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Rong Xiong

Publications and source records attributed to Rong Xiong.

At least 91 records · Page 5Linked to original sources

Zero-shot Transfer Learning of Driving Policy via Socially Adversarial Traffic Flow

Acquiring driving policies that can transfer to unseen environments is challenging when driving in dense traffic flows. The design of traffic flow is essential and previous studies are unable to balance interaction and safety-criticism. To tackle this problem, we propose a socially adversarial traffic flow. We propose a Contextual Partially-Observable Stochastic Game to model traffic flow and assign Social Value Orientation (SVO) as context. We then adopt a two-stage framework. In Stage 1, each agent in our socially-aware traffic flow is driven by a hierarchical policy where upper-level policy communicates genuine SVOs of all agents, which the lower-level policy takes as input. In Stage 2, each agent in the socially adversarial traffic flow is driven by the hierarchical policy where upper-level communicates mistaken SVOs, taken by the lower-level policy trained in Stage 1. Driving policy is adversarially trained through a zero-sum game formulation with upper-level policies, resulting in a policy with enhanced zero-shot transfer capability to unseen traffic flows. Comprehensive experiments on cross-validation verify the superior zero-shot transfer performance of our method.

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A Hyper-network Based End-to-end Visual Servoing with Arbitrary Desired Poses

Recently, several works achieve end-to-end visual servoing (VS) for robotic manipulation by replacing traditional controller with differentiable neural networks, but lose the ability to servo arbitrary desired poses. This letter proposes a differentiable architecture for arbitrary pose servoing: a hyper-network based neural controller (HPN-NC). To achieve this, HPN-NC consists of a hyper net and a low-level controller, where the hyper net learns to generate the parameters of the low-level controller and the controller uses the 2D keypoints error for control like traditional image-based visual servoing (IBVS). HPN-NC can complete 6 degree of freedom visual servoing with large initial offset. Taking advantage of the fully differentiable nature of HPN-NC, we provide a three-stage training procedure to servo real world objects. With self-supervised end-to-end training, the performance of the integrated model can be further improved in unseen scenes and the amount of manual annotations can be significantly reduced.

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Object-centric Inference for Language Conditioned Placement: A Foundation Model based Approach

We focus on the task of language-conditioned object placement, in which a robot should generate placements that satisfy all the spatial relational constraints in language instructions. Previous works based on rule-based language parsing or scene-centric visual representation have restrictions on the form of instructions and reference objects or require large amounts of training data. We propose an object-centric framework that leverages foundation models to ground the reference objects and spatial relations for placement, which is more sample efficient and generalizable. Experiments indicate that our model can achieve a 97.75% success rate of placement with only ~0.26M trainable parameters. Besides, our method generalizes better to both unseen objects and instructions. Moreover, with only 25% training data, we still outperform the top competing approach.

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UrbanGIRAFFE: Representing Urban Scenes as Compositional Generative Neural Feature Fields

Generating photorealistic images with controllable camera pose and scene contents is essential for many applications including AR/VR and simulation. Despite the fact that rapid progress has been made in 3D-aware generative models, most existing methods focus on object-centric images and are not applicable to generating urban scenes for free camera viewpoint control and scene editing. To address this challenging task, we propose UrbanGIRAFFE, which uses a coarse 3D panoptic prior, including the layout distribution of uncountable stuff and countable objects, to guide a 3D-aware generative model. Our model is compositional and controllable as it breaks down the scene into stuff, objects, and sky. Using stuff prior in the form of semantic voxel grids, we build a conditioned stuff generator that effectively incorporates the coarse semantic and geometry information. The object layout prior further allows us to learn an object generator from cluttered scenes. With proper loss functions, our approach facilitates photorealistic 3D-aware image synthesis with diverse controllability, including large camera movement, stuff editing, and object manipulation. We validate the effectiveness of our model on both synthetic and real-world datasets, including the challenging KITTI-360 dataset.

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DAMS-LIO: A Degeneration-Aware and Modular Sensor-Fusion LiDAR-inertial Odometry

With robots being deployed in increasingly complex environments like underground mines and planetary surfaces, the multi-sensor fusion method has gained more and more attention which is a promising solution to state estimation in the such scene. The fusion scheme is a central component of these methods. In this paper, a light-weight iEKF-based LiDAR-inertial odometry system is presented, which utilizes a degeneration-aware and modular sensor-fusion pipeline that takes both LiDAR points and relative pose from another odometry as the measurement in the update process only when degeneration is detected. Both the Cramer-Rao Lower Bound (CRLB) theory and simulation test are used to demonstrate the higher accuracy of our method compared to methods using a single observation. Furthermore, the proposed system is evaluated in perceptually challenging datasets against various state-of-the-art sensor-fusion methods. The results show that the proposed system achieves real-time and high estimation accuracy performance despite the challenging environment and poor observations.

