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Ruijie Quan

Publications and source records attributed to Ruijie Quan.

32 records · Page 2Linked to original sources

BrainGuard: Privacy-Preserving Multisubject Image Reconstructions from Brain Activities

Reconstructing perceived images from human brain activity forms a crucial link between human and machine learning through Brain-Computer Interfaces. Early methods primarily focused on training separate models for each individual to account for individual variability in brain activity, overlooking valuable cross-subject commonalities. Recent advancements have explored multisubject methods, but these approaches face significant challenges, particularly in data privacy and effectively managing individual variability. To overcome these challenges, we introduce BrainGuard, a privacy-preserving collaborative training framework designed to enhance image reconstruction from multisubject fMRI data while safeguarding individual privacy. BrainGuard employs a collaborative global-local architecture where individual models are trained on each subject's local data and operate in conjunction with a shared global model that captures and leverages cross-subject patterns. This architecture eliminates the need to aggregate fMRI data across subjects, thereby ensuring privacy preservation. To tackle the complexity of fMRI data, BrainGuard integrates a hybrid synchronization strategy, enabling individual models to dynamically incorporate parameters from the global model. By establishing a secure and collaborative training environment, BrainGuard not only protects sensitive brain data but also improves the image reconstructions accuracy. Extensive experiments demonstrate that BrainGuard sets a new benchmark in both high-level and low-level metrics, advancing the state-of-the-art in brain decoding through its innovative design.

cs.CV↗

ProtChatGPT: Towards Understanding Proteins with Large Language Models

Protein research is crucial in various fundamental disciplines, but understanding their intricate structure-function relationships remains challenging. Recent Large Language Models (LLMs) have made significant strides in comprehending task-specific knowledge, suggesting the potential for ChatGPT-like systems specialized in protein to facilitate basic research. In this work, we introduce ProtChatGPT, which aims at learning and understanding protein structures via natural languages. ProtChatGPT enables users to upload proteins, ask questions, and engage in interactive conversations to produce comprehensive answers. The system comprises protein encoders, a Protein-Language Pertaining Transformer (PLP-former), a projection adapter, and an LLM. The protein first undergoes protein encoders and PLP-former to produce protein embeddings, which are then projected by the adapter to conform with the LLM. The LLM finally combines user questions with projected embeddings to generate informative answers. Experiments show that ProtChatGPT can produce promising responses to proteins and their corresponding questions. We hope that ProtChatGPT could form the basis for further exploration and application in protein research. Code and our pre-trained model will be publicly available.

cs.CE↗

CLIP4STR: A Simple Baseline for Scene Text Recognition with Pre-trained Vision-Language Model

Pre-trained vision-language models~(VLMs) are the de-facto foundation models for various downstream tasks. However, scene text recognition methods still prefer backbones pre-trained on a single modality, namely, the visual modality, despite the potential of VLMs to serve as powerful scene text readers. For example, CLIP can robustly identify regular (horizontal) and irregular (rotated, curved, blurred, or occluded) text in images. With such merits, we transform CLIP into a scene text reader and introduce CLIP4STR, a simple yet effective STR method built upon image and text encoders of CLIP. It has two encoder-decoder branches: a visual branch and a cross-modal branch. The visual branch provides an initial prediction based on the visual feature, and the cross-modal branch refines this prediction by addressing the discrepancy between the visual feature and text semantics. To fully leverage the capabilities of both branches, we design a dual predict-and-refine decoding scheme for inference. We scale CLIP4STR in terms of the model size, pre-training data, and training data, achieving state-of-the-art performance on 13 STR benchmarks. Additionally, a comprehensive empirical study is provided to enhance the understanding of the adaptation of CLIP to STR. Our method establishes a simple yet strong baseline for future STR research with VLMs.

