SearcharxivSearch

arXiv subjects

Rongtao Xu

Publications and source records attributed to Rongtao Xu.

At least 19 recordsLinked to original sources

Close Shortcut Wins Long: Seeking Diverse and Stable Generators for Data-Free Knowledge Distillation

Data-Free Knowledge Distillation (DFKD) preserves privacy by transferring knowledge without real data access. However, existing generator-based DFKD methods suffer from over-reliance on teacher preferences and pattern collapse, exhibiting "generative shortcut learning" in the frequency domain: dependent on specific frequency components and frequency positions, resulting in inconsistent synthetic image quality and class diversity. In this paper, we propose a CSWL framework aimed at introducing insights from the frequency domain perspective to improve generator diversity and training stability to Close the phenomenon of Shortcut learning to Win in the Longer term. To address the issue of generative shortcut learning, we introduce frequency-domain augmentation at the feature level, encouraging the generator to attend to the full frequency spectrum and thereby suppress shortcut learning behavior. To tackle training instability, we propose a Cross-Stage Frequency Reconstruction (CSFR) auxiliary task, which implicitly constructs an Exponential Moving Average (EMA) mechanism to promote long-term optimization and stability. Extensive experiments, including downstream tasks and various image recognition datasets at multiple resolutions, validate the effectiveness of CSWL in improving both diversity and stability from the frequency view.

cs.CV

$\mathcal{P}^3$: Toward Versatile Embodied Agents

Embodied agents have demonstrated promising capabilities in interacting with physical environments. Yet, versatile embodied agents face three core bottlenecks: dynamic environmental perception, open tool access, and complex multi-task planning. Prior methods depend entirely on tool feedback to track scene changes and task progress, leading to poor real-time adaptability, error accumulation, and limited tool compatibility; multi-task scheduling is also understudied due to the difficulty of handling task dependencies and conflicting priorities. To address these limitations, we propose $\mathcal P^3$, a unified framework integrating real-time perception and dynamic scheduling, which perceives task-relevant information actively from the environment, plugs and utilizes tools without feedback requirements, and plans multi-task execution by prioritizing urgent tasks and dynamically adjusting task order based on dependencies. We additionally build the Active Task Perception (ATP) benchmark to quantitatively measure VLMs' capacity for active scene understanding and task proposal. Evaluations on the ATP benchmark verify that multiple VLMs can detect and propose active tasks, and comprehensive real-world robot experiments prove our method bridges the gap between benchmarks and practical deployment, yielding transferable general-purpose embodied agents. Code and data are available at https://github.com/fz-zsl/P3.

cs.RO

DeliCIR: Memory-Guided Test-Time Deliberation via Multi-Agent Collaboration for Composed Image Retrieval

Composed Image Retrieval (CIR) requires both preserving the visual continuity of the reference image and faithfully executing the semantic variables specified in the modification text, which constitute the core challenge of the task. Existing methods often suffer from Perception Myopia in a single space, or fall into Logic Drift in iterative collaboration due to the perception ceiling of the underlying retriever. To address this issue, we propose a one-stop hierarchical Perception-to-Deliberation Framework (PDF), which, to the best of our knowledge, is the first to introduce Test-Time Scaling (TTS) into CIR. Relying on a hierarchical multi-agent architecture, PDF first utilizes an Intent Routing Manager to dynamically dispatch multi-view Worker perception signals based on modification intents to construct a high-recall candidate pool. Subsequently, the Deliberation Manager combines a training-free reasoning experience distillation mechanism with a tournament-style test-time scaling strategy (T-TTS) to perform experience-guided fine-grained reasoning and produce the final retrieval results. Experimental results demonstrate that PDF achieves SOTA performance on three benchmark datasets: CIRR, CIRCO, and Fashion IQ. This study indicates that experience-driven memory mechanism and TTS represent a highly promising and scalable path for achieving fine-grained multimedia retrieval. The code will be made publicly available upon acceptance.

cs.CV

SAGE: Spatial-visual Adaptive Graph Exploration for Efficient Visual Place Recognition

