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Ruicheng Zhang

Publications and source records attributed to Ruicheng Zhang.

At least 19 recordsLinked to original sources

TEAMS: Text-prompted spatiotEmporal dual-heAd Mamba Snake

Deep snake is a promising family of instance segmentation methods that accurately predicts object-level contours, thereby overcoming common pixel-level misclassification issues such as mask cavities and jagged edges in semantic segmentation approaches. However, existing deep snake methods face challenges in handling complex morphological variations, accurately capturing fine-grained organ details, and correcting base detection errors. To mitigate these limitations, we propose a cohesive Text-prompted spatiotEmporal dual-heAd Mamba Snake (TEAMS), a novel vision-language Mamba snake framework with three key innovations: (1) A Spatiotemporal Snake Evolution Strategy (SSES) is introduced to tackle complex morphological variations by capturing bidirectional spatial dependencies along the snake contour and temporal dynamics across evolution steps in a state space model. (2) A Contour Morphology-Aware Mamba (CMAM) is proposed to quantify local contour morphologies to modulate the structured attention mask in the Mamba2 SSD dual form, which extends Mamba's capability to perceive the relative importance of its input sequence elements for better delineation of fine-grained organ details. (3) A Text-prompted Collaborative Dual-Head Snake (TCDHS) is designed to incorporate cues from textual prompts and transfer the evolved contour information to the base detection head, which enhances the deep snake workflow and mitigates wrong detections. Comprehensive evaluations on five datasets covering different organs and imaging modalities demonstrate that TEAMS outperforms existing semantic and deep snake segmentation methods (e.g., relative mDice/mBF improvements of 6.9%/9.1% in a spinal dataset), underscoring its potential as a reliable tool across diverse medical image segmentation scenarios.

cs.CV

SC-Diff: Semantically Calibrated Diffusion for Visible-to-Infrared Image Translation

Visible-to-infrared image translation provides a practical way to expand infrared training data using abundant visible images. Diffusion models are promising for this task because of their strong generative performance. However, existing diffusion-based methods typically use semantic priors only as external conditions, without explicitly regulating token interactions within the denoising network. Consequently, they struggle to preserve object locations, shapes, and semantic layouts required for reliable annotation reuse. We propose SC-Diff, a semantically calibrated latent diffusion framework that uses semantic priors for both conditional guidance and internal self-attention calibration. A pretrained SAM3 model with predefined text prompts first extracts category-specific semantic masks from visible images. These masks are merged into a semantic map and fused with the visible image as the input condition. The same map is converted into token-level semantic labels to calibrate self-attention in the denoising network. Based on these labels, we introduce Semantic-Guided Self-Attention Calibration (SGSC), which adaptively applies positive biases to query-key pairs of the same category. The query-wise calibration strength depends on the dispersion of attention across semantic categories and the attention assigned to the query's own category. The original attention scores further modulate the bias, giving greater calibration to same-category keys with stronger responses. This soft calibration reduces cross-category interference while retaining global contextual interactions, thereby improving semantic consistency in generated infrared images. Extensive experiments show that SC-Diff improves perceptual quality and produces more effective synthetic training data for downstream infrared object detection.

cs.CV

PhysEditWorld: A Large-Scale Dataset Toward Physics-Editable World Models

Recent game world models can synthesize visually plausible, action-conditioned rollouts. However, their interaction behaviors often remain limited to exploratory or wandering trajectories, and physical dynamics are typically learned as implicit correlations from data rather than as controllable variables. This limitation hinders their applicability to authored game environments, where physical rules are deliberately designed and require explicit manipulation. We introduce PhysEditWorld, a multimodal dataset with physical parameters, with a primary focus on gravity in this initial version. At its core, PhysEditWorld is built upon a replay paradigm implemented with a UE5 replay-and-rendering pipeline. Each scenario records a normalized action trace and replays the same initial state, character controller, action sequence, and camera policy under multiple gravity configurations, enabling controlled and attributable physical variation. PhysEditWorld contains 12 cinematic UE5 scenes, over 100 hours of gameplay interactions, and more than 60 million rendered rollout frames. Each sample provides synchronized multimodal signals, including RGB, depth, normals, audio, action traces, camera trajectory, engine states, semantic annotations, and explicit gravity labels. We further conduct initial utility studies on both generative video models and world understanding models, demonstrating that PhysEditWorld enables improved gravity-faithful dynamics modeling, enhances consistency under physical edits, and provides a scalable foundation for controllable world modeling research.

