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Ruigao Yang

Publications and source records attributed to Ruigao Yang.

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PartMat: Material-Aware 3D Part Decomposition with a Single Global Latent

Part-level 3D generation has recently attracted increasing attention for producing structured and editable 3D assets. However, existing methods typically decompose objects according to functional semantics rather than the editable material boundaries (e.g., fabric, wood, metal) required in practical 3D applications such as interior design. Additionally, current methods often generate parts independently, causing computational costs to scale linearly with the part count. To address these limitations, we present PartMat, an efficient material-aware 3D part decomposition pipeline that represents multi-part geometry with a single global latent. Given a reference image and a single whole-object geometry, PartMat decomposes the object into parts that follow material boundaries. First, we propose PartVAE to learn such a unified representation and decode all material parts in a single forward pass, thereby decoupling inference cost from the number of parts. Second, with this representation, a diffusion model is trained for part generation and refined via reinforcement learning for accurate material assignment and overlap suppression. Finally, to recover fine-grained geometric details, we introduce a sparse-voxel flow-matching model with part attention for geometry post-processing. Extensive experiments demonstrate that PartMat significantly outperforms existing baselines in material-aware decomposition accuracy and achieves comparable geometric quality, while maintaining efficient inference.

cs.CV

Home3D 1.0: A High-Fidelity Image-to-3D Asset Generation System for Interior Design

We present Home3D 1.0, a modular image-to-3D generation system that produces high-quality 3D assets from a single reference image, targeting interior design and e-commerce applications. Given a photograph of a furniture or decor item, the system outputs a mesh with physically-based rendering (PBR) materials, and the mesh can be decomposed into material-specific components. The pipeline is organized into four tightly coupled modules: Geometry reconstructs a watertight mesh through latent SDF modelling with a geometry VAE and a coarse-to-fine flow-matching DiT; Texture predicts multiview albedo observations, reprojects them onto the mesh, and completes unseen surface regions with a 3D texture field; Material uses MatWeaver to obtain component masks through video-based segmentation and UV-space voting, then retrieves and bakes PBR maps from a curated material library through hierarchical multi-modal matching; and Parts generates material-editable semantic part meshes with a PartVAE and PartDiT, decoding multi-head part-specific SDF fields in one pass. Each module is evaluated independently with dedicated metrics, highlighting both the current system capability and the remaining gaps toward broader deployment.

cs.CV

Beyond Pixels: Benchmarking and Reward-Based Assessing Framework for Visual Spatial Aesthetics

In recent years, Image Quality Assessment (IQA) for AI-generated images (AIGI) has advanced rapidly; however, existing methods primarily target portraits and artistic images, lacking a systematic evaluation of interior scenes. We introduce Spatial Aesthetics, a paradigm that assesses the aesthetic quality of interior images along four dimensions: layout, harmony, lighting, and distortion. We construct SA-BENCH, the first benchmark for spatial aesthetics, comprising 18,000 images and 50,000 precise annotations. Employing SA-BENCH, we systematically evaluate current IQA methodologies and develop SA-IQA, through MLLM fine-tuning and a multidimensional fusion approach, as a comprehensive reward framework for assessing spatial aesthetics. We apply SA-IQA to two downstream tasks: (1) serving as a reward signal integrated with GRPO reinforcement learning to optimize the AIGC generation pipeline, and (2) Best-of-N selection to filter high-quality images and improve generation quality. Experiments indicate that SA-IQA significantly outperforms existing methods on SA-BENCH, setting a new standard for spatial aesthetics evaluation. Code is available at https://github.com/AlibabaResearch/SA-IQA.

cs.CV