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Rui-Qing Sun

Publications and source records attributed to Rui-Qing Sun.

3 recordsLinked to original sources

Audio-Driven Adversarial Defense for 3D Talking Face Generation with totally Visual Fidelity Preservation

The rapid development of generative portrait models has raised growing concerns about privacy leakage and identity misuse. In particular, audio-driven 3D talking face generation can reconstruct a reusable 3D portrait of a target person from a monocular video and animate it with arbitrary speech, making realistic identity impersonation alarmingly practical. Existing proactive defenses mainly operate in the visual domain by injecting subtle perturbations into acial regions to disrupt identity acquisition. However, such perturbations often compromise visual quality due to the strong structural priors and social sensitivity of human faces, and are easily weakened by common real-world transformations such as resizing. To overcome these limitations, we propose an imperceptible audio defense for audio-driven 3D talking face generation by shifting protection from the visual modality to the audio modality. Specifically,we exploit psychoacoustic masking to hide protective perturbations within perceptually masked frequency regions of the speech signal, thereby reducing perceptual distortion while suppressing reliable facial animation. Extensive experiments demonstrate that the proposed method effectively degrades 3D talking face generation while preserving favorable perceptual quality. These findings highlight psychoacoustically guided audio perturbations as a practical and promising direction for privacy-preserving portrait protection.

cs.CV

ISExplore:Informative Segment Selection for Efficient Personalized 3D Talking Face Generation

Talking Face Generation (TFG) methods based on Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) have recently achieved impressive progress in personalized talking head synthesis. However, existing methods typically require several minutes of reference video for meticulous preprocessing and fitting, resulting in hours of preparation time and limiting their practical applicability. In this paper, we revisit a fundamental yet underexplored question: do high-quality personalized TFG models truly require minutes-long reference videos? Our exploratory study reveals that a carefully selected reference segment of only a few seconds can often achieve performance comparable to that of using the full reference video. This finding suggests that the informativeness of reference data is more critical than its duration. Motivated by this observation, we propose ISExplore (Informative Segment Explore), a simple yet effective segment selection strategy that automatically identifies the most informative short reference segment based on three key data quality dimensions: audio feature diversity, lip movement amplitude, and viewpoint diversity. Extensive experiments demonstrate that ISExplore reduces data processing and training time by over 5x for both NeRF- and 3DGS-based methods, while preserving high-fidelity generation quality. Our method provides a practical and efficient solution for personalized TFG and offers new insights into data efficiency in 3D talking face generation.

cs.CV

A Survey of Automatic Evaluation Methods on Text, Visual and Speech Generations

Recent advances in deep learning have significantly enhanced generative AI capabilities across text, images, and audio. However, automatically evaluating the quality of these generated outputs presents ongoing challenges. Although numerous automatic evaluation methods exist, current research lacks a systematic framework that comprehensively organizes these methods across text, visual, and audio modalities. To address this issue, we present a comprehensive review and a unified taxonomy of automatic evaluation methods for generated content across all three modalities; We identify five fundamental paradigms that characterize existing evaluation approaches across these domains. Our analysis begins by examining evaluation methods for text generation, where techniques are most mature. We then extend this framework to image and audio generation, demonstrating its broad applicability. Finally, we discuss promising directions for future research in cross-modal evaluation methodologies.

cs.CL