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Rui Dai

Publications and source records attributed to Rui Dai.

At least 37 records · Page 2Linked to original sources

Loose Social-Interaction Recognition in Real-world Therapy Scenarios

The computer vision community has explored dyadic interactions for atomic actions such as pushing, carrying-object, etc. However, with the advancement in deep learning models, there is a need to explore more complex dyadic situations such as loose interactions. These are interactions where two people perform certain atomic activities to complete a global action irrespective of temporal synchronisation and physical engagement, like cooking-together for example. Analysing these types of dyadic-interactions has several useful applications in the medical domain for social-skills development and mental health diagnosis. To achieve this, we propose a novel dual-path architecture to capture the loose interaction between two individuals. Our model learns global abstract features from each stream via a CNNs backbone and fuses them using a new Global-Layer-Attention module based on a cross-attention strategy. We evaluate our model on real-world autism diagnoses such as our Loose-Interaction dataset, and the publicly available Autism dataset for loose interactions. Our network achieves baseline results on the Loose-Interaction and SOTA results on the Autism datasets. Moreover, we study different social interactions by experimenting on a publicly available dataset i.e. NTU-RGB+D (interactive classes from both NTU-60 and NTU-120). We have found that different interactions require different network designs. We also compare a slightly different version of our method by incorporating time information to address tight interactions achieving SOTA results.

cs.CV↗

RoboNurse-VLA: Robotic Scrub Nurse System based on Vision-Language-Action Model

In modern healthcare, the demand for autonomous robotic assistants has grown significantly, particularly in the operating room, where surgical tasks require precision and reliability. Robotic scrub nurses have emerged as a promising solution to improve efficiency and reduce human error during surgery. However, challenges remain in terms of accurately grasping and handing over surgical instruments, especially when dealing with complex or difficult objects in dynamic environments. In this work, we introduce a novel robotic scrub nurse system, RoboNurse-VLA, built on a Vision-Language-Action (VLA) model by integrating the Segment Anything Model 2 (SAM 2) and the Llama 2 language model. The proposed RoboNurse-VLA system enables highly precise grasping and handover of surgical instruments in real-time based on voice commands from the surgeon. Leveraging state-of-the-art vision and language models, the system can address key challenges for object detection, pose optimization, and the handling of complex and difficult-to-grasp instruments. Through extensive evaluations, RoboNurse-VLA demonstrates superior performance compared to existing models, achieving high success rates in surgical instrument handovers, even with unseen tools and challenging items. This work presents a significant step forward in autonomous surgical assistance, showcasing the potential of integrating VLA models for real-world medical applications. More details can be found at https://robonurse-vla.github.io.

cs.RO↗

HYPERmotion: Learning Hybrid Behavior Planning for Autonomous Loco-manipulation

Enabling robots to autonomously perform hybrid motions in diverse environments can be beneficial for long-horizon tasks such as material handling, household chores, and work assistance. This requires extensive exploitation of intrinsic motion capabilities, extraction of affordances from rich environmental information, and planning of physical interaction behaviors. Despite recent progress has demonstrated impressive humanoid whole-body control abilities, they struggle to achieve versatility and adaptability for new tasks. In this work, we propose HYPERmotion, a framework that learns, selects and plans behaviors based on tasks in different scenarios. We combine reinforcement learning with whole-body optimization to generate motion for 38 actuated joints and create a motion library to store the learned skills. We apply the planning and reasoning features of the large language models (LLMs) to complex loco-manipulation tasks, constructing a hierarchical task graph that comprises a series of primitive behaviors to bridge lower-level execution with higher-level planning. By leveraging the interaction of distilled spatial geometry and 2D observation with a visual language model (VLM) to ground knowledge into a robotic morphology selector to choose appropriate actions in single- or dual-arm, legged or wheeled locomotion. Experiments in simulation and real-world show that learned motions can efficiently adapt to new tasks, demonstrating high autonomy from free-text commands in unstructured scenes. Videos and website: hy-motion.github.io/

cs.RO↗

Physically Consistent Modeling & Identification of Nonlinear Friction with Dissipative Gaussian Processes