cs.CV

Learning Visual Spatial Planning from Symbolic State via Modality-Gap-Aware Self-Distillation

While Vision-Language Models excel at general multimodal understanding, they still struggle with visual spatial planning. We attribute this limitation to a perception--reasoning modality gap. Visual planning requires models to infer latent state structures from pixels and then reason over the recovered structure to produce valid actions, whereas symbolic planning directly leverages explicit representation. This discrepancy introduces two sequential bottlenecks: visual state recovery at the perception stage and multi-step planning at the reasoning stage. To address this, we propose MGSD, a two-stage modality-gap-aware self-distillation framework. First, a cold-start grounding stage establishes reliable visual state recovery before on-policy training. Second, a symbol-guided on-policy self-distillation stage transfers the privileged teacher's planning behavior to the student through token-level supervision on student-generated prefixes. Crucially, symbolic information is used only during training, while inference relies exclusively on visual inputs. Experiments on visual planning benchmarks show that MGSD consistently improves performance across different model scales, raising the macro average by 19.3% and 18.4%, respectively. The resulting models substantially reduce the gap to the upper bounds obtained with symbolic inputs. Ablation studies and diagnostic analyses further confirm that the gains arise from improvements in both visual state recovery and optimal-path reasoning. These results demonstrate that MGSD strengthens not only the recovery of actionable states from visual observations but also the ability to plan over the inferred structures. Code is available at https://github.com/Oranger-l/MGSD.

cs.AI

When Should the Teacher Move? Temporal Coupling and Stability in Self On-Policy Distillation

Self on-policy distillation trains a student policy against a teacher derived from its own parameter history, yet the teacher's update schedule -- which governs the \emph{temporal coupling} between teacher and student -- has not been systematically studied as a stability variable. Through a controlled schedule sweep on Qwen3-8B, we establish that \emph{isolation periods}, defined as complete teacher freezing between updates, are the key structural property enabling stable learning, not teacher age. To characterize these underlying training dynamics, we introduce a diagnostic framework of temporal KL structure, refresh shock, and length-tail risk. This framework further uncovers \emph{state-oblivious collapse}: optimal short-horizon fixed schedules catastrophically fail under long-horizon training because a clock-driven refresh can copy a transiently drifting student into the teacher in a single, irreversible step. This failure mode is invisible under short-horizon evaluation and mechanistically distinct from EMA's chronic contamination. To address this, we propose \emph{Consolidation-Gated Teacher Refresh} (CGTR), which preserves isolation periods while gating each refresh on joint evidence of reward improvement and length-tail safety, ensuring every teacher movement responds to genuine student consolidation rather than a clock signal. With a single shared parameter set and no per-dataset retuning, CGTR achieves \textbf{zero collapse} and the best final score on all four tasks (Chemistry, Biology, Physics, ToolUse), self-regulating its refresh frequency to each task's learning dynamics.

cs.LG

KVPO: ODE-Native GRPO for Autoregressive Video Alignment via KV Semantic Exploration

Aligning streaming autoregressive (AR) video generators with human preferences is challenging. Existing reinforcement learning methods predominantly rely on noise-based exploration and SDE-based surrogate policies that are mismatched to the deterministic ODE dynamics of distilled AR models, and tend to perturb low-level appearance rather than the high-level semantic storyline progression critical for long-horizon coherence. To address these limitations, we present KVPO, an ODE-native online Group Relative Policy Optimization (GRPO) framework for aligning streaming video generators. For diversity exploration, KVPO introduces a causal-semantic exploration paradigm that relocates the source of variation from stochastic noise to the historical KV cache. By stochastically routing historical KV entries, it constructs semantically diverse generation branches that remain strictly on the data manifold. For policy modeling, KVPO introduces a velocity-field surrogate policy based on Trajectory Velocity Energy (TVE), which quantifies branch likelihood in flow-matching velocity space and yields a reward-weighted contrastive objective fully consistent with the native ODE formulation. Experiments on multiple distilled AR video generators demonstrate consistent gains in visual quality, motion quality, and text-video alignment across both single-prompt short-video and multi-prompt long-video settings.

