SearcharxivSearch

arXiv subjects

Ruichuan Chen

Publications and source records attributed to Ruichuan Chen.

18 recordsLinked to original sources

Janus: Disaggregating Attention and Experts for Scalable MoE Inference

Serving large Mixture-of-Experts (MoE) models is challenging because of their large memory footprints, heterogeneous resource demands, and highly dynamic inference workloads. Most existing MoE inference systems deploy the entire model as a monolithic unit, forcing attention and MoE layers to share the same resource configuration despite their different scaling behaviors and resource bottlenecks. Such coarse-grained provisioning leads to resource inefficiency and suboptimal performance. We present JANUS, a scalable and resource-efficient MoE inference system built around three key principles. First, JANUS disaggregates attention and MoE layers onto separate GPU worker pools, enabling independent resource provisioning for the two layer types, and uses an adaptive two-phase communication mechanism for low-latency data exchange. Second, because MoE-layer execution is often memory-bound and highly sensitive to activated-expert imbalance, JANUS introduces a lightweight, microsecond-scale activation scheduler that balances per-layer activated experts across MoE instances to reduce inference latency. Third, JANUS employs a fine-grained, SLO-aware resource scaling scheme that jointly selects attention resources, MoE resources, and expert placement to minimize GPU cost under token-level SLOs. Evaluation shows that JANUS improves per-GPU throughput by up to 4.7x over state-of-the-art MoE inference baselines while satisfying token-level latency SLOs.

cs.DC

Defeating Cerberus: Concept-Guided Privacy-Leakage Mitigation in Multimodal Language Models

Multimodal large language models (MLLMs) have demonstrated remarkable capabilities in processing and reasoning over diverse modalities, but their advanced abilities also raise significant privacy concerns, particularly regarding Personally Identifiable Information (PII) leakage. While relevant research has been conducted on single-modal language models to some extent, the vulnerabilities in the multimodal setting have yet to be fully investigated. In this work, we investigate these emerging risks with a focus on vision language models (VLMs), a representative subclass of MLLMs that covers the two modalities most relevant for PII leakage, vision and text. We introduce a concept-guided mitigation approach that identifies and modifies the model's internal states associated with PII-related content. Our method guides VLMs to refuse PII-sensitive tasks effectively and efficiently, without requiring re-training or fine-tuning. We also address the current lack of multimodal PII datasets by constructing various ones that simulate real-world scenarios. Experimental results demonstrate that the method can achieve an average refusal rate of 93.3% for various PII-related tasks with minimal impact on unrelated model performances. We further examine the mitigation's performance under various conditions to show the adaptability of our proposed method.

cs.CR

{\lambda}Scale: Enabling Fast Scaling for Serverless Large Language Model Inference

Serverless computing has emerged as a compelling solution for cloud-based model inference. However, as modern large language models (LLMs) continue to grow in size, existing serverless platforms often face substantial model startup overhead. This poses a significant challenge in efficiently scaling model instances to accommodate dynamic, bursty workloads commonly observed in real-world inference services. In this paper, we introduce {\lambda}Scale, an efficient serverless inference system to achieve fast model scaling. The key idea behind {\lambda}Scale is to leverage high-speed RDMA networks between GPU nodes for fast model multicast, while enabling distributed inference execution during model transmission -- referred to as "execute-while-load". {\lambda}Scale proposes an efficient model scaling scheme, {\lambda}Pipe, which supports adaptive model multicast and dynamically constructs execution pipelines across receiving nodes for collaborative, distributed inference. Additionally, {\lambda}Scale supports efficient model management across GPU and host memory, allowing fast scaling for models across different storage tiers. Evaluation results show that {\lambda}Scale enables fast model scaling and effectively handles load spikes, achieving up to 5x tail-latency improvement and 31.3% cost reduction compared to state-of-the-art solutions on real-world LLM inference traces.

cs.DC

Protecting Confidentiality, Privacy and Integrity in Collaborative Learning

A collaboration between dataset owners and model owners is needed to facilitate effective machine learning (ML) training. During this collaboration, however, dataset owners and model owners want to protect the confidentiality of their respective assets (i.e., datasets, models and training code), with the dataset owners also caring about the privacy of individual users whose data is in their datasets. Existing solutions either provide limited confidentiality for models and training code, or suffer from privacy issues due to collusion. We present Citadel++, a collaborative ML training system designed to simultaneously protect the confidentiality of datasets, models and training code as well as the privacy of individual users. Citadel++ enhances differential privacy mechanisms to safeguard the privacy of individual user data while maintaining model utility. By employing Virtual Machine-level Trusted Execution Environments (TEEs) as well as the improved sandboxing and integrity mechanisms through OS-level techniques, Citadel++ effectively preserves the confidentiality of datasets, models and training code, and enforces our privacy mechanisms even when the models and training code have been maliciously designed. Our experiments show that Citadel++ provides model utility and performance while adhering to the confidentiality and privacy requirements of dataset owners and model owners, outperforming the state-of-the-art privacy-preserving training systems by up to 543x on CPU and 113x on GPU TEEs.

