Searcharxiv⌕ Search

arXiv subjects

Ruben Martinez-Cantin

Publications and source records attributed to Ruben Martinez-Cantin.

36 records · Page 2Linked to original sources

Body Schema Acquisition through Active Learning

We present an active learning algorithm for the problem of body schema learning, i.e. estimating a kinematic model of a serial robot. The learning process is done online using Recursive Least Squares (RLS) estimation, which outperforms gradient methods usually applied in the literature. In addiction, the method provides the required information to apply an active learning algorithm to find the optimal set of robot configurations and observations to improve the learning process. By selecting the most informative observations, the proposed method minimizes the required amount of data. We have developed an efficient version of the active learning algorithm to select the points in real-time. The algorithms have been tested and compared using both simulated environments and a real humanoid robot.

cs.RO↗

LightDepth: Single-View Depth Self-Supervision from Illumination Decline

Single-view depth estimation can be remarkably effective if there is enough ground-truth depth data for supervised training. However, there are scenarios, especially in medicine in the case of endoscopies, where such data cannot be obtained. In such cases, multi-view self-supervision and synthetic-to-real transfer serve as alternative approaches, however, with a considerable performance reduction in comparison to supervised case. Instead, we propose a single-view self-supervised method that achieves a performance similar to the supervised case. In some medical devices, such as endoscopes, the camera and light sources are co-located at a small distance from the target surfaces. Thus, we can exploit that, for any given albedo and surface orientation, pixel brightness is inversely proportional to the square of the distance to the surface, providing a strong single-view self-supervisory signal. In our experiments, our self-supervised models deliver accuracies comparable to those of fully supervised ones, while being applicable without depth ground-truth data.

cs.CV↗

Robust Fusion for Bayesian Semantic Mapping

The integration of semantic information in a map allows robots to understand better their environment and make high-level decisions. In the last few years, neural networks have shown enormous progress in their perception capabilities. However, when fusing multiple observations from a neural network in a semantic map, its inherent overconfidence with unknown data gives too much weight to the outliers and decreases the robustness. To mitigate this issue we propose a novel robust fusion method to combine multiple Bayesian semantic predictions. Our method uses the uncertainty estimation provided by a Bayesian neural network to calibrate the way in which the measurements are fused. This is done by regularizing the observations to mitigate the problem of overconfident outlier predictions and using the epistemic uncertainty to weigh their influence in the fusion, resulting in a different formulation of the probability distributions. We validate our robust fusion strategy by performing experiments on photo-realistic simulated environments and real scenes. In both cases, we use a network trained on different data to expose the model to varying data distributions. The results show that considering the model's uncertainty and regularizing the probability distribution of the observations distribution results in a better semantic segmentation performance and more robustness to outliers, compared with other methods. Video - https://youtu.be/5xVGm7z9c-0

cs.RO↗

Multi-label affordance mapping from egocentric vision

Accurate affordance detection and segmentation with pixel precision is an important piece in many complex systems based on interactions, such as robots and assitive devices. We present a new approach to affordance perception which enables accurate multi-label segmentation. Our approach can be used to automatically extract grounded affordances from first person videos of interactions using a 3D map of the environment providing pixel level precision for the affordance location. We use this method to build the largest and most complete dataset on affordances based on the EPIC-Kitchen dataset, EPIC-Aff, which provides interaction-grounded, multi-label, metric and spatial affordance annotations. Then, we propose a new approach to affordance segmentation based on multi-label detection which enables multiple affordances to co-exists in the same space, for example if they are associated with the same object. We present several strategies of multi-label detection using several segmentation architectures. The experimental results highlight the importance of the multi-label detection. Finally, we show how our metric representation can be exploited for build a map of interaction hotspots in spatial action-centric zones and use that representation to perform a task-oriented navigation.

cs.CV↗

Bayesian Deep Learning for Affordance Segmentation in images

Affordances are a fundamental concept in robotics since they relate available actions for an agent depending on its sensory-motor capabilities and the environment. We present a novel Bayesian deep network to detect affordances in images, at the same time that we quantify the distribution of the aleatoric and epistemic variance at the spatial level. We adapt the Mask-RCNN architecture to learn a probabilistic representation using Monte Carlo dropout. Our results outperform the state-of-the-art of deterministic networks. We attribute this improvement to a better probabilistic feature space representation on the encoder and the Bayesian variability induced at the mask generation, which adapts better to the object contours. We also introduce the new Probability-based Mask Quality measure that reveals the semantic and spatial differences on a probabilistic instance segmentation model. We modify the existing Probabilistic Detection Quality metric by comparing the binary masks rather than the predicted bounding boxes, achieving a finer-grained evaluation of the probabilistic segmentation. We find aleatoric variance in the contours of the objects due to the camera noise, while epistemic variance appears in visual challenging pixels.

