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Ross Girshick

Publications and source records attributed to Ross Girshick.

At least 37 records · Page 2Linked to original sources

A Multigrid Method for Efficiently Training Video Models

Training competitive deep video models is an order of magnitude slower than training their counterpart image models. Slow training causes long research cycles, which hinders progress in video understanding research. Following standard practice for training image models, video model training assumes a fixed mini-batch shape: a specific number of clips, frames, and spatial size. However, what is the optimal shape? High resolution models perform well, but train slowly. Low resolution models train faster, but they are inaccurate. Inspired by multigrid methods in numerical optimization, we propose to use variable mini-batch shapes with different spatial-temporal resolutions that are varied according to a schedule. The different shapes arise from resampling the training data on multiple sampling grids. Training is accelerated by scaling up the mini-batch size and learning rate when shrinking the other dimensions. We empirically demonstrate a general and robust grid schedule that yields a significant out-of-the-box training speedup without a loss in accuracy for different models (I3D, non-local, SlowFast), datasets (Kinetics, Something-Something, Charades), and training settings (with and without pre-training, 128 GPUs or 1 GPU). As an illustrative example, the proposed multigrid method trains a ResNet-50 SlowFast network 4.5x faster (wall-clock time, same hardware) while also improving accuracy (+0.8% absolute) on Kinetics-400 compared to the baseline training method. Code is available online.

cs.CV↗

Designing Network Design Spaces

In this work, we present a new network design paradigm. Our goal is to help advance the understanding of network design and discover design principles that generalize across settings. Instead of focusing on designing individual network instances, we design network design spaces that parametrize populations of networks. The overall process is analogous to classic manual design of networks, but elevated to the design space level. Using our methodology we explore the structure aspect of network design and arrive at a low-dimensional design space consisting of simple, regular networks that we call RegNet. The core insight of the RegNet parametrization is surprisingly simple: widths and depths of good networks can be explained by a quantized linear function. We analyze the RegNet design space and arrive at interesting findings that do not match the current practice of network design. The RegNet design space provides simple and fast networks that work well across a wide range of flop regimes. Under comparable training settings and flops, the RegNet models outperform the popular EfficientNet models while being up to 5x faster on GPUs.

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Momentum Contrast for Unsupervised Visual Representation Learning

We present Momentum Contrast (MoCo) for unsupervised visual representation learning. From a perspective on contrastive learning as dictionary look-up, we build a dynamic dictionary with a queue and a moving-averaged encoder. This enables building a large and consistent dictionary on-the-fly that facilitates contrastive unsupervised learning. MoCo provides competitive results under the common linear protocol on ImageNet classification. More importantly, the representations learned by MoCo transfer well to downstream tasks. MoCo can outperform its supervised pre-training counterpart in 7 detection/segmentation tasks on PASCAL VOC, COCO, and other datasets, sometimes surpassing it by large margins. This suggests that the gap between unsupervised and supervised representation learning has been largely closed in many vision tasks.

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Improved Baselines with Momentum Contrastive Learning

Contrastive unsupervised learning has recently shown encouraging progress, e.g., in Momentum Contrast (MoCo) and SimCLR. In this note, we verify the effectiveness of two of SimCLR's design improvements by implementing them in the MoCo framework. With simple modifications to MoCo---namely, using an MLP projection head and more data augmentation---we establish stronger baselines that outperform SimCLR and do not require large training batches. We hope this will make state-of-the-art unsupervised learning research more accessible. Code will be made public.

