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Ruihao Gong

Publications and source records attributed to Ruihao Gong.

At least 19 recordsLinked to original sources

SenseNova-U1.5: Towards Native Unified Visual Intelligence

We launch SenseNova-U1.5, an 8B-MoT native unified multimodal model that understands, reasons about, and generates visual content within an encoder-free and VAE-free architecture. We strengthen its visual interface through spatially coherent patch reconstruction and scale its training with carefully curated generation and editing data, improved task formulation, structural prompt enhancement, and native resolutions of up to 4K. For post-training, we optimize specialized experts for visual aesthetics, bilingual text rendering, infographic generation, and image editing, and consolidate their capabilities through multi-expert on-policy distillation. Across extensive evaluations, SenseNova-U1.5 largely advances image fidelity, text rendering, complex composition, multi-reference editing, and interleaved generation, while improving instruction following and preserving subject identity, geometry, and unmodified regions. Despite limited exposure to structured formats in its generation data, SenseNova-U1.5 generalizes effectively to long, complex, and structured visual instructions, further proving that multimodal understanding can transfer to visual planning and creation. Together, these findings position native unified modelling as a promising path towards systems that perceive, reason and create within a fully end-to-end framework. We will open-source training code, including supervised fine-tuning, reinforcement learning, and on-policy distillation.

cs.CV

Beyond Relative Geometry: Metric-Aware Geometry Perception for Robotics

Recent embodied models increasingly leverage geometric representations to improve spatial reasoning and robotic manipulation. However, existing reconstruction methods only reconstruct relative geometry with arbitrary scales, causing predicted object dimensions and spatial distances to vary across scenes, viewpoints, and input configurations. This inconsistency prevents geometric perception from being directly aligned with robotic actions defined on the real-world scale. To address this limitation, we propose Metric-Aware Geometry Perception (MAGP), an end-to-end, plug-and-play framework for metric geometry reconstruction that can be seamlessly integrated into robotic policies. At its core, Metric Scale Equivariant Augmentation encourages the model to reconstruct metric geometry from camera parameters and depth observations, ensuring that the reconstructed geometry follows the metric scale specified by observations. Flexible Metric Conditioning further enables MAGP to support arbitrary view counts and combinations of camera and depth inputs, improving robustness to heterogeneous robotic sensing configurations. Together, these designs produce geometrically consistent reconstructions with stable object dimensions and spatial distances across scenes and sensing conditions. Experiments on ETH3D, MegaDepth, and ScanNet++ demonstrate that MAGP maintains strong relative geometry accuracy while reducing the absolute error by over an order of magnitude, from 2.01m to 0.07m. When integrated into multiple robotic policies, MAGP consistently improves performance on LIBERO, RoboTwin, and zero-shot LIBERO-Plus, with gains of up to 6.26% on RoboTwin. These results demonstrate the effectiveness and generalizability of metric geometry for robotic manipulation.

cs.RO

MaskFlow: Precise, Consistent and Seamless Regional Image Editing

Regional image editing has attracted considerable attention for its spatial controllability. Although instruction-based and mask-reference-based editing methods can achieve strong semantic alignment, reliable regional control remains challenging, where an edit must be accurately localized and naturally integrated with the preserved context. We propose MaskFlow, a training framework for precise localization, consistent background preservation, and seamless boundary transitions. MaskFlow incorporates the mask into the probability path and flow-matching objective, coordinating generation within the editable region with source preservation outside it. The proposed Soft-Poisson de-seaming module further refines the predicted vector field during both training and sampling to improve the smooth integration of the edited foreground with the preserved background. We also design a data synthesis pipeline to construct MEData, a mask-based image editing dataset for training regional image editing models and facilitating further research. Experiments on natural scenes and infographic images demonstrate consistent improvements over competing methods in both quantitative and qualitative evaluations. Project page: https://reychiaro.github.io/MaskFlow

cs.CV

Collaborative Few-Step Distillation and Low-Bit Quantization for Wan2.2 Dual-Expert Video Diffusion Models