Friction modeling has always been a challenging problem due to the complexity of real physical systems. Although a few state-of-the-art structured data-driven methods show their efficiency in nonlinear system modeling, deterministic passivity as one of the significant characteristics of friction is rarely considered in these methods. To address this issue, we propose a Gaussian Process based model that preserves the inherent structural properties such as passivity. A matrix-vector physical structure is considered in our approaches to ensure physical consistency, in particular, enabling a guarantee of positive semi-definiteness of the damping matrix. An aircraft benchmark simulation is employed to demonstrate the efficacy of our methodology. Estimation accuracy and data efficiency are increased substantially by considering and enforcing more structured physical knowledge. Also, the fulfillment of the dissipative nature of the aerodynamics is validated numerically.

eess.SY↗

Mulsemedia Communication Research Challenges for Metaverse in 6G Wireless Systems

Although humans have five basic senses, sight, hearing, touch, smell, and taste, most multimedia systems in current systems only capture two of them, namely, sight and hearing. With the development of the metaverse and related technologies, there is a growing need for a more immersive media format that leverages all human senses. Multisensory media(Mulsemedia) that can stimulate multiple senses will play a critical role in the near future. This paper provides an overview of the history, background, use cases, existing research, devices, and standards of mulsemedia. Emerging mulsemedia technologies such as Extended Reality (XR) and Holographic-Type Communication (HTC) are introduced. Additionally, the challenges in mulsemedia research from the perspective of wireless communication and networking are discussed. The potential of 6G wireless systems to address these challenges is highlighted, and several research directions that can advance mulsemedia communications are identified.

cs.MM↗

JOADAA: joint online action detection and action anticipation

Action anticipation involves forecasting future actions by connecting past events to future ones. However, this reasoning ignores the real-life hierarchy of events which is considered to be composed of three main parts: past, present, and future. We argue that considering these three main parts and their dependencies could improve performance. On the other hand, online action detection is the task of predicting actions in a streaming manner. In this case, one has access only to the past and present information. Therefore, in online action detection (OAD) the existing approaches miss semantics or future information which limits their performance. To sum up, for both of these tasks, the complete set of knowledge (past-present-future) is missing, which makes it challenging to infer action dependencies, therefore having low performances. To address this limitation, we propose to fuse both tasks into a single uniform architecture. By combining action anticipation and online action detection, our approach can cover the missing dependencies of future information in online action detection. This method referred to as JOADAA, presents a uniform model that jointly performs action anticipation and online action detection. We validate our proposed model on three challenging datasets: THUMOS'14, which is a sparsely annotated dataset with one action per time step, CHARADES, and Multi-THUMOS, two densely annotated datasets with more complex scenarios. JOADAA achieves SOTA results on these benchmarks for both tasks.

cs.CV↗

Dual Effects of the US-China Trade War and COVID-19 on United States Imports: Transfer of China's industrial chain?

The trade tension between the U.S. and China since 2018 has caused a steady decoupling of the world's two largest economies. The pandemic outbreak in 2020 complicated this process and had numerous unanticipated repercussions. This paper investigates how U.S. importers reacted to the trade war and worldwide lockdowns due to the COVID-19 pandemic. We examine the effects of the two incidents on U.S. imports separately and collectively, with various economic scopes. Our findings uncover intricate trading dynamics among the U.S., China, and Southeast Asia, through which businesses relocated portions of their global supply chain away from China to avoid high tariffs. Our analysis indicates that increased tariffs cause the U.S. to import less from China. Meanwhile, Southeast Asian exporters have integrated more into value chains centered on Chinese suppliers by participating more in assembling and completing products. However, the worldwide lockdowns over pandemic have reversed this trend as, over this period, the U.S. effectively imported more goods directly from China and indirectly through Southeast Asian exporters that imported from China.

econ.GN↗

AAN: Attributes-Aware Network for Temporal Action Detection

The challenge of long-term video understanding remains constrained by the efficient extraction of object semantics and the modelling of their relationships for downstream tasks. Although the CLIP visual features exhibit discriminative properties for various vision tasks, particularly in object encoding, they are suboptimal for long-term video understanding. To address this issue, we present the Attributes-Aware Network (AAN), which consists of two key components: the Attributes Extractor and a Graph Reasoning block. These components facilitate the extraction of object-centric attributes and the modelling of their relationships within the video. By leveraging CLIP features, AAN outperforms state-of-the-art approaches on two popular action detection datasets: Charades and Toyota Smarthome Untrimmed datasets.