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PointRend: Image Segmentation as Rendering

We present a new method for efficient high-quality image segmentation of objects and scenes. By analogizing classical computer graphics methods for efficient rendering with over- and undersampling challenges faced in pixel labeling tasks, we develop a unique perspective of image segmentation as a rendering problem. From this vantage, we present the PointRend (Point-based Rendering) neural network module: a module that performs point-based segmentation predictions at adaptively selected locations based on an iterative subdivision algorithm. PointRend can be flexibly applied to both instance and semantic segmentation tasks by building on top of existing state-of-the-art models. While many concrete implementations of the general idea are possible, we show that a simple design already achieves excellent results. Qualitatively, PointRend outputs crisp object boundaries in regions that are over-smoothed by previous methods. Quantitatively, PointRend yields significant gains on COCO and Cityscapes, for both instance and semantic segmentation. PointRend's efficiency enables output resolutions that are otherwise impractical in terms of memory or computation compared to existing approaches. Code has been made available at https://github.com/facebookresearch/detectron2/tree/master/projects/PointRend.

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Training ASR models by Generation of Contextual Information

Supervised ASR models have reached unprecedented levels of accuracy, thanks in part to ever-increasing amounts of labelled training data. However, in many applications and locales, only moderate amounts of data are available, which has led to a surge in semi- and weakly-supervised learning research. In this paper, we conduct a large-scale study evaluating the effectiveness of weakly-supervised learning for speech recognition by using loosely related contextual information as a surrogate for ground-truth labels. For weakly supervised training, we use 50k hours of public English social media videos along with their respective titles and post text to train an encoder-decoder transformer model. Our best encoder-decoder models achieve an average of 20.8% WER reduction over a 1000 hours supervised baseline, and an average of 13.4% WER reduction when using only the weakly supervised encoder for CTC fine-tuning. Our results show that our setup for weak supervision improved both the encoder acoustic representations as well as the decoder language generation abilities.

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LVIS: A Dataset for Large Vocabulary Instance Segmentation

Progress on object detection is enabled by datasets that focus the research community's attention on open challenges. This process led us from simple images to complex scenes and from bounding boxes to segmentation masks. In this work, we introduce LVIS (pronounced `el-vis'): a new dataset for Large Vocabulary Instance Segmentation. We plan to collect ~2 million high-quality instance segmentation masks for over 1000 entry-level object categories in 164k images. Due to the Zipfian distribution of categories in natural images, LVIS naturally has a long tail of categories with few training samples. Given that state-of-the-art deep learning methods for object detection perform poorly in the low-sample regime, we believe that our dataset poses an important and exciting new scientific challenge. LVIS is available at http://www.lvisdataset.org.

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TensorMask: A Foundation for Dense Object Segmentation

Sliding-window object detectors that generate bounding-box object predictions over a dense, regular grid have advanced rapidly and proven popular. In contrast, modern instance segmentation approaches are dominated by methods that first detect object bounding boxes, and then crop and segment these regions, as popularized by Mask R-CNN. In this work, we investigate the paradigm of dense sliding-window instance segmentation, which is surprisingly under-explored. Our core observation is that this task is fundamentally different than other dense prediction tasks such as semantic segmentation or bounding-box object detection, as the output at every spatial location is itself a geometric structure with its own spatial dimensions. To formalize this, we treat dense instance segmentation as a prediction task over 4D tensors and present a general framework called TensorMask that explicitly captures this geometry and enables novel operators on 4D tensors. We demonstrate that the tensor view leads to large gains over baselines that ignore this structure, and leads to results comparable to Mask R-CNN. These promising results suggest that TensorMask can serve as a foundation for novel advances in dense mask prediction and a more complete understanding of the task. Code will be made available.

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PHYRE: A New Benchmark for Physical Reasoning

Understanding and reasoning about physics is an important ability of intelligent agents. We develop the PHYRE benchmark for physical reasoning that contains a set of simple classical mechanics puzzles in a 2D physical environment. The benchmark is designed to encourage the development of learning algorithms that are sample-efficient and generalize well across puzzles. We test several modern learning algorithms on PHYRE and find that these algorithms fall short in solving the puzzles efficiently. We expect that PHYRE will encourage the development of novel sample-efficient agents that learn efficient but useful models of physics. For code and to play PHYRE for yourself, please visit https://player.phyre.ai.

cs.LG↗

Long-Term Feature Banks for Detailed Video Understanding

To understand the world, we humans constantly need to relate the present to the past, and put events in context. In this paper, we enable existing video models to do the same. We propose a long-term feature bank---supportive information extracted over the entire span of a video---to augment state-of-the-art video models that otherwise would only view short clips of 2-5 seconds. Our experiments demonstrate that augmenting 3D convolutional networks with a long-term feature bank yields state-of-the-art results on three challenging video datasets: AVA, EPIC-Kitchens, and Charades.