Visual Place Recognition (VPR) requires robust retrieval of geotagged images despite large appearance, viewpoint, and environmental variation. Prior methods focus on descriptor fine-tuning or fixed sampling strategies yet neglect the dynamic interplay between spatial context and visual similarity during training. We present SAGE (Spatial-visual Adaptive Graph Exploration), a unified training pipeline that enhances granular spatial-visual discrimination by jointly improving local feature aggregation, organize samples during training, and hard sample mining. We introduce a lightweight Soft Probing module that learns residual weights from training data for patch descriptors before bilinear aggregation, boosting distinctive local cues. During training we reconstruct an online geo-visual graph that fuses geographic proximity and current visual similarity so that candidate neighborhoods reflect the evolving embedding landscape. To concentrate learning on the most informative place neighborhoods, we seed clusters from high-affinity anchors and iteratively expand them with a greedy weighted clique expansion sampler. Implemented with a frozen DINOv2 backbone and parameter-efficient fine-tuning, SAGE achieves SOTA across eight benchmarks. Notably, our method obtains 100% Recall@10 on SPED only using 4096D global descriptors. The code and model are available at https://github.com/chenshunpeng/SAGE.

cs.CV

ManipArena: Comprehensive Real-world Evaluation of Reasoning-Oriented Generalist Robot Manipulation

Vision-Language-Action (VLA) models and world-action models have emerged as central paradigms for general-purpose robotic intelligence, yet their empirical progress remains constrained by the absence of evaluation protocols that are both physically realistic and diagnostically controlled. Simulator-centric benchmarks provide scale and reproducibility, but cannot fully capture the reality gap induced by perception noise, contact dynamics, latency, calibration error, and hardware constraints. Conversely, real-robot evaluations are often fragmented across platforms, scenes, objects, and scoring rules, making fair comparison and failure attribution difficult. We introduce ManipArena, a standardized real-robot evaluation framework for studying manipulation generalization under matched physical conditions. ManipArena comprises 20 tasks, 10,812 expert trajectories, 13.5M frames, and approximately 188 robot hours across tabletop and mobile manipulation. The framework combines schema-defined task variation, stratified in-domain, visualshift, and semantic-OOD trials, subtask-level partial-credit scoring, three-level language annotations, low-level motor signals, and paired real-to-sim environments reconstructed from physical scenes. Using ManipArena, we evaluate seven tabletop configurations spanning VLA and world-action-model policies. The results show that real-robot conclusions depend not only on architecture, but also on model provenance, fine-tuning regime, data sampling, and annotation granularity. ManipArena thus provides a reproducible and interpretable foundation for diagnosing capability boundaries and failure modes in embodied generalization.

cs.RO

SurveilNav: Collaborative Object Goal Navigation with Robot and Surveillance System

With the growing deployment of surveillance systems in factories, offices, and homes, integrating them with robots offers a promising direction for collaborative and efficient task execution. However, existing approaches largely focus on single-robot scenarios and struggle with multi-view collaboration in large-scale environments. In this paper, we present a novel indoor collaborative object navigation dataset built on Habitat-Sim, featuring 206 cameras across 74 floors. The dataset enables systematic evaluation of an agent's ability to exploit multi-view surveillance information. To address the limitations of single-robot perception, we propose SurveilNav, a collaborative navigation framework that integrates active camera scheduling, joint 2D/3D mapping, VLM-based value estimation, and collaborative target verification. By synergizing the robot's dynamic local perception with the static global view of surveillance, this architecture effectively overcomes both the limited perception range of single agents and the inherent blind spots of fixed cameras, resolving inefficient exploration. Experimental results on the HM3D dataset demonstrate that SurveilNav substantially outperforms existing methods, achieving state-of-the-art performance in both exploration efficiency and navigation success rate. Moreover, the system shows strong potential for applications in large-scale search, home environments, and rescue missions.

cs.RO

Invertible Neural Network Adapter for One-Step Flow Matching in Robot Manipulation

This paper presents an invertible neural network adapter for general robotic manipulation, designed to generate precise high-dimensional actions conditioned on multimodal observations, including visual, linguistic, and proprioceptive inputs, through a one-step denoising process. Built upon a flow-matching formulation, the proposed adapter effectively constrains the action generation trajectory within an invertible latent space, thereby enabling efficient and high-quality dexterous action synthesis with only a single inference step. Compared with conventional iterative flow-matching policies, the proposed framework substantially reduces inference complexity while maintaining strong action prediction accuracy and stability. Extensive experiments are conducted across a diverse set of simulation benchmarks and real-world robotic platforms to evaluate the effectiveness of the proposed method. Across simulation benchmarks, the proposed adapter consistently demonstrates superior or near state-of-the-art performance on a wide range of manipulation tasks. Furthermore, real-world experiments reveal a significant improvement in inference efficiency for vision-language-action (VLA) models, reducing the average inference latency from 110 ms to 61 ms while maintaining strong task performance.

