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Rui Wang

Publications and source records attributed to Rui Wang.

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AgentIdeaBench: Benchmarking Scientific Ideation in the Agent Era

Scientific ideation is the capacity to formulate novel and testable hypotheses from scientific evidence, and autonomous AI scientists depend on it. Existing evaluations largely assess it by asking models to generate ideas from a static, curated set of reference papers. That passive setup departs from the retrieval-and-reasoning workflow of modern AI scientists, and it becomes less discriminative as models improve. We introduce AgentIdeaBench, a multidisciplinary benchmark that evaluates scientific ideation under two matched settings, static observation and active exploration. We report matched Static-Active evaluations for 33 LLMs across 40 densely scored subfields spanning five disciplines, using a multidimensional, literature-verified scoring framework whose critics assess originality against retrieved prior art. Active exploration reveals considerably more capability headroom, and that headroom is unevenly distributed across models. Performance scales about twice as fast as under static observation, and the exploration gain is capability-gated, favoring the strongest models over the weakest. The gain reflects better grounding, improving feasibility, clarity, and specificity while leaving measured originality unchanged under our critics. We further explore Scientific World Modeling, a generation-time loop that refines a draft hypothesis through structured thought experiments. It benefits mid-capability models, and its impact diminishes among frontier models that appear to have internalized such reasoning patterns already. AgentIdeaBench gives future work on scientific ideation a measurement basis suited to the agent era.

cs.AI

QROB: Quantifying Realization Overhead in Quantum Compilation via Reverse Construction

Quantum compilation reconciles a program's idealized interaction topology with hardware locality constraints, yet evaluations at scale lack calibrated references for realization overhead. We present QROB, a scalable reverse-construction methodology that generates compilation instances backward from directly realizable configurations, retaining the inverse paths as feasible, compiler-independent references. QROB provides a common evaluation substrate for NISQ SWAP routing and fault-tolerant lattice-surgery scheduling, while extending its reference-preserving principle to capacity-constrained quantum memory-access scheduling. Across systems ranging from 9 to 156 qubits, evaluations highlight QROB's utility as both a diagnostic benchmark and a data source. First, for compiler characterization, QROB reveals substantial realization gaps in existing tools, with NISQ compilers incurring up to 24.1x the reference SWAP cost and fault-tolerant compilers requiring up to 7.0x the reference makespan. Second, as a supervision source for data-driven compilation, a router trained on QROB references outperforms Qiskit SABRE on 84.8% of real-world application circuits. Finally, on real hardware, QROB reference realizations achieve a median mirror-circuit survival rate 1.65x that of full Qiskit O3 compilations across three 156-qubit IBM Heron-r2 processors, demonstrating that closing algorithmic compilation gaps translates directly into physical fidelity gains.

quant-ph

Counting Beyond Instances: A Benchmark for Group-Individual Object Counting

Visual counting is commonly formulated at the instance level, aiming to estimate how many objects of a queried category appear in an image. However, real-world counting often involves higher-level semantic units formed by multiple instances, such as a bunch of grapes, a stack of plates, or a pair of shoes. This exposes a key limitation of existing counting formulations, which mainly focus on what to count, while largely overlooking at which semantic unit to count. We introduce Group-Individual Object Counting (GIC), a new setting that requires models to count both individual objects and semantic groups within a unified framework. To support this new task, we present BunchCount, a real-world benchmark with 1,330 images, 89,254 individual annotations, and 11,065 group annotations. BunchCount provides paired individual-group annotations within the same image and explicitly records containment relations between each group and its constituent individuals. Experiments on BunchCount show that current advanced counting models perform well on individual instances but fail to count semantic groups more accurately. To mitigate semantic granularity conflict, we propose a counting-unit guided relational counting framework, which exploits group-individual containment relations to regularize cross-granularity representations during training. Our method substantially improves group-level counting while better preserving individual-level counting ability, establishing a strong baseline for counting beyond instances.

cs.CV

AceSpec: An Asymmetric Edge-Cloud Collaborative Framework for Communication-Efficient LLM Inference