cs.DC

Model Hijacking Attack in Federated Learning

Machine learning (ML), driven by prominent paradigms such as centralized and federated learning, has made significant progress in various critical applications ranging from autonomous driving to face recognition. However, its remarkable success has been accompanied by various attacks. Recently, the model hijacking attack has shown that ML models can be hijacked to execute tasks different from their original tasks, which increases both accountability and parasitic computational risks. Nevertheless, thus far, this attack has only focused on centralized learning. In this work, we broaden the scope of this attack to the federated learning domain, where multiple clients collaboratively train a global model without sharing their data. Specifically, we present HijackFL, the first-of-its-kind hijacking attack against the global model in federated learning. The adversary aims to force the global model to perform a different task (called hijacking task) from its original task without the server or benign client noticing. To accomplish this, unlike existing methods that use data poisoning to modify the target model's parameters, HijackFL searches for pixel-level perturbations based on their local model (without modifications) to align hijacking samples with the original ones in the feature space. When performing the hijacking task, the adversary applies these cloaks to the hijacking samples, compelling the global model to identify them as original samples and predict them accordingly. We conduct extensive experiments on four benchmark datasets and three popular models. Empirical results demonstrate that its attack performance outperforms baselines. We further investigate the factors that affect its performance and discuss possible defenses to mitigate its impact.

cs.CR

Lotto: Secure Participant Selection against Adversarial Servers in Federated Learning

In Federated Learning (FL), common privacy-enhancing techniques, such as secure aggregation and distributed differential privacy, rely on the critical assumption of an honest majority among participants to withstand various attacks. In practice, however, servers are not always trusted, and an adversarial server can strategically select compromised clients to create a dishonest majority, thereby undermining the system's security guarantees. In this paper, we present Lotto, an FL system that addresses this fundamental, yet underexplored issue by providing secure participant selection against an adversarial server. Lotto supports two selection algorithms: random and informed. To ensure random selection without a trusted server, Lotto enables each client to autonomously determine their participation using verifiable randomness. For informed selection, which is more vulnerable to manipulation, Lotto approximates the algorithm by employing random selection within a refined client pool. Our theoretical analysis shows that Lotto effectively aligns the proportion of server-selected compromised participants with the base rate of dishonest clients in the population. Large-scale experiments further reveal that Lotto achieves time-to-accuracy performance comparable to that of insecure selection methods, indicating a low computational overhead for secure selection.

cs.CR

Dordis: Efficient Federated Learning with Dropout-Resilient Differential Privacy

Federated learning (FL) is increasingly deployed among multiple clients to train a shared model over decentralized data. To address privacy concerns, FL systems need to safeguard the clients' data from disclosure during training and control data leakage through trained models when exposed to untrusted domains. Distributed differential privacy (DP) offers an appealing solution in this regard as it achieves a balanced tradeoff between privacy and utility without a trusted server. However, existing distributed DP mechanisms are impractical in the presence of client dropout, resulting in poor privacy guarantees or degraded training accuracy. In addition, these mechanisms suffer from severe efficiency issues. We present Dordis, a distributed differentially private FL framework that is highly efficient and resilient to client dropout. Specifically, we develop a novel `add-then-remove' scheme that enforces a required noise level precisely in each training round, even if some sampled clients drop out. This ensures that the privacy budget is utilized prudently, despite unpredictable client dynamics. To boost performance, Dordis operates as a distributed parallel architecture via encapsulating the communication and computation operations into stages. It automatically divides the global model aggregation into several chunk-aggregation tasks and pipelines them for optimal speedup. Large-scale deployment evaluations demonstrate that Dordis efficiently handles client dropout in various realistic FL scenarios, achieving the optimal privacy-utility tradeoff and accelerating training by up to 2.4$\times$ compared to existing solutions.

cs.DC

Torpor: GPU-Enabled Serverless Computing for Low-Latency, Resource-Efficient Inference

