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Ruibo Ming

Publications and source records attributed to Ruibo Ming.

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Kairos: A Dataset for Fine-Grained Video-Language Modeling over Space, Time, and Dynamics

Many emerging video language modeling tasks require systems to move beyond clip-level abstraction and model visual content as it unfolds over extended time horizons. However, most existing video datasets rely on coarse or sparsely aligned supervision, which compresses temporal variation and limits the ability of models to learn reusable representations of continuous visual dynamics. We introduce Kairos, a video dataset for video-language modeling with time-resolved annotations. Kairos consists of long-duration videos, ranging from ten minutes to half an hour, annotated with fine-grained temporal alignment. The annotations capture ongoing actions, entity appearances and attributes, interactions, and evolving contextual cues along the video timeline. This time-resolved structure supports fine-grained evaluation, long-range modeling and reasoning, instruction data construction, representation learning, and video generation. Kairos provides a general-purpose foundation for modeling visual experiences over time.

cs.CV

FRAMEWORKERS: A Dynamic Multi-Agent Framework for AI-Generated Video Production

Modern video generators excel at synthesizing individual clips, but complete video production requires coordinating a long sequence of interdependent creative steps, including scripting, storyboarding, generation, and editing. It further demands persistent asset management and dynamic task orchestration as intermediate outputs, dependencies, and execution states evolve over time. Existing automated systems typically rely on rigid pipelines that are difficult to adapt to diverse inputs and changing workflows, while general-purpose large language models (LLMs) remain unreliable for long-horizon orchestration and multimodal asset routing. We introduce FRAMEWORKERS, a task-centric and workspace-grounded multi-agent framework for open-ended video production. A central Director formulates video creation as dynamic task management, continuously editing a Task Stack to determine which subtask to execute next and which sub-agent to invoke. An Assistant serves as the execution layer, grounding each selected task in a shared Workspace, retrieving the required assets and context, invoking the assigned sub-agent, and persisting the resulting artifacts. Execution capabilities are exposed through modular sub-agents with registered descriptors, allowing new sub-agents to be integrated without redesigning the orchestration workflow. To improve orchestration reliability, we fine-tune the Director via supervised fine-tuning (SFT) followed by Group Relative Policy Optimization (GRPO) for descriptor-conditioned task routing. Experiments show that FRAMEWORKERS outperforms strong LLM planners in routing accuracy, recovers reliably from runtime failures, generalizes to unseen sub-agents without retraining, and achieves higher end-to-end video quality and broader task coverage than fixed pipelines, single-agent systems, and prior multi-agent approaches.

cs.AI

Knowledge-Centric Agents for Workflow Generation in ComfyUI

Workflow generation in visual creation systems such as ComfyUI demands not only syntactic accuracy but also expert-level reasoning over modular compositions. Existing large language model (LLM) approaches often treat this as a direct text-to-JSON generation task, struggling with structural brittleness and lacking the experiential knowledge required for effective design. We argue that successful workflow generation requires modeling knowledge itself, including its structure, hierarchy, and reasoning dynamics. To this end, we propose a knowledge-centric framework that learns to invert, inject, and infer with knowledge across multiple abstraction levels. We first perform knowledge inversion to distill hierarchical representations, ranging from full pseudo-codes and skeletons to high-level strategies, from large collections of real-world workflows. We then conduct knowledge injection through supervised fine-tuning, teaching the model to reason from task descriptions to strategies and from strategies to executable structures. During inference, the model performs reversible reasoning to synthesize executable workflows, augmented by self-refinement for structural coherence. Extensive experiments demonstrate that our method produces workflows with richer node diversity, more coherent structures, and higher execution success rates than existing systems, establishing a new foundation for knowledge-driven, agentic workflow generation.

cs.AI

Experience-Sensitive Game Learning: A Behavioral Study of Humans and Language Agents

Large language model agents are increasingly evaluated through games, but most benchmarks emphasize final outcomes rather than how players learn from repeated interaction. We study experience-sensitive game learning: how gameplay experience changes the decision-making behavior of humans and language agents. We formulate experience-sensitive game learning as a framework for analyzing behavioral change across repeated gameplay, rather than only final score or win rate. We introduce a suite of interactive games with reusable strategic structure, together with cross-game greedy-to-global metrics and game-specific behavioral diagnostics that make experience-driven change observable from action traces. We also collect repeated-game trajectories from human players and evaluate recent self-evolving language agents in the same behavioral metric space. Our results show that human players exhibit interpretable and relatively stable shifts from locally greedy heuristics toward more global strategic decisions. In contrast, current self-evolving agents often show noisy and transient gains, suggesting that existing self-evolution methods remain limited in converting gameplay experience into durable changes in decision-making behavior.

