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Rui Chen

Publications and source records attributed to Rui Chen.

At least 289 records · Page 16Linked to original sources

SweetDreamer: Aligning Geometric Priors in 2D Diffusion for Consistent Text-to-3D

It is inherently ambiguous to lift 2D results from pre-trained diffusion models to a 3D world for text-to-3D generation. 2D diffusion models solely learn view-agnostic priors and thus lack 3D knowledge during the lifting, leading to the multi-view inconsistency problem. We find that this problem primarily stems from geometric inconsistency, and avoiding misplaced geometric structures substantially mitigates the problem in the final outputs. Therefore, we improve the consistency by aligning the 2D geometric priors in diffusion models with well-defined 3D shapes during the lifting, addressing the vast majority of the problem. This is achieved by fine-tuning the 2D diffusion model to be viewpoint-aware and to produce view-specific coordinate maps of canonically oriented 3D objects. In our process, only coarse 3D information is used for aligning. This "coarse" alignment not only resolves the multi-view inconsistency in geometries but also retains the ability in 2D diffusion models to generate detailed and diversified high-quality objects unseen in the 3D datasets. Furthermore, our aligned geometric priors (AGP) are generic and can be seamlessly integrated into various state-of-the-art pipelines, obtaining high generalizability in terms of unseen shapes and visual appearance while greatly alleviating the multi-view inconsistency problem. Our method represents a new state-of-the-art performance with an 85+% consistency rate by human evaluation, while many previous methods are around 30%. Our project page is https://sweetdreamer3d.github.io/

cs.CV↗

Smart Roads: Roadside Perception, Vehicle-Road Cooperation and Business Model

Smart roads have become an essential component of intelligent transportation systems (ITS). The roadside perception technology, a critical aspect of smart roads, utilizes various sensors, roadside units (RSUs), and edge computing devices to gather real-time traffic data for vehicle-road cooperation. However, the full potential of smart roads in improving the safety and efficiency of autonomous vehicles only can be realized through the mass deployment of roadside perception and communication devices. On the one hand, roadside devices require significant investment but can only achieve monitoring function currently, resulting in no profitability for investors. On the other hand, drivers lack trust in the safety of autonomous driving technology, making it difficult to promote large-scale commercial applications. To deal with the dilemma of mass deployment, we propose a novel smart-road vehicle-guiding architecture for vehicle-road cooperative autonomous driving, based on which we then propose the corresponding business model and analyze its benefits from both operator and driver perspectives. The numerical simulations validate that our proposed smart road solution can enhance driving safety and traffic efficiency. Moreover, we utilize the cost-benefit analysis (CBA) model to assess the economic advantages of the proposed business model which indicates that the smart highway that can provide vehicle-guided-driving services for autonomous vehicles yields more profit than the regular highway.

eess.SP↗

Functional Slicing-free Inverse Regression via Martingale Difference Divergence Operator

Functional sliced inverse regression (FSIR) is one of the most popular algorithms for functional sufficient dimension reduction (FSDR). However, the choice of slice scheme in FSIR is critical but challenging. In this paper, we propose a new method called functional slicing-free inverse regression (FSFIR) to estimate the central subspace in FSDR. FSFIR is based on the martingale difference divergence operator, which is a novel metric introduced to characterize the conditional mean independence of a functional predictor on a multivariate response. We also provide a specific convergence rate for the FSFIR estimator. Compared with existing functional sliced inverse regression methods, FSFIR does not require the selection of a slice number. Simulations demonstrate the efficiency and convenience of FSFIR.

math.ST↗

Recovering Dantzig-Wolfe Bounds by Cutting Planes

Dantzig-Wolfe (DW) decomposition is a well-known technique in mixed-integer programming (MIP) for decomposing and convexifying constraints to obtain potentially strong dual bounds. We investigate cutting planes that can be derived using the DW decomposition algorithm and show that these cuts can provide the same dual bounds as DW decomposition. More precisely, we generate one cut for each DW block, and when combined with the constraints in the original formulation, these cuts imply the objective function cut one can simply write using the DW bound. This approach typically leads to a formulation with lower dual degeneracy that consequently has a better computational performance when solved by standard MIP solvers in the original space. We also discuss how to strengthen these cuts to improve the computational performance further. We test our approach on the Multiple Knapsack Assignment Problem and the Temporal Knapsack Problem, and show that the proposed cuts are helpful in accelerating the solution time without the need to implement branch and price.

