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Runsheng Xu

Publications and source records attributed to Runsheng Xu.

At least 37 records · Page 2Linked to original sources

DUSA: Decoupled Unsupervised Sim2Real Adaptation for Vehicle-to-Everything Collaborative Perception

Vehicle-to-Everything (V2X) collaborative perception is crucial for autonomous driving. However, achieving high-precision V2X perception requires a significant amount of annotated real-world data, which can always be expensive and hard to acquire. Simulated data have raised much attention since they can be massively produced at an extremely low cost. Nevertheless, the significant domain gap between simulated and real-world data, including differences in sensor type, reflectance patterns, and road surroundings, often leads to poor performance of models trained on simulated data when evaluated on real-world data. In addition, there remains a domain gap between real-world collaborative agents, e.g. different types of sensors may be installed on autonomous vehicles and roadside infrastructures with different extrinsics, further increasing the difficulty of sim2real generalization. To take full advantage of simulated data, we present a new unsupervised sim2real domain adaptation method for V2X collaborative detection named Decoupled Unsupervised Sim2Real Adaptation (DUSA). Our new method decouples the V2X collaborative sim2real domain adaptation problem into two sub-problems: sim2real adaptation and inter-agent adaptation. For sim2real adaptation, we design a Location-adaptive Sim2Real Adapter (LSA) module to adaptively aggregate features from critical locations of the feature map and align the features between simulated data and real-world data via a sim/real discriminator on the aggregated global feature. For inter-agent adaptation, we further devise a Confidence-aware Inter-agent Adapter (CIA) module to align the fine-grained features from heterogeneous agents under the guidance of agent-wise confidence maps. Experiments demonstrate the effectiveness of the proposed DUSA approach on unsupervised sim2real adaptation from the simulated V2XSet dataset to the real-world DAIR-V2X-C dataset.

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Optimizing the Placement of Roadside LiDARs for Autonomous Driving

Multi-agent cooperative perception is an increasingly popular topic in the field of autonomous driving, where roadside LiDARs play an essential role. However, how to optimize the placement of roadside LiDARs is a crucial but often overlooked problem. This paper proposes an approach to optimize the placement of roadside LiDARs by selecting optimized positions within the scene for better perception performance. To efficiently obtain the best combination of locations, a greedy algorithm based on perceptual gain is proposed, which selects the location that can maximize the perceptual gain sequentially. We define perceptual gain as the increased perceptual capability when a new LiDAR is placed. To obtain the perception capability, we propose a perception predictor that learns to evaluate LiDAR placement using only a single point cloud frame. A dataset named Roadside-Opt is created using the CARLA simulator to facilitate research on the roadside LiDAR placement problem.

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FedBEVT: Federated Learning Bird's Eye View Perception Transformer in Road Traffic Systems

Bird's eye view (BEV) perception is becoming increasingly important in the field of autonomous driving. It uses multi-view camera data to learn a transformer model that directly projects the perception of the road environment onto the BEV perspective. However, training a transformer model often requires a large amount of data, and as camera data for road traffic are often private, they are typically not shared. Federated learning offers a solution that enables clients to collaborate and train models without exchanging data but model parameters. In this paper, we introduce FedBEVT, a federated transformer learning approach for BEV perception. In order to address two common data heterogeneity issues in FedBEVT: (i) diverse sensor poses, and (ii) varying sensor numbers in perception systems, we propose two approaches -- Federated Learning with Camera-Attentive Personalization (FedCaP) and Adaptive Multi-Camera Masking (AMCM), respectively. To evaluate our method in real-world settings, we create a dataset consisting of four typical federated use cases. Our findings suggest that FedBEVT outperforms the baseline approaches in all four use cases, demonstrating the potential of our approach for improving BEV perception in autonomous driving.