Serverless computing offers a compelling cloud model for online inference services. However, existing serverless platforms lack efficient support for GPUs, hindering their ability to deliver high-performance inference. In this paper, we present Torpor, a serverless platform for GPU-efficient, low-latency inference. To enable efficient sharing of a node's GPUs among numerous inference functions, Torpor maintains models in main memory and dynamically swaps them onto GPUs upon request arrivals (i.e., late binding with model swapping). Torpor uses various techniques, including asynchronous API redirection, GPU runtime sharing, pipelined model execution, and efficient GPU memory management, to minimize latency overhead caused by model swapping. Additionally, we design an interference-aware request scheduling algorithm that utilizes high-speed GPU interconnects to meet latency service-level objectives (SLOs) for individual inference functions. We have implemented Torpor and evaluated its performance in a production environment. Utilizing late binding and model swapping, Torpor can concurrently serve hundreds of inference functions on a worker node with 4 GPUs, while achieving latency performance comparable to native execution, where each model is cached exclusively on a GPU. Pilot deployment in a leading commercial serverless cloud shows that Torpor reduces the GPU provisioning cost by 70% and 65% for users and the platform, respectively.

cs.DC

Following the Data, Not the Function: Rethinking Function Orchestration in Serverless Computing

Serverless applications are typically composed of function workflows in which multiple short-lived functions are triggered to exchange data in response to events or state changes. Current serverless platforms coordinate and trigger functions by following high-level invocation dependencies but are oblivious to the underlying data exchanges between functions. This design is neither efficient nor easy to use in orchestrating complex workflows -- developers often have to manage complex function interactions by themselves, with customized implementation and unsatisfactory performance. In this paper, we argue that function orchestration should follow a data-centric approach. In our design, the platform provides a data bucket abstraction to hold the intermediate data generated by functions. Developers can use a rich set of data trigger primitives to control when and how the output of each function should be passed to the next functions in a workflow. By making data consumption explicit and allowing it to trigger functions and drive the workflow, complex function interactions can be easily and efficiently supported. We present Pheromone -- a scalable, low-latency serverless platform following this data-centric design. Compared to well-established commercial and open-source platforms, Pheromone cuts the latencies of function interactions and data exchanges by orders of magnitude, scales to large workflows, and enables easy implementation of complex applications.

cs.DC

SMLT: A Serverless Framework for Scalable and Adaptive Machine Learning Design and Training

In today's production machine learning (ML) systems, models are continuously trained, improved, and deployed. ML design and training are becoming a continuous workflow of various tasks that have dynamic resource demands. Serverless computing is an emerging cloud paradigm that provides transparent resource management and scaling for users and has the potential to revolutionize the routine of ML design and training. However, hosting modern ML workflows on existing serverless platforms has non-trivial challenges due to their intrinsic design limitations such as stateless nature, limited communication support across function instances, and limited function execution duration. These limitations result in a lack of an overarching view and adaptation mechanism for training dynamics and an amplification of existing problems in ML workflows. To address the above challenges, we propose SMLT, an automated, scalable, and adaptive serverless framework to enable efficient and user-centric ML design and training. SMLT employs an automated and adaptive scheduling mechanism to dynamically optimize the deployment and resource scaling for ML tasks during training. SMLT further enables user-centric ML workflow execution by supporting user-specified training deadlines and budget limits. In addition, by providing an end-to-end design, SMLT solves the intrinsic problems in serverless platforms such as the communication overhead, limited function execution duration, need for repeated initialization, and also provides explicit fault tolerance for ML training. SMLT is open-sourced and compatible with all major ML frameworks. Our experimental evaluation with large, sophisticated modern ML models demonstrate that SMLT outperforms the state-of-the-art VM based systems and existing serverless ML training frameworks in both training speed (up to 8X) and monetary cost (up to 3X)

cs.DC

Citadel: Protecting Data Privacy and Model Confidentiality for Collaborative Learning with SGX

With the advancement of machine learning (ML) and its growing awareness, many organizations who own data but not ML expertise (data owner) would like to pool their data and collaborate with those who have expertise but need data from diverse sources to train truly generalizable models (model owner). In such collaborative ML, the data owner wants to protect the privacy of its training data, while the model owner desires the confidentiality of the model and the training method which may contain intellectual properties. However, existing private ML solutions, such as federated learning and split learning, cannot meet the privacy requirements of both data and model owners at the same time. This paper presents Citadel, a scalable collaborative ML system that protects the privacy of both data owner and model owner in untrusted infrastructures with the help of Intel SGX. Citadel performs distributed training across multiple training enclaves running on behalf of data owners and an aggregator enclave on behalf of the model owner. Citadel further establishes a strong information barrier between these enclaves by means of zero-sum masking and hierarchical aggregation to prevent data/model leakage during collaborative training. Compared with the existing SGX-protected training systems, Citadel enables better scalability and stronger privacy guarantees for collaborative ML. Cloud deployment with various ML models shows that Citadel scales to a large number of enclaves with less than 1.73X slowdown caused by SGX.