cs.HC

Hugging Carbon: Quantifying the Training Carbon Emissions of AI Models at Scale

The scaling-law era has transformed artificial intelligence (AI) from research into a global industry, but its rapid growth also raises concerns over energy usage, carbon emissions, and environmental sustainability. Unlike traditional sectors, the AI industry still lacks systematic carbon accounting methods that support large-scale estimates without reproducing the original training process. This leaves open questions about how large the problem is today and how large it might be in the near future. Given its central role in hosting open-source AI models, the Hugging Face (HF) platform provides a large-scale and publicly accessible corpus for carbon accounting. We estimate aggregate training emissions of HF open-source models using available emissions, energy, compute, and model metadata. To address uneven disclosure quality, we introduce a tiered approach to handle incomplete metadata, supported by empirical regressions that assess estimation reliability. We further introduce AI training carbon intensity (ATCI, emissions per compute), a metric to assess the sustainability efficiency of model training. Our results show that training the most popular open-source models (with over 5,000 downloads) has already resulted in approximately $6.0\times10^4$ metric tons of carbon emissions. Overall, this paper provides a scalable, empirically grounded framework for estimating training emissions from incomplete disclosures and informing future carbon reporting standards in the AI industry. Data and code are available at https://github.com/insait-institute/HuggingCarbon.

cs.CY

A Style-Based Profiling Framework for Quantifying the Synthetic-to-Real Gap in Autonomous Driving Datasets

Ensuring the reliability of autonomous driving perception systems requires extensive environment-based testing, yet real-world execution is often impractical. Synthetic datasets have therefore emerged as a promising alternative, offering advantages such as cost-effectiveness, bias free labeling, and controllable scenarios. However, the domain gap between synthetic and real-world datasets remains a major obstacle to model generalization. To address this challenge from a data-centric perspective, this paper introduces a profile extraction and discovery framework for characterizing the style profiles underlying both synthetic and real image datasets. We propose Style Embedding Distribution Discrepancy (SEDD) as a novel evaluation metric. Our framework combines Gram matrix-based style extraction with metric learning optimized for intra-class compactness and inter-class separation to extract style embeddings. Furthermore, we establish a benchmark using publicly available datasets. Experiments are conducted on a variety of datasets and sim-to-real methods, and the results show that our method is capable of quantifying the synthetic-to-real gap. This work provides a standardized profiling-based quality control paradigm that enables systematic diagnosis and targeted enhancement of synthetic datasets, advancing future development of data-driven autonomous driving systems.

cs.CV

Synthetic Dataset Evaluation Based on Generalized Cross Validation

With the rapid advancement of synthetic dataset generation techniques, evaluating the quality of synthetic data has become a critical research focus. Robust evaluation not only drives innovations in data generation methods but also guides researchers in optimizing the utilization of these synthetic resources. However, current evaluation studies for synthetic datasets remain limited, lacking a universally accepted standard framework. To address this, this paper proposes a novel evaluation framework integrating generalized cross-validation experiments and domain transfer learning principles, enabling generalizable and comparable assessments of synthetic dataset quality. The framework involves training task-specific models (e.g., YOLOv5s) on both synthetic datasets and multiple real-world benchmarks (e.g., KITTI, BDD100K), forming a cross-performance matrix. Following normalization, a Generalized Cross-Validation (GCV) Matrix is constructed to quantify domain transferability. The framework introduces two key metrics. One measures the simulation quality by quantifying the similarity between synthetic data and real-world datasets, while another evaluates the transfer quality by assessing the diversity and coverage of synthetic data across various real-world scenarios. Experimental validation on Virtual KITTI demonstrates the effectiveness of our proposed framework and metrics in assessing synthetic data fidelity. This scalable and quantifiable evaluation solution overcomes traditional limitations, providing a principled approach to guide synthetic dataset optimization in artificial intelligence research.

cs.CV

ARCON: Advancing Auto-Regressive Continuation for Driving Videos

Recent advancements in auto-regressive large language models (LLMs) have led to their application in video generation. This paper explores the use of Large Vision Models (LVMs) for video continuation, a task essential for building world models and predicting future frames. We introduce ARCON, a scheme that alternates between generating semantic and RGB tokens, allowing the LVM to explicitly learn high-level structural video information. We find high consistency in the RGB images and semantic maps generated without special design. Moreover, we employ an optical flow-based texture stitching method to enhance visual quality. Experiments in autonomous driving scenarios show that our model can consistently generate long videos.

cs.CV

A re-calibration method for object detection with multi-modal alignment bias in autonomous driving

