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Rui Yan

Publications and source records attributed to Rui Yan.

At least 217 records · Page 12Linked to original sources

Revitalize Region Feature for Democratizing Video-Language Pre-training of Retrieval

Recent dominant methods for video-language pre-training (VLP) learn transferable representations from the raw pixels in an end-to-end manner to achieve advanced performance on downstream video-language retrieval. Despite the impressive results, VLP research becomes extremely expensive with the need for massive data and a long training time, preventing further explorations. In this work, we revitalize region features of sparsely sampled video clips to significantly reduce both spatial and temporal visual redundancy towards democratizing VLP research at the same time achieving state-of-the-art results. Specifically, to fully explore the potential of region features, we introduce a novel bidirectional region-word alignment regularization that properly optimizes the fine-grained relations between regions and certain words in sentences, eliminating the domain/modality disconnections between pre-extracted region features and text. Extensive results of downstream video-language retrieval tasks on four datasets demonstrate the superiority of our method on both effectiveness and efficiency, \textit{e.g.}, our method achieves competing results with 80\% fewer data and 85\% less pre-training time compared to the most efficient VLP method so far \cite{lei2021less}. The code will be available at \url{https://github.com/showlab/DemoVLP}.

cs.CV↗

Re-creation of Creations: A New Paradigm for Lyric-to-Melody Generation

Lyric-to-melody generation is an important task in songwriting, and is also quite challenging due to its unique characteristics: the generated melodies should not only follow good musical patterns, but also align with features in lyrics such as rhythms and structures. These characteristics cannot be well handled by neural generation models that learn lyric-to-melody mapping in an end-to-end way, due to several issues: (1) lack of aligned lyric-melody training data to sufficiently learn lyric-melody feature alignment; (2) lack of controllability in generation to better and explicitly align the lyric-melody features. In this paper, we propose Re-creation of Creations (ROC), a new paradigm for lyric-to-melody generation. ROC generates melodies according to given lyrics and also conditions on user-designated chord progression. It addresses the above issues through a generation-retrieval pipeline. Specifically, our paradigm has two stages: (1) creation stage, where a huge amount of music fragments generated by a neural melody language model are indexed in a database through several key features (e.g., chords, tonality, rhythm, and structural information); (2) re-creation stage, where melodies are re-created by retrieving music fragments from the database according to the key features from lyrics and concatenating best music fragments based on composition guidelines and melody language model scores. ROC has several advantages: (1) It only needs unpaired melody data to train melody language model, instead of paired lyric-melody data in previous models. (2) It achieves good lyric-melody feature alignment in lyric-to-melody generation. Tested by English and Chinese lyrics, ROC outperforms previous neural based lyric-to-melody generation models on both objective and subjective metrics.

cs.SD↗

Towards Personalized Review Summarization by Modeling Historical Reviews from Customer and Product Separately

Review summarization is a non-trivial task that aims to summarize the main idea of the product review in the E-commerce website. Different from the document summary which only needs to focus on the main facts described in the document, review summarization should not only summarize the main aspects mentioned in the review but also reflect the personal style of the review author. Although existing review summarization methods have incorporated the historical reviews of both customer and product, they usually simply concatenate and indiscriminately model this two heterogeneous information into a long sequence. Moreover, the rating information can also provide a high-level abstraction of customer preference, it has not been used by the majority of methods. In this paper, we propose the Heterogeneous Historical Review aware Review Summarization Model (HHRRS) which separately models the two types of historical reviews with the rating information by a graph reasoning module with a contrastive loss. We employ a multi-task framework that conducts the review sentiment classification and summarization jointly. Extensive experiments on four benchmark datasets demonstrate the superiority of HHRRS on both tasks.

cs.CL↗

Label-Efficient Self-Supervised Federated Learning for Tackling Data Heterogeneity in Medical Imaging