Large video diffusion models achieve strong visual quality but remain expensive to deploy because each sample requires many denoising steps and a large resident parameter footprint. This paper studies a deployment-oriented compression pipeline for Wan2.2-T2V-A14B by combining few-step distribution-matching distillation with low-bit quantization. The pipeline follows the model's dual-expert denoising route, calibrates the high-noise and low-noise branches separately, protects sensitive entrance layers, and uses HiF4-style low-bit representation to improve dynamic-range coverage. Quantization is calibrated on the distilled few-step student rather than on the original long-step trajectory, reducing activation-distribution mismatch during inference. The proposed co-design keeps the quantized model close to the same-step full-precision model and surpasses the original full-precision baseline at 8 and 20 steps on average. The 20-step setting gives the best quality-efficiency trade-off in the tested configurations.

cs.CV

Incremental BPE Tokenization

We propose a novel algorithm for incremental Byte Pair Encoding (BPE) tokenization. The algorithm processes each input byte in worst-case $\mathcal{O}(\log^2 t)$ time, leading to an overall complexity of $\mathcal{O}(n \log^2 t)$, where $n$ is the input length and $t$ is the maximum token length. The algorithm incrementally maintains BPE tokenization results for every prefix of the input text, implementing the standard BPE merge procedure defined by a fixed set of merge rules. This enables efficient partial tokenization in streaming settings. Functioning as a drop-in replacement for standard BPE, our approach achieves a speedup of up to ${\sim}3\times$ over Hugging Face's tokenizers, and demonstrates significant latency reductions over OpenAI's tiktoken on pathological inputs. We further introduce an eager output algorithm that enables streaming output, emitting tokens as soon as token boundaries are determined during incremental tokenization. Overall, our results demonstrate that BPE tokenization can be performed incrementally with strong worst-case guarantees, while providing practical latency benefits in modern large language model pipelines. Code: https://github.com/ModelTC/mtc-inc-bpe

cs.CL

SGMD: Score Gradient Matching Distillation for Few-Step Video Diffusion Distillation

Distribution Matching Distillation (DMD) is a widely used paradigm for accelerating inference in few-step video diffusion models. However, DMD-style video distillation faces two coupled challenges: the fake score must track a continuously evolving generator, making training costly when frequent updates are required, while reverse-KL-style matching can be mode-seeking and conservative for preserving strong motion dynamics. To address these issues, we propose \textbf{Score Gradient Matching Distillation (SGMD)}. SGMD adopts a fake-score perspective by directly optimizing the fake score toward the teacher, while using teacher stop-gradient Fisher as a stable distribution-matching objective. We provide a gradient analysis that motivates this objective choice under ideal tracking. Building on this, SGMD introduces a pair of dual potentials: negative-residual (NR) for outer-loop correction and residual-contraction (RC) for inner-loop tracking. Empirically, compared to DMD2, SGMD achieves an approximately $\sim 3\times$ training speedup and substantially improves motion dynamics for 4-step distilled models while preserving temporal consistency. A human study confirms that SGMD is preferred in motion quality and overall preference, while visual quality and text alignment remain comparable. Code is available at https://github.com/ModelTC/LightX2V.

cs.CV

DisagFusion: Asynchronous Pipeline Parallelism and Elastic Scheduling for Disaggregated Diffusion Serving