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Towards Vehicle-to-everything Autonomous Driving: A Survey on Collaborative Perception

Vehicle-to-everything (V2X) autonomous driving opens up a promising direction for developing a new generation of intelligent transportation systems. Collaborative perception (CP) as an essential component to achieve V2X can overcome the inherent limitations of individual perception, including occlusion and long-range perception. In this survey, we provide a comprehensive review of CP methods for V2X scenarios, bringing a profound and in-depth understanding to the community. Specifically, we first introduce the architecture and workflow of typical V2X systems, which affords a broader perspective to understand the entire V2X system and the role of CP within it. Then, we thoroughly summarize and analyze existing V2X perception datasets and CP methods. Particularly, we introduce numerous CP methods from various crucial perspectives, including collaboration stages, roadside sensors placement, latency compensation, performance-bandwidth trade-off, attack/defense, pose alignment, etc. Moreover, we conduct extensive experimental analyses to compare and examine current CP methods, revealing some essential and unexplored insights. Specifically, we analyze the performance changes of different methods under different bandwidths, providing a deep insight into the performance-bandwidth trade-off issue. Also, we examine methods under different LiDAR ranges. To study the model robustness, we further investigate the effects of various simulated real-world noises on the performance of different CP methods, covering communication latency, lossy communication, localization errors, and mixed noises. In addition, we look into the sim-to-real generalization ability of existing CP methods. At last, we thoroughly discuss issues and challenges, highlighting promising directions for future efforts. Our codes for experimental analysis will be public at https://github.com/memberRE/Collaborative-Perception.

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HM-ViT: Hetero-modal Vehicle-to-Vehicle Cooperative perception with vision transformer

Vehicle-to-Vehicle technologies have enabled autonomous vehicles to share information to see through occlusions, greatly enhancing perception performance. Nevertheless, existing works all focused on homogeneous traffic where vehicles are equipped with the same type of sensors, which significantly hampers the scale of collaboration and benefit of cross-modality interactions. In this paper, we investigate the multi-agent hetero-modal cooperative perception problem where agents may have distinct sensor modalities. We present HM-ViT, the first unified multi-agent hetero-modal cooperative perception framework that can collaboratively predict 3D objects for highly dynamic vehicle-to-vehicle (V2V) collaborations with varying numbers and types of agents. To effectively fuse features from multi-view images and LiDAR point clouds, we design a novel heterogeneous 3D graph transformer to jointly reason inter-agent and intra-agent interactions. The extensive experiments on the V2V perception dataset OPV2V demonstrate that the HM-ViT outperforms SOTA cooperative perception methods for V2V hetero-modal cooperative perception. We will release codes to facilitate future research.

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Collaboration Helps Camera Overtake LiDAR in 3D Detection

Camera-only 3D detection provides an economical solution with a simple configuration for localizing objects in 3D space compared to LiDAR-based detection systems. However, a major challenge lies in precise depth estimation due to the lack of direct 3D measurements in the input. Many previous methods attempt to improve depth estimation through network designs, e.g., deformable layers and larger receptive fields. This work proposes an orthogonal direction, improving the camera-only 3D detection by introducing multi-agent collaborations. Our proposed collaborative camera-only 3D detection (CoCa3D) enables agents to share complementary information with each other through communication. Meanwhile, we optimize communication efficiency by selecting the most informative cues. The shared messages from multiple viewpoints disambiguate the single-agent estimated depth and complement the occluded and long-range regions in the single-agent view. We evaluate CoCa3D in one real-world dataset and two new simulation datasets. Results show that CoCa3D improves previous SOTA performances by 44.21% on DAIR-V2X, 30.60% on OPV2V+, 12.59% on CoPerception-UAVs+ for AP@70. Our preliminary results show a potential that with sufficient collaboration, the camera might overtake LiDAR in some practical scenarios. We released the dataset and code at https://siheng-chen.github.io/dataset/CoPerception+ and https://github.com/MediaBrain-SJTU/CoCa3D.

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V2V4Real: A Real-world Large-scale Dataset for Vehicle-to-Vehicle Cooperative Perception

Modern perception systems of autonomous vehicles are known to be sensitive to occlusions and lack the capability of long perceiving range. It has been one of the key bottlenecks that prevents Level 5 autonomy. Recent research has demonstrated that the Vehicle-to-Vehicle (V2V) cooperative perception system has great potential to revolutionize the autonomous driving industry. However, the lack of a real-world dataset hinders the progress of this field. To facilitate the development of cooperative perception, we present V2V4Real, the first large-scale real-world multi-modal dataset for V2V perception. The data is collected by two vehicles equipped with multi-modal sensors driving together through diverse scenarios. Our V2V4Real dataset covers a driving area of 410 km, comprising 20K LiDAR frames, 40K RGB frames, 240K annotated 3D bounding boxes for 5 classes, and HDMaps that cover all the driving routes. V2V4Real introduces three perception tasks, including cooperative 3D object detection, cooperative 3D object tracking, and Sim2Real domain adaptation for cooperative perception. We provide comprehensive benchmarks of recent cooperative perception algorithms on three tasks. The V2V4Real dataset can be found at https://research.seas.ucla.edu/mobility-lab/v2v4real/.