cs.CV

Identity-Consistent Video Generation under Large Facial-Angle Variations

Single-view reference-to-video methods often struggle to preserve identity consistency under large facial-angle variations. This limitation naturally motivates the incorporation of multi-view facial references. However, simply introducing additional reference images exacerbates the \textit{copy-paste} problem, particularly the \textbf{\textit{view-dependent copy-paste}} artifact, which reduces facial motion naturalness. Although cross-paired data can alleviate this issue, collecting such data is costly. To balance the consistency and naturalness, we propose $\mathrm{Mv}^2\mathrm{ID}$, a multi-view conditioned framework under in-paired supervision. We introduce a region-masking training strategy to prevent shortcut learning and extract essential identity features by encouraging the model to aggregate complementary identity cues across views. In addition, we design a reference decoupled-RoPE mechanism that assigns distinct positional encoding to video and conditioning tokens for better modeling of their heterogeneous properties. Furthermore, we construct a large-scale dataset with diverse facial-angle variations and propose dedicated evaluation metrics for identity consistency and motion naturalness. Extensive experiments demonstrate that our method significantly improves identity consistency while maintaining motion naturalness, outperforming existing approaches trained with cross-paired data.

cs.CV

RoboStereo: Dual-Tower 4D Embodied World Models for Unified Policy Optimization

Scalable Embodied AI faces fundamental constraints due to prohibitive costs and safety risks of real-world interaction. While Embodied World Models (EWMs) offer promise through imagined rollouts, existing approaches suffer from geometric hallucinations and lack unified optimization frameworks for practical policy improvement. We introduce RoboStereo, a symmetric dual-tower 4D world model that employs bidirectional cross-modal enhancement to ensure spatiotemporal geometric consistency and alleviate physics hallucinations. Building upon this high-fidelity 4D simulator, we present the first unified framework for world-model-based policy optimization: (1) Test-Time Policy Augmentation (TTPA) for pre-execution verification, (2) Imitative-Evolutionary Policy Learning (IEPL) leveraging visual perceptual rewards to learn from expert demonstrations, and (3) Open-Exploration Policy Learning (OEPL) enabling autonomous skill discovery and self-correction. Comprehensive experiments demonstrate RoboStereo achieves state-of-the-art generation quality, with our unified framework delivering >97% average relative improvement on fine-grained manipulation tasks.

cs.CV

Neuromem: A Granular Decomposition of the Streaming Lifecycle in External Memory for LLMs

Most evaluations of External Memory Module assume a static setting: memory is built offline and queried at a fixed state. In practice, memory is streaming: new facts arrive continuously, insertions interleave with retrievals, and the memory state evolves while the model is serving queries. In this regime, accuracy and cost are governed by the full memory lifecycle, which encompasses the ingestion, maintenance, retrieval, and integration of information into generation. We present Neuromem, a scalable testbed that benchmarks External Memory Modules under an interleaved insertion-and-retrieval protocol and decomposes its lifecycle into five dimensions including memory data structure, normalization strategy, consolidation policy, query formulation strategy, and context integration mechanism. Using three representative datasets LOCOMO, LONGMEMEVAL, and MEMORYAGENTBENCH, Neuromem evaluates interchangeable variants within a shared serving stack, reporting token-level F1 and insertion/retrieval latency. Overall, we observe that performance typically degrades as memory grows across rounds, and time-related queries remain the most challenging category. The memory data structure largely determines the attainable quality frontier, while aggressive compression and generative integration mechanisms mostly shift cost between insertion and retrieval with limited accuracy gain.

