SearcharxivSearch

arXiv subjects

Ruiyu Mao

Publications and source records attributed to Ruiyu Mao.

7 recordsLinked to original sources

Interactive Multi-Turn Retrieval for Health Videos

The growing availability of health-related instructional videos creates new opportunities for clinical training, patient rehabilitation, and health education, yet existing retrieval systems remain largely single-turn: a user submits one query and receives one ranked list. This interaction is brittle in health scenarios, where information needs are often vague at first and become clinically meaningful only after follow-up constraints such as posture, hand placement, contraindications, equipment, or patient condition are specified. We introduce interactive multi-turn semantic retrieval for health videos and construct MHVRC, a Multi-Turn Health Video Retrieval Corpus, by combining video-grounded descriptions from VideoChat-Flash with query refinements generated by DeepSeek. We further propose DATR, a Dialogue-Aware Two-Stage Retrieval framework. DATR first performs efficient coarse retrieval with a CLIP-style dual encoder and sparse frame sampling, then re-ranks the top candidates through multi-turn query fusion and a lightweight cross-encoder scoring module. Experiments on MHVRC show consistent gains over strong text-video retrieval baselines, while user studies indicate that refined multi-turn queries better capture fine-grained procedural semantics than single-turn annotations. The work establishes a benchmark and a scalable technical recipe for interactive health video retrieval.

cs.IR

Vision Token Reduction via Attention-Driven Self-Compression for Efficient Multimodal Large Language Models

Multimodal Large Language Models (MLLMs) incur significant computational cost from processing numerous vision tokens through all LLM layers. Prior pruning methods operate either before the LLM, limiting generality due to diverse encoder-projector designs or within the LLM using heuristics that are incompatible with FlashAttention. We take a different approach: rather than identifying unimportant tokens, we treat the LLM itself as the optimal guide for compression. Observing that deeper layers naturally transmit vision-to-text information, we introduce Attention-Driven Self-Compression (ADSC), a simple, broadly applicable method that progressively reduces vision tokens using only the LLM's attention mechanism. Our method applies uniform token downsampling at selected layers, forming bottlenecks that encourage the model to reorganize and compress information into the remaining tokens. It requires no score computation, auxiliary modules, or attention modification, and remains fully compatible with FlashAttention. Applied to LLaVA-1.5, ADSC reduces FLOPs by 53.7% and peak KV-cache memory by 56.7%, while preserving 98.2% of the original model performance. Across multiple benchmarks, it outperforms prior pruning approaches in both efficiency and accuracy. Crucially, under high compression ratios, our method remains robust while heuristic-based techniques degrade sharply.

cs.CV

Learnability-Driven Submodular Optimization for Active Roadside 3D Detection

Roadside perception datasets are typically constructed via cooperative labeling between synchronized vehicle and roadside frame pairs. However, real deployment often requires annotation of roadside-only data due to hardware and privacy constraints. Even human experts struggle to produce accurate labels without vehicle-side data (image, LIDAR), which not only increases annotation difficulty and cost, but also reveals a fundamental learnability problem: many roadside-only scenes contain distant, blurred, or occluded objects whose 3D properties are ambiguous from a single view and can only be reliably annotated by cross-checking paired vehicle--roadside frames. We refer to such cases as inherently ambiguous samples. To reduce wasted annotation effort on inherently ambiguous samples while still obtaining high-performing models, we turn to active learning. This work focuses on active learning for roadside monocular 3D object detection and proposes a learnability-driven framework that selects scenes which are both informative and reliably labelable, suppressing inherently ambiguous samples while ensuring coverage. Experiments demonstrate that our method, LH3D, achieves 86.06%, 67.32%, and 78.67% of full-performance for vehicles, pedestrians, and cyclists respectively, using only 25% of the annotation budget on DAIR-V2X-I, significantly outperforming uncertainty-based baselines. This confirms that learnability, not uncertainty, matters for roadside 3D perception.

