including matrix sensing, matrix completion and robust PCA. In particular, we show for all above problems (including asymmetric cases): 1) all local minima are also globally optimal; 2) no high-order saddle points exists. These results explain why simple algorithms such as stochastic gradient descent have global converge, and efficiently optimize these non-convex objective functions in practice. Our framework connects and simplifies the existing analyses on optimization landscapes for matrix sensing and symmetric matrix completion. The framework naturally leads to new results for asymmetric matrix completion and robust PCA.

cs.LG↗

How to Escape Saddle Points Efficiently

This paper shows that a perturbed form of gradient descent converges to a second-order stationary point in a number iterations which depends only poly-logarithmically on dimension (i.e., it is almost "dimension-free"). The convergence rate of this procedure matches the well-known convergence rate of gradient descent to first-order stationary points, up to log factors. When all saddle points are non-degenerate, all second-order stationary points are local minima, and our result thus shows that perturbed gradient descent can escape saddle points almost for free. Our results can be directly applied to many machine learning applications, including deep learning. As a particular concrete example of such an application, we show that our results can be used directly to establish sharp global convergence rates for matrix factorization. Our results rely on a novel characterization of the geometry around saddle points, which may be of independent interest to the non-convex optimization community.

cs.LG↗

Provable learning of Noisy-or Networks

Many machine learning applications use latent variable models to explain structure in data, whereby visible variables (= coordinates of the given datapoint) are explained as a probabilistic function of some hidden variables. Finding parameters with the maximum likelihood is NP-hard even in very simple settings. In recent years, provably efficient algorithms were nevertheless developed for models with linear structures: topic models, mixture models, hidden markov models, etc. These algorithms use matrix or tensor decomposition, and make some reasonable assumptions about the parameters of the underlying model. But matrix or tensor decomposition seems of little use when the latent variable model has nonlinearities. The current paper shows how to make progress: tensor decomposition is applied for learning the single-layer {\em noisy or} network, which is a textbook example of a Bayes net, and used for example in the classic QMR-DT software for diagnosing which disease(s) a patient may have by observing the symptoms he/she exhibits. The technical novelty here, which should be useful in other settings in future, is analysis of tensor decomposition in presence of systematic error (i.e., where the noise/error is correlated with the signal, and doesn't decrease as number of samples goes to infinity). This requires rethinking all steps of tensor decomposition methods from the ground up. For simplicity our analysis is stated assuming that the network parameters were chosen from a probability distribution but the method seems more generally applicable.

cs.LG↗

DynIMS: A Dynamic Memory Controller for In-memory Storage on HPC Systems

In order to boost the performance of data-intensive computing on HPC systems, in-memory computing frameworks, such as Apache Spark and Flink, use local DRAM for data storage. Optimizing the memory allocation to data storage is critical to delivering performance to traditional HPC compute jobs and throughput to data-intensive applications sharing the HPC resources. Current practices that statically configure in-memory storage may leave inadequate space for compute jobs or lose the opportunity to utilize more available space for data-intensive applications. In this paper, we explore techniques to dynamically adjust in-memory storage and make the right amount of space for compute jobs. We have developed a dynamic memory controller, DynIMS, which infers memory demands of compute tasks online and employs a feedback-based control model to adapt the capacity of in-memory storage. We test DynIMS using mixed HPCC and Spark workloads on a HPC cluster. Experimental results show that DynIMS can achieve up to 5X performance improvement compared to systems with static memory allocations.

cs.PF↗