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Rufeng Chen

Publications and source records attributed to Rufeng Chen.

11 recordsLinked to original sources

Just-In-Time Scene Graph Growth: Combating Perceptual Saturation in Long-Horizon Robotics

While 3D Scene Graphs (3DSGs) provide crucial structured representations for embodied agents, conventional Ahead-of-Time, build-everything-then-filter pipelines conflict with the real-time, low-latency demands of edge platforms, inducing a perceptual saturation effect via severe observation redundancy. To resolve this, we present JITOMA (Just-In-Time On-demand Memory Activation), a closed-loop framework that unifies task reasoning, perception, and memory into a just-in-time growth process. Instead of exhaustively mapping the entire environment, JITOMA leverages a top-down task heatmap at the frontend to filter continuous observations, routing minimal streams to maintain a global foundation of low-cost, dormant anchors. Upon a cognitive query, the backend Large Language Model (LLM) parses the robotic intent to dynamically awaken task-relevant anchors, triggering resource-intensive operations -- such as dense node captioning and functional inference -- exclusively within the activated local subgraph. To evaluate these dynamic capabilities and study perceptual saturation trade-offs, we introduce JITOMA-Bench, a comprehensive suite for long-horizon multi-tasking and complex multi-step reasoning. Extensive experiments demonstrate that JITOMA substantially reduces active graph size and captioning latency, while maintaining stable processing time under long-horizon task switching.

cs.CV

LH-AVLN: A Benchmark for Long-Horizon Audio-Visual-Language Navigation

Embodied navigation is moving toward long-horizon missions, yet existing long-horizon benchmarks are largely acoustically silent, and audio-visual navigation tasks typically focus on a single goal. We introduce LH-AVLN, a benchmark for Long-Horizon Audio-Visual-Language Navigation that combines multi-goal mission execution, heterogeneous goal specifications, and persistent spatialized acoustic cues. In LH-AVLN, an agent receives a global mission of two to four goals specified by category, language description, or reference image, and navigates with RGB-D observations, pose, and binaural audio in indoor 3D environments. The benchmark supports both ordered and unordered missions, where alternating goal-associated sounds can guide non-line-of-sight search but may also become distractors as mission progress changes. We further develop PAG-Nav, a training-free reference agent that maintains a temporal uniform semantic map and performs progressive goal-state planning, using sound for search while reserving completion for visual-semantic verification. Experiments show that existing vision-language, memory-based, and audio-visual agents struggle to complete full LH-AVLN missions, and that PAG-Nav provides a stronger diagnostic baseline while leaving substantial room for future progress.

cs.RO

Characterizing Tests in IoT Software: Practices, Challenges and Opportunities

The Internet of Things (IoT) is experiencing rapid growth. Smart devices are emerging in smart homes and industrial applications, performing mission-critical tasks. Bugs in IoT software can lead to severe consequences. For example, a buggy smart lock can allow unauthorized access to a private property. Testing is a primary practice to expose software bugs and ensure software quality. However, little is known about how IoT software is tested. To bridge this gap, we conducted the first empirical study on test cases in open-source IoT software. Specifically, we evaluated the effectiveness of test cases in IoT software, explored the challenges inherent in testing IoT software, and analyzed the usage of mock objects. Our results indicate that while IoT software often contains a considerable number of tests, their effectiveness remains limited. We identified the primary challenges in testing IoT software as managing complex interactions with various external dependencies, such as other network-reliant IoT components, file systems, operating systems, and databases. We also observed that the use of mock objects in IoT software closely aligns with our identified testing challenges. This alignment demonstrates the potential of mocking as a solution to enhance test coverage and address the complexities of IoT software testing.