Deploying Large Language Models (LLMs) on edge devices typically relies on model compression or split inference. However, compression degrades reasoning capabilities, while split inference suffers from severe Wide Area Network (WAN) communication bottlenecks. Edge-cloud speculative decoding emerges as a promising alternative, leveraging an edge small model to draft tokens for cloud verification. Yet, over volatile WANs, inevitable prediction rejections trigger catastrophic pipeline stalls and network-wide rollbacks, neutralizing collaborative gains. To overcome this, we propose AceSpec, an asymmetric edge-cloud collaborative framework. AceSpec utilizes un-saturated edge compute to proactively construct a probabilistic state cache, effectively transforming network-wide pipeline flushes into $\mathcal{O}(1)$ local memory lookups. To preserve bandwidth, it employs an asymmetric communication protocol that transmits minimal main-chain indices uplink and compact sparse distributions downlink. Furthermore, we introduce a network-aware, Lagrangian-optimized resource allocation strategy that dynamically maximizes the local cache hit rate. Evaluations demonstrate that AceSpec achieves up to a 3.52$\times$ throughput speedup and exhibits exceptional bandwidth immunity, sustaining near-peak inference performance even under severely constrained 50 Kbps WAN conditions.

cs.DC

Effective Range and Optimal Frequency of Through-the-Earth Magnetic Induction Communication

Magnetic induction communication (MIC) is a promising technology for through-the-earth (TTE) communication. Previous studies on the MIC range have often overlooked the impact of eddy losses caused by underground materials. For TTE MIC, significant eddy losses complicate the analysis of the effective MIC range, which is vital for optimizing performance but has never been addressed in the literature. Accounting for the conductivity and permittivity of the underground medium, this paper derives the effective MIC range in TTE MIC, along with a closed-from expression that predicts the optimal carrier frequency to maximize this range. Finite element simulations validate the analysis, demonstrating that the optimal carrier frequency can significantly enhance the MIC range. It is also revealed that optimizing the antenna radius is effective in extending the MIC range for TTE and vehicle MIC applications.

eess.SY

Agent2UCB: Agentic System for Generative Engine Optimization

Large language model driven search engines such as Google AI Overviews and Perplexity have created new opportunities for Generative Engine Optimization (GEO) the practice of refining content to increase its likelihood of being cited or summarized by generative systems. We demonstrate Agent2UCB, an agentic GEO system that autonomously improves content visibility through customized, feedback-driven optimization. For each content item, the system evaluates nine GEO strategies, identifies the most effective method, and accelerates selection using a bandit-based Agent2UCB policy that integrates LLM priors with online reward signals. To monitor side effects, the system also provides a lightweight, text-only SEO readiness evaluation covering readability, topical coverage, and EEAT-style credibility. Experiments on GEO-Bench show consistent visibility gains while preserving SEO quality. The demo allows users to choose the websites of interest, observe the optimization workflow, and compare GEO/SEO outcomes across methods.

cs.AI

ExPhy: A Benchmark for Explicit Physical Property Learning in Multi-Object Trajectory Forecasting

Understanding object dynamics requires not only predicting future trajectories but also examining whether a model captures the physical properties that govern motion. However, existing benchmarks rarely expose object-level physical properties as explicit evaluation targets alongside trajectory forecasting. To address this gap, we introduce \emph{ExPhy}, a multi-object trajectory forecasting benchmark containing 24,000 simulated physical scenes with explicit object-level labels for mass, friction, and restitution. ExPhy provides observed and future trajectories together with an in-distribution (ID) split and two out-of-distribution (OOD) splits over physical parameters (OOD-Parameter) and initial states (OOD-Initial) for jointly evaluating trajectory forecasting and physical property estimation. We further instantiate \textsc{PhyODE}, a physics-guided model with an explicit property interface that estimates physical properties from observed trajectories and uses them for differentiable future rollout. On the long-horizon OOD-Initial setting, \textsc{PhyODE} reduces ADE and FDE by 33.1\% and 31.0\%, respectively, compared with the strongest baseline. Zero-shot evaluation on ComPhy further assesses cross-benchmark transfer. Property-level analyses reveal that accurate trajectory forecasting does not necessarily imply accurate recovery of the underlying physical properties. Code and data are available at https://github.com/Zest86/ExPhy.

cs.AI

DB-SpMSpV: Dual-View Blocked Sparse Matrix-Sparse Vector Multiplication for Dynamic GPU Workloads