cs.AI

MIND-V: Hierarchical World Model for Long-Horizon Robotic Manipulation with RL-based Physical Alignment

Scalable embodied intelligence is constrained by the scarcity of diverse, long-horizon robotic manipulation data. Existing video world models in this domain are limited to synthesizing short clips of simple actions and often rely on manually defined trajectories. To this end, we introduce MIND-V, a cognitive hierarchical world model designed to synthesize physically plausible and logically coherent videos of long-horizon robotic manipulation. Inspired by cognitive science, MIND-V bridges high-level reasoning with pixel-level synthesis through three core components: a Semantic Reasoning Hub (SRH) that leverages a pre-trained vision-language model for task planning; a Behavioral Semantic Bridge (BSB) that translates abstract instructions into domain-invariant representations; and a Motor Video Generator (MVG) for conditional video rendering. MIND-V employs Staged Visual Future Rollouts, a test-time optimization strategy to enhance long-horizon robustness. To enforce adherence to physical laws, we introduce a GRPO reinforcement learning post-training phase guided by a novel Physical Foresight Coherence (PFC) reward. PFC leverages the V-JEPA2 world model as a physics referee to penalize implausible dynamics in the latent feature space. Experiments confirm MIND-V's SOTA performance in long-horizon simulation and its significant value for policy learning, introducing a scalable and fully autonomous framework for embodied data synthesis.

cs.RO

Controllable Layer Decomposition for Reversible Multi-Layer Image Generation

This work presents Controllable Layer Decomposition (CLD), a method for achieving fine-grained and controllable multi-layer separation of raster images. In practical workflows, designers typically generate and edit each RGBA layer independently before compositing them into a final raster image. However, this process is irreversible: once composited, layer-level editing is no longer possible. Existing methods commonly rely on image matting and inpainting, but remain limited in controllability and segmentation precision. To address these challenges, we propose two key modules: LayerDecompose-DiT (LD-DiT), which decouples image elements into distinct layers and enables fine-grained control; and Multi-Layer Conditional Adapter (MLCA), which injects target image information into multi-layer tokens to achieve precise conditional generation. To enable a comprehensive evaluation, we build a new benchmark and introduce tailored evaluation metrics. Experimental results show that CLD consistently outperforms existing methods in both decomposition quality and controllability. Furthermore, the separated layers produced by CLD can be directly manipulated in commonly used design tools such as PowerPoint, highlighting its practical value and applicability in real-world creative workflows. Our project is available at https://monkek123king.github.io/CLD_page/.

cs.GR

Zo3T: Zero-Shot 3D-Aware Trajectory-Guided Image-to-Video Generation via Test-Time Training

Trajectory-Guided image-to-video (I2V) generation aims to synthesize videos that adhere to user-specified motion instructions. Existing methods typically rely on computationally expensive fine-tuning on scarce annotated datasets. Although some zero-shot methods attempt to trajectory control in the latent space, they may yield unrealistic motion by neglecting 3D perspective and creating a misalignment between the manipulated latents and the network's noise predictions. To address these challenges, we introduce Zo3T, a novel zero-shot test-time-training framework for trajectory-guided generation with three core innovations: First, we incorporate a 3D-Aware Kinematic Projection, leveraging inferring scene depth to derive perspective-correct affine transformations for target regions. Second, we introduce Trajectory-Guided Test-Time LoRA, a mechanism that dynamically injects and optimizes ephemeral LoRA adapters into the denoising network alongside the latent state. Driven by a regional feature consistency loss, this co-adaptation effectively enforces motion constraints while allowing the pre-trained model to locally adapt its internal representations to the manipulated latent, thereby ensuring generative fidelity and on-manifold adherence. Finally, we develop Guidance Field Rectification, which refines the denoising evolutionary path by optimizing the conditional guidance field through a one-step lookahead strategy, ensuring efficient generative progression towards the target trajectory. Zo3T significantly enhances 3D realism and motion accuracy in trajectory-controlled I2V generation, demonstrating superior performance over existing training-based and zero-shot approaches.