cs.SE

PSG-Nav: Probabilistic Scene Graph Navigation via Multiverse Decision Making

Open-vocabulary navigation requires embodied agents to manage significant perception uncertainty stemming from semantic ambiguity and model errors. However, most existing works settle for local optimal deterministic approaches, depriving complex navigation decision-making over multiple composite possibilities that are critical for globally better solutions. In this paper, we propose Probabilistic Scene Graph Navigation (PSG-Nav), which constructs a 3D Probabilistic Scene Graph that uses full semantic categorical distributions to account for perception uncertainty. To efficiently use the local distributions to compose and reason about the optimal navigation landmarks, we propose Multiverse Decision to sample multiple most likely world settings from the joint distribution, and evaluate navigation landmarks based on the compatibility between landmarks and multiverses. To mitigate false positives due to epistemic uncertainty in open-vocabulary navigation, we introduce the Evidential Experience Calibrator, which enables online lifelong adaptation by cross-validating detections against memories of past successes and failures. Extensive experiments on widely-used benchmarks MP3D, HM3D, and HSSD demonstrate that PSG-Nav establishes new state-of-the-art results, achieving Success Rates of 66.1%, 44.8%, and 67.9%, respectively. Code is available at: https://psg-nav.github.io/

cs.RO

SAM-Sode: Towards Faithful Explanations for Tiny Bacteria Detection

Interpretability in object detection provides crucial confidence support for clinical auxiliary diagnosis. However, in tiny bacteria detection, traditional explanation methods often suffer from blurred foreground boundaries and diffuse feature attribution due to the extreme sparsity of target morphological features and severe interference from complex backgrounds. Such limitations hinder the provision of logically coherent morphological evidence. To bridge this gap, we propose a novel eXplainable AI (XAI) framework, SAM-Sode. The framework innovatively transforms initial feature attribution maps into geometry-aware prompts, leveraging the prior knowledge of the foundation model (SAM3) to achieve spatial refinement and morphological reconstruction of the explanatory mappings. Furthermore, we introduce a dual-constraint mechanism based on physical significance and geometric alignment to perform instance-level denoising, generating coherent explanations that better align with human expert intuition. Experimental results on our self-constructed bacteria dataset with complex circuit backgrounds (containing 2,524 images) and other public datasets demonstrate that the proposed method effectively suppresses background redundancy and significantly enhances the decision-making transparency of tiny object detection.

cs.CV

Quantile Geometry Regularization for Distributional Reinforcement Learning

Quantile-based distributional reinforcement learning methods learn return distributions through sampled quantile regression, but their bootstrapped target quantiles may induce distorted or degenerate distribution estimates. We propose Robust Quantile-based Implicit Quantile Networks (RQIQN), a lightweight Wasserstein distributionally robust enhancement boosted from a quantile estimation perspective. We first reinterpret a snapshot of IQN loss as a collection of local empirical quantile estimation problems over sampled current fractions. We then robustify each local slot with a Wasserstein distributionally robust quantile estimation formulation, yielding a closed-form, fraction-dependent correction to the Bellman target. This correction directly addresses distributional degeneration: its median antisymmetry preserves the risk-neutral quantile average, while its monotonicity enlarges upper-lower quantile gaps and counteracts collapsed distributional spread. RQIQN thus regularizes quantile geometry without changing the underlying value objective or requiring additional sample set reconstruction. Finally, we empirically show that the proposed RQIQN outperforms other existing quantile-based distributional reinforcement learning algorithms in risk-sensitive navigation and Atari games.

cs.LG

Decoupled Guidance Diffusion for Adaptive Offline Safe Reinforcement Learning

Offline safe reinforcement learning often requires policies to adapt at deployment time to safety budgets that vary across episodes or change within a single episode. While diffusion-based planners enable flexible trajectory generation, existing guidance schemes often treat reward improvement and constraint satisfaction as competing gradient objectives, which can lead to unreliable safety compliance under cost limits. We reinterpret adaptive safe trajectory generation as sampling from a constrained trajectory distribution, where the budget restricts the trajectory region, and reward shapes preferences within that region. This perspective motivates Safe Decoupled Guidance Diffusion (SDGD), which conditions classifier-free guidance on the cost limit to bias sampling toward trajectories satisfying the specified limit, while using reward-gradient guidance to refine trajectories for higher return. Because direct reward guidance can increase return while also steering samples toward trajectories with higher cumulative cost, we introduce Feasible Trajectory Relabeling (FTR) to reshape reward targets and discourage such directions. We further provide a first-order sampling-time analysis showing that FTR suppresses reward-induced cost drift under a prefix-restorative alignment condition. Extensive evaluations on the DSRL benchmark show that SDGD achieves the strongest safety compliance among baselines, satisfying the constraint on 94.7% of tasks (36/38), while obtaining the highest reward among safe methods on 21 tasks.