math.OC↗

Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creation

Automatic 3D content creation has achieved rapid progress recently due to the availability of pre-trained, large language models and image diffusion models, forming the emerging topic of text-to-3D content creation. Existing text-to-3D methods commonly use implicit scene representations, which couple the geometry and appearance via volume rendering and are suboptimal in terms of recovering finer geometries and achieving photorealistic rendering; consequently, they are less effective for generating high-quality 3D assets. In this work, we propose a new method of Fantasia3D for high-quality text-to-3D content creation. Key to Fantasia3D is the disentangled modeling and learning of geometry and appearance. For geometry learning, we rely on a hybrid scene representation, and propose to encode surface normal extracted from the representation as the input of the image diffusion model. For appearance modeling, we introduce the spatially varying bidirectional reflectance distribution function (BRDF) into the text-to-3D task, and learn the surface material for photorealistic rendering of the generated surface. Our disentangled framework is more compatible with popular graphics engines, supporting relighting, editing, and physical simulation of the generated 3D assets. We conduct thorough experiments that show the advantages of our method over existing ones under different text-to-3D task settings. Project page and source codes: https://fantasia3d.github.io/.

cs.CV↗

TransTouch: Learning Transparent Objects Depth Sensing Through Sparse Touches

Transparent objects are common in daily life. However, depth sensing for transparent objects remains a challenging problem. While learning-based methods can leverage shape priors to improve the sensing quality, the labor-intensive data collection in the real world and the sim-to-real domain gap restrict these methods' scalability. In this paper, we propose a method to finetune a stereo network with sparse depth labels automatically collected using a probing system with tactile feedback. We present a novel utility function to evaluate the benefit of touches. By approximating and optimizing the utility function, we can optimize the probing locations given a fixed touching budget to better improve the network's performance on real objects. We further combine tactile depth supervision with a confidence-based regularization to prevent over-fitting during finetuning. To evaluate the effectiveness of our method, we construct a real-world dataset including both diffuse and transparent objects. Experimental results on this dataset show that our method can significantly improve real-world depth sensing accuracy, especially for transparent objects.

cs.RO↗

Big Theta equals small theta generically

In this paper we consider the theta correspondence over a non-Archimedean local field. Using the homological method and the theory of derivatives, we show that under a mild condition the big theta lift is irreducible.

math.RT↗

Proactive Human-Robot Co-Assembly: Leveraging Human Intention Prediction and Robust Safe Control

Human-robot collaboration (HRC) is one key component to achieving flexible manufacturing to meet the different needs of customers. However, it is difficult to build intelligent robots that can proactively assist humans in a safe and efficient way due to several challenges. First, it is challenging to achieve efficient collaboration due to diverse human behaviors and data scarcity. Second, it is difficult to ensure interactive safety due to uncertainty in human behaviors. This paper presents an integrated framework for proactive HRC. A robust intention prediction module, which leverages prior task information and human-in-the-loop training, is learned to guide the robot for efficient collaboration. The proposed framework also uses robust safe control to ensure interactive safety under uncertainty. The developed framework is applied to a co-assembly task using a Kinova Gen3 robot. The experiment demonstrates that our solution is robust to environmental changes as well as different human preferences and behaviors. In addition, it improves task efficiency by approximately 15-20%. Moreover, the experiment demonstrates that our solution can guarantee interactive safety during proactive collaboration.