cs.CV

RPD-Diff: Region-Adaptive Physics-Guided Diffusion Model for Visibility Enhancement under Dense and Non-Uniform Haze

Single-image dehazing under dense and non-uniform haze conditions remains challenging due to severe information degradation and spatial heterogeneity. Traditional diffusion-based dehazing methods struggle with insufficient generation conditioning and lack of adaptability to spatially varying haze distributions, which leads to suboptimal restoration. To address these limitations, we propose RPD-Diff, a Region-adaptive Physics-guided Dehazing Diffusion Model for robust visibility enhancement in complex haze scenarios. RPD-Diff introduces a Physics-guided Intermediate State Targeting (PIST) strategy, which leverages physical priors to reformulate the diffusion Markov chain by generation target transitions, mitigating the issue of insufficient conditioning in dense haze scenarios. Additionally, the Haze-Aware Denoising Timestep Predictor (HADTP) dynamically adjusts patch-specific denoising timesteps employing a transmission map cross-attention mechanism, adeptly managing non-uniform haze distributions. Extensive experiments across four real-world datasets demonstrate that RPD-Diff achieves state-of-the-art performance in challenging dense and non-uniform haze scenarios, delivering high-quality, haze-free images with superior detail clarity and color fidelity.

cs.CV

Unified Medical Image Segmentation with State Space Modeling Snake

Unified Medical Image Segmentation (UMIS) is critical for comprehensive anatomical assessment but faces challenges due to multi-scale structural heterogeneity. Conventional pixel-based approaches, lacking object-level anatomical insight and inter-organ relational modeling, struggle with morphological complexity and feature conflicts, limiting their efficacy in UMIS. We propose Mamba Snake, a novel deep snake framework enhanced by state space modeling for UMIS. Mamba Snake frames multi-contour evolution as a hierarchical state space atlas, effectively modeling macroscopic inter-organ topological relationships and microscopic contour refinements. We introduce a snake-specific vision state space module, the Mamba Evolution Block (MEB), which leverages effective spatiotemporal information aggregation for adaptive refinement of complex morphologies. Energy map shape priors further ensure robust long-range contour evolution in heterogeneous data. Additionally, a dual-classification synergy mechanism is incorporated to concurrently optimize detection and segmentation, mitigating under-segmentation of microstructures in UMIS. Extensive evaluations across five clinical datasets reveal Mamba Snake's superior performance, with an average Dice improvement of 3\% over state-of-the-art methods.

cs.CV

MARL-MambaContour: Unleashing Multi-Agent Deep Reinforcement Learning for Active Contour Optimization in Medical Image Segmentation

We introduce MARL-MambaContour, the first contour-based medical image segmentation framework based on Multi-Agent Reinforcement Learning (MARL). Our approach reframes segmentation as a multi-agent cooperation task focused on generate topologically consistent object-level contours, addressing the limitations of traditional pixel-based methods which could lack topological constraints and holistic structural awareness of anatomical regions. Each contour point is modeled as an autonomous agent that iteratively adjusts its position to align precisely with the target boundary, enabling adaptation to blurred edges and intricate morphologies common in medical images. This iterative adjustment process is optimized by a contour-specific Soft Actor-Critic (SAC) algorithm, further enhanced with the Entropy Regularization Adjustment Mechanism (ERAM) which dynamically balance agent exploration with contour smoothness. Furthermore, the framework incorporates a Mamba-based policy network featuring a novel Bidirectional Cross-attention Hidden-state Fusion Mechanism (BCHFM). This mechanism mitigates potential memory confusion limitations associated with long-range modeling in state space models, thereby facilitating more accurate inter-agent information exchange and informed decision-making. Extensive experiments on five diverse medical imaging datasets demonstrate the state-of-the-art performance of MARL-MambaContour, highlighting its potential as an accurate and robust clinical application.