Sparse Matrix-Sparse Vector Multiplication (SpMSpV) is a core primitive in graph traversal, sparse linear algebra, and sparse model inference. Its input vector is often dynamically sparse, so the best GPU execution path depends on both global sparsity and the local vector-block distribution. Existing GPU SpMSpV methods often bind storage layouts, push/pull traversal, and kernels together, making fine-grained adaptation difficult without extra storage or scheduling overhead. This paper presents DB-SpMSpV, a dual-view blocked SpMSpV framework for dynamic GPU workloads. DB-SpMSpV partitions the matrix into fixed-size 2D blocks, maintains block-level CSR/CSC views at the high level, and reuses a single low-level block payload to support both row-driven pull and column-driven push. At runtime, it selects the global traversal path based on input block sparsity, chooses block microkernels from the local matrix/vector block structure, and uses load balancing, asynchronous prefetching, and hierarchical writeback to reduce irregular memory accesses, writeback conflicts, and load imbalance. We further integrate the framework into DB-BFS and DB-Decoding. We evaluate DB-SpMSpV on NVIDIA A100 and RTX 4090 using SuiteSparse matrices, symmetric graphs, and three open-source LLMs. Across input sparsities, DB-SpMSpV achieves average speedups of 5.48$\times$--64.34$\times$ over cuSPARSE and 2.36$\times$--14.01$\times$ over TileSpMSpV on A100, with similar gains on RTX 4090. DB-BFS further improves end-to-end graph traversal by 2.66$\times$ over TileBFS on A100 and 3.60$\times$ on RTX 4090 on average, while DB-Decoding accelerates single-token linear layers by up to 4.50$\times$.

cs.DC

ES3D: Embedding Semantics into 3D Space for Component-Aware Editing

Existing 3D editing methods have made notable progress in controllability, yet they remain limited in several important ways. Most approaches rely on text-driven editing, which struggles to express fine-grained visual changes intended by the user. Moreover, many methods require manually supplied 3D masks or introduce unintended changes to regions that should remain untouched. These limitations largely arise from the absence of fine-grained semantic understanding, making it difficult for existing models to retrieve or modify specific 3D components. We introduce ES3D, a framework that embeds semantics directly into 3D space, enabling component-aware retrieval and editing of a 3D asset conditioned on multiple local reference images and optional text queries. We first construct a 3D semantic embedding by projecting multi-view semantic features into the voxelized space of the asset. We then perform 3D component retrieval by computing feature similarity between the 3D semantic embedding and the semantic embeddings of image or text queries. For editing, we employ a pretrained 3D generative model with an inpainting mechanism to modify the retrieved components guided by user-provided images while preserving the rest of the asset. Overall, ES3D is a 3D editing framework that retrieves editable regions based on semantic cues and uses multiple images as conditions. Extensive experiments demonstrate that ES3D produces geometrically consistent and semantically coherent edits, enabling robust image-based and text-assisted control for 3D editing.

cs.CV

Dear Algo: A Precision-First Agentic Intent Layer for Unified Search and Recommendation

Search and recommendation serve a shared discovery objective but encode intent differently. We study this boundary through Dear Algo on Threads, a deployed product where open-ended requests such as \emph{more NBA news} or \emph{less politics} steer subsequent feed recommendations rather than return a one-shot result list. Its agentic intent layer compiles explicit, inferred, negative, and compound intent into a grounded executable plan, then invokes conventional retrieval and optional semantic or multimodal reranking. The layer shares an intent-to-retrieval contract without requiring one model or serving path across search-like and recommendation-like modes. We evaluate Dear Algo under a precision-first objective. In a blinded audit of 300 public request-item pairs (296 evaluable), a strict categorical LLM-as-a-judge gate achieved 94.4\% exact-Relevant precision [88.8\%, 98.9\%]. Across 72 normalized request clusters, the full configuration produced 7.73 judge-qualified candidates per 20 slots versus 6.61 for an LLM-derived-query baseline, a gain of 1.11 [0.12, 2.12]. In a candidate-randomized serving-path study restricted to the reranker path's first 72 eligible hours, the user-weighted judge-Irrelevant share among judged admissions was 2.80\% versus 4.78\% off (-1.97 points [-3.02, -0.94]), while Exact-Relevant share was 2.24 points higher [0.08, 4.41]. Together, these studies show how explicit natural-language intent can be carried into feed recommendation under a precision-first evaluation framework

cs.AI

Intern-S2-Mobius: Foundation Model with Decoupled Knowledge and Reasoning

We introduce Mobius-v0, an architecture that comprises a globally shared Memory (FFN) that stores knowledge vectors and multiple Reasoners (Self-Attn) that iteratively achieve compositional reasoning. Using hidden states as cache and carrier, reasoners repeatedly query memory for required knowledge-vectors, while the knowledge is transmitted back to reasoning operators. Through this knowledge-reasoning-separation architecture, Mobius achieves better knowledge compression and reasoning efficiency. Built upon Mobius-v0 architecture: 1) Our 7B model trained-from-scratch achieves similar downstream score as a 7B Transformer baseline with 62.6% of baseline's training data. 2) Our Intern-S2-Mobius, continually-pretrained from Qwen3.5-35B, achieves similar downstream score while delivering nearly 4x end-to-end inference speedup.