Multi-modal object detection in autonomous driving has achieved great breakthroughs due to the usage of fusing complementary information from different sensors. The calibration in fusion between sensors such as LiDAR and camera was always supposed to be precise in previous work. However, in reality, calibration matrices are fixed when the vehicles leave the factory, but mechanical vibration, road bumps, and data lags may cause calibration bias. As there is relatively limited research on the impact of calibration on fusion detection performance, multi-sensor detection methods with flexible calibration dependency have remained a key objective. In this paper, we systematically evaluate the sensitivity of the SOTA EPNet++ detection framework and prove that even slight bias on calibration can reduce the performance seriously. To address this vulnerability, we propose a re-calibration model to re-calibrate the misalignment in detection tasks. This model integrates LiDAR point cloud, camera image, and initial calibration matrix as inputs, generating re-calibrated bias through semantic segmentation guidance and a tailored loss function design. The re-calibration model can operate with existing detection algorithms, enhancing both robustness against calibration bias and overall object detection performance. Our approach establishes a foundational methodology for maintaining reliability in multi-modal perception systems under real-world calibration uncertainties.

cs.CV

OccTransformer: Improving BEVFormer for 3D camera-only occupancy prediction

This technical report presents our solution, "occTransformer" for the 3D occupancy prediction track in the autonomous driving challenge at CVPR 2023. Our method builds upon the strong baseline BEVFormer and improves its performance through several simple yet effective techniques. Firstly, we employed data augmentation to increase the diversity of the training data and improve the model's generalization ability. Secondly, we used a strong image backbone to extract more informative features from the input data. Thirdly, we incorporated a 3D unet head to better capture the spatial information of the scene. Fourthly, we added more loss functions to better optimize the model. Additionally, we used an ensemble approach with the occ model BevDet and SurroundOcc to further improve the performance. Most importantly, we integrated 3D detection model StreamPETR to enhance the model's ability to detect objects in the scene. Using these methods, our solution achieved 49.23 miou on the 3D occupancy prediction track in the autonomous driving challenge.

cs.CV

Synthetic Datasets for Autonomous Driving: A Survey

Autonomous driving techniques have been flourishing in recent years while thirsting for huge amounts of high-quality data. However, it is difficult for real-world datasets to keep up with the pace of changing requirements due to their expensive and time-consuming experimental and labeling costs. Therefore, more and more researchers are turning to synthetic datasets to easily generate rich and changeable data as an effective complement to the real world and to improve the performance of algorithms. In this paper, we summarize the evolution of synthetic dataset generation methods and review the work to date in synthetic datasets related to single and multi-task categories for to autonomous driving study. We also discuss the role that synthetic dataset plays the evaluation, gap test, and positive effect in autonomous driving related algorithm testing, especially on trustworthiness and safety aspects. Finally, we discuss general trends and possible development directions. To the best of our knowledge, this is the first survey focusing on the application of synthetic datasets in autonomous driving. This survey also raises awareness of the problems of real-world deployment of autonomous driving technology and provides researchers with a possible solution.

eess.IV

A Survey on Future Frame Synthesis: Bridging Deterministic and Generative Approaches

Future Frame Synthesis (FFS), the task of generating subsequent video frames from context, represents a core challenge in machine intelligence and a cornerstone for developing predictive world models. This survey provides a comprehensive analysis of the FFS landscape, charting its critical evolution from deterministic algorithms focused on pixel-level accuracy to modern generative paradigms that prioritize semantic coherence and dynamic plausibility. We introduce a novel taxonomy organized by algorithmic stochasticity, which not only categorizes existing methods but also reveals the fundamental drivers--advances in architectures, datasets, and computational scale--behind this paradigm shift. Critically, our analysis identifies a bifurcation in the field's trajectory: one path toward efficient, real-time prediction, and another toward large-scale, generative world simulation. By pinpointing key challenges and proposing concrete research questions for both frontiers, this survey serves as an essential guide for researchers aiming to advance the frontiers of visual dynamic modeling.

cs.CV

RaBit: Parametric Modeling of 3D Biped Cartoon Characters with a Topological-consistent Dataset

Assisting people in efficiently producing visually plausible 3D characters has always been a fundamental research topic in computer vision and computer graphics. Recent learning-based approaches have achieved unprecedented accuracy and efficiency in the area of 3D real human digitization. However, none of the prior works focus on modeling 3D biped cartoon characters, which are also in great demand in gaming and filming. In this paper, we introduce 3DBiCar, the first large-scale dataset of 3D biped cartoon characters, and RaBit, the corresponding parametric model. Our dataset contains 1,500 topologically consistent high-quality 3D textured models which are manually crafted by professional artists. Built upon the data, RaBit is thus designed with a SMPL-like linear blend shape model and a StyleGAN-based neural UV-texture generator, simultaneously expressing the shape, pose, and texture. To demonstrate the practicality of 3DBiCar and RaBit, various applications are conducted, including single-view reconstruction, sketch-based modeling, and 3D cartoon animation. For the single-view reconstruction setting, we find a straightforward global mapping from input images to the output UV-based texture maps tends to lose detailed appearances of some local parts (e.g., nose, ears). Thus, a part-sensitive texture reasoner is adopted to make all important local areas perceived. Experiments further demonstrate the effectiveness of our method both qualitatively and quantitatively. 3DBiCar and RaBit are available at gaplab.cuhk.edu.cn/projects/RaBit.

cs.CV