cs.RO

VGP-Nav: Metric-Aware Visual Geometric Perception for Robot Navigation

Reliable robotic navigation necessitates the seamless integration of accurate global localization and dense, metric-consistent obstacle perception. A common strategy to achieve these capabilities involves integrating diverse sensing modalities: cameras offer rich visual features for localization, while active sensors like LiDAR provide direct metric measurements. However, such multi-sensor configurations necessitate complex spatial-temporal calibration and increase deployment overhead. Although vision-only approaches offer a low-cost and scalable alternative, existing monocular visual systems typically struggle to simultaneously achieve efficient, globally consistent localization and dense, metric-consistent geometric perception. To bridge this gap, we propose \textbf{VGP-Nav}, a unified framework for \textit{Metric-Aware Visual Geometric Perception} that relies solely on monocular RGB input to jointly support metric localization and obstacle perception. Our key insight is to anchor localization-grounded visual geometry to physically meaningful scale constraints derived from ground-plane geometry, thereby providing a reliable metric reference for monocular perception. VGP-Nav resolves monocular scale ambiguity online and produces localization-grounded, metric obstacle representations that are directly applicable to downstream planning. Extensive experiments demonstrate strong generalization across diverse environments and successful deployment on real mobile robots, highlighting the practicality of our approach for scalable, low-cost, and safe autonomous navigation.

cs.RO

AnySlot: Goal-Conditioned Vision-Language-Action Policies for Zero-Shot Slot-Level Placement

Vision-Language-Action (VLA) policies have emerged as a versatile paradigm for generalist robotic manipulation. However, precise object placement under compositional language remains challenging for end-to-end VLA policies. Slot-level placement requires reliable slot grounding and centimeter-level geometric precision. To this end, we propose AnySlot, a framework that reduces compositional complexity by introducing an explicit spatial visual goal between language grounding and control. AnySlot converts language into a visual goal by rendering a spatial marker at the intended slot, then executes this goal with a goal-conditioned VLA policy. This hierarchical design decouples high-level slot selection from low-level execution, improving semantic accuracy and spatial robustness. Furthermore, recognizing the lack of benchmarks for such precision-demanding tasks, we introduce SlotBench, a structured simulation benchmark with nine task categories for evaluating spatial reasoning in slot-level placement. Extensive experiments show that AnySlot significantly outperforms flat VLA baselines and modular grounding methods in zero-shot slot-level placement.

cs.RO

DexJoCo: A Benchmark and Toolkit for Task-Oriented Dexterous Manipulation on MuJoCo

Achieving human-level manipulation requires dexterous robotic hands capable of complex object interactions. Advancing such capabilities further demands standardized benchmarks for systematic evaluation. However, existing dexterous benchmarks lack tasks that reflect the unique manipulation capabilities of dexterous hands over parallel grippers, as well as comprehensive evaluation pipelines. In this paper, we present DexJoCo, a benchmark and toolkit for task-oriented dexterous manipulation, comprising 11 functionally grounded tasks that evaluate tool-use, bimanual coordination, long-horizon execution, and reasoning. We develop a low-cost data collection system and collect 1.1K trajectories across these tasks, with support for domain randomization to assess robustness. We benchmark modern models under diverse settings, including visual and dynamics randomization, multi-task training, and action-head adaptation. Through extensive empirical analysis, we identify several important insights and common limitations of current policies in dexterous manipulation, highlighting key challenges for future research in dexterous hand robot learning. Project page available at: https://dexjoco.github.io

cs.RO

RePO-VLA: Recovery-Driven Policy Optimization for Vision-Language-Action Models

Vision-Language-Action (VLA) models remain brittle in long-horizon, contact-rich manipulation because success-only imitation provides little supervision for execution drift, while failed rollouts are often discarded. We introduce RePO-VLA, a recovery-driven policy optimization framework that assigns distinct roles to success, recovery, and failure trajectories. RePO-VLA first applies Recovery-Aware Initialization (RAI), slicing recovery segments and resetting history so corrective actions depend on the current adverse state rather than the preceding failure. It then learns a Progress-Aware Semantic Value Function (PAS-VF), aligning spatiotemporal trajectory features with instructions and successful references. The resulting labels salvage useful failure prefixes via reliability decay, while low-value labels mark drift and terminal breakdowns, teaching differences among nominal, failed, and corrective actions. The data engine turns adverse states into planner-generated or human-collected corrective rollouts, teaching recovery to the success manifold. Value-Conditioned Refinement (VCR) trains the policy to prefer high-progress actions. At deployment, a fixed high value ($v=1.0$) biases actions toward the learned success manifold without online failure detectors or heuristic retries. We introduce FRBench, with standardized error injection and recovery-focused evaluation. Across simulated and real-world bimanual tasks, RePO-VLA improves robustness, raising adversarial success from 20% to 75% on average and up to 80% in scaled real-world trials.