cs.CV↗

Assessing visual acuity in visual prostheses through a virtual-reality system

Current visual implants still provide very low resolution and limited field of view, thus limiting visual acuity in implanted patients. Developments of new strategies of artificial vision simulation systems by harnessing new advancements in technologies are of upmost priorities for the development of new visual devices. In this work, we take advantage of virtual-reality software paired with a portable head-mounted display and evaluated the performance of normally sighted participants under simulated prosthetic vision with variable field of view and number of pixels. Our simulated prosthetic vision system allows simple experimentation in order to study the design parameters of future visual prostheses. Ten normally sighted participants volunteered for a visual acuity study. Subjects were required to identify computer-generated Landolt-C gap orientation and different stimulus based on light perception, time-resolution, light location and motion perception commonly used for visual acuity examination in the sighted. Visual acuity scores were recorded across different conditions of number of electrodes and size of field of view. Our results showed that of all conditions tested, a field of view of 20° and 1000 phosphenes of resolution proved the best, with a visual acuity of 1.3 logMAR. Furthermore, performance appears to be correlated with phosphene density, but showing a diminishing return when field of view is less than 20°. The development of new artificial vision simulation systems can be useful to guide the development of new visual devices and the optimization of field of view and resolution to provide a helpful and valuable visual aid to profoundly or totally blind patients.

cs.CV↗

Augmented reality navigation system for visual prosthesis

The visual functions of visual prostheses such as field of view, resolution and dynamic range, seriously restrict the person's ability to navigate in unknown environments. Implanted patients still require constant assistance for navigating from one location to another. Hence, there is a need for a system that is able to assist them safely during their journey. In this work, we propose an augmented reality navigation system for visual prosthesis that incorporates a software of reactive navigation and path planning which guides the subject through convenient, obstacle-free route. It consists on four steps: locating the subject on a map, planning the subject trajectory, showing it to the subject and re-planning without obstacles. We have also designed a simulated prosthetic vision environment which allows us to systematically study navigation performance. Twelve subjects participated in the experiment. Subjects were guided by the augmented reality navigation system and their instruction was to navigate through different environments until they reached two goals, cross the door and find an object (bin), as fast and accurately as possible. Results show how our augmented navigation system help navigation performance by reducing the time and distance to reach the goals, even significantly reducing the number of obstacles collisions, compared to other baseline methods.

cs.CV↗

Bayesian deep learning of affordances from RGB images

Autonomous agents, such as robots or intelligent devices, need to understand how to interact with objects and its environment. Affordances are defined as the relationships between an agent, the objects, and the possible future actions in the environment. In this paper, we present a Bayesian deep learning method to predict the affordances available in the environment directly from RGB images. Based on previous work on socially accepted affordances, our model is based on a multiscale CNN that combines local and global information from the object and the full image. However, previous works assume a deterministic model, but uncertainty quantification is fundamental for robust detection, affordance-based reason, continual learning, etc. Our Bayesian model is able to capture both the aleatoric uncertainty from the scene and the epistemic uncertainty associated with the model and previous learning process. For comparison, we estimate the uncertainty using two state-of-the-art techniques: Monte Carlo dropout and deep ensembles. We also compare different types of CNN encoders for feature extraction. We have performed several experiments on an affordance database on socially acceptable behaviours and we have shown improved performance compared with previous works. Furthermore, the uncertainty estimation is consistent with the the type of objects and scenarios. Our results show a marginal better performance of deep ensembles, compared to MC-dropout on the Brier score and the Expected Calibration Error.

