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Runjian Chen

Publications and source records attributed to Runjian Chen.

20 records · Page 2Linked to original sources

Deep Samplable Observation Model for Global Localization and Kidnapping

Global localization and kidnapping are two challenging problems in robot localization. The popular method, Monte Carlo Localization (MCL) addresses the problem by iteratively updating a set of particles with a "sampling-weighting" loop. Sampling is decisive to the performance of MCL [1]. However, traditional MCL can only sample from a uniform distribution over the state space. Although variants of MCL propose different sampling models, they fail to provide an accurate distribution or generalize across scenes. To better deal with these problems, we present a distribution proposal model, named Deep Samplable Observation Model (DSOM). DSOM takes a map and a 2D laser scan as inputs and outputs a conditional multimodal probability distribution of the pose, making the samples more focusing on the regions with higher likelihood. With such samples, the convergence is expected to be more effective and efficient. Considering that the learning-based sampling model may fail to capture the true pose sometimes, we furthermore propose the Adaptive Mixture MCL (AdaM MCL), which deploys a trusty mechanism to adaptively select updating mode for each particle to tolerate this situation. Equipped with DSOM, AdaM MCL can achieve more accurate estimation, faster convergence and better scalability compared to previous methods in both synthetic and real scenes. Even in real environments with long-term changing, AdaM MCL is able to localize the robot using DSOM trained only by simulation observations from a SLAM map or a blueprint map.

cs.RO↗

Graph Partitioning and Graph Neural Network based Hierarchical Graph Matching for Graph Similarity Computation

Graph similarity computation aims to predict a similarity score between one pair of graphs to facilitate downstream applications, such as finding the most similar chemical compounds similar to a query compound or Fewshot 3D Action Recognition. Recently, some graph similarity computation models based on neural networks have been proposed, which are either based on graph-level interaction or node-level comparison. However, when the number of nodes in the graph increases, it will inevitably bring about reduced representation ability or high computation cost. Motivated by this observation, we propose a graph partitioning and graph neural network-based model, called PSimGNN, to effectively resolve this issue. Specifically, each of the input graphs is partitioned into a set of subgraphs to extract the local structural features directly. Next, a novel graph neural network with an attention mechanism is designed to map each subgraph into an embedding vector. Some of these subgraph pairs are automatically selected for node-level comparison to supplement the subgraph-level embedding with fine-grained information. Finally, coarse-grained interaction information among subgraphs and fine-grained comparison information among nodes in different subgraphs are integrated to predict the final similarity score. Experimental results on graph datasets with different graph sizes demonstrate that PSimGNN outperforms state-of-the-art methods in graph similarity computation tasks using approximate Graph Edit Distance (GED) as the graph similarity metric.

cs.LG↗