Diffusion-based generation is increasingly powering production content pipelines; however, deploying these models at scale remains a significant challenge. Model weights frequently exceed the memory capacity of commodity GPUs, while the encoder, diffusion transformer (DiT), and decoder stages exhibit highly imbalanced computational and memory footprints. A natural remedy is disaggregated serving-running stages as separate services on heterogeneous GPUs-yet this introduces new bottlenecks, including stage handoff overheads and fast-changing workloads that make cross-stage provisioning and scheduling brittle. This paper presents DisagFusion, enabling asynchronous pipeline parallelism and elastic scheduling for disaggregated diffusion serving. First, DisagFusion introduces asynchronous pipeline parallelism that overlaps computation and stage-to-stage communication to reduce pipeline bubbles and mitigate network jitter. Second, DisagFusion employs a hybrid instance scheduling strategy that combines lightweight performance prediction with runtime feedback to continuously rebalance instance ratio across stages under workload shifts. We implement DisagFusion and evaluate it with modern diffusion models. Compared to a monolithic baseline, DisagFusion improves throughput by 3.4x-20.5x and reduces end-to-end latency by 18.5x, while enabling flexible, cost-efficient deployment across heterogeneous GPUs.

cs.DC

SenseNova-U1: Unifying Multimodal Understanding and Generation with NEO-unify Architecture

Recent large vision-language models (VLMs) remain fundamentally constrained by a persistent dichotomy: understanding and generation are treated as distinct problems, leading to fragmented architectures, cascaded pipelines, and misaligned representation spaces. We argue that this divide is not merely an engineering artifact, but a structural limitation that hinders the emergence of native multimodal intelligence. Hence, we introduce SenseNova-U1, a native unified multimodal paradigm built upon NEO-unify, in which understanding and generation evolve as synergistic views of a single underlying process. We launch two native unified variants, SenseNova-U1-8B-MoT and SenseNova-U1-A3B-MoT, built on dense (8B) and mixture-of-experts (30B-A3B) understanding baselines, respectively. Designed from first principles, they rival top-tier understanding-only VLMs across text understanding, vision-language perception, knowledge reasoning, agentic decision-making, and spatial intelligence. Meanwhile, they deliver strong semantic consistency and visual fidelity, excelling in conventional or knowledge-intensive any-to-image (X2I) synthesis, complex text-rich infographic generation, and interleaved vision-language generation, with or without think patterns. Beyond performance, we show detailed model design, data preprocessing, pre-/post-training, and inference strategies to support community research. Last but not least, preliminary evidence demonstrates that our models extend beyond perception and generation, performing strongly in vision-language-action (VLA) and world model (WM) scenarios. This points toward a broader roadmap where models do not translate between modalities, but think and act across them in a native manner. Multimodal AI is no longer about connecting separate systems, but about building a unified one and trusting the necessary capabilities to emerge from within.

cs.CV

InCoder-32B-Thinking: Industrial Code World Model for Thinking

Industrial software development across chip design, GPU optimization, and embedded systems lacks expert reasoning traces showing how engineers reason about hardware constraints and timing semantics. In this work, we propose InCoder-32B-Thinking, trained on the data from the Error-driven Chain-of-Thought (ECoT) synthesis framework with an industrial code world model (ICWM) to generate reasoning traces. Specifically, ECoT generates reasoning chains by synthesizing the thinking content from multi-turn dialogue with environmental error feedback, explicitly modeling the error-correction process. ICWM is trained on domain-specific execution traces from Verilog simulation, GPU profiling, etc., learns the causal dynamics of how code affects hardware behavior, and enables self-verification by predicting execution outcomes before actual compilation. All synthesized reasoning traces are validated through domain toolchains, creating training data matching the natural reasoning depth distribution of industrial tasks. Evaluation on 14 general (81.3% on LiveCodeBench v5) and 9 industrial benchmarks (84.0% in CAD-Coder and 38.0% on KernelBench) shows InCoder-32B-Thinking achieves top-tier open-source results across all domains.GPU Optimization

