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Ruiqi Xue

Publications and source records attributed to Ruiqi Xue.

6 recordsLinked to original sources

Offline Multi-agent Continual Cooperation via Skill Partition and Reuse

Extracting skills from multi-agent offline dataset improves learning efficiency via sharing task-invariant coordination skills among tasks. In settings where tasks occur sequentially and the space of skills grows exponentially, existing approaches that rely on heuristically designed and fixed-sized skill libraries struggle to resolve the problem of distributional shift and interference, facing catastrophic forgetting and plasticity loss. To address this problem and endow agents with the ability to continually discover and reuse coordination skills in open-environment, we propose COMAD, a principled framework for Continual Offline Multi-agent Skill Discovery via Skill Partition and Reuse. We first discover skills from mixed multi-agent behavior data with an auto-encoder to transform coordination knowledge into reusable coordination skills. Then we construct a skill-augmented policy learning objective with multi-head architectures, explicitly guiding the advantage function with reusable skills identified via a density-based reusability estimator. Theoretical analysis shows our method approximates the optimum of a continual skill discovery problem. Empirical results across diverse MARL benchmarks show that COMAD continually expands its skill library to mitigate interference, achieving superior forward and backward transfer for task streams compared to multiple baselines.

cs.AI

Cooperative Long Rope Skipping via Multi-Agent Reinforcement Learning

Humans exhibit remarkable motor agility, enabling a wide range of dynamic skills such as running and jumping, which highlights the great potential of humanoid robots for athletic locomotion. Among athletic sports, long rope skipping requires two rope turners to cooperatively swing the rope while adapting to a player under different jumping rhythms, making it a meaningful yet challenging task for humanoid robots. Although existing methods for humanoid sports have achieved success in single-agent and interaction-free settings, such as running, dancing, and parkour, task scenarios that require precise coordination among multiple participants remain largely unexplored. To this end, we propose Marope, a multi-agent reinforcement learning (MARL) framework for cooperative long rope skipping with multiple humanoid robots. Specifically, Marope adopts a hierarchical reinforcement learning framework for policy training. At the lower level, it learns decentralized rope manipulation policies through MARL, while at the upper level, a centralized scheduling policy is trained to coordinate the execution of the lower-level policies. To improve generalization across different player behavioral styles, Marope further incorporates diverse jumping policies into cooperative game training. We evaluate our approach on Unitree G1 humanoid robots in both simulation and real-world settings. Experimental results demonstrate that Marope outperforms various baselines, achieving more efficient and stable rope manipulation as well as more robust and adaptable cooperation with varied players.

cs.RO

Model-Based Proactive Cost Generation for Learning Safe Policies Offline with Limited Violation Data

Learning constraint-satisfying policies from offline data without risky online interaction is crucial for safety-critical decision making. Conventional methods typically learn cost value functions from abundant unsafe samples to define safety boundaries and penalize violations. However, in high-stakes scenarios, risky trial-and-error is infeasible, yielding datasets with few or no unsafe samples. Under this limitation, existing approaches often treat all data as uniformly safe, overlooking safe-but-infeasible states - states that currently satisfy constraints but inevitably violate them within a few steps - leading to deployment failures. Drawing inspiration from the concept of knowledge-data integration, we leverage large language models (LLMs) to incorporate natural language knowledge into the policy to address this challenge. Specifically, we propose PROCO, a model-based offline safe reinforcement learning (RL) framework tailored to datasets largely free of violations. PROCO first learns a dynamics model from offline data and constructs a conservative cost function by grounding natural-language knowledge of unsafe states in LLMs, enabling risk estimation even without observed violations. Using the cost function and learned model, PROCO performs model-based rollouts to synthesize diverse counterfactual unsafe samples, supporting reliable feasibility identification and feasibility-guided policy learning. Across a range of Safety-Gymnasium tasks with exclusively safe or minimally risky training data, PROCO integrates seamlessly with a variety of offline safe RL algorithms and consistently demonstrates reduced constraint violations and improved safety performance compared to both the original methods and other behavior cloning baselines.