cs.CV↗

Autonomous LLM-Enhanced Adversarial Attack for Text-to-Motion

Human motion generation driven by deep generative models has enabled compelling applications, but the ability of text-to-motion (T2M) models to produce realistic motions from text prompts raises security concerns if exploited maliciously. Despite growing interest in T2M, few methods focus on safeguarding these models against adversarial attacks, with existing work on text-to-image models proving insufficient for the unique motion domain. In the paper, we propose ALERT-Motion, an autonomous framework leveraging large language models (LLMs) to craft targeted adversarial attacks against black-box T2M models. Unlike prior methods modifying prompts through predefined rules, ALERT-Motion uses LLMs' knowledge of human motion to autonomously generate subtle yet powerful adversarial text descriptions. It comprises two key modules: an adaptive dispatching module that constructs an LLM-based agent to iteratively refine and search for adversarial prompts; and a multimodal information contrastive module that extracts semantically relevant motion information to guide the agent's search. Through this LLM-driven approach, ALERT-Motion crafts adversarial prompts querying victim models to produce outputs closely matching targeted motions, while avoiding obvious perturbations. Evaluations across popular T2M models demonstrate ALERT-Motion's superiority over previous methods, achieving higher attack success rates with stealthier adversarial prompts. This pioneering work on T2M adversarial attacks highlights the urgency of developing defensive measures as motion generation technology advances, urging further research into safe and responsible deployment.

cs.CV↗

Shape2Scene: 3D Scene Representation Learning Through Pre-training on Shape Data

Current 3D self-supervised learning methods of 3D scenes face a data desert issue, resulting from the time-consuming and expensive collecting process of 3D scene data. Conversely, 3D shape datasets are easier to collect. Despite this, existing pre-training strategies on shape data offer limited potential for 3D scene understanding due to significant disparities in point quantities. To tackle these challenges, we propose Shape2Scene (S2S), a novel method that learns representations of large-scale 3D scenes from 3D shape data. We first design multiscale and high-resolution backbones for shape and scene level 3D tasks, i.e., MH-P (point-based) and MH-V (voxel-based). MH-P/V establishes direct paths to highresolution features that capture deep semantic information across multiple scales. This pivotal nature makes them suitable for a wide range of 3D downstream tasks that tightly rely on high-resolution features. We then employ a Shape-to-Scene strategy (S2SS) to amalgamate points from various shapes, creating a random pseudo scene (comprising multiple objects) for training data, mitigating disparities between shapes and scenes. Finally, a point-point contrastive loss (PPC) is applied for the pre-training of MH-P/V. In PPC, the inherent correspondence (i.e., point pairs) is naturally obtained in S2SS. Extensive experiments have demonstrated the transferability of 3D representations learned by MH-P/V across shape-level and scene-level 3D tasks. MH-P achieves notable performance on well-known point cloud datasets (93.8% OA on ScanObjectNN and 87.6% instance mIoU on ShapeNetPart). MH-V also achieves promising performance in 3D semantic segmentation and 3D object detection.

cs.CV↗

General and Task-Oriented Video Segmentation

We present GvSeg, a general video segmentation framework for addressing four different video segmentation tasks (i.e., instance, semantic, panoptic, and exemplar-guided) while maintaining an identical architectural design. Currently, there is a trend towards developing general video segmentation solutions that can be applied across multiple tasks. This streamlines research endeavors and simplifies deployment. However, such a highly homogenized framework in current design, where each element maintains uniformity, could overlook the inherent diversity among different tasks and lead to suboptimal performance. To tackle this, GvSeg: i) provides a holistic disentanglement and modeling for segment targets, thoroughly examining them from the perspective of appearance, position, and shape, and on this basis, ii) reformulates the query initialization, matching and sampling strategies in alignment with the task-specific requirement. These architecture-agnostic innovations empower GvSeg to effectively address each unique task by accommodating the specific properties that characterize them. Extensive experiments on seven gold-standard benchmark datasets demonstrate that GvSeg surpasses all existing specialized/general solutions by a significant margin on four different video segmentation tasks.