cs.AR

InCoder-32B: Code Foundation Model for Industrial Scenarios

Recent code large language models have achieved remarkable progress on general programming tasks. Nevertheless, their performance degrades significantly in industrial scenarios that require reasoning about hardware semantics, specialized language constructs, and strict resource constraints. To address these challenges, we introduce InCoder-32B (Industrial-Coder-32B), the first 32B-parameter code foundation model unifying code intelligence across chip design, GPU kernel optimization, embedded systems, compiler optimization, and 3D modeling. By adopting an efficient architecture, we train InCoder-32B from scratch with general code pre-training, curated industrial code annealing, mid-training that progressively extends context from 8K to 128K tokens with synthetic industrial reasoning data, and post-training with execution-grounded verification. We conduct extensive evaluation on 14 mainstream general code benchmarks and 9 industrial benchmarks spanning 4 specialized domains. Results show InCoder-32B achieves highly competitive performance on general tasks while establishing strong open-source baselines across industrial domains.

cs.SE

Phased DMD: Few-step Distribution Matching Distillation via Score Matching within Subintervals

Distribution Matching Distillation (DMD) distills score-based generative models into efficient one-step generators, without requiring a one-to-one correspondence with the sampling trajectories of their teachers. Yet, the limited capacity of one-step distilled models compromises generative diversity and degrades performance in complex generative tasks, e.g., generating intricate object motions in text-to-video task. Directly extending DMD to multi-step distillation increases memory usage and computational depth, leading to instability and reduced efficiency. While prior works propose stochastic gradient truncation as a potential solution, we observe that it substantially reduces the generative diversity in text-to-image generation and slows motion dynamics in video generation, reducing performance to the level of one-step models. To address these limitations, we propose Phased DMD, a multi-step distillation framework that bridges the idea of phase-wise distillation with Mixture-of-Experts (MoE), reducing learning difficulty while enhancing model capacity. Phased DMD incorporates two key ideas: progressive distribution matching and score matching within subintervals. First, our model divides the SNR range into subintervals, progressively refining the model to higher SNR levels, to better capture complex distributions. Next, to ensure accurate training within each subinterval, we derive rigorous mathematical formulations for the objective. We validate Phased DMD by distilling state-of-the-art image and video generation models, including Qwen-Image-20B and Wan2.2-28B. Experiments demonstrate that Phased DMD enhances motion dynamics, improves visual fidelity in video generation, and increases output diversity in image generation. Our code and models are available at https://x-niper.github.io/projects/Phased-DMD/.

cs.CV

LinVideo: A Post-Training Framework towards O(n) Attention in Efficient Video Generation

Video diffusion models (DMs) have enabled high-quality video synthesis. However, their computation costs scale quadratically with sequence length because self-attention has quadratic complexity. While linear attention lowers the cost, fully replacing quadratic attention requires expensive pretraining due to the limited expressiveness of linear attention and the complexity of spatiotemporal modeling in video generation. In this paper, we present LinVideo, an efficient data-free post-training framework that replaces a target number of self-attention modules with linear attention while preserving the original model's performance. First, we observe a significant disparity in the replaceability of different layers. Instead of manual or heuristic choices, we frame layer selection as a binary classification problem and propose selective transfer, which automatically and progressively converts layers to linear attention with minimal performance impact. Additionally, to overcome the ineffectiveness and inefficiency of existing objectives for this transfer process, we introduce an anytime distribution matching (ADM) objective that aligns the distributions of samples across any timestep along the sampling trajectory. This objective is efficient and recovers model performance. Extensive experiments show that our method achieves a 1.25-2.00x speedup while preserving generation quality, and our 4-step distilled model further delivers a 15.92x latency reduction with minimal visual quality drop.

cs.CV

MoDES: Accelerating Mixture-of-Experts Multimodal Large Language Models via Dynamic Expert Skipping