cs.RO

DialogueVPR: Towards Conversational Visual Place Recognition

Inspired by how humans communicate spatial information, language-guided geo-localization has gained significant traction for its intuitive and practical value. Despite this progress, most methods still rely on a static, one-shot retrieval paradigm, which fails to handle the ambiguity and incompleteness inherent in real-world natural language descriptions. We propose a paradigm shift to reasoning retrieval and introduce Dialogue Place Recognition (DlgPR), which casts localization as an interactive, dialogue-driven reasoning process. To support this new task, we present DlgQuest-Cities, the first large-scale dialogue-based benchmark for place recognition, and a unified reasoning framework that couples a cross-modal multi-level retriever with an intelligent questioner, DQ-pilot. DQ-pilot is trained in a curriculum: supervised fine-tuning on a curated DQ-cities-20k subset followed by reinforcement refinement on a harder DQ-cities-10k split via GRPO. Two task-aligned metrics guide learning: a Discriminative Difficulty Index (DDI) for curriculum sampling and a Positional Retrieval Gain (PRG) reward that directly measures retrieval improvement induced by a question. Experiments show this reasoning-based approach significantly outperforms baselines. The code and model are available at https://github.com/Graysonggg/DlgPR.

cs.AI

Region Matters: Efficient and Reliable Region-Aware Visual Place Recognition

Visual Place Recognition (VPR) determines a query image's geographic location by matching it against geotagged databases. However, existing methods struggle with perceptual aliasing caused by irrelevant regions and inefficient re-ranking due to rigid candidate scheduling. To address these issues, we introduce FoL++, a method combining robust discriminative region modeling with adaptive re-ranking. Specifically, we propose a Reliability Estimation Branch to generate spatial reliability maps that explicitly model occlusion resistance. This representation is further optimized by two spatial alignment losses (SAL and SCEL) to effectively align features and highlight salient regions. For weakly supervised learning without manual annotations, a pseudo-correspondence strategy generates dense local feature supervision directly from aggregation clusters. Our Adaptive Candidate Scheduler dynamically resizes candidate pools based on global similarity. By weighting local matches by reliability and adaptively fusing global and local evidence, FoL++ surpasses traditional independent matching systems. Extensive experiments across seven benchmarks demonstrate that FoL++ achieves state-of-the-art performance with a lightweight memory footprint, improving inference speed by 40% over FoL. Code and models will be released (and merged with FoL) at https://github.com/chenshunpeng/FoL.

cs.CV

LaplacianFormer:Rethinking Linear Attention with Laplacian Kernel

The quadratic complexity of softmax attention presents a major obstacle for scaling Transformers to high-resolution vision tasks. Existing linear attention variants often replace the softmax with Gaussian kernels to reduce complexity, but such approximations lack theoretical grounding and tend to oversuppress mid-range token interactions. We propose LaplacianFormer, a Transformer variant that employs a Laplacian kernel as a principled alternative to softmax, motivated by empirical observations and theoretical analysis. To address expressiveness degradation under low-rank approximations, we introduce a provably injective feature map that retains fine-grained token information. For efficient computation, we adopt a Nyström approximation of the kernel matrix and solve the resulting system using Newton--Schulz iteration, avoiding costly matrix inversion and SVD. We further develop custom CUDA implementations for both the kernel and solver, enabling high-throughput forward and backward passes suitable for edge deployment. Experiments on ImageNet show that LaplacianFormer achieves strong performance-efficiency trade-offs while improving attention expressiveness.

cs.CV

A1: A Fully Transparent Open-Source, Adaptive and Efficient Truncated Vision-Language-Action Model