cs.CR

Approximate Edge Analytics for the IoT Ecosystem

IoT-enabled devices continue to generate a massive amount of data. Transforming this continuously arriving raw data into timely insights is critical for many modern online services. For such settings, the traditional form of data analytics over the entire dataset would be prohibitively limiting and expensive for supporting real-time stream analytics. In this work, we make a case for approximate computing for data analytics in IoT settings. Approximate computing aims for efficient execution of workflows where an approximate output is sufficient instead of the exact output. The idea behind approximate computing is to compute over a representative sample instead of the entire input dataset. Thus, approximate computing - based on the chosen sample size - can make a systematic trade-off between the output accuracy and computation efficiency. This motivated the design of APPROXIOT - a data analytics system for approximate computing in IoT. To realize this idea, we designed an online hierarchical stratified reservoir sampling algorithm that uses edge computing resources to produce approximate output with rigorous error bounds. To showcase the effectiveness of our algorithm, we implemented APPROXIOT based on Apache Kafka and evaluated its effectiveness using a set of microbenchmarks and real-world case studies. Our results show that APPROXIOT achieves a speedup 1.3X-9.9X with varying sampling fraction of 80% to 10% compared to simple random sampling.

cs.DC

Approximate Distributed Joins in Apache Spark

The join operation is a fundamental building block of parallel data processing. Unfortunately, it is very resource-intensive to compute an equi-join across massive datasets. The approximate computing paradigm allows users to trade accuracy and latency for expensive data processing operations. The equi-join operator is thus a natural candidate for optimization using approximation techniques. Although sampling-based approaches are widely used for approximation, sampling over joins is a compelling but challenging task regarding the output quality. Naive approaches, which perform joins over dataset samples, would not preserve statistical properties of the join output. To realize this potential, we interweave Bloom filter sketching and stratified sampling with the join computation in a new operator, ApproxJoin, that preserves the statistical properties of the join output. ApproxJoin leverages a Bloom filter to avoid shuffling non-joinable data items around the network and then applies stratified sampling to obtain a representative sample of the join output. Our analysis shows that ApproxJoin scales well and significantly reduces data movement, without sacrificing tight error bounds on the accuracy of the final results. We implemented ApproxJoin in Apache Spark and evaluated ApproxJoin using microbenchmarks and real-world case studies. The evaluation shows that ApproxJoin achieves a speedup of 6-9x over unmodified Spark-based joins with the same sampling rate. Furthermore, the speedup is accompanied by a significant reduction in the shuffled data volume, which is 5-82x less than unmodified Spark-based joins.

cs.DC

Sieve: Actionable Insights from Monitored Metrics in Microservices

Major cloud computing operators provide powerful monitoring tools to understand the current (and prior) state of the distributed systems deployed in their infrastructure. While such tools provide a detailed monitoring mechanism at scale, they also pose a significant challenge for the application developers/operators to transform the huge space of monitored metrics into useful insights. These insights are essential to build effective management tools for improving the efficiency, resiliency, and dependability of distributed systems. This paper reports on our experience with building and deploying Sieve - a platform to derive actionable insights from monitored metrics in distributed systems. Sieve builds on two core components: a metrics reduction framework, and a metrics dependency extractor. More specifically, Sieve first reduces the dimensionality of metrics by automatically filtering out unimportant metrics by observing their signal over time. Afterwards, Sieve infers metrics dependencies between distributed components of the system using a predictive-causality model by testing for Granger Causality. We implemented Sieve as a generic platform and deployed it for two microservices-based distributed systems: OpenStack and ShareLatex. Our experience shows that (1) Sieve can reduce the number of metrics by at least an order of magnitude (10 - 100$\times$), while preserving the statistical equivalence to the total number of monitored metrics; (2) Sieve can dramatically improve existing monitoring infrastructures by reducing the associated overheads over the entire system stack (CPU - 80%, storage - 90%, and network - 50%); (3) Lastly, Sieve can be effective to support a wide-range of workflows in distributed systems - we showcase two such workflows: orchestration of autoscaling, and Root Cause Analysis (RCA).