cs.LG

RAG-3DSG: Enhancing 3D Scene Graphs with Re-Shot Guided Retrieval-Augmented Generation

Open-vocabulary 3D Scene Graph (3DSG) can enhance various downstream tasks in robotics by leveraging structured semantic representations, yet current 3DSG construction methods suffer from semantic inconsistencies caused by noisy cross-image aggregation under occlusions and constrained viewpoints. To mitigate the impact of such inconsistency, we propose RAG-3DSG, which introduces re-shot guided uncertainty estimation. By measuring the semantic consistency between original limited viewpoints and re-shot optimal viewpoints, this method quantifies the underlying semantic ambiguity of each graph object. Based on this quantification, we devise an Object-level Retrieval-Augmented Generation (RAG) that leverages low-uncertainty objects as semantic anchors to retrieve more reliable contextual knowledge, enabling a Vision-Language Model to rectify the predictions of uncertain objects and optimize the final 3DSG. Extensive evaluations across three challenging benchmarks and real-world robot trials demonstrate that RAG-3DSG achieves superior recall and precision, effectively mitigating semantic noise to provide highly reliable scene representations for robotics tasks.

cs.CV

Examining the Usage of Generative AI Models in Student Learning Activities for Software Programming

The rise of Generative AI (GenAI) tools like ChatGPT has created new opportunities and challenges for computing education. Existing research has primarily focused on GenAI's ability to complete educational tasks and its impact on student performance, often overlooking its effects on knowledge gains. In this study, we investigate how GenAI assistance compares to conventional online resources in supporting knowledge gains across different proficiency levels. We conducted a controlled user experiment with 24 undergraduate students of two different levels of programming experience (beginner, intermediate) to examine how students interact with ChatGPT while solving programming tasks. We analyzed task performance, conceptual understanding, and interaction behaviors. Our findings reveal that generating complete solutions with GenAI significantly improves task performance, especially for beginners, but does not consistently result in knowledge gains. Importantly, usage strategies differ by experience: beginners tend to rely heavily on GenAI toward task completion often without knowledge gain in the process, while intermediates adopt more selective approaches. We find that both over-reliance and minimal use result in weaker knowledge gains overall. Based on our results, we call on students and educators to adopt GenAI as a learning rather than a problem solving tool. Our study highlights the urgent need for guidance when integrating GenAI into programming education to foster deeper understanding.

cs.SE

Characterizing Bugs in Login Processes of Android Applications: An Empirical Study

The login functionality, being the gateway to app usage, plays a critical role in both user experience and application security. As Android apps increasingly incorporate login functionalities, they support a variety of authentication methods with complicated login processes, catering to personalized user experiences. However, the complexities in managing different operations in login processes make it difficult for developers to handle them correctly. In this paper, we present the first empirical study of login issues in Android apps. We analyze 361 issues from 44 popular open-source Android repositories, examining the root causes, symptoms, and trigger conditions of these issues. Our findings indicate that the vast majority of the login issues are induced by the improper handling of complex state transitions during the login process, which can prevent users from logging in or misdirect them to incorrect subsequent actions. Additionally, we observed that issues related to this cause typically require the convergence of multiple trigger conditions to manifest. These findings can help developers to model the login processes which can help them to identify the causes of issues and design targeted test cases and precise test oracles. Our dataset has been made openly available to facilitate future research in this area.

cs.SE

Provable Robust Saliency-based Explanations

To foster trust in machine learning models, explanations must be faithful and stable for consistent insights. Existing relevant works rely on the $\ell_p$ distance for stability assessment, which diverges from human perception. Besides, existing adversarial training (AT) associated with intensive computations may lead to an arms race. To address these challenges, we introduce a novel metric to assess the stability of top-$k$ salient features. We introduce R2ET which trains for stable explanation by efficient and effective regularizer, and analyze R2ET by multi-objective optimization to prove numerical and statistical stability of explanations. Moreover, theoretical connections between R2ET and certified robustness justify R2ET's stability in all attacks. Extensive experiments across various data modalities and model architectures show that R2ET achieves superior stability against stealthy attacks, and generalizes effectively across different explanation methods.

cs.LG