The collection and curation of large-scale medical datasets from multiple institutions is essential for training accurate deep learning models, but privacy concerns often hinder data sharing. Federated learning (FL) is a promising solution that enables privacy-preserving collaborative learning among different institutions, but it generally suffers from performance deterioration due to heterogeneous data distributions and a lack of quality labeled data. In this paper, we present a robust and label-efficient self-supervised FL framework for medical image analysis. Our method introduces a novel Transformer-based self-supervised pre-training paradigm that pre-trains models directly on decentralized target task datasets using masked image modeling, to facilitate more robust representation learning on heterogeneous data and effective knowledge transfer to downstream models. Extensive empirical results on simulated and real-world medical imaging non-IID federated datasets show that masked image modeling with Transformers significantly improves the robustness of models against various degrees of data heterogeneity. Notably, under severe data heterogeneity, our method, without relying on any additional pre-training data, achieves an improvement of 5.06%, 1.53% and 4.58% in test accuracy on retinal, dermatology and chest X-ray classification compared to the supervised baseline with ImageNet pre-training. In addition, we show that our federated self-supervised pre-training methods yield models that generalize better to out-of-distribution data and perform more effectively when fine-tuning with limited labeled data, compared to existing FL algorithms. The code is available at https://github.com/rui-yan/SSL-FL.

cs.CV↗

EZInterviewer: To Improve Job Interview Performance with Mock Interview Generator

Interview has been regarded as one of the most crucial step for recruitment. To fully prepare for the interview with the recruiters, job seekers usually practice with mock interviews between each other. However, such a mock interview with peers is generally far away from the real interview experience: the mock interviewers are not guaranteed to be professional and are not likely to behave like a real interviewer. Due to the rapid growth of online recruitment in recent years, recruiters tend to have online interviews, which makes it possible to collect real interview data from real interviewers. In this paper, we propose a novel application named EZInterviewer, which aims to learn from the online interview data and provides mock interview services to the job seekers. The task is challenging in two ways: (1) the interview data are now available but still of low-resource; (2) to generate meaningful and relevant interview dialogs requires thorough understanding of both resumes and job descriptions. To address the low-resource challenge, EZInterviewer is trained on a very small set of interview dialogs. The key idea is to reduce the number of parameters that rely on interview dialogs by disentangling the knowledge selector and dialog generator so that most parameters can be trained with ungrounded dialogs as well as the resume data that are not low-resource. Evaluation results on a real-world job interview dialog dataset indicate that we achieve promising results to generate mock interviews. With the help of EZInterviewer, we hope to make mock interview practice become easier for job seekers.

cs.CL↗

Follow the Timeline! Generating Abstractive and Extractive Timeline Summary in Chronological Order

Nowadays, time-stamped web documents related to a general news query floods spread throughout the Internet, and timeline summarization targets concisely summarizing the evolution trajectory of events along the timeline. Unlike traditional document summarization, timeline summarization needs to model the time series information of the input events and summarize important events in chronological order. To tackle this challenge, in this paper, we propose a Unified Timeline Summarizer (UTS) that can generate abstractive and extractive timeline summaries in time order. Concretely, in the encoder part, we propose a graph-based event encoder that relates multiple events according to their content dependency and learns a global representation of each event. In the decoder part, to ensure the chronological order of the abstractive summary, we propose to extract the feature of event-level attention in its generation process with sequential information remained and use it to simulate the evolutionary attention of the ground truth summary. The event-level attention can also be used to assist in extracting summary, where the extracted summary also comes in time sequence. We augment the previous Chinese large-scale timeline summarization dataset and collect a new English timeline dataset. Extensive experiments conducted on these datasets and on the out-of-domain Timeline 17 dataset show that UTS achieves state-of-the-art performance in terms of both automatic and human evaluations.