cs.DC

Approximate Stream Analytics in Apache Flink and Apache Spark Streaming

Approximate computing aims for efficient execution of workflows where an approximate output is sufficient instead of the exact output. The idea behind approximate computing is to compute over a representative sample instead of the entire input dataset. Thus, approximate computing - based on the chosen sample size - can make a systematic trade-off between the output accuracy and computation efficiency. Unfortunately, the state-of-the-art systems for approximate computing primarily target batch analytics, where the input data remains unchanged during the course of sampling. Thus, they are not well-suited for stream analytics. This motivated the design of StreamApprox - a stream analytics system for approximate computing. To realize this idea, we designed an online stratified reservoir sampling algorithm to produce approximate output with rigorous error bounds. Importantly, our proposed algorithm is generic and can be applied to two prominent types of stream processing systems: (1) batched stream processing such as Apache Spark Streaming, and (2) pipelined stream processing such as Apache Flink. We evaluated StreamApprox using a set of microbenchmarks and real-world case studies. Our results show that Spark- and Flink-based StreamApprox systems achieve a speedup of $1.15\times$-$3\times$ compared to the respective native Spark Streaming and Flink executions, with varying sampling fraction of $80\%$ to $10\%$. Furthermore, we have also implemented an improved baseline in addition to the native execution baseline - a Spark-based approximate computing system leveraging the existing sampling modules in Apache Spark. Compared to the improved baseline, our results show that StreamApprox achieves a speedup $1.1\times$-$2.4\times$ while maintaining the same accuracy level.

cs.DC

Privacy Preserving Stream Analytics: The Marriage of Randomized Response and Approximate Computing

How to preserve users' privacy while supporting high-utility analytics for low-latency stream processing? To answer this question: we describe the design, implementation, and evaluation of PRIVAPPROX, a data analytics system for privacy-preserving stream processing. PRIVAPPROX provides three properties: (i) Privacy: zero-knowledge privacy guarantees for users, a privacy bound tighter than the state-of-the-art differential privacy; (ii) Utility: an interface for data analysts to systematically explore the trade-offs between the output accuracy (with error-estimation) and query execution budget; (iii) Latency: near real-time stream processing based on a scalable "synchronization-free" distributed architecture. The key idea behind our approach is to marry two existing techniques together: namely, sampling (used in the context of approximate computing) and randomized response (used in the context of privacy-preserving analytics). The resulting marriage is complementary - it achieves stronger privacy guarantees and also improves performance, a necessary ingredient for achieving low-latency stream analytics.

cs.DC

Green: Towards a Pollution-Free Peer-to-Peer Content Sharing Service

Peer-to-Peer (P2P) content sharing systems are susceptible to the content pollution attack, in which attackers aggressively inject polluted contents into the systems to reduce the availability of authentic contents, thus decreasing the confidence of participating users. In this paper, we design a pollution-free P2P content sharing system, Green, by exploiting the inherent content-based information and the social-based reputation. In Green, a content provider (i.e., creator or sharer) publishes the information of his shared contents to a group of content maintainers self-organized in a security overlay for providing the mechanisms of redundancy and reliability, so that a content requestor can obtain and filter the information of his requested content from the associated maintainers. We employ a reputation model to help the requestor better identify the polluted contents, and then utilize the social (friend-related) information to enhance the effectiveness and efficiency of our reputation model. Now, the requestor could easily select an authentic content version for downloading. While downloading, each requestor performs a realtime integrity verification and takes prompt protection to handle the content pollution. To further improve the system performance, we devise a scalable probabilistic verification scheme. Green is broadly applicable for both structured and unstructured overlay applications, and moreover, it is able to defeat various kinds of content pollution attacks without incurring significant overhead on the participating users. The evaluation in massive-scale networks validates the success of Green against the content pollution.

cs.NI

Phagocytes: A Holistic Defense and Protection Against Active P2P Worms

Active Peer-to-Peer (P2P) worms present serious threats to the global Internet by exploiting popular P2P applications to perform rapid topological self-propagation. Active P2P worms pose more deadly threats than normal scanning worms because they do not exhibit easily detectable anomalies, thus many existing defenses are no longer effective. We propose an immunity system with Phagocytes --- a small subset of elected P2P hosts that are immune with high probability and specialized in finding and "eating" worms in the P2P overlay. The Phagocytes will monitor their managed P2P hosts' connection patterns and traffic volume in an attempt to detect active P2P worm attacks. Once detected, local isolation, alert propagation and software patching will take place for containment. The Phagocytes further provide the access control and filtering mechanisms for communication establishment between the internal P2P overlay and the external hosts. We design a novel adaptive and interaction-based computational puzzle scheme at the Phagocytes to restrain external worms attacking the P2P overlay, without influencing legitimate hosts' experiences significantly. We implement a prototype system, and evaluate its performance based on realistic massive-scale P2P network traces. The evaluation results illustrate that our Phagocytes are capable of achieving a total defense against active P2P worms.

cs.NI