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Panoptic Segmentation

We propose and study a task we name panoptic segmentation (PS). Panoptic segmentation unifies the typically distinct tasks of semantic segmentation (assign a class label to each pixel) and instance segmentation (detect and segment each object instance). The proposed task requires generating a coherent scene segmentation that is rich and complete, an important step toward real-world vision systems. While early work in computer vision addressed related image/scene parsing tasks, these are not currently popular, possibly due to lack of appropriate metrics or associated recognition challenges. To address this, we propose a novel panoptic quality (PQ) metric that captures performance for all classes (stuff and things) in an interpretable and unified manner. Using the proposed metric, we perform a rigorous study of both human and machine performance for PS on three existing datasets, revealing interesting insights about the task. The aim of our work is to revive the interest of the community in a more unified view of image segmentation.

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Panoptic Feature Pyramid Networks

The recently introduced panoptic segmentation task has renewed our community's interest in unifying the tasks of instance segmentation (for thing classes) and semantic segmentation (for stuff classes). However, current state-of-the-art methods for this joint task use separate and dissimilar networks for instance and semantic segmentation, without performing any shared computation. In this work, we aim to unify these methods at the architectural level, designing a single network for both tasks. Our approach is to endow Mask R-CNN, a popular instance segmentation method, with a semantic segmentation branch using a shared Feature Pyramid Network (FPN) backbone. Surprisingly, this simple baseline not only remains effective for instance segmentation, but also yields a lightweight, top-performing method for semantic segmentation. In this work, we perform a detailed study of this minimally extended version of Mask R-CNN with FPN, which we refer to as Panoptic FPN, and show it is a robust and accurate baseline for both tasks. Given its effectiveness and conceptual simplicity, we hope our method can serve as a strong baseline and aid future research in panoptic segmentation.

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Exploring Randomly Wired Neural Networks for Image Recognition

Neural networks for image recognition have evolved through extensive manual design from simple chain-like models to structures with multiple wiring paths. The success of ResNets and DenseNets is due in large part to their innovative wiring plans. Now, neural architecture search (NAS) studies are exploring the joint optimization of wiring and operation types, however, the space of possible wirings is constrained and still driven by manual design despite being searched. In this paper, we explore a more diverse set of connectivity patterns through the lens of randomly wired neural networks. To do this, we first define the concept of a stochastic network generator that encapsulates the entire network generation process. Encapsulation provides a unified view of NAS and randomly wired networks. Then, we use three classical random graph models to generate randomly wired graphs for networks. The results are surprising: several variants of these random generators yield network instances that have competitive accuracy on the ImageNet benchmark. These results suggest that new efforts focusing on designing better network generators may lead to new breakthroughs by exploring less constrained search spaces with more room for novel design.

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Rethinking ImageNet Pre-training

We report competitive results on object detection and instance segmentation on the COCO dataset using standard models trained from random initialization. The results are no worse than their ImageNet pre-training counterparts even when using the hyper-parameters of the baseline system (Mask R-CNN) that were optimized for fine-tuning pre-trained models, with the sole exception of increasing the number of training iterations so the randomly initialized models may converge. Training from random initialization is surprisingly robust; our results hold even when: (i) using only 10% of the training data, (ii) for deeper and wider models, and (iii) for multiple tasks and metrics. Experiments show that ImageNet pre-training speeds up convergence early in training, but does not necessarily provide regularization or improve final target task accuracy. To push the envelope we demonstrate 50.9 AP on COCO object detection without using any external data---a result on par with the top COCO 2017 competition results that used ImageNet pre-training. These observations challenge the conventional wisdom of ImageNet pre-training for dependent tasks and we expect these discoveries will encourage people to rethink the current de facto paradigm of `pre-training and fine-tuning' in computer vision.

