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Ruifeng Zhai

Publications and source records attributed to Ruifeng Zhai.

4 recordsLinked to original sources

GOPI: Generation-Oriented 3D Pose Inference for Furniture Insertion from Single-View RGB-D Indoor Scenes

We study the problem of inserting new furniture into indoor scene images. Under masked single-view 2D image-plane conditioning, however, the physical scale of the inserted furniture relative to the scene cannot be uniquely determined, making physically grounded furniture placement underdetermined from image evidence alone. We therefore reformulate the task as a combination of 3D pose inference and geometry-guided image generation, where estimating a geometrically plausible 3D placement is essential for reliable synthesis. To this end, we propose a two-stage framework. For 3D placement, we introduce GOPI, a generation-oriented 3D pose inference framework that addresses the underdetermined nature of single-view furniture insertion through data-driven iterative inference, producing geometrically plausible object placements. For image generation, we develop a geometry-guided conditioning strategy that projects the inferred 3D pose into the image plane as a pixel-aligned constraint, enforcing consistency between the synthesized image and the underlying 3D geometry. Experimental results validate the proposed framework from both 3D pose estimation and image synthesis perspectives. For 3D placement, GOPI produces poses with stronger geometric feasibility and better consistency with reference layouts than direct regression and vanilla baselines. For image synthesis, our method preserves alignment with the projected 3D geometry across different furniture scales, showing stable projection-generation alignment across the tested furniture scales.

cs.CV

TAG: Target-Agnostic Guidance for Stable Object-Centric Inference in Vision-Language-Action Models

Vision--Language--Action (VLA) policies have shown strong progress in mapping language instructions and visual observations to robotic actions, yet their reliability degrades in cluttered scenes with distractors. By analyzing failure cases, we find that many errors do not arise from infeasible motions, but from instance-level grounding failures: the policy often produces a plausible grasp trajectory that lands slightly off-target or even on the wrong object instance. To address this issue, we propose TAG (Target-Agnostic Guidance), a simple inference-time guidance mechanism that explicitly reduces distractor- and appearance-induced bias in VLA policies. Inspired by classifier-free guidance (CFG), TAG contrasts policy predictions under the original observation and an object-erased observation, and uses their difference as a residual steering signal that strengthens the influence of object evidence in the decision process. TAG does not require modifying the policy architecture and can be integrated with existing VLA policies with minimal training and inference changes. We evaluate TAG on standard manipulation benchmarks, including LIBERO, LIBERO-Plus, and VLABench, where it consistently improves robustness under clutter and reduces near-miss and wrong-object executions.

cs.CV

VLA Models Are More Generalizable Than You Think: Revisiting Physical and Spatial Modeling

Vision-language-action (VLA) models achieve strong in-distribution performance but degrade sharply under novel camera viewpoints and visual perturbations. We show that this brittleness primarily arises from misalignment in Spatial Modeling, rather than Physical Modeling. To address this, we propose a one-shot adaptation framework that recalibrates visual representations through lightweight, learnable updates. Our first method, Feature Token Modulation (FTM), applies a global affine transformation to visual tokens and improves Libero viewpoint accuracy from 48.5% to 87.1% with only 4K parameters. Building on this, Feature Linear Adaptation (FLA) introduces low-rank updates to the ViT encoder, achieving 90.8% success with 4.7M parameters -- matching LoRA-scale finetuning at far lower cost. Together, these results reveal substantial untapped robustness in pretrained VLA models and demonstrate that targeted, minimal visual adaptation is sufficient to restore viewpoint generalization.

cs.RO

E0: Enhancing Generalization and Fine-Grained Control in VLA Models via Tweedie Discrete Diffusion

Vision-Language-Action (VLA) models offer a unified framework for robotic manipulation by integrating visual perception, language understanding, and control generation. However, existing VLA systems still struggle to generalize across diverse tasks, scenes, and camera viewpoints, and often produce coarse or unstable actions. We argue that these limitations are closely tied to the structural properties of actions in VLA settings, including the inherent multi-peaked nature of action distributions, the token-based symbolic reasoning of pretrained VLM/VLA backbones, and the effective finite resolution imposed by real-world robotic control. Motivated by these properties, we introduce E0, a tweedie discrete diffusion framework that formulates action generation as iterative denoising over quantized action tokens. By operating in a discrete action space with a principled diffusion process, E0 naturally aligns with token-based reasoning, supports fine-grained yet executable action control, and avoids the distributional mismatch of masking-based discrete diffusion. We further introduce a spherical viewpoint perturbation augmentation to enhance robustness to camera shifts without additional data. Experiments on LIBERO, VLABench, ManiSkill, and a real-world Franka arm demonstrate that E0 achieves state-of-the-art performance across 14 diverse environments, outperforming strong baselines by 10.7% on average.

cs.RO