Mixture-of-Experts (MoE) Multimodal large language models (MLLMs) excel at vision-language tasks, but they suffer from high computational inefficiency. To reduce inference overhead, expert skipping methods have been proposed to deactivate redundant experts based on the current input tokens. However, we find that applying these methods-originally designed for unimodal large language models (LLMs)-to MLLMs results in considerable performance degradation. This is primarily because such methods fail to account for the heterogeneous contributions of experts across MoE layers and modality-specific behaviors of tokens within these layers. Motivated by these findings, we propose MoDES, the first training-free framework that adaptively skips experts to enable efficient and accurate MoE MLLM inference. It incorporates a globally-modulated local gating (GMLG) mechanism that integrates global layer-wise importance into local routing probabilities to accurately estimate per-token expert importance. A dual-modality thresholding (DMT) method is then applied, which processes tokens from each modality separately, to derive the skipping schedule. To set the optimal thresholds, we introduce a frontier search algorithm that exploits monotonicity properties, cutting convergence time from several days to a few hours. Extensive experiments for 3 model series across 13 benchmarks demonstrate that MoDES far outperforms previous approaches. For instance, when skipping 88% experts for Qwen3-VL-MoE-30B-A3B-Instruct, the performance boost is up to 10.67% (97.33% vs. 86.66%). Furthermore, MoDES significantly enhances inference speed, improving the prefilling time by 2.16$\times$ and the decoding time by 1.26$\times$. Our code is available at https://github.com/ModelTC/MoDES.

cs.CV

Light Forcing: Accelerating Autoregressive Video Diffusion via Sparse Attention

Advanced autoregressive (AR) video generation models have improved visual fidelity and interactivity, but the quadratic complexity of attention remains a primary bottleneck for efficient deployment. While existing sparse attention solutions have shown promise on bidirectional models, we identify that applying these solutions to AR models leads to considerable performance degradation for two reasons: isolated consideration of chunk generation and insufficient utilization of past informative context. Motivated by these observations, we propose \textsc{Light Forcing}, the \textit{first} sparse attention solution tailored for AR video generation models. It incorporates a \textit{Chunk-Aware Growth} mechanism to quantitatively estimate the contribution of each chunk, which determines their sparsity allocation. This progressive sparsity increase strategy enables the current chunk to inherit prior knowledge in earlier chunks during generation. Additionally, we introduce a \textit{Hierarchical Sparse Attention} to capture informative historical and local context in a coarse-to-fine manner. Such two-level mask selection strategy (i.e., frame and block level) can adaptively handle diverse attention patterns. Extensive experiments demonstrate that our method outperforms existing sparse attention in quality (e.g., 84.5 on VBench) and efficiency (e.g., $1.2{\sim}1.3\times$ end-to-end speedup). Combined with other efficient solutions, \textsc{Light Forcing} further achieves a $2.0{\sim}3.0\times$ end-to-end speedup across diverse GPUs (e.g., 27.4\,FPS on RTX 5090 and 33.9\,FPS on H100). Code is released via this \href{https://github.com/chengtao-lv/LightForcing}{link}.

cs.CV

Focus-dLLM: Accelerating Long-Context Diffusion LLM Inference via Confidence-Guided Context Focusing

Diffusion Large Language Models (dLLMs) deliver strong long-context processing capability in a non-autoregressive decoding paradigm. However, the considerable computational cost of bidirectional full attention limits the inference efficiency. Although sparse attention is promising, existing methods remain ineffective. This stems from the need to estimate attention importance for tokens yet to be decoded, while the unmasked token positions are unknown during diffusion. In this paper, we present Focus-dLLM, a novel training-free attention sparsification framework tailored for accurate and efficient long-context dLLM inference. Based on the finding that token confidence strongly correlates across adjacent steps, we first design a past confidence-guided indicator to predict unmasked regions. Built upon this, we propose a sink-aware pruning strategy to accurately estimate and remove redundant attention computation, while preserving highly influential attention sinks. To further reduce overhead, this strategy reuses identified sink locations across layers, leveraging the observed cross-layer consistency. Experimental results show that our method offers more than $29\times$ lossless speedup under $32K$ context length. The code is publicly available at: https://github.com/Longxmas/Focus-dLLM

