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Roy Abel

Publications and source records attributed to Roy Abel.

4 recordsLinked to original sources

Learning in Deep Networks under Dale's Constraint

Biologically plausible learning models aim to explain how neural circuits can implement effective learning under the constraints of real neurons. Although significant progress has been made, a major remaining challenge is that existing models often allow neurons or synapses to represent mixed-sign values, both positive and negative, in violation of a basic aspect of cortical circuitry -- Dale's constraint: biological neurons are either excitatory or inhibitory, but not both, and synapses cannot change sign. In this work, we address this discrepancy by introducing a biologically motivated neural architecture in which both neural activations and learning signals are represented by non-negative activity, and synapses have fixed sign, while still supporting backpropagation-like learning. Our approach uses two complementary interacting non-negative channels to represent positive and negative contributions, inspired by evidence of on-off representations in the brain. These channels are implemented through a simple neural circuit motif, which is repeated throughout the network in both bottom-up and top-down pathways. Combined with a local Hebbian learning rule, the resulting model propagates learning signals and updates weights using only local interactions between neurons. We show theoretically that our learning scheme can exactly recover the backpropagation update despite relying solely on non-negative error signals. Empirically, beyond satisfying stronger biological constraints, the on-off architecture learns efficient representations, yielding substantial gains over comparable vanilla networks on the Tiny ImageNet benchmark. These results demonstrate that effective learning can emerge from biologically plausible mechanisms without requiring mixed-sign signals, providing a step toward more realistic models of neural computation.

cs.AI

Biologically-Motivated Learning Model for Instructed Visual Processing

As part of understanding how the brain learns, ongoing work seeks to combine biological knowledge and current artificial intelligence (AI) modeling in an attempt to find an efficient biologically plausible learning scheme. Current models of biologically plausible learning often use a cortical-like combination of bottom-up (BU) and top-down (TD) processing, where the TD part carries feedback signals used for learning. However, in the visual cortex, the TD pathway plays a second major role of visual attention, by guiding the visual process to locations and tasks of interest. A biological model should therefore combine the two tasks, and learn to guide the visual process. We introduce a model that uses a cortical-like combination of BU and TD processing that naturally integrates the two major functions of the TD stream. The integrated model is obtained by an appropriate connectivity pattern between the BU and TD streams, a novel processing cycle that uses the TD part twice, and the use of 'Counter-Hebb' learning that operates across the streams. We show that the 'Counter-Hebb' mechanism can provide an exact backpropagation synaptic modification. We further demonstrate the model's ability to guide the visual stream to perform a task of interest, achieving competitive performance compared with AI models on standard multi-task learning benchmarks. The successful combination of learning and visual guidance could provide a new view on combining BU and TD processing in human vision, and suggests possible directions for both biologically plausible models and artificial instructed models, such as vision-language models (VLMs).

cs.AI

Topological based classification using graph convolutional networks

In colored graphs, node classes are often associated with either their neighbors class or with information not incorporated in the graph associated with each node. We here propose that node classes are also associated with topological features of the nodes. We use this association to improve Graph machine learning in general and specifically, Graph Convolutional Networks (GCN). First, we show that even in the absence of any external information on nodes, a good accuracy can be obtained on the prediction of the node class using either topological features, or using the neighbors class as an input to a GCN. This accuracy is slightly less than the one that can be obtained using content based GCN. Secondly, we show that explicitly adding the topology as an input to the GCN does not improve the accuracy when combined with external information on nodes. However, adding an additional adjacency matrix with edges between distant nodes with similar topology to the GCN does significantly improve its accuracy, leading to results better than all state of the art methods in multiple datasets.

cs.SI

Regional based query in graph active learning

Graph convolution networks (GCN) have emerged as the leading method to classify node classes in networks, and have reached the highest accuracy in multiple node classification tasks. In the absence of available tagged samples, active learning methods have been developed to obtain the highest accuracy using the minimal number of queries to an oracle. The current best active learning methods use the sample class uncertainty as selection criteria. However, in graph based classification, the class of each node is often related to the class of its neighbors. As such, the uncertainty in the class of a node's neighbor may be a more appropriate selection criterion. We here propose two such criteria, one extending the classical uncertainty measure, and the other extending the page-rank algorithm. We show that the latter is optimal when the fraction of tagged nodes is low, and when this fraction grows to one over the average degree, the regional uncertainty performs better than all existing methods. While we have tested this methods on graphs, such methods can be extended to any classification problem, where a distance metrics can be defined between the input samples. All the code used can be accessed at : https://github.com/louzounlab/graph-al All the datasets used can be accessed at : https://github.com/louzounlab/DataSets

cs.LG