cs.CV↗

Moderately Distributional Exploration for Domain Generalization

Domain generalization (DG) aims to tackle the distribution shift between training domains and unknown target domains. Generating new domains is one of the most effective approaches, yet its performance gain depends on the distribution discrepancy between the generated and target domains. Distributionally robust optimization is promising to tackle distribution discrepancy by exploring domains in an uncertainty set. However, the uncertainty set may be overwhelmingly large, leading to low-confidence prediction in DG. It is because a large uncertainty set could introduce domains containing semantically different factors from training domains. To address this issue, we propose to perform a $\textbf{mo}$derately $\textbf{d}$istributional $\textbf{e}$xploration (MODE) for domain generalization. Specifically, MODE performs distribution exploration in an uncertainty $\textit{subset}$ that shares the same semantic factors with the training domains. We show that MODE can endow models with provable generalization performance on unknown target domains. The experimental results show that MODE achieves competitive performance compared to state-of-the-art baselines.

cs.LG↗

Company Competition Graph

Financial market participants frequently rely on numerous business relationships to make investment decisions. Investors can learn about potential risks and opportunities associated with other connected entities through these corporate connections. Nonetheless, human annotation of a large corpus to extract such relationships is highly time-consuming, not to mention that it requires a considerable amount of industry expertise and professional training. Meanwhile, we have yet to observe means to generate reliable knowledge graphs of corporate relationships due to the lack of impartial and granular data sources. This study proposes a system to process financial reports and construct the public competitor graph to fill the void. Our method can retrieve more than 83\% competition relationship of the S\&P 500 index companies. Based on the output from our system, we construct a knowledge graph with more than 700 nodes and 1200 edges. A demo interactive graph interface is available.

q-fin.GN↗

Form 10-K Itemization

Form 10-K report is a financial report disclosing the annual financial state of a public company. It is an important evidence to conduct financial analysis, i.e., asset pricing, corporate finance. Practitioners and researchers are constantly designing algorithms to better conduct analysis on information in the Form 10-K report. The vast majority of previous works focus on quantitative data. With recent advancement on natural language processing (NLP), textual data in financial filing attracts more attention. However, to incorporate textual data for analyzing, Form 10-K Itemization is a necessary pre-process step. It aims to segment the whole document into several Item sections, where each Item section focuses on a specific financial aspect of the company. With the segmented Item sections, NLP techniques can directly apply on those Item sections related to downstream tasks. In this paper, we develop a Form 10-K Itemization system which can automatically segment all the Item sections in 10-K documents. The system is both effective and efficient. It reaches a retrieval rate of 93%.

cs.IR↗

Human-Scene Network: A Novel Baseline with Self-rectifying Loss for Weakly supervised Video Anomaly Detection

Video anomaly detection in surveillance systems with only video-level labels (i.e. weakly-supervised) is challenging. This is due to, (i) the complex integration of human and scene based anomalies comprising of subtle and sharp spatio-temporal cues in real-world scenarios, (ii) non-optimal optimization between normal and anomaly instances under weak supervision. In this paper, we propose a Human-Scene Network to learn discriminative representations by capturing both subtle and strong cues in a dissociative manner. In addition, a self-rectifying loss is also proposed that dynamically computes the pseudo temporal annotations from video-level labels for optimizing the Human-Scene Network effectively. The proposed Human-Scene Network optimized with self-rectifying loss is validated on three publicly available datasets i.e. UCF-Crime, ShanghaiTech and IITB-Corridor, outperforming recently reported state-of-the-art approaches on five out of the six scenarios considered.

cs.CV↗

CTRN: Class-Temporal Relational Network for Action Detection

Action detection is an essential and challenging task, especially for densely labelled datasets of untrimmed videos. There are many real-world challenges in those datasets, such as composite action, co-occurring action, and high temporal variation of instance duration. For handling these challenges, we propose to explore both the class and temporal relations of detected actions. In this work, we introduce an end-to-end network: Class-Temporal Relational Network (CTRN). It contains three key components: (1) The Representation Transform Module filters the class-specific features from the mixed representations to build graph-structured data. (2) The Class-Temporal Module models the class and temporal relations in a sequential manner. (3) G-classifier leverages the privileged knowledge of the snippet-wise co-occurring action pairs to further improve the co-occurring action detection. We evaluate CTRN on three challenging densely labelled datasets and achieve state-of-the-art performance, reflecting the effectiveness and robustness of our method.