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GOOD: General Optimization-based Fusion for 3D Object Detection via LiDAR-Camera Object Candidates

3D object detection serves as the core basis of the perception tasks in autonomous driving. Recent years have seen the rapid progress of multi-modal fusion strategies for more robust and accurate 3D object detection. However, current researches for robust fusion are all learning-based frameworks, which demand a large amount of training data and are inconvenient to implement in new scenes. In this paper, we propose GOOD, a general optimization-based fusion framework that can achieve satisfying detection without training additional models and is available for any combinations of 2D and 3D detectors to improve the accuracy and robustness of 3D detection. First we apply the mutual-sided nearest-neighbor probability model to achieve the 3D-2D data association. Then we design an optimization pipeline that can optimize different kinds of instances separately based on the matching result. Apart from this, the 3D MOT method is also introduced to enhance the performance aided by previous frames. To the best of our knowledge, this is the first optimization-based late fusion framework for multi-modal 3D object detection which can be served as a baseline for subsequent research. Experiments on both nuScenes and KITTI datasets are carried out and the results show that GOOD outperforms by 9.1\% on mAP score compared with PointPillars and achieves competitive results with the learning-based late fusion CLOCs.

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Failure-aware Policy Learning for Self-assessable Robotics Tasks

Self-assessment rules play an essential role in safe and effective real-world robotic applications, which verify the feasibility of the selected action before actual execution. But how to utilize the self-assessment results to re-choose actions remains a challenge. Previous methods eliminate the selected action evaluated as failed by the self-assessment rules, and re-choose one with the next-highest affordance~(i.e. process-of-elimination strategy [1]), which ignores the dependency between the self-assessment results and the remaining untried actions. However, this dependency is important since the previous failures might help trim the remaining over-estimated actions. In this paper, we set to investigate this dependency by learning a failure-aware policy. We propose two architectures for the failure-aware policy by representing the self-assessment results of previous failures as the variable state, and leveraging recurrent neural networks to implicitly memorize the previous failures. Experiments conducted on three tasks demonstrate that our method can achieve better performances with higher task success rates by less trials. Moreover, when the actions are correlated, learning a failure-aware policy can achieve better performance than the process-of-elimination strategy.

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One RING to Rule Them All: Radon Sinogram for Place Recognition, Orientation and Translation Estimation

LiDAR-based global localization is a fundamental problem for mobile robots. It consists of two stages, place recognition and pose estimation, which yields the current orientation and translation, using only the current scan as query and a database of map scans. Inspired by the definition of a recognized place, we consider that a good global localization solution should keep the pose estimation accuracy with a lower place density. Following this idea, we propose a novel framework towards sparse place-based global localization, which utilizes a unified and learning-free representation, Radon sinogram (RING), for all sub-tasks. Based on the theoretical derivation, a translation invariant descriptor and an orientation invariant metric are proposed for place recognition, achieving certifiable robustness against arbitrary orientation and large translation between query and map scan. In addition, we also utilize the property of RING to propose a global convergent solver for both orientation and translation estimation, arriving at global localization. Evaluation of the proposed RING based framework validates the feasibility and demonstrates a superior performance even under a lower place density.

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DeepRING: Learning Roto-translation Invariant Representation for LiDAR based Place Recognition

LiDAR based place recognition is popular for loop closure detection and re-localization. In recent years, deep learning brings improvements to place recognition by learnable feature extraction. However, these methods degenerate when the robot re-visits previous places with large perspective difference. To address the challenge, we propose DeepRING to learn the roto-translation invariant representation from LiDAR scan, so that robot visits the same place with different perspective can have similar representations. There are two keys in DeepRING: the feature is extracted from sinogram, and the feature is aggregated by magnitude spectrum. The two steps keeps the final representation with both discrimination and roto-translation invariance. Moreover, we state the place recognition as a one-shot learning problem with each place being a class, leveraging relation learning to build representation similarity. Substantial experiments are carried out on public datasets, validating the effectiveness of each proposed component, and showing that DeepRING outperforms the comparative methods, especially in dataset level generalization.

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RING++: Roto-translation Invariant Gram for Global Localization on a Sparse Scan Map

Global localization plays a critical role in many robot applications. LiDAR-based global localization draws the community's focus with its robustness against illumination and seasonal changes. To further improve the localization under large viewpoint differences, we propose RING++ which has roto-translation invariant representation for place recognition, and global convergence for both rotation and translation estimation. With the theoretical guarantee, RING++ is able to address the large viewpoint difference using a lightweight map with sparse scans. In addition, we derive sufficient conditions of feature extractors for the representation preserving the roto-translation invariance, making RING++ a framework applicable to generic multi-channel features. To the best of our knowledge, this is the first learning-free framework to address all subtasks of global localization in the sparse scan map. Validations on real-world datasets show that our approach demonstrates better performance than state-of-the-art learning-free methods, and competitive performance with learning-based methods. Finally, we integrate RING++ into a multi-robot/session SLAM system, performing its effectiveness in collaborative applications.