cs.RO↗

Augmented Negative Sampling for Collaborative Filtering

Negative sampling is essential for implicit-feedback-based collaborative filtering, which is used to constitute negative signals from massive unlabeled data to guide supervised learning. The state-of-the-art idea is to utilize hard negative samples that carry more useful information to form a better decision boundary. To balance efficiency and effectiveness, the vast majority of existing methods follow the two-pass approach, in which the first pass samples a fixed number of unobserved items by a simple static distribution and then the second pass selects the final negative items using a more sophisticated negative sampling strategy. However, selecting negative samples from the original items is inherently restricted, and thus may not be able to contrast positive samples well. In this paper, we confirm this observation via experiments and introduce two limitations of existing solutions: ambiguous trap and information discrimination. Our response to such limitations is to introduce augmented negative samples. This direction renders a substantial technical challenge because constructing unconstrained negative samples may introduce excessive noise that distorts the decision boundary. To this end, we introduce a novel generic augmented negative sampling paradigm and provide a concrete instantiation. First, we disentangle hard and easy factors of negative items. Next, we generate new candidate negative samples by augmenting only the easy factors in a regulated manner: the direction and magnitude of the augmentation are carefully calibrated. Finally, we design an advanced negative sampling strategy to identify the final augmented negative samples, which considers not only the score function used in existing methods but also a new metric called augmentation gain. Extensive experiments on real-world datasets demonstrate that our method significantly outperforms state-of-the-art baselines.

cs.IR↗

Mirror-NeRF: Learning Neural Radiance Fields for Mirrors with Whitted-Style Ray Tracing

Recently, Neural Radiance Fields (NeRF) has exhibited significant success in novel view synthesis, surface reconstruction, etc. However, since no physical reflection is considered in its rendering pipeline, NeRF mistakes the reflection in the mirror as a separate virtual scene, leading to the inaccurate reconstruction of the mirror and multi-view inconsistent reflections in the mirror. In this paper, we present a novel neural rendering framework, named Mirror-NeRF, which is able to learn accurate geometry and reflection of the mirror and support various scene manipulation applications with mirrors, such as adding new objects or mirrors into the scene and synthesizing the reflections of these new objects in mirrors, controlling mirror roughness, etc. To achieve this goal, we propose a unified radiance field by introducing the reflection probability and tracing rays following the light transport model of Whitted Ray Tracing, and also develop several techniques to facilitate the learning process. Experiments and comparisons on both synthetic and real datasets demonstrate the superiority of our method. The code and supplementary material are available on the project webpage: https://zju3dv.github.io/Mirror-NeRF/.

cs.CV↗

Non-line-of-sight reconstruction via structure sparsity regularization

Non-line-of-sight (NLOS) imaging allows for the imaging of objects around a corner, which enables potential applications in various fields such as autonomous driving, robotic vision, medical imaging, security monitoring, etc. However, the quality of reconstruction is challenged by low signal-noise-ratio (SNR) measurements. In this study, we present a regularization method, referred to as structure sparsity (SS) regularization, for denoising in NLOS reconstruction. By exploiting the prior knowledge of structure sparseness, we incorporate nuclear norm penalization into the cost function of directional light-cone transform (DLCT) model for NLOS imaging system. This incorporation effectively integrates the neighborhood information associated with the directional albedo, thereby facilitating the denoising process. Subsequently, the reconstruction is achieved by optimizing a directional albedo model with SS regularization using fast iterative shrinkage-thresholding algorithm. Notably, the robust reconstruction of occluded objects is observed. Through comprehensive evaluations conducted on both synthetic and experimental datasets, we demonstrate that the proposed approach yields high-quality reconstructions, surpassing the state-of-the-art reconstruction algorithms, especially in scenarios involving short exposure and low SNR measurements.