cs.CL↗

Scientific Paper Extractive Summarization Enhanced by Citation Graphs

In a citation graph, adjacent paper nodes share related scientific terms and topics. The graph thus conveys unique structure information of document-level relatedness that can be utilized in the paper summarization task, for exploring beyond the intra-document information. In this work, we focus on leveraging citation graphs to improve scientific paper extractive summarization under different settings. We first propose a Multi-granularity Unsupervised Summarization model (MUS) as a simple and low-cost solution to the task. MUS finetunes a pre-trained encoder model on the citation graph by link prediction tasks. Then, the abstract sentences are extracted from the corresponding paper considering multi-granularity information. Preliminary results demonstrate that citation graph is helpful even in a simple unsupervised framework. Motivated by this, we next propose a Graph-based Supervised Summarization model (GSS) to achieve more accurate results on the task when large-scale labeled data are available. Apart from employing the link prediction as an auxiliary task, GSS introduces a gated sentence encoder and a graph information fusion module to take advantage of the graph information to polish the sentence representation. Experiments on a public benchmark dataset show that MUS and GSS bring substantial improvements over the prior state-of-the-art model.

cs.CL↗

Neural Machine Translation with Contrastive Translation Memories

Retrieval-augmented Neural Machine Translation models have been successful in many translation scenarios. Different from previous works that make use of mutually similar but redundant translation memories~(TMs), we propose a new retrieval-augmented NMT to model contrastively retrieved translation memories that are holistically similar to the source sentence while individually contrastive to each other providing maximal information gains in three phases. First, in TM retrieval phase, we adopt a contrastive retrieval algorithm to avoid redundancy and uninformativeness of similar translation pieces. Second, in memory encoding stage, given a set of TMs we propose a novel Hierarchical Group Attention module to gather both local context of each TM and global context of the whole TM set. Finally, in training phase, a Multi-TM contrastive learning objective is introduced to learn salient feature of each TM with respect to target sentence. Experimental results show that our framework obtains improvements over strong baselines on the benchmark datasets.

cs.CL↗

Generating axial magnetic fields via two plasmon decay driven by a twisted laser

We propose a new way of axial magnetic fields generation in a non-relativistic laser intensity regime by using a twisted light carrying orbital angular momentum (OAM) to stimulate two-plasmon decay (TPD) in a plasma. The growth of TPD driven by an OAM light in a Laguerre-Gauss (LG) mode is investigated through three dimensional fluid simulations and theory. A theory based on the assumption that the electron plasma waves (EPWs) are locally driven by a number of local plane-wave lasers predicts the maximum growth rate proportional to the peak amplitude of the pump laser field and is verified by the simulations. The OAM conservation during its transportation from the laser to the TPD daughter EWPs is shown by both the theory and the simulations. The theory predicts generation of ~40T axial magnetic fields through the OAM absorption via TPD, which has perspective applications in the field of high energy density physics.

physics.plasm-ph↗

There Is No Standard Answer: Knowledge-Grounded Dialogue Generation with Adversarial Activated Multi-Reference Learning

Knowledge-grounded conversation (KGC) shows excellent potential to deliver an engaging and informative response. However, existing approaches emphasize selecting one golden knowledge given a particular dialogue context, overlooking the one-to-many phenomenon in dialogue. As a result, the existing paradigm limits the diversity of knowledge selection and generation. To this end, we establish a multi-reference KGC dataset and propose a series of metrics to systematically assess the one-to-many efficacy of existing KGC models. Furthermore, to extend the hypothesis space of knowledge selection to enhance the mapping relationship between multiple knowledge and multiple responses, we devise a span-based variational model and optimize the model in a wake-sleep style with an ameliorated evidence lower bound objective to learn the one-to-many generalization. Both automatic and human evaluations demonstrate the efficacy of our approach.

cs.CL↗

Towards Efficient Dialogue Pre-training with Transferable and Interpretable Latent Structure