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Learning Interpretable BEV Based VIO without Deep Neural Networks

Monocular visual-inertial odometry (VIO) is a critical problem in robotics and autonomous driving. Traditional methods solve this problem based on filtering or optimization. While being fully interpretable, they rely on manual interference and empirical parameter tuning. On the other hand, learning-based approaches allow for end-to-end training but require a large number of training data to learn millions of parameters. However, the non-interpretable and heavy models hinder the generalization ability. In this paper, we propose a fully differentiable, and interpretable, bird-eye-view (BEV) based VIO model for robots with local planar motion that can be trained without deep neural networks. Specifically, we first adopt Unscented Kalman Filter as a differentiable layer to predict the pitch and roll, where the covariance matrices of noise are learned to filter out the noise of the IMU raw data. Second, the refined pitch and roll are adopted to retrieve a gravity-aligned BEV image of each frame using differentiable camera projection. Finally, a differentiable pose estimator is utilized to estimate the remaining 3 DoF poses between the BEV frames: leading to a 5 DoF pose estimation. Our method allows for learning the covariance matrices end-to-end supervised by the pose estimation loss, demonstrating superior performance to empirical baselines. Experimental results on synthetic and real-world datasets demonstrate that our simple approach is competitive with state-of-the-art methods and generalizes well on unseen scenes.

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Efficient Distance-Optimal Tethered Path Planning in Planar Environments: The Workspace Convexity

The main contribution of this paper is the proof of the convexity of the omni-directional tethered robot workspace (namely, the set of all tether-length-admissible robot configurations), as well as a set of distance-optimal tethered path planning algorithms that leverage the workspace convexity. The workspace is proven to be topologically a simply-connected subset and geometrically a convex subset of the set of all configurations. As a direct result, the tether-length-admissible optimal path between two configurations is proven exactly the untethered collision-free locally shortest path in the homotopy specified by the concatenation of the tether curve of the given configurations, which can be simply constructed by performing an untethered path shortening process in the 2D environment instead of a path searching process in the pre-calculated workspace. The convexity is an intrinsic property to the tethered robot kinematics, thus has universal impacts on all high-level distance-optimal tethered path planning tasks: The most time-consuming workspace pre-calculation (WP) process is replaced with a goal configuration pre-calculation (GCP) process, and the homotopy-aware path searching process is replaced with untethered path shortening processes. Motivated by the workspace convexity, efficient algorithms to solve the following problems are naturally proposed: (a) The optimal tethered reconfiguration (TR) planning problem is solved by a locally untethered path shortening (UPS) process, (b) The classic optimal tethered path (TP) planning problem (from a starting configuration to a goal location whereby the target tether state is not assigned) is solved by a GCP process and $n$ UPS processes, where $n$ is the number of tether-length-admissible configurations that visit the goal location, (c) The optimal tethered motion to visit a sequence of multiple goal locations, referred to as

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Efficient Search of the k Shortest Non-Homotopic Paths by Eliminating Non-k-Optimal Topologies

An efficient algorithm to solve the $k$ shortest non-homotopic path planning ($k$-SNPP) problem in a 2D environment is proposed in this paper. Motivated by accelerating the inefficient exploration of the homotopy-augmented space of the 2D environment, our fundamental idea is to identify the non-$k$-optimal path topologies as early as possible and terminate the pathfinding along them. This is a non-trivial practice because it has to be done at an intermediate state of the path planning process when locally shortest paths have not been fully constructed. In other words, the paths to be compared have not rendezvoused at the goal location, which makes the homotopy theory, modelling the spatial relationship among the paths having the same endpoint, not applicable. This paper is the first work that develops a systematic distance-based topology simplification mechanism to solve the $k$-SNPP task, whose core contribution is to assert the distance-based order of non-homotopic locally shortest paths before constructing them. If the order can be predicted, then those path topologies having more than $k$ better topologies are proven free of the desired $k$ paths and thus can be safely discarded during the path planning process. To this end, a hierarchical topological tree is proposed as an implementation of the mechanism, whose nodes are proven to expand in non-homotopic directions and edges (collision-free path segments) are proven locally shortest. With efficient criteria that observe the order relations between partly constructed locally shortest paths being imparted into the tree, the tree nodes that expand in non-$k$-optimal topologies will not be expanded. As a result, the computational time for solving the $k$-SNPP problem is reduced by near two orders of magnitude.