Vision-Language-Action (VLA) models have emerged as a powerful paradigm for open-world robot manipulation, but their practical deployment is often constrained by cost: billion-scale VLM backbones and iterative diffusion/flow-based action heads incur high latency and compute, making real-time control expensive on commodity hardware. We present A1, a fully open-source and transparent VLA framework designed for low-cost, high-throughput inference without sacrificing manipulation success; Our approach leverages pretrained VLMs that provide implicit affordance priors for action generation. We release the full training stack (training code, data/data-processing pipeline, intermediate checkpoints, and evaluation scripts) to enable end-to-end reproducibility. Beyond optimizing the VLM alone, A1 targets the full inference pipeline by introducing a budget-aware adaptive inference scheme that jointly accelerates the backbone and the action head. Specifically, we monitor action consistency across intermediate VLM layers to trigger early termination, and propose Inter-Layer Truncated Flow Matching that warm-starts denoising across layers, enabling accurate actions with substantially fewer effective denoising iterations. Across simulation benchmarks (LIBERO, VLABench) and real robots (Franka, AgiBot), A1 achieves state-of-the-art success rates while significantly reducing inference cost (e.g., up to 72% lower per-episode latency for flow-matching inference and up to 76.6% backbone computation reduction with minor performance degradation). On RoboChallenge, A1 achieves an average success rate of 29.00%, outperforming baselines including pi0(28.33%), X-VLA (21.33%), and RDT-1B (15.00%).

cs.RO

\textsc{NaVIDA}: Vision-Language Navigation with Inverse Dynamics Augmentation

Vision-and-Language Navigation (VLN) requires agents to interpret natural language instructions and act coherently in visually rich environments. However, most existing methods rely on reactive state-action mappings without explicitly action-grounded visual dynamics modeling. Lacking awareness of how actions transform subsequent visual observations, agents cannot plan actions rationally, leading to unstable behaviors, weak generalization, and cumulative error along trajectory. To address these issues, we introduce \textsc{NaVIDA} (\textbf{Nav}igation with \textbf{I}nverse \textbf{D}ynamics \textbf{A}ugmentation), a lightweight VLN framework that incorporates inverse dynamics supervision (IDS) as an explicit objective to embed action-grounded visual dynamics into policy learning. By jointly optimizing this visual dynamics with instruction-conditioned action prediction in a shared representation and action space, \textsc{NaVIDA} provides additional structured supervision that regularizes learning and leads to more stable and consistent navigation. To structure this supervision and extend the effective planning range, \textsc{NaVIDA} employs hierarchical probabilistic action chunking (HPAC), which organizes trajectories into multi-step chunks and provides discriminative, longer-range visual-change cues. Extensive experiments show that \textsc{NaVIDA} achieves superior navigation performance compared to state-of-the-art methods with fewer parameters (3B vs. 8B). Real-world robot evaluations further validate the practical feasibility and effectiveness of our approach.

cs.CV

HMR-1: Hierarchical Massage Robot with Vision-Language-Model for Embodied Healthcare

The rapid advancement of Embodied Intelligence has opened transformative opportunities in healthcare, particularly in physical therapy and rehabilitation. However, critical challenges remain in developing robust embodied healthcare solutions, such as the lack of standardized evaluation benchmarks and the scarcity of open-source multimodal acupoint massage datasets. To address these gaps, we construct MedMassage-12K - a multimodal dataset containing 12,190 images with 174,177 QA pairs, covering diverse lighting conditions and backgrounds. Furthermore, we propose a hierarchical embodied massage framework, which includes a high-level acupoint grounding module and a low-level control module. The high-level acupoint grounding module uses multimodal large language models to understand human language and identify acupoint locations, while the low-level control module provides the planned trajectory. Based on this, we evaluate existing MLLMs and establish a benchmark for embodied massage tasks. Additionally, we fine-tune the Qwen-VL model, demonstrating the framework's effectiveness. Physical experiments further confirm the practical applicability of the framework.Our dataset and code are publicly available at https://github.com/Xiaofeng-Han-Res/HMR-1.

cs.RO

A0: An Affordance-Aware Hierarchical Model for General Robotic Manipulation

Robotic manipulation faces critical challenges in understanding spatial affordances--the "where" and "how" of object interactions--essential for complex manipulation tasks like wiping a board or stacking objects. Existing methods, including modular-based and end-to-end approaches, often lack robust spatial reasoning capabilities. Unlike recent point-based and flow-based affordance methods that focus on dense spatial representations or trajectory modeling, we propose A0, a hierarchical affordance-aware diffusion model that decomposes manipulation tasks into high-level spatial affordance understanding and low-level action execution. A0 leverages the Embodiment-Agnostic Affordance Representation, which captures object-centric spatial affordances by predicting contact points and post-contact trajectories. A0 is pre-trained on 1 million contact points data and fine-tuned on annotated trajectories, enabling generalization across platforms. Key components include Position Offset Attention for motion-aware feature extraction and a Spatial Information Aggregation Layer for precise coordinate mapping. The model's output is executed by the action execution module. Experiments on multiple robotic systems (Franka, Kinova, Realman, and Dobot) demonstrate A0's superior performance in complex tasks, showcasing its efficiency, flexibility, and real-world applicability.

cs.RO