cs.CV↗

Fully Distributed Bayesian Optimization with Stochastic Policies

Bayesian optimization has become a popular method for high-throughput computing, like the design of computer experiments or hyperparameter tuning of expensive models, where sample efficiency is mandatory. In these applications, distributed and scalable architectures are a necessity. However, Bayesian optimization is mostly sequential. Even parallel variants require certain computations between samples, limiting the parallelization bandwidth. Thompson sampling has been previously applied for distributed Bayesian optimization. But, when compared with other acquisition functions in the sequential setting, Thompson sampling is known to perform suboptimally. In this paper, we present a new method for fully distributed Bayesian optimization, which can be combined with any acquisition function. Our approach considers Bayesian optimization as a partially observable Markov decision process. In this context, stochastic policies, such as the Boltzmann policy, have some interesting properties which can also be studied for Bayesian optimization. Furthermore, the Boltzmann policy trivially allows a distributed Bayesian optimization implementation with high level of parallelism and scalability. We present results in several benchmarks and applications that shows the performance of our method.

cs.LG↗

Funneled Bayesian Optimization for Design, Tuning and Control of Autonomous Systems

Bayesian optimization has become a fundamental global optimization algorithm in many problems where sample efficiency is of paramount importance. Recently, there has been proposed a large number of new applications in fields such as robotics, machine learning, experimental design, simulation, etc. In this paper, we focus on several problems that appear in robotics and autonomous systems: algorithm tuning, automatic control and intelligent design. All those problems can be mapped to global optimization problems. However, they become hard optimization problems. Bayesian optimization internally uses a probabilistic surrogate model (e.g.: Gaussian process) to learn from the process and reduce the number of samples required. In order to generalize to unknown functions in a black-box fashion, the common assumption is that the underlying function can be modeled with a stationary process. Nonstationary Gaussian process regression cannot generalize easily and it typically requires prior knowledge of the function. Some works have designed techniques to generalize Bayesian optimization to nonstationary functions in an indirect way, but using techniques originally designed for regression, where the objective is to improve the quality of the surrogate model everywhere. Instead optimization should focus on improving the surrogate model near the optimum. In this paper, we present a novel kernel function specially designed for Bayesian optimization, that allows nonstationary behavior of the surrogate model in an adaptive local region. In our experiments, we found that this new kernel results in an improved local search (exploitation), without penalizing the global search (exploration). We provide results in well-known benchmarks and real applications. The new method outperforms the state of the art in Bayesian optimization both in stationary and nonstationary problems.

cs.AI↗

Practical Bayesian optimization in the presence of outliers

Inference in the presence of outliers is an important field of research as outliers are ubiquitous and may arise across a variety of problems and domains. Bayesian optimization is method that heavily relies on probabilistic inference. This allows outstanding sample efficiency because the probabilistic machinery provides a memory of the whole optimization process. However, that virtue becomes a disadvantage when the memory is populated with outliers, inducing bias in the estimation. In this paper, we present an empirical evaluation of Bayesian optimization methods in the presence of outliers. The empirical evidence shows that Bayesian optimization with robust regression often produces suboptimal results. We then propose a new algorithm which combines robust regression (a Gaussian process with Student-t likelihood) with outlier diagnostics to classify data points as outliers or inliers. By using an scheduler for the classification of outliers, our method is more efficient and has better convergence over the standard robust regression. Furthermore, we show that even in controlled situations with no expected outliers, our method is able to produce better results.

cs.LG↗

Active Preference Learning for Personalized Portfolio Construction

In financial asset management, choosing a portfolio requires balancing returns, risk, exposure, liquidity, volatility and other factors. These concerns are difficult to compare explicitly, with many asset managers using an intuitive or implicit sense of their interaction. We propose a mechanism for learning someone's sense of distinctness between portfolios with the goal of being able to identify portfolios which are predicted to perform well but are distinct from the perspective of the user. This identification occurs, e.g., in the context of Bayesian optimization of a backtested performance metric. Numerical experiments are presented which show the impact of personal beliefs in informing the development of a diverse and high-performing portfolio.

cs.CE↗

Robust Bayesian Optimization with Student-t Likelihood

Bayesian optimization has recently attracted the attention of the automatic machine learning community for its excellent results in hyperparameter tuning. BO is characterized by the sample efficiency with which it can optimize expensive black-box functions. The efficiency is achieved in a similar fashion to the learning to learn methods: surrogate models (typically in the form of Gaussian processes) learn the target function and perform intelligent sampling. This surrogate model can be applied even in the presence of noise; however, as with most regression methods, it is very sensitive to outlier data. This can result in erroneous predictions and, in the case of BO, biased and inefficient exploration. In this work, we present a GP model that is robust to outliers which uses a Student-t likelihood to segregate outliers and robustly conduct Bayesian optimization. We present numerical results evaluating the proposed method in both artificial functions and real problems.