cs.CV

DC-Scene: Data-Centric Learning for 3D Scene Understanding

3D scene understanding plays a fundamental role in vision applications such as robotics, autonomous driving, and augmented reality. However, advancing learning-based 3D scene understanding remains challenging due to two key limitations: (1) the large scale and complexity of 3D scenes lead to higher computational costs and slower training compared to 2D counterparts; and (2) high-quality annotated 3D datasets are significantly scarcer than those available for 2D vision. These challenges underscore the need for more efficient learning paradigms. In this work, we propose DC-Scene, a data-centric framework tailored for 3D scene understanding, which emphasizes enhancing data quality and training efficiency. Specifically, we introduce a CLIP-driven dual-indicator quality (DIQ) filter, combining vision-language alignment scores with caption-loss perplexity, along with a curriculum scheduler that progressively expands the training pool from the top 25% to 75% of scene-caption pairs. This strategy filters out noisy samples and significantly reduces dependence on large-scale labeled 3D data. Extensive experiments on ScanRefer and Nr3D demonstrate that DC-Scene achieves state-of-the-art performance (86.1 CIDEr with the top-75% subset vs. 85.4 with the full dataset) while reducing training cost by approximately two-thirds, confirming that a compact set of high-quality samples can outperform exhaustive training. Code will be available at https://github.com/AIGeeksGroup/DC-Scene.

cs.CV

GAMED-Snake: Gradient-aware Adaptive Momentum Evolution Deep Snake Model for Multi-organ Segmentation

Multi-organ segmentation is a critical yet challenging task due to complex anatomical backgrounds, blurred boundaries, and diverse morphologies. This study introduces the Gradient-aware Adaptive Momentum Evolution Deep Snake (GAMED-Snake) model, which establishes a novel paradigm for contour-based segmentation by integrating gradient-based learning with adaptive momentum evolution mechanisms. The GAMED-Snake model incorporates three major innovations: First, the Distance Energy Map Prior (DEMP) generates a pixel-level force field that effectively attracts contour points towards the true boundaries, even in scenarios with complex backgrounds and blurred edges. Second, the Differential Convolution Inception Module (DCIM) precisely extracts comprehensive energy gradients, significantly enhancing segmentation accuracy. Third, the Adaptive Momentum Evolution Mechanism (AMEM) employs cross-attention to establish dynamic features across different iterations of evolution, enabling precise boundary alignment for diverse morphologies. Experimental results on four challenging multi-organ segmentation datasets demonstrate that GAMED-Snake improves the mDice metric by approximately 2% compared to state-of-the-art methods. Code will be available at https://github.com/SYSUzrc/GAMED-Snake.

cs.CV

MSDet: Receptive Field Enhanced Multiscale Detection for Tiny Pulmonary Nodule

Pulmonary nodules are critical indicators for the early diagnosis of lung cancer, making their detection essential for timely treatment. However, traditional CT imaging methods suffered from cumbersome procedures, low detection rates, and poor localization accuracy. The subtle differences between pulmonary nodules and surrounding tissues in complex lung CT images, combined with repeated downsampling in feature extraction networks, often lead to missed or false detections of small nodules. Existing methods such as FPN, with its fixed feature fusion and limited receptive field, struggle to effectively overcome these issues. To address these challenges, our paper proposed three key contributions: Firstly, we proposed MSDet, a multiscale attention and receptive field network for detecting tiny pulmonary nodules. Secondly, we proposed the extended receptive domain (ERD) strategy to capture richer contextual information and reduce false positives caused by nodule occlusion. We also proposed the position channel attention mechanism (PCAM) to optimize feature learning and reduce multiscale detection errors, and designed the tiny object detection block (TODB) to enhance the detection of tiny nodules. Lastly, we conducted thorough experiments on the public LUNA16 dataset, achieving state-of-the-art performance, with an mAP improvement of 8.8% over the previous state-of-the-art method YOLOv8. These advancements significantly boosted detection accuracy and reliability, providing a more effective solution for early lung cancer diagnosis. The code will be available at https://github.com/CaiGuoHui123/MSDet

eess.IV