eess.IV↗

Interactive Car-Following: Matters but NOT Always

Following a leading vehicle is a daily but challenging task because it requires adapting to various traffic conditions and the leading vehicle's behaviors. However, the question `Does the following vehicle always actively react to the leading vehicle?' remains open. To seek the answer, we propose a novel metric to quantify the interaction intensity within the car-following pairs. The quantified interaction intensity enables us to recognize interactive and non-interactive car-following scenarios and derive corresponding policies for each scenario. Then, we develop an interaction-aware switching control framework with interactive and non-interactive policies, achieving a human-level car-following performance. The extensive simulations demonstrate that our interaction-aware switching control framework achieves improved control performance and data efficiency compared to the unified control strategies. Moreover, the experimental results reveal that human drivers would not always keep reacting to their leading vehicle but occasionally take safety-critical or intentional actions -- interaction matters but not always.

cs.RO↗

Non-volatile Phase-only Transmissive Spatial Light Modulators

Free-space modulation of light is crucial for many applications, from light detection and ranging to virtual or augmented reality. Traditional means of modulating free-space light involves spatial light modulators based on liquid crystals and microelectromechanical systems, which are bulky, have large pixel areas (~10 micron x 10 micron), and require high driving voltage. Recent progress in meta-optics has shown promise to circumvent some of the limitations. By integrating active materials with sub-wavelength pixels in a meta-optic, the power consumption can be dramatically reduced while achieving a faster speed. However, these reconfiguration methods are volatile and hence require constant application of control signals, leading to phase jitter and crosstalk. Additionally, to control a large number of pixels, it is essential to implement a memory within each pixel to have a tractable number of control signals. Here, we develop a device with nonvolatile, electrically programmable, phase-only modulation of free-space infrared radiation in transmission using the low-loss phase-change material (PCM) Sb2Se3. By coupling an ultra-thin PCM layer to a high quality (Q)-factor (Q~406) diatomic metasurface, we demonstrate a phase-only modulation of ~0.25pi (~0.2pi) in simulation (experiment), ten times larger than a bare PCM layer of the same thickness. The device shows excellent endurance over 1,000 switching cycles. We then advance the device geometry, to enable independent control of 17 meta-molecules, achieving ten deterministic resonance levels with a 2pi phase shift. By independently controlling the phase delay of pixels, we further show tunable far-field beam shaping. Our work paves the way to realizing non-volatile transmissive phase-only spatial light modulators.

physics.optics↗

Trajectory Data Collection with Local Differential Privacy

Trajectory data collection is a common task with many applications in our daily lives. Analyzing trajectory data enables service providers to enhance their services, which ultimately benefits users. However, directly collecting trajectory data may give rise to privacy-related issues that cannot be ignored. Local differential privacy (LDP), as the de facto privacy protection standard in a decentralized setting, enables users to perturb their trajectories locally and provides a provable privacy guarantee. Existing approaches to private trajectory data collection in a local setting typically use relaxed versions of LDP, which cannot provide a strict privacy guarantee, or require some external knowledge that is impractical to obtain and update in a timely manner. To tackle these problems, we propose a novel trajectory perturbation mechanism that relies solely on an underlying location set and satisfies pure $ε$-LDP to provide a stringent privacy guarantee. In the proposed mechanism, each point's adjacent direction information in the trajectory is used in its perturbation process. Such information serves as an effective clue to connect neighboring points and can be used to restrict the possible region of a perturbed point in order to enhance utility. To the best of our knowledge, our study is the first to use direction information for trajectory perturbation under LDP. Furthermore, based on this mechanism, we present an anchor-based method that adaptively restricts the region of each perturbed trajectory, thereby significantly boosting performance without violating the privacy constraint. Extensive experiments on both real-world and synthetic datasets demonstrate the effectiveness of the proposed mechanisms.

cs.DB↗

Chiral edge state coupling theory of transport in quantum anomalous Hall insulators

Theoretically, the quantum anomalous Hall effect is characterized by a quantized Hall conductance. However, many experiments only reported the quantization of the Hall resistance, which is accompanied by a non-vanishing longitudinal resistance, resulting in a non-quantized Hall conductance. Meanwhile, the non-vanishing longitudinal resistance features a universal exponential decay with the increase in magnetic field. Such a discrepancy obviously challenges the understanding of the quantum anomalous Hall effect. To this end, we propose that the coupling of chiral edge states, which has not been properly evaluated in the previous theories, hinders the quantization of the Hall conductance, while it maintains the quantization of the Hall resistance. The coupling between the chiral edges states along the opposite boundaries can be assisted by magnetic domains or defects inside the sample bulk, which has been already identified in recent experiments. We demonstrate that the chiral edge state coupling theory works rather well to explain the experimental results in both magnetic topological insulator and moiré superlattice systems.