With the availability of massive general-domain dialogue data, pre-trained dialogue generation appears to be super appealing to transfer knowledge from the general domain to downstream applications. In most existing work, such transferable ability is mainly obtained by fitting a large model with hundreds of millions of parameters on massive data in an exhaustive way, leading to inefficient running and poor interpretability. This paper proposes a novel dialogue generation model with a latent structure that is easily transferable from the general domain to downstream tasks in a lightweight and transparent way. Experiments on two benchmarks validate the effectiveness of the proposed model. Thanks to the transferable latent structure, our model is able to yield better dialogue responses than four strong baselines in terms of both automatic and human evaluations, and our model with about 22% parameters particularly delivers a 5x speedup in running time compared with the strongest baseline. Moreover, the proposed model is explainable by interpreting the discrete latent variables.

cs.CL↗

Egocentric Video-Language Pretraining

Video-Language Pretraining (VLP), which aims to learn transferable representation to advance a wide range of video-text downstream tasks, has recently received increasing attention. Best performing works rely on large-scale, 3rd-person video-text datasets, such as HowTo100M. In this work, we exploit the recently released Ego4D dataset to pioneer Egocentric VLP along three directions. (i) We create EgoClip, a 1st-person video-text pretraining dataset comprising 3.8M clip-text pairs well-chosen from Ego4D, covering a large variety of human daily activities. (ii) We propose a novel pretraining objective, dubbed EgoNCE, which adapts video-text contrastive learning to the egocentric domain by mining egocentric-aware positive and negative samples. (iii) We introduce EgoMCQ, a development benchmark that is close to EgoClip and hence can support effective validation and fast exploration of our design decisions in EgoClip and EgoNCE. Furthermore, we demonstrate strong performance on five egocentric downstream tasks across three datasets: video-text retrieval on EPIC-KITCHENS-100; action recognition on Charades-Ego; natural language query, moment query, and object state change classification on Ego4D challenge benchmarks. The dataset and code are available at https://github.com/showlab/EgoVLP.

cs.CV↗

GNN-encoder: Learning a Dual-encoder Architecture via Graph Neural Networks for Dense Passage Retrieval

Recently, retrieval models based on dense representations are dominant in passage retrieval tasks, due to their outstanding ability in terms of capturing semantics of input text compared to the traditional sparse vector space models. A common practice of dense retrieval models is to exploit a dual-encoder architecture to represent a query and a passage independently. Though efficient, such a structure loses interaction between the query-passage pair, resulting in inferior accuracy. To enhance the performance of dense retrieval models without loss of efficiency, we propose a GNN-encoder model in which query (passage) information is fused into passage (query) representations via graph neural networks that are constructed by queries and their top retrieved passages. By this means, we maintain a dual-encoder structure, and retain some interaction information between query-passage pairs in their representations, which enables us to achieve both efficiency and efficacy in passage retrieval. Evaluation results indicate that our method significantly outperforms the existing models on MSMARCO, Natural Questions and TriviaQA datasets, and achieves the new state-of-the-art on these datasets.

cs.IR↗

Egocentric Video-Language Pretraining @ EPIC-KITCHENS-100 Multi-Instance Retrieval Challenge 2022

In this report, we propose a video-language pretraining (VLP) based solution \cite{kevin2022egovlp} for the EPIC-KITCHENS-100 Multi-Instance Retrieval (MIR) challenge. Especially, we exploit the recently released Ego4D dataset \cite{grauman2021ego4d} to pioneer Egocentric VLP from pretraining dataset, pretraining objective, and development set. Based on the above three designs, we develop a pretrained video-language model that is able to transfer its egocentric video-text representation to MIR benchmark. Furthermore, we devise an adaptive multi-instance max-margin loss to effectively fine-tune the model and equip the dual-softmax technique for reliable inference. Our best single model obtains strong performance on the challenge test set with 47.39% mAP and 61.44% nDCG. The code is available at https://github.com/showlab/EgoVLP.