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Learning for Vehicle-to-Vehicle Cooperative Perception under Lossy Communication

Deep learning has been widely used in the perception (e.g., 3D object detection) of intelligent vehicle driving. Due to the beneficial Vehicle-to-Vehicle (V2V) communication, the deep learning based features from other agents can be shared to the ego vehicle so as to improve the perception of the ego vehicle. It is named as Cooperative Perception in the V2V research, whose algorithms have been dramatically advanced recently. However, all the existing cooperative perception algorithms assume the ideal V2V communication without considering the possible lossy shared features because of the Lossy Communication (LC) which is common in the complex real-world driving scenarios. In this paper, we first study the side effect (e.g., detection performance drop) by the lossy communication in the V2V Cooperative Perception, and then we propose a novel intermediate LC-aware feature fusion method to relieve the side effect of lossy communication by a LC-aware Repair Network (LCRN) and enhance the interaction between the ego vehicle and other vehicles by a specially designed V2V Attention Module (V2VAM) including intra-vehicle attention of ego vehicle and uncertainty-aware inter-vehicle attention. The extensive experiment on the public cooperative perception dataset OPV2V (based on digital-twin CARLA simulator) demonstrates that the proposed method is quite effective for the cooperative point cloud based 3D object detection under lossy V2V communication.

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V2XP-ASG: Generating Adversarial Scenes for Vehicle-to-Everything Perception

Recent advancements in Vehicle-to-Everything communication technology have enabled autonomous vehicles to share sensory information to obtain better perception performance. With the rapid growth of autonomous vehicles and intelligent infrastructure, the V2X perception systems will soon be deployed at scale, which raises a safety-critical question: \textit{how can we evaluate and improve its performance under challenging traffic scenarios before the real-world deployment?} Collecting diverse large-scale real-world test scenes seems to be the most straightforward solution, but it is expensive and time-consuming, and the collections can only cover limited scenarios. To this end, we propose the first open adversarial scene generator V2XP-ASG that can produce realistic, challenging scenes for modern LiDAR-based multi-agent perception systems. V2XP-ASG learns to construct an adversarial collaboration graph and simultaneously perturb multiple agents' poses in an adversarial and plausible manner. The experiments demonstrate that V2XP-ASG can effectively identify challenging scenes for a large range of V2X perception systems. Meanwhile, by training on the limited number of generated challenging scenes, the accuracy of V2X perception systems can be further improved by 12.3\% on challenging and 4\% on normal scenes. Our code will be released at https://github.com/XHwind/V2XP-ASG.

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Model-Agnostic Multi-Agent Perception Framework

Existing multi-agent perception systems assume that every agent utilizes the same model with identical parameters and architecture. The performance can be degraded with different perception models due to the mismatch in their confidence scores. In this work, we propose a model-agnostic multi-agent perception framework to reduce the negative effect caused by the model discrepancies without sharing the model information. Specifically, we propose a confidence calibrator that can eliminate the prediction confidence score bias. Each agent performs such calibration independently on a standard public database to protect intellectual property. We also propose a corresponding bounding box aggregation algorithm that considers the confidence scores and the spatial agreement of neighboring boxes. Our experiments shed light on the necessity of model calibration across different agents, and the results show that the proposed framework improves the baseline 3D object detection performance of heterogeneous agents.

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Bridging the Domain Gap for Multi-Agent Perception

Existing multi-agent perception algorithms usually select to share deep neural features extracted from raw sensing data between agents, achieving a trade-off between accuracy and communication bandwidth limit. However, these methods assume all agents have identical neural networks, which might not be practical in the real world. The transmitted features can have a large domain gap when the models differ, leading to a dramatic performance drop in multi-agent perception. In this paper, we propose the first lightweight framework to bridge such domain gaps for multi-agent perception, which can be a plug-in module for most existing systems while maintaining confidentiality. Our framework consists of a learnable feature resizer to align features in multiple dimensions and a sparse cross-domain transformer for domain adaption. Extensive experiments on the public multi-agent perception dataset V2XSet have demonstrated that our method can effectively bridge the gap for features from different domains and outperform other baseline methods significantly by at least 8% for point-cloud-based 3D object detection.