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A Visual Navigation Perspective for Category-Level Object Pose Estimation

This paper studies category-level object pose estimation based on a single monocular image. Recent advances in pose-aware generative models have paved the way for addressing this challenging task using analysis-by-synthesis. The idea is to sequentially update a set of latent variables, e.g., pose, shape, and appearance, of the generative model until the generated image best agrees with the observation. However, convergence and efficiency are two challenges of this inference procedure. In this paper, we take a deeper look at the inference of analysis-by-synthesis from the perspective of visual navigation, and investigate what is a good navigation policy for this specific task. We evaluate three different strategies, including gradient descent, reinforcement learning and imitation learning, via thorough comparisons in terms of convergence, robustness and efficiency. Moreover, we show that a simple hybrid approach leads to an effective and efficient solution. We further compare these strategies to state-of-the-art methods, and demonstrate superior performance on synthetic and real-world datasets leveraging off-the-shelf pose-aware generative models.

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FEJ-VIRO: A Consistent First-Estimate Jacobian Visual-Inertial-Ranging Odometry

In recent years, Visual-Inertial Odometry (VIO) has achieved many significant progresses. However, VIO methods suffer from localization drift over long trajectories. In this paper, we propose a First-Estimates Jacobian Visual-Inertial-Ranging Odometry (FEJ-VIRO) to reduce the localization drifts of VIO by incorporating ultra-wideband (UWB) ranging measurements into the VIO framework \textit{consistently}. Considering that the initial positions of UWB anchors are usually unavailable, we propose a long-short window structure to initialize the UWB anchors' positions as well as the covariance for state augmentation. After initialization, the FEJ-VIRO estimates the UWB anchors' positions simultaneously along with the robot poses. We further analyze the observability of the visual-inertial-ranging estimators and proved that there are \textit{four} unobservable directions in the ideal case, while one of them vanishes in the actual case due to the gain of spurious information. Based on these analyses, we leverage the FEJ technique to enforce the unobservable directions, hence reducing inconsistency of the estimator. Finally, we validate our analysis and evaluate the proposed FEJ-VIRO with both simulation and real-world experiments.

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Towards Two-view 6D Object Pose Estimation: A Comparative Study on Fusion Strategy

Current RGB-based 6D object pose estimation methods have achieved noticeable performance on datasets and real world applications. However, predicting 6D pose from single 2D image features is susceptible to disturbance from changing of environment and textureless or resemblant object surfaces. Hence, RGB-based methods generally achieve less competitive results than RGBD-based methods, which deploy both image features and 3D structure features. To narrow down this performance gap, this paper proposes a framework for 6D object pose estimation that learns implicit 3D information from 2 RGB images. Combining the learned 3D information and 2D image features, we establish more stable correspondence between the scene and the object models. To seek for the methods best utilizing 3D information from RGB inputs, we conduct an investigation on three different approaches, including Early- Fusion, Mid-Fusion, and Late-Fusion. We ascertain the Mid- Fusion approach is the best approach to restore the most precise 3D keypoints useful for object pose estimation. The experiments show that our method outperforms state-of-the-art RGB-based methods, and achieves comparable results with RGBD-based methods.

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DPCN++: Differentiable Phase Correlation Network for Versatile Pose Registration

Pose registration is critical in vision and robotics. This paper focuses on the challenging task of initialization-free pose registration up to 7DoF for homogeneous and heterogeneous measurements. While recent learning-based methods show promise using differentiable solvers, they either rely on heuristically defined correspondences or are prone to local minima. We present a differentiable phase correlation (DPC) solver that is globally convergent and correspondence-free. When combined with simple feature extraction networks, our general framework DPCN++ allows for versatile pose registration with arbitrary initialization. Specifically, the feature extraction networks first learn dense feature grids from a pair of homogeneous/heterogeneous measurements. These feature grids are then transformed into a translation and scale invariant spectrum representation based on Fourier transform and spherical radial aggregation, decoupling translation and scale from rotation. Next, the rotation, scale, and translation are independently and efficiently estimated in the spectrum step-by-step using the DPC solver. The entire pipeline is differentiable and trained end-to-end. We evaluate DCPN++ on a wide range of registration tasks taking different input modalities, including 2D bird's-eye view images, 3D object and scene measurements, and medical images. Experimental results demonstrate that DCPN++ outperforms both classical and learning-based baselines, especially on partially observed and heterogeneous measurements.

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Depth-Independent Depth Completion via Least Square Estimation

The depth completion task aims to complete a per-pixel dense depth map from a sparse depth map. In this paper, we propose an efficient least square based depth-independent method to complete the sparse depth map utilizing the RGB image and the sparse depth map in two independent stages. In this way can we decouple the neural network and the sparse depth input, so that when some features of the sparse depth map change, such as the sparsity, our method can still produce a promising result. Moreover, due to the positional encoding and linear procession in our pipeline, we can easily produce a super-resolution dense depth map of high quality. We also test the generalization of our method on different datasets compared to some state-of-the-art algorithms. Experiments on the benchmark show that our method produces competitive performance.

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