cs.CV↗

Neural Interaction Energy for Multi-Agent Trajectory Prediction

Maintaining temporal stability is crucial in multi-agent trajectory prediction. Insufficient regularization to uphold this stability often results in fluctuations in kinematic states, leading to inconsistent predictions and the amplification of errors. In this study, we introduce a framework called Multi-Agent Trajectory prediction via neural interaction Energy (MATE). This framework assesses the interactive motion of agents by employing neural interaction energy, which captures the dynamics of interactions and illustrates their influence on the future trajectories of agents. To bolster temporal stability, we introduce two constraints: inter-agent interaction constraint and intra-agent motion constraint. These constraints work together to ensure temporal stability at both the system and agent levels, effectively mitigating prediction fluctuations inherent in multi-agent systems. Comparative evaluations against previous methods on four diverse datasets highlight the superior prediction accuracy and generalization capabilities of our model.

cs.AI↗

AudioScenic: Audio-Driven Video Scene Editing

Audio-driven visual scene editing endeavors to manipulate the visual background while leaving the foreground content unchanged, according to the given audio signals. Unlike current efforts focusing primarily on image editing, audio-driven video scene editing has not been extensively addressed. In this paper, we introduce AudioScenic, an audio-driven framework designed for video scene editing. AudioScenic integrates audio semantics into the visual scene through a temporal-aware audio semantic injection process. As our focus is on background editing, we further introduce a SceneMasker module, which maintains the integrity of the foreground content during the editing process. AudioScenic exploits the inherent properties of audio, namely, audio magnitude and frequency, to guide the editing process, aiming to control the temporal dynamics and enhance the temporal consistency. First, we present an audio Magnitude Modulator module that adjusts the temporal dynamics of the scene in response to changes in audio magnitude, enhancing the visual dynamics. Second, the audio Frequency Fuser module is designed to ensure temporal consistency by aligning the frequency of the audio with the dynamics of the video scenes, thus improving the overall temporal coherence of the edited videos. These integrated features enable AudioScenic to not only enhance visual diversity but also maintain temporal consistency throughout the video. We present a new metric named temporal score for more comprehensive validation of temporal consistency. We demonstrate substantial advancements of AudioScenic over competing methods on DAVIS and Audioset datasets.

cs.CV↗

Clustering for Protein Representation Learning

Protein representation learning is a challenging task that aims to capture the structure and function of proteins from their amino acid sequences. Previous methods largely ignored the fact that not all amino acids are equally important for protein folding and activity. In this article, we propose a neural clustering framework that can automatically discover the critical components of a protein by considering both its primary and tertiary structure information. Our framework treats a protein as a graph, where each node represents an amino acid and each edge represents a spatial or sequential connection between amino acids. We then apply an iterative clustering strategy to group the nodes into clusters based on their 1D and 3D positions and assign scores to each cluster. We select the highest-scoring clusters and use their medoid nodes for the next iteration of clustering, until we obtain a hierarchical and informative representation of the protein. We evaluate on four protein-related tasks: protein fold classification, enzyme reaction classification, gene ontology term prediction, and enzyme commission number prediction. Experimental results demonstrate that our method achieves state-of-the-art performance.

cs.LG↗

Psychometry: An Omnifit Model for Image Reconstruction from Human Brain Activity

Reconstructing the viewed images from human brain activity bridges human and computer vision through the Brain-Computer Interface. The inherent variability in brain function between individuals leads existing literature to focus on acquiring separate models for each individual using their respective brain signal data, ignoring commonalities between these data. In this article, we devise Psychometry, an omnifit model for reconstructing images from functional Magnetic Resonance Imaging (fMRI) obtained from different subjects. Psychometry incorporates an omni mixture-of-experts (Omni MoE) module where all the experts work together to capture the inter-subject commonalities, while each expert associated with subject-specific parameters copes with the individual differences. Moreover, Psychometry is equipped with a retrieval-enhanced inference strategy, termed Ecphory, which aims to enhance the learned fMRI representation via retrieving from prestored subject-specific memories. These designs collectively render Psychometry omnifit and efficient, enabling it to capture both inter-subject commonality and individual specificity across subjects. As a result, the enhanced fMRI representations serve as conditional signals to guide a generation model to reconstruct high-quality and realistic images, establishing Psychometry as state-of-the-art in terms of both high-level and low-level metrics.