cs.CV

SafeFix: Targeted Model Repair via Controlled Image Generation

Deep learning models for visual recognition often exhibit systematic errors due to underrepresented semantic subpopulations. Although existing debugging frameworks can pinpoint these failures by identifying key failure attributes, repairing the model effectively remains difficult. Current solutions often rely on manually designed prompts to generate synthetic training images -- an approach prone to distribution shift and semantic errors. To overcome these challenges, we introduce a model repair module that builds on an interpretable failure attribution pipeline. Our approach uses a conditional text-to-image model to generate semantically faithful and targeted images for failure cases. To preserve the quality and relevance of the generated samples, we further employ a large vision-language model (LVLM) to filter the outputs, enforcing alignment with the original data distribution and maintaining semantic consistency. By retraining vision models with this rare-case-augmented synthetic dataset, we significantly reduce errors associated with rare cases. Our experiments demonstrate that this targeted repair strategy improves model robustness without introducing new bugs. Code is available at https://github.com/oxu2/SafeFix

cs.CV

SELECT: A Submodular Approach for Active LiDAR Semantic Segmentation

LiDAR-based semantic segmentation plays a vital role in autonomous driving by enabling detailed understanding of 3D environments. However, annotating LiDAR point clouds is extremely costly and requires assigning semantic labels to millions of points with complex geometric structures. Active Learning (AL) has emerged as a promising approach to reduce labeling costs by querying only the most informative samples. Yet, existing AL methods face critical challenges when applied to large-scale 3D data: outdoor scenes contain an overwhelming number of points and suffer from severe class imbalance, where rare classes have far fewer points than dominant classes. To address these issues, we propose SELECT, a voxel-centric submodular approach tailored for active LiDAR semantic segmentation. Our method targets both scalability problems and class imbalance through three coordinated stages. First, we perform Voxel-Level Submodular Subset Selection, which efficiently identifies representative voxels without pairwise comparisons, ensuring scalability. Second, we estimate Voxel-Level Model Uncertainty using Monte Carlo dropout, aggregating point-wise uncertainties to identify informative voxels. Finally, we introduce Submodular Maximization for Point-Level Class Balancing, which selects a subset of points that enhances label diversity, explicitly mitigating class imbalance. Experiments on SemanticPOSS, SemanticKITTI, and nuScenes benchmarks demonstrate that SELECT achieves superior performance compared to prior active learning approaches for 3D semantic segmentation.

cs.RO

STONE: A Submodular Optimization Framework for Active 3D Object Detection

3D object detection is fundamentally important for various emerging applications, including autonomous driving and robotics. A key requirement for training an accurate 3D object detector is the availability of a large amount of LiDAR-based point cloud data. Unfortunately, labeling point cloud data is extremely challenging, as accurate 3D bounding boxes and semantic labels are required for each potential object. This paper proposes a unified active 3D object detection framework, for greatly reducing the labeling cost of training 3D object detectors. Our framework is based on a novel formulation of submodular optimization, specifically tailored to the problem of active 3D object detection. In particular, we address two fundamental challenges associated with active 3D object detection: data imbalance and the need to cover the distribution of the data, including LiDAR-based point cloud data of varying difficulty levels. Extensive experiments demonstrate that our method achieves state-of-the-art performance with high computational efficiency compared to existing active learning methods. The code is available at https://github.com/RuiyuM/STONE.

cs.CV

Inconsistency-Based Data-Centric Active Open-Set Annotation

Active learning is a commonly used approach that reduces the labeling effort required to train deep neural networks. However, the effectiveness of current active learning methods is limited by their closed-world assumptions, which assume that all data in the unlabeled pool comes from a set of predefined known classes. This assumption is often not valid in practical situations, as there may be unknown classes in the unlabeled data, leading to the active open-set annotation problem. The presence of unknown classes in the data can significantly impact the performance of existing active learning methods due to the uncertainty they introduce. To address this issue, we propose a novel data-centric active learning method called NEAT that actively annotates open-set data. NEAT is designed to label known classes data from a pool of both known and unknown classes unlabeled data. It utilizes the clusterability of labels to identify the known classes from the unlabeled pool and selects informative samples from those classes based on a consistency criterion that measures inconsistencies between model predictions and local feature distribution. Unlike the recently proposed learning-centric method for the same problem, NEAT is much more computationally efficient and is a data-centric active open-set annotation method. Our experiments demonstrate that NEAT achieves significantly better performance than state-of-the-art active learning methods for active open-set annotation.

cs.LG