cs.AI

Intern-S2-Preview: Scientific Agentic Foundation Model

Scientific discovery increasingly requires AI systems that can reason over scientific evidence of heterogeneous modalities, interact with scientific tools and environments, and sustain progress across long task horizons. We present Intern-S2-Preview, a series of scientific agentic foundation models designed to support multimodal scientific understanding, reasoning, generation, and long-horizon tasks. The training pipeline begins with scientific multimodal pre-training over rendered scientific documents, interleaved image-text data, and diverse scientific corpora. Starting from the pretrained checkpoint, we apply a unified post-training pipeline consisting of supervised fine-tuning, scalable multi-task reinforcement learning (RL), black- and white-box agentic RL, and on-policy distillation. This pipeline is supported by practical techniques that improve rollout and training stability and efficiency, including partial rollout with off-policy correction, adaptive length regularization, online speculative decoding, robust multi-task optimization, and trace-aware experience assembly for agentic tasks. At the architecture level, Intern-S2-Preview-397B extends time series modelling from efficient long-sequence understanding to numerical forecasting, while Memory Decoder is studied as a separate memory-augmented path for rapid scientific specialization without modifying the frozen 397B backbone. Evaluations across scientific, multimodal, agentic, and general-purpose benchmarks show that Intern-S2-Preview-397B achieves competitive or leading results in multiple settings. The time series modules improve scientific signal understanding and forecasting on SciTS, while the separate Intern-MemDec-4B extension improves the Biology-Instructions average score from 56.92 to 60.32 without modifying the frozen 397B backbone.

cs.LG

Mitigating Context Interference for Reliable and Efficient Search Agents

Recent research empowers Large Language Models (LLMs) as multi-turn search agents to iteratively retrieve and generate outputs until complex tasks are solved. However, the contexts of multi-turn search agents are lengthy and complex. For example, the retrieved set of documents in each turn would inevitably introduce irrelevant information that distracts LLMs, referring to \textit{context interference}, potentially hindering the reliability and efficiency of search agents. Therefore, we conduct a systematic study on context interference in multi-turn search agents, focusing on investigating i) which parts of the context of search agents will contribute to the context interference, ii) how to refine the contexts of search agents to mitigate the interference, and iii) can incorporating context refinement into search agent training yield further improvements. We reveal that interference primarily arises from the latest retrieved documents. Based on the explored findings, we then introduce a distill-based context refiner to dynamically mitigate context interference for multi-turn search agents. Finally, we validate that incorporating context refinement into RL training pipelines of search agents can significantly enhance both reliability and efficiency. This study highlights the importance of mitigating context interference of search agents, inspiring a novel paradigm of ``refine context and then generate'' for AI agents.

cs.CL

Co-Evolution in Agentic Systems: Toward Self-Directed Evolution Beyond Human Design

Agentic systems are increasingly expected to improve after deployment, yet single-entity self-evolution is often bounded by a static learning context, such as fixed tasks and feedback. This survey focuses on co-evolution in agentic systems, a multi-component form of self-evolution in which multiple agents and their environment impose adaptive pressure on one another. To organize existing papers, we propose a progressive three-stage taxonomy that traces how the system gradually sheds human-engineered constraints. Agent--Agent Co-Evolution studies how agents adapt through dynamic peers, including adversarial, collaborative, and organizational adaptation. Agent--Environment Co-Evolution extends this loop to adaptive tasks, feedback, and interaction spaces that change with the agents. Meta Co-Evolution further explores the possibility of making the evolution mechanism itself evolvable. We also discuss open challenges in evaluating such systems, scaling them across multiple components, and keeping increasingly autonomous evolutionary processes safe and controllable. This survey provides a unified foundation for building robust and open-ended agentic systems that can improve beyond fixed human-designed paths.