cs.CL

QVGen: Pushing the Limit of Quantized Video Generative Models

Video diffusion models (DMs) have enabled high-quality video synthesis. Yet, their substantial computational and memory demands pose serious challenges to real-world deployment, even on high-end GPUs. As a commonly adopted solution, quantization has proven notable success in reducing cost for image DMs, while its direct application to video DMs remains ineffective. In this paper, we present QVGen, a novel quantization-aware training (QAT) framework tailored for high-performance and inference-efficient video DMs under extremely low-bit quantization (e.g., 4-bit or below). We begin with a theoretical analysis demonstrating that reducing the gradient norm is essential to facilitate convergence for QAT. To this end, we introduce auxiliary modules ($Φ$) to mitigate large quantization errors, leading to significantly enhanced convergence. To eliminate the inference overhead of $Φ$, we propose a rank-decay strategy that progressively eliminates $Φ$. Specifically, we repeatedly employ singular value decomposition (SVD) and a proposed rank-based regularization $\mathbfγ$ to identify and decay low-contributing components. This strategy retains performance while zeroing out additional inference overhead. Extensive experiments across $4$ state-of-the-art (SOTA) video DMs, with parameter sizes ranging from $1.3\text{B}\sim14\text{B}$, show that QVGen is the first to reach full-precision comparable quality under 4-bit settings. Moreover, it significantly outperforms existing methods. For instance, our 3-bit CogVideoX-2B achieves improvements of $+25.28$ in Dynamic Degree and $+8.43$ in Scene Consistency on VBench. Code and models are available at https://github.com/ModelTC/QVGen.

cs.CV

Advances and Innovations in the Multi-Agent Robotic System (MARS) Challenge

Recent advancements in multimodal large language models and vision-languageaction models have significantly driven progress in Embodied AI. As the field transitions toward more complex task scenarios, multi-agent system frameworks are becoming essential for achieving scalable, efficient, and collaborative solutions. This shift is fueled by three primary factors: increasing agent capabilities, enhancing system efficiency through task delegation, and enabling advanced human-agent interactions. To address the challenges posed by multi-agent collaboration, we propose the Multi-Agent Robotic System (MARS) Challenge, held at the NeurIPS 2025 Workshop on SpaVLE. The competition focuses on two critical areas: planning and control, where participants explore multi-agent embodied planning using vision-language models (VLMs) to coordinate tasks and policy execution to perform robotic manipulation in dynamic environments. By evaluating solutions submitted by participants, the challenge provides valuable insights into the design and coordination of embodied multi-agent systems, contributing to the future development of advanced collaborative AI systems.

cs.RO

LLMC+: Benchmarking Vision-Language Model Compression with a Plug-and-play Toolkit

Large Vision-Language Models (VLMs) exhibit impressive multi-modal capabilities but suffer from prohibitive computational and memory demands, due to their long visual token sequences and massive parameter sizes. To address these issues, recent works have proposed training-free compression methods. However, existing efforts often suffer from three major limitations: (1) Current approaches do not decompose techniques into comparable modules, hindering fair evaluation across spatial and temporal redundancy. (2) Evaluation confined to simple single-turn tasks, failing to reflect performance in realistic scenarios. (3) Isolated use of individual compression techniques, without exploring their joint potential. To overcome these gaps, we introduce LLMC+, a comprehensive VLM compression benchmark with a versatile, plug-and-play toolkit. LLMC+ supports over 20 algorithms across five representative VLM families and enables systematic study of token-level and model-level compression. Our benchmark reveals that: (1) Spatial and temporal redundancies demand distinct technical strategies. (2) Token reduction methods degrade significantly in multi-turn dialogue and detail-sensitive tasks. (3) Combining token and model compression achieves extreme compression with minimal performance loss. We believe LLMC+ will facilitate fair evaluation and inspire future research in efficient VLM. Our code is available at https://github.com/ModelTC/LightCompress.

cs.CV