cs.CV↗

Action Sensitivity Learning for the Ego4D Episodic Memory Challenge 2023

This report presents ReLER submission to two tracks in the Ego4D Episodic Memory Benchmark in CVPR 2023, including Natural Language Queries and Moment Queries. This solution inherits from our proposed Action Sensitivity Learning framework (ASL) to better capture discrepant information of frames. Further, we incorporate a series of stronger video features and fusion strategies. Our method achieves an average mAP of 29.34, ranking 1st in Moment Queries Challenge, and garners 19.79 mean R1, ranking 2nd in Natural Language Queries Challenge. Our code will be released.

cs.CV↗

Action Sensitivity Learning for Temporal Action Localization

Temporal action localization (TAL), which involves recognizing and locating action instances, is a challenging task in video understanding. Most existing approaches directly predict action classes and regress offsets to boundaries, while overlooking the discrepant importance of each frame. In this paper, we propose an Action Sensitivity Learning framework (ASL) to tackle this task, which aims to assess the value of each frame and then leverage the generated action sensitivity to recalibrate the training procedure. We first introduce a lightweight Action Sensitivity Evaluator to learn the action sensitivity at the class level and instance level, respectively. The outputs of the two branches are combined to reweight the gradient of the two sub-tasks. Moreover, based on the action sensitivity of each frame, we design an Action Sensitive Contrastive Loss to enhance features, where the action-aware frames are sampled as positive pairs to push away the action-irrelevant frames. The extensive studies on various action localization benchmarks (i.e., MultiThumos, Charades, Ego4D-Moment Queries v1.0, Epic-Kitchens 100, Thumos14 and ActivityNet1.3) show that ASL surpasses the state-of-the-art in terms of average-mAP under multiple types of scenarios, e.g., single-labeled, densely-labeled and egocentric.

cs.CV↗

Efficient Multimodal Fusion via Interactive Prompting

Large-scale pre-training has brought unimodal fields such as computer vision and natural language processing to a new era. Following this trend, the size of multi-modal learning models constantly increases, leading to an urgent need to reduce the massive computational cost of finetuning these models for downstream tasks. In this paper, we propose an efficient and flexible multimodal fusion method, namely PMF, tailored for fusing unimodally pre-trained transformers. Specifically, we first present a modular multimodal fusion framework that exhibits high flexibility and facilitates mutual interactions among different modalities. In addition, we disentangle vanilla prompts into three types in order to learn different optimizing objectives for multimodal learning. It is also worth noting that we propose to add prompt vectors only on the deep layers of the unimodal transformers, thus significantly reducing the training memory usage. Experiment results show that our proposed method achieves comparable performance to several other multimodal finetuning methods with less than 3% trainable parameters and up to 66% saving of training memory usage.

cs.CV↗

Auto-ReID: Searching for a Part-aware ConvNet for Person Re-Identification

Prevailing deep convolutional neural networks (CNNs) for person re-IDentification (reID) are usually built upon ResNet or VGG backbones, which were originally designed for classification. Because reID is different from classification, the architecture should be modified accordingly. We propose to automatically search for a CNN architecture that is specifically suitable for the reID task. There are three aspects to be tackled. First, body structural information plays an important role in reID but it is not encoded in backbones. Second, Neural Architecture Search (NAS) automates the process of architecture design without human effort, but no existing NAS methods incorporate the structure information of input images. Third, reID is essentially a retrieval task but current NAS algorithms are merely designed for classification. To solve these problems, we propose a retrieval-based search algorithm over a specifically designed reID search space, named Auto-ReID. Our Auto-ReID enables the automated approach to find an efficient and effective CNN architecture for reID. Extensive experiments demonstrate that the searched architecture achieves state-of-the-art performance while reducing 50% parameters and 53% FLOPs compared to others.

cs.CV↗