cs.CL

VTO: Visual Tool Orchestration for Video Anomaly Detection

Video anomaly detection (VAD) is a critical yet challenging task due to the complex and diverse nature of real-world scenarios. Traditional deep learning approaches are fundamentally limited by poor generalization across diverse scenarios. While multimodal agents offer a promising tool-learning paradigm for VAD, current systems relying on supervised fine-tuning struggle with complex orchestration, and standard reinforcement learning often causes premature termination due to coarse-grained outcome rewards. To address these challenges, we propose VTO, a process-supervised reinforcement learning framework. Moving beyond static tool usage, VTO enables the agent to dynamically explore and interact with the environment. Specifically, we introduce a foundation model-driven cognitive evaluator to provide context-aware semantic feedback, which is seamlessly integrated into a Process-Supervised Cognitive Alignment that delivers fine-grained, step-wise supervision. By explicitly penalizing logical truncation and rewarding complete causal chains, the agent optimizes its multi-step reasoning policy for interrelated tool orchestration. To support our proposed framework, we meticulously crafted VAD-Tool, a hierarchical visual tool set comprising 12 specialized vision tools spanning from entity tracking to high-stakes hazard detection, and established the corresponding benchmark for rigorous multi-step reasoning evaluation. Extensive experiments on VAD-Tool demonstrate that VTO significantly outperforms baselines, achieving up to a 10.2\% absolute accuracy improvement in tool scheduling. Code and data are available at https://github.com/MICLAB-BUPT/VTO.

cs.CV

Efficient Discrete Position Design for Movable Antenna Systems: Low Complexity and Robustness

Building on advances in reconfigurable antenna techniques, movable antennas (MAs) can dynamically reshape antenna arrays and introduce additional spatial degrees of freedom (DoFs), thereby further improving communication performance. Despite these benefits, existing MA design algorithms often entail prohibitively high computational complexity from discrete positioning selection, which prevents practical implementations of MAs. In this paper, we investigate efficient solutions for the mutual information (MI) maximization problem of a multi-user multiple-input multiple-output (MU-MIMO) uplink communication system aided by discrete MAs. To this end, we first formulate the discrete MA positioning problem with the assumption of perfect channel state information (CSI). Then, we prove that the design problem falls into the category of monotone submodular maximization subject to a 2-system constraint. Accordingly, we propose a low-complexity distance-constrained submodular position search algorithm, which is theoretically shown to achieve at least 1/3 of the optimum. Furthermore, we extend our approach to scenarios with imperfect CSI, and show that the proposed submodular optimization-based design remains robust against channel estimation errors. Numerical results demonstrate that the proposed scheme can achieve at least 90% of the optimal solution's MI gain under both perfect and imperfect CSI assumptions. Remarkably, the algorithm achieves orders-of-magnitude complexity reduction (e.g., 34.4x faster than the branch-and-bound approach) while maintaining significant MI gains.

cs.IT

Dual-Attention and Adversarial Transfer Networks for Sim-to-Real Cross-Orientation Wireless Sensing

Millimeter-wave human activity recognition suffers significant performance degradation when the user's orientation changes relative to the sensing system, yet collecting labeled multi-orientation data is labor-intensive and costly. To eliminate the need for exhaustive multi-orientation measured data, we develop a physics-guided simulator that synthesizes orientation-diverse wireless training data from single-orientation motion. Specifically, to suppress orientation-induced feature variations, we propose a dual-attention network that extracts activity-discriminative and orientation-robust representations from dual-link Doppler spectrograms. To bridge the simulation-to-reality gap, we introduce an adversarial unsupervised transfer learning mechanism that aligns feature distributions using only a small number of unlabeled target-domain samples. The S2M-Sense platform shows high fidelity in reproducing real-world signatures, validated against 60.48 GHz mmWave measured data with an average structural similarity index measure (SSIM) of 0.84 between simulated and measured Doppler spectrograms across all 4 activities and 4 orientations. Experimental results show that S2M-Sense achieves 88.33% recognition accuracy using only the dual-link multi-orientation simulated dataset, which improves to 95% after simulation-to-reality transfer learning with as few as 16 unlabeled measured samples. Both cases with and without transfer learning outperform state-of-the-art cross-domain sensing methods.

cs.CV

Enhancing Social Intelligence in LLMs with Hierarchical Reasoning and Utterance-Level Goal Rewarding

Large language models (LLMs) excel in structured tasks but struggle with dynamic social interactions, where success requires long-term goal coordination and rapid adaptation. Current methods often apply uniform goal-based rewards to every utterance, overlooking the specificity of objectives at each dialogue turn and failing to account for the rationale of potential strategies. Inspired by the Theory of Planned Behavior, we propose the Think-Strategy-Response (TSR) framework, which decomposes social dialogue into two hierarchical stages: high-level strategic planning and low-level linguistic execution. To optimize TSR, we introduce Linearized Hierarchical Reinforcement Learning with Variance-Gated Rewards (LHRL-VGR), a novel algorithm that dynamically routes rewards - balancing goal completion and strategy adherence - based on the variance of goal achievement scores. Experiments on the SOTOPIA benchmark show that our approach fine-tunes a Qwen2.5-7B agent to surpass the GPT-4o baseline by 7.32% in goal completion success, demonstrating state-of-the-art performance in multi-agent social negotiation tasks.

cs.CL