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The OpenCDA Open-source Ecosystem for Cooperative Driving Automation Research

Advances in Single-vehicle intelligence of automated driving have encountered significant challenges because of limited capabilities in perception and interaction with complex traffic environments. Cooperative Driving Automation~(CDA) has been considered a pivotal solution to next-generation automated driving and intelligent transportation. Though CDA has attracted much attention from both academia and industry, exploration of its potential is still in its infancy. In industry, companies tend to build their in-house data collection pipeline and research tools to tailor their needs and protect intellectual properties. Reinventing the wheels, however, wastes resources and limits the generalizability of the developed approaches since no standardized benchmarks exist. On the other hand, in academia, due to the absence of real-world traffic data and computation resources, researchers often investigate CDA topics in simplified and mostly simulated environments, restricting the possibility of scaling the research outputs to real-world scenarios. Therefore, there is an urgent need to establish an open-source ecosystem~(OSE) to address the demands of different communities for CDA research, particularly in the early exploratory research stages, and provide the bridge to ensure an integrated development and testing pipeline that diverse communities can share. In this paper, we introduce the OpenCDA research ecosystem, a unified OSE integrated with a model zoo, a suite of driving simulators at various resolutions, large-scale real-world and simulated datasets, complete development toolkits for benchmark training/testing, and a scenario database/generator. We also demonstrate the effectiveness of OpenCDA OSE through example use cases, including cooperative 3D LiDAR detection, cooperative merge, cooperative camera-based map prediction, and adversarial scenario generation.

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Automated Driving Systems Data Acquisition and Processing Platform

This paper presents an automated driving system (ADS) data acquisition and processing platform for vehicle trajectory extraction, reconstruction, and evaluation based on connected automated vehicle (CAV) cooperative perception. This platform presents a holistic pipeline from the raw advanced sensory data collection to data processing, which can process the sensor data from multiple CAVs and extract the objects' Identity (ID) number, position, speed, and orientation information in the map and Frenet coordinates. First, the ADS data acquisition and analytics platform are presented. Specifically, the experimental CAVs platform and sensor configuration are shown, and the processing software, including a deep-learning-based object detection algorithm using LiDAR information, a late fusion scheme to leverage cooperative perception to fuse the detected objects from multiple CAVs, and a multi-object tracking method is introduced. To further enhance the object detection and tracking results, high definition maps consisting of point cloud and vector maps are generated and forwarded to a world model to filter out the objects off the road and extract the objects' coordinates in Frenet coordinates and the lane information. In addition, a post-processing method is proposed to refine trajectories from the object tracking algorithms. Aiming to tackle the ID switch issue of the object tracking algorithm, a fuzzy-logic-based approach is proposed to detect the discontinuous trajectories of the same object. Finally, results, including object detection and tracking and a late fusion scheme, are presented, and the post-processing algorithm's improvements in noise level and outlier removal are discussed, confirming the functionality and effectiveness of the proposed holistic data collection and processing platform.

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Domain Adaptive Object Detection for Autonomous Driving under Foggy Weather

Most object detection methods for autonomous driving usually assume a consistent feature distribution between training and testing data, which is not always the case when weathers differ significantly. The object detection model trained under clear weather might not be effective enough in foggy weather because of the domain gap. This paper proposes a novel domain adaptive object detection framework for autonomous driving under foggy weather. Our method leverages both image-level and object-level adaptation to diminish the domain discrepancy in image style and object appearance. To further enhance the model's capabilities under challenging samples, we also come up with a new adversarial gradient reversal layer to perform adversarial mining for the hard examples together with domain adaptation. Moreover, we propose to generate an auxiliary domain by data augmentation to enforce a new domain-level metric regularization. Experimental results on public benchmarks show the effectiveness and accuracy of the proposed method. The code is available at https://github.com/jinlong17/DA-Detect.