cs.CV↗

Toyota Smarthome Untrimmed: Real-World Untrimmed Videos for Activity Detection

Designing activity detection systems that can be successfully deployed in daily-living environments requires datasets that pose the challenges typical of real-world scenarios. In this paper, we introduce a new untrimmed daily-living dataset that features several real-world challenges: Toyota Smarthome Untrimmed (TSU). TSU contains a wide variety of activities performed in a spontaneous manner. The dataset contains dense annotations including elementary, composite activities and activities involving interactions with objects. We provide an analysis of the real-world challenges featured by our dataset, highlighting the open issues for detection algorithms. We show that current state-of-the-art methods fail to achieve satisfactory performance on the TSU dataset. Therefore, we propose a new baseline method for activity detection to tackle the novel challenges provided by our dataset. This method leverages one modality (i.e. optic flow) to generate the attention weights to guide another modality (i.e RGB) to better detect the activity boundaries. This is particularly beneficial to detect activities characterized by high temporal variance. We show that the method we propose outperforms state-of-the-art methods on TSU and on another popular challenging dataset, Charades.

cs.CV↗

THORN: Temporal Human-Object Relation Network for Action Recognition

Most action recognition models treat human activities as unitary events. However, human activities often follow a certain hierarchy. In fact, many human activities are compositional. Also, these actions are mostly human-object interactions. In this paper we propose to recognize human action by leveraging the set of interactions that define an action. In this work, we present an end-to-end network: THORN, that can leverage important human-object and object-object interactions to predict actions. This model is built on top of a 3D backbone network. The key components of our model are: 1) An object representation filter for modeling object. 2) An object relation reasoning module to capture object relations. 3) A classification layer to predict the action labels. To show the robustness of THORN, we evaluate it on EPIC-Kitchen55 and EGTEA Gaze+, two of the largest and most challenging first-person and human-object interaction datasets. THORN achieves state-of-the-art performance on both datasets.

cs.CV↗

MS-TCT: Multi-Scale Temporal ConvTransformer for Action Detection

Action detection is an essential and challenging task, especially for densely labelled datasets of untrimmed videos. The temporal relation is complex in those datasets, including challenges like composite action, and co-occurring action. For detecting actions in those complex videos, efficiently capturing both short-term and long-term temporal information in the video is critical. To this end, we propose a novel ConvTransformer network for action detection. This network comprises three main components: (1) Temporal Encoder module extensively explores global and local temporal relations at multiple temporal resolutions. (2) Temporal Scale Mixer module effectively fuses the multi-scale features to have a unified feature representation. (3) Classification module is used to learn the instance center-relative position and predict the frame-level classification scores. The extensive experiments on multiple datasets, including Charades, TSU and MultiTHUMOS, confirm the effectiveness of our proposed method. Our network outperforms the state-of-the-art methods on all three datasets.

cs.CV↗

Form 10-Q Itemization

The quarterly financial statement, or Form 10-Q, is one of the most frequently required filings for US public companies to disclose financial and other important business information. Due to the massive volume of 10-Q filings and the enormous variations in the reporting format, it has been a long-standing challenge to retrieve item-specific information from 10-Q filings that lack machine-readable hierarchy. This paper presents a solution for itemizing 10-Q files by complementing a rule-based algorithm with a Convolutional Neural Network (CNN) image classifier. This solution demonstrates a pipeline that can be generalized to a rapid data retrieval solution among a large volume of textual data using only typographic items. The extracted textual data can be used as unlabeled content-specific data to train transformer models (e.g., BERT) or fit into various field-focus natural language processing (NLP) applications.

cs.IR↗

Learning an Augmented RGB Representation with Cross-Modal Knowledge Distillation for Action Detection

In video understanding, most cross-modal knowledge distillation (KD) methods are tailored for classification tasks, focusing on the discriminative representation of the trimmed videos. However, action detection requires not only categorizing actions, but also localizing them in untrimmed videos. Therefore, transferring knowledge pertaining to temporal relations is critical for this task which is missing in the previous cross-modal KD frameworks. To this end, we aim at learning an augmented RGB representation for action detection, taking advantage of additional modalities at training time through KD. We propose a KD framework consisting of two levels of distillation. On one hand, atomic-level distillation encourages the RGB student to learn the sub-representation of the actions from the teacher in a contrastive manner. On the other hand, sequence-level distillation encourages the student to learn the temporal knowledge from the teacher, which consists of transferring the Global Contextual Relations and the Action Boundary Saliency. The result is an Augmented-RGB stream that can achieve competitive performance as the two-stream network while using only RGB at inference time. Extensive experimental analysis shows that our proposed distillation framework is generic and outperforms other popular cross-modal distillation methods in action detection task.

cs.CV↗