cs.CV↗

Egocentric Video-Language Pretraining @ Ego4D Challenge 2022

In this report, we propose a video-language pretraining (VLP) based solution \cite{kevin2022egovlp} for four Ego4D challenge tasks, including Natural Language Query (NLQ), Moment Query (MQ), Object State Change Classification (OSCC), and PNR Localization (PNR). Especially, we exploit the recently released Ego4D dataset \cite{grauman2021ego4d} to pioneer Egocentric VLP from pretraining dataset, pretraining objective, and development set. Based on the above three designs, we develop a pretrained video-language model that is able to transfer its egocentric video-text representation or video-only representation to several video downstream tasks. Our Egocentric VLP achieves 10.46R@1&IoU @0.3 on NLQ, 10.33 mAP on MQ, 74% Acc on OSCC, 0.67 sec error on PNR. The code is available at https://github.com/showlab/EgoVLP.

cs.CV↗

Probabilistic Model Checking for Strategic Equilibria-based Decision Making: Advances and Challenges

Game-theoretic concepts have been extensively studied in economics to provide insight into competitive behaviour and strategic decision making. As computing systems increasingly involve concurrently acting autonomous agents, game-theoretic approaches are becoming widespread in computer science as a faithful modelling abstraction. These techniques can be used to reason about the competitive or collaborative behaviour of multiple rational agents with distinct goals or objectives. This paper provides an overview of recent advances in developing a modelling, verification and strategy synthesis framework for concurrent stochastic games implemented in the probabilistic model checker PRISM-games. This is based on a temporal logic that supports finite- and infinite-horizon temporal properties in both a zero-sum and nonzero-sum setting, the latter using Nash and correlated equilibria with respect to two optimality criteria, social welfare and social fairness. We summarise the key concepts, logics and algorithms and the currently available tool support. Future challenges and recent progress in adapting the framework and algorithmic solutions to continuous environments and neural networks are also outlined.

cs.FL↗

RetroGraph: Retrosynthetic Planning with Graph Search

Retrosynthetic planning, which aims to find a reaction pathway to synthesize a target molecule, plays an important role in chemistry and drug discovery. This task is usually modeled as a search problem. Recently, data-driven methods have attracted many research interests and shown promising results for retrosynthetic planning. We observe that the same intermediate molecules are visited many times in the searching process, and they are usually independently treated in previous tree-based methods (e.g., AND-OR tree search, Monte Carlo tree search). Such redundancies make the search process inefficient. We propose a graph-based search policy that eliminates the redundant explorations of any intermediate molecules. As searching over a graph is more complicated than over a tree, we further adopt a graph neural network to guide the search over graphs. Meanwhile, our method can search a batch of targets together in the graph and remove the inter-target duplication in the tree-based search methods. Experimental results on two datasets demonstrate the effectiveness of our method. Especially on the widely used USPTO benchmark, we improve the search success rate to 99.47%, advancing previous state-of-the-art performance for 2.6 points.

cs.AI↗

Finite-horizon Equilibria for Neuro-symbolic Concurrent Stochastic Games

We present novel techniques for neuro-symbolic concurrent stochastic games, a recently proposed modelling formalism to represent a set of probabilistic agents operating in a continuous-space environment using a combination of neural network based perception mechanisms and traditional symbolic methods. To date, only zero-sum variants of the model were studied, which is too restrictive when agents have distinct objectives. We formalise notions of equilibria for these models and present algorithms to synthesise them. Focusing on the finite-horizon setting, and (global) social welfare subgame-perfect optimality, we consider two distinct types: Nash equilibria and correlated equilibria. We first show that an exact solution based on backward induction may yield arbitrarily bad equilibria. We then propose an approximation algorithm called frozen subgame improvement, which proceeds through iterative solution of nonlinear programs. We develop a prototype implementation and demonstrate the benefits of our approach on two case studies: an automated car-parking system and an aircraft collision avoidance system.

cs.GT↗