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Exploring the Limits of Weakly Supervised Pretraining

State-of-the-art visual perception models for a wide range of tasks rely on supervised pretraining. ImageNet classification is the de facto pretraining task for these models. Yet, ImageNet is now nearly ten years old and is by modern standards "small". Even so, relatively little is known about the behavior of pretraining with datasets that are multiple orders of magnitude larger. The reasons are obvious: such datasets are difficult to collect and annotate. In this paper, we present a unique study of transfer learning with large convolutional networks trained to predict hashtags on billions of social media images. Our experiments demonstrate that training for large-scale hashtag prediction leads to excellent results. We show improvements on several image classification and object detection tasks, and report the highest ImageNet-1k single-crop, top-1 accuracy to date: 85.4% (97.6% top-5). We also perform extensive experiments that provide novel empirical data on the relationship between large-scale pretraining and transfer learning performance.

cs.CV↗

Accurate, Large Minibatch SGD: Training ImageNet in 1 Hour

Deep learning thrives with large neural networks and large datasets. However, larger networks and larger datasets result in longer training times that impede research and development progress. Distributed synchronous SGD offers a potential solution to this problem by dividing SGD minibatches over a pool of parallel workers. Yet to make this scheme efficient, the per-worker workload must be large, which implies nontrivial growth in the SGD minibatch size. In this paper, we empirically show that on the ImageNet dataset large minibatches cause optimization difficulties, but when these are addressed the trained networks exhibit good generalization. Specifically, we show no loss of accuracy when training with large minibatch sizes up to 8192 images. To achieve this result, we adopt a hyper-parameter-free linear scaling rule for adjusting learning rates as a function of minibatch size and develop a new warmup scheme that overcomes optimization challenges early in training. With these simple techniques, our Caffe2-based system trains ResNet-50 with a minibatch size of 8192 on 256 GPUs in one hour, while matching small minibatch accuracy. Using commodity hardware, our implementation achieves ~90% scaling efficiency when moving from 8 to 256 GPUs. Our findings enable training visual recognition models on internet-scale data with high efficiency.

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Non-local Neural Networks

Both convolutional and recurrent operations are building blocks that process one local neighborhood at a time. In this paper, we present non-local operations as a generic family of building blocks for capturing long-range dependencies. Inspired by the classical non-local means method in computer vision, our non-local operation computes the response at a position as a weighted sum of the features at all positions. This building block can be plugged into many computer vision architectures. On the task of video classification, even without any bells and whistles, our non-local models can compete or outperform current competition winners on both Kinetics and Charades datasets. In static image recognition, our non-local models improve object detection/segmentation and pose estimation on the COCO suite of tasks. Code is available at https://github.com/facebookresearch/video-nonlocal-net .

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Low-Shot Learning from Imaginary Data

Humans can quickly learn new visual concepts, perhaps because they can easily visualize or imagine what novel objects look like from different views. Incorporating this ability to hallucinate novel instances of new concepts might help machine vision systems perform better low-shot learning, i.e., learning concepts from few examples. We present a novel approach to low-shot learning that uses this idea. Our approach builds on recent progress in meta-learning ("learning to learn") by combining a meta-learner with a "hallucinator" that produces additional training examples, and optimizing both models jointly. Our hallucinator can be incorporated into a variety of meta-learners and provides significant gains: up to a 6 point boost in classification accuracy when only a single training example is available, yielding state-of-the-art performance on the challenging ImageNet low-shot classification benchmark.

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