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Pik-Fix: Restoring and Colorizing Old Photos

Restoring and inpainting the visual memories that are present, but often impaired, in old photos remains an intriguing but unsolved research topic. Decades-old photos often suffer from severe and commingled degradation such as cracks, defocus, and color-fading, which are difficult to treat individually and harder to repair when they interact. Deep learning presents a plausible avenue, but the lack of large-scale datasets of old photos makes addressing this restoration task very challenging. Here we present a novel reference-based end-to-end learning framework that is able to both repair and colorize old, degraded pictures. Our proposed framework consists of three modules: a restoration sub-network that conducts restoration from degradations, a similarity network that performs color histogram matching and color transfer, and a colorization subnet that learns to predict the chroma elements of images conditioned on chromatic reference signals. The overall system makes uses of color histogram priors from reference images, which greatly reduces the need for large-scale training data. We have also created a first-of-a-kind public dataset of real old photos that are paired with ground truth ''pristine'' photos that have been manually restored by PhotoShop experts. We conducted extensive experiments on this dataset and synthetic datasets, and found that our method significantly outperforms previous state-of-the-art models using both qualitative comparisons and quantitative measurements. The code is available at https://github.com/DerrickXuNu/Pik-Fix.

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CoBEVT: Cooperative Bird's Eye View Semantic Segmentation with Sparse Transformers

Bird's eye view (BEV) semantic segmentation plays a crucial role in spatial sensing for autonomous driving. Although recent literature has made significant progress on BEV map understanding, they are all based on single-agent camera-based systems. These solutions sometimes have difficulty handling occlusions or detecting distant objects in complex traffic scenes. Vehicle-to-Vehicle (V2V) communication technologies have enabled autonomous vehicles to share sensing information, dramatically improving the perception performance and range compared to single-agent systems. In this paper, we propose CoBEVT, the first generic multi-agent multi-camera perception framework that can cooperatively generate BEV map predictions. To efficiently fuse camera features from multi-view and multi-agent data in an underlying Transformer architecture, we design a fused axial attention module (FAX), which captures sparsely local and global spatial interactions across views and agents. The extensive experiments on the V2V perception dataset, OPV2V, demonstrate that CoBEVT achieves state-of-the-art performance for cooperative BEV semantic segmentation. Moreover, CoBEVT is shown to be generalizable to other tasks, including 1) BEV segmentation with single-agent multi-camera and 2) 3D object detection with multi-agent LiDAR systems, achieving state-of-the-art performance with real-time inference speed. The code is available at https://github.com/DerrickXuNu/CoBEVT.

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V2X-ViT: Vehicle-to-Everything Cooperative Perception with Vision Transformer

In this paper, we investigate the application of Vehicle-to-Everything (V2X) communication to improve the perception performance of autonomous vehicles. We present a robust cooperative perception framework with V2X communication using a novel vision Transformer. Specifically, we build a holistic attention model, namely V2X-ViT, to effectively fuse information across on-road agents (i.e., vehicles and infrastructure). V2X-ViT consists of alternating layers of heterogeneous multi-agent self-attention and multi-scale window self-attention, which captures inter-agent interaction and per-agent spatial relationships. These key modules are designed in a unified Transformer architecture to handle common V2X challenges, including asynchronous information sharing, pose errors, and heterogeneity of V2X components. To validate our approach, we create a large-scale V2X perception dataset using CARLA and OpenCDA. Extensive experimental results demonstrate that V2X-ViT sets new state-of-the-art performance for 3D object detection and achieves robust performance even under harsh, noisy environments. The code is available at https://github.com/DerrickXuNu/v2x-vit.

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OPV2V: An Open Benchmark Dataset and Fusion Pipeline for Perception with Vehicle-to-Vehicle Communication

Employing Vehicle-to-Vehicle communication to enhance perception performance in self-driving technology has attracted considerable attention recently; however, the absence of a suitable open dataset for benchmarking algorithms has made it difficult to develop and assess cooperative perception technologies. To this end, we present the first large-scale open simulated dataset for Vehicle-to-Vehicle perception. It contains over 70 interesting scenes, 11,464 frames, and 232,913 annotated 3D vehicle bounding boxes, collected from 8 towns in CARLA and a digital town of Culver City, Los Angeles. We then construct a comprehensive benchmark with a total of 16 implemented models to evaluate several information fusion strategies~(i.e. early, late, and intermediate fusion) with state-of-the-art LiDAR detection algorithms. Moreover, we propose a new Attentive Intermediate Fusion pipeline to aggregate information from multiple connected vehicles. Our experiments show that the proposed pipeline can be easily integrated with existing 3D LiDAR detectors and achieve outstanding performance even with large compression rates. To encourage more researchers to investigate Vehicle-to-Vehicle perception, we will release the dataset, benchmark methods, and all related codes in https://mobility-lab.seas.ucla.edu/opv2v/.

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