cs.LG

Multi-agent Embodied AI: Advances and Future Directions

Embodied artificial intelligence (Embodied AI) plays a pivotal role in the application of advanced technologies in the intelligent era, where AI systems are integrated with physical bodies that enable them to perceive, reason, and interact with their environments. Through the use of sensors for input and actuators for action, these systems can learn and adapt based on real-world feedback, allowing them to perform tasks effectively in dynamic and unpredictable environments. As techniques such as deep learning (DL), reinforcement learning (RL), and large language models (LLMs) mature, embodied AI has become a leading field in both academia and industry, with applications spanning robotics, healthcare, transportation, and manufacturing. However, most research has focused on single-agent systems that often assume static, closed environments, whereas real-world embodied AI must navigate far more complex scenarios. In such settings, agents must not only interact with their surroundings but also collaborate with other agents, necessitating sophisticated mechanisms for adaptation, real-time learning, and collaborative problem-solving. Despite increasing interest in multi-agent systems, existing research remains narrow in scope, often relying on simplified models that fail to capture the full complexity of dynamic, open environments for multi-agent embodied AI. Moreover, no comprehensive survey has systematically reviewed the advancements in this area. As embodied AI rapidly evolves, it is crucial to deepen our understanding of multi-agent embodied AI to address the challenges presented by real-world applications. To fill this gap and foster further development in the field, this paper reviews the current state of research, analyzes key contributions, and identifies challenges and future directions, providing insights to guide innovation and progress in this field.

cs.AI

Mimicking the Mavens: Agent-based Opinion Synthesis and Emotion Prediction for Social Media Influencers

Predicting influencers' views and public sentiment on social media is crucial for anticipating societal trends and guiding strategic responses. This study introduces a novel computational framework to predict opinion leaders' perspectives and the emotive reactions of the populace, addressing the inherent challenges posed by the unstructured, context-sensitive, and heterogeneous nature of online communication. Our research introduces an innovative module that starts with the automatic 5W1H (Where, Who, When, What, Why, and How) questions formulation engine, tailored to emerging news stories and trending topics. We then build a total of 60 anonymous opinion leader agents in six domains and realize the views generation based on an enhanced large language model (LLM) coupled with retrieval-augmented generation (RAG). Subsequently, we synthesize the potential views of opinion leaders and predicted the emotional responses to different events. The efficacy of our automated 5W1H module is corroborated by an average GPT-4 score of 8.83/10, indicative of high fidelity. The influencer agents exhibit a consistent performance, achieving an average GPT-4 rating of 6.85/10 across evaluative metrics. Utilizing the 'Russia-Ukraine War' as a case study, our methodology accurately foresees key influencers' perspectives and aligns emotional predictions with real-world sentiment trends in various domains.

cs.AI

On Dynamic Time Division Duplex Transmissions for Small Cell Networks

Motivated by the promising benefits of dynamic Time Division Duplex (TDD), in this paper, we use a unified framework to investigate both the technical issues of applying dynamic TDD in homogeneous small cell networks (HomSCNs), and the feasibility of introducing dynamic TDD into heterogeneous networks (HetNets). First, HomSCNs are analyzed, and a small cell BS scheduler that dynamically and independently schedules DL and UL subframes is presented, such that load balancing between the DL and the UL traffic can be achieved. Moreover, the effectiveness of various inter-link interference mitigation (ILIM) schemes as well as their combinations, is systematically investigated and compared. Besides, the interesting possibility of partial interference cancellation (IC) is also explored. Second,based on the proposed schemes, the joint operation of dynamic TDD together with cell range expansion (CRE) and almost blank subframe (ABS) in HetNets is studied. In this regard, scheduling polices in small cells and an algorithm to derive the appropriate macrocell traffic off-load and ABS duty cycle under dynamic TDD operation are proposed. Moreover, the full IC and the partial IC schemes are investigated for dynamic TDD in HetNets. The user equipment (UE) packet throughput performance of the proposed/discussed schemes is benchmarked using system-level simulations.

cs.IT