cs.LG↗

Unscented Bayesian Optimization for Safe Robot Grasping

We address the robot grasp optimization problem of unknown objects considering uncertainty in the input space. Grasping unknown objects can be achieved by using a trial and error exploration strategy. Bayesian optimization is a sample efficient optimization algorithm that is especially suitable for this setups as it actively reduces the number of trials for learning about the function to optimize. In fact, this active object exploration is the same strategy that infants do to learn optimal grasps. One problem that arises while learning grasping policies is that some configurations of grasp parameters may be very sensitive to error in the relative pose between the object and robot end-effector. We call these configurations unsafe because small errors during grasp execution may turn good grasps into bad grasps. Therefore, to reduce the risk of grasp failure, grasps should be planned in safe areas. We propose a new algorithm, Unscented Bayesian optimization that is able to perform sample efficient optimization while taking into consideration input noise to find safe optima. The contribution of Unscented Bayesian optimization is twofold as if provides a new decision process that drives exploration to safe regions and a new selection procedure that chooses the optimal in terms of its safety without extra analysis or computational cost. Both contributions are rooted on the strong theory behind the unscented transformation, a popular nonlinear approximation method. We show its advantages with respect to the classical Bayesian optimization both in synthetic problems and in realistic robot grasp simulations. The results highlights that our method achieves optimal and robust grasping policies after few trials while the selected grasps remain in safe regions.

cs.RO↗

Local Nonstationarity for Efficient Bayesian Optimization

Bayesian optimization has shown to be a fundamental global optimization algorithm in many applications: ranging from automatic machine learning, robotics, reinforcement learning, experimental design, simulations, etc. The most popular and effective Bayesian optimization relies on a surrogate model in the form of a Gaussian process due to its flexibility to represent a prior over function. However, many algorithms and setups relies on the stationarity assumption of the Gaussian process. In this paper, we present a novel nonstationary strategy for Bayesian optimization that is able to outperform the state of the art in Bayesian optimization both in stationary and nonstationary problems.

cs.LG↗

BayesOpt: A Bayesian Optimization Library for Nonlinear Optimization, Experimental Design and Bandits

BayesOpt is a library with state-of-the-art Bayesian optimization methods to solve nonlinear optimization, stochastic bandits or sequential experimental design problems. Bayesian optimization is sample efficient by building a posterior distribution to capture the evidence and prior knowledge for the target function. Built in standard C++, the library is extremely efficient while being portable and flexible. It includes a common interface for C, C++, Python, Matlab and Octave.

cs.LG↗

BayesOpt: A Library for Bayesian optimization with Robotics Applications

The purpose of this paper is twofold. On one side, we present a general framework for Bayesian optimization and we compare it with some related fields in active learning and Bayesian numerical analysis. On the other hand, Bayesian optimization and related problems (bandits, sequential experimental design) are highly dependent on the surrogate model that is selected. However, there is no clear standard in the literature. Thus, we present a fast and flexible toolbox that allows to test and combine different models and criteria with little effort. It includes most of the state-of-the-art contributions, algorithms and models. Its speed also removes part of the stigma that Bayesian optimization methods are only good for "expensive functions". The software is free and it can be used in many operating systems and computer languages.

cs.RO↗

On the Performance of Maximum Likelihood Inverse Reinforcement Learning

Inverse reinforcement learning (IRL) addresses the problem of recovering a task description given a demonstration of the optimal policy used to solve such a task. The optimal policy is usually provided by an expert or teacher, making IRL specially suitable for the problem of apprenticeship learning. The task description is encoded in the form of a reward function of a Markov decision process (MDP). Several algorithms have been proposed to find the reward function corresponding to a set of demonstrations. One of the algorithms that has provided best results in different applications is a gradient method to optimize a policy squared error criterion. On a parallel line of research, other authors have presented recently a gradient approximation of the maximum likelihood estimate of the reward signal. In general, both approaches approximate the gradient estimate and the criteria at different stages to make the algorithm tractable and efficient. In this work, we provide a detailed description of the different methods to highlight differences in terms of reward estimation, policy similarity and computational costs. We also provide experimental results to evaluate the differences in performance of the methods.

cs.LG↗