cond-mat.mes-hall↗

Quasicrystalline second-order topological semimetals

Three-dimensional higher-order topological semimetals in crystalline systems exhibit higher-order Fermi arcs on one-dimensional hinges, challenging the conventional bulk-boundary correspondence. However, the existence of higher-order Fermi arc states in aperiodic quasicrystalline systems remains uncertain. In this work, we present the emergence of three-dimensional quasicrystalline second-order topological semimetal phases by vertically stacking two-dimensional quasicrystalline second-order topological insulators. These quasicrystalline topological semimetal phases are protected by rotational symmetries forbidden in crystals, and are characterized by topological hinge Fermi arcs connecting fourfold degenerate Dirac-like points in the spectrum. Our findings reveal an intriguing class of higher-order topological phases in quasicrystalline systems, shedding light on their unique properties.

cond-mat.mes-hall↗

Possible open charm molecular pentaquarks from $Λ_cK^{(*)}/Σ_cK^{(*)}$ interactions

In this work, we adopt the one-boson-exchange model to study the $Y_cK^{(*)} (Y_c=Λ_c, Σ_c)$ interactions. After considering both of the $S-D$ wave mixing effects and the coupled channel effects, we can predict several possible open-charm molecular pentaquarks, i.e., the single $Σ_cK^*$ molecular states with $I(J^P)=1/2(1/2^-)$, $1/2(3/2^-)$ and $3/2(1/2^-)$, the coupled $Λ_cK^*/Σ_cK^*$ molecular states with $1/2(1/2^-)$ and $1/2(3/2^-)$, and the coupled $Σ_cK/Λ_cK^*/Σ_cK^*$ molecular state with $1/2(1/2^-)$. Meanwhile, we extend our study to the $Y_c\bar{K}^{(*)}$ interactions, our results suggest the $Σ_c\bar{K}$ system with $I(J^P)=1/2(1/2^-)$, the $Σ_c\bar{K}^*$ systems with $1/2(1/2^-)$, $1/2(3/2^-)$, and $3/2(3/2^-)$, the coupled $Λ_c\bar{K}^*/Σ_c\bar K^*$ system with $1/2(1/2^-)$, and the $Σ_c\bar{K}/Λ_c\bar{K}^*/Σ_c\bar K^*$ system with $1/2(1/2^-)$ can be the prime molecular candidates.

hep-ph↗

Variation of Critical Crystallization Pressure for the Formation of Square Ice in Graphene Nanocapillaries

Two-dimensional square ice in graphene nanocapillaries at room temperature is a fascinating phenomenon and has been confirmed experimentally. Instead of temperature for bulk ice, the high van der Waals pressure becomes an all-important factor to induce the formation of square ice and needs to be studied further. By all-atom molecular dynamics simulations of water confined between two parallel graphene sheets, which are changed in size (the length and the width of the graphene sheets) over a wide range, we find that the critical crystallization pressure for the formation of square ice in nanocapillary strongly depends on the size of the graphene sheet. The critical crystallization pressure slowly decreases as the graphene size increases, converging to approximately macroscopic crystallization pressure. The unfreezable threshold for graphene size is obtained by estimating the actual pressure and it is difficult to form the square ice spontaneously in practice when the graphene sheet is smaller than the threshold. Moreover, the critical crystallization pressure fluctuates when the graphene size is minuscule, and the range of oscillation narrows as the sheet size increases, converging to the macroscopic behavior of a single critical icing pressure for large sheets. The graphene size also affects the stability and crystallization time of square ice.

physics.flu-dyn↗