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Ruosong Yang

Publications and source records attributed to Ruosong Yang.

13 recordsLinked to original sources

ISCSLP 2026 CoT-TTS Challenge: Chain-of-Thought Reasoning for Context-Aware Text-to-Speech

Recent advances in text-to-speech (TTS) have greatly improved speech naturalness, speaker similarity, and controllability. However, most existing controllable TTS systems still rely on explicit user-provided style prompts, making it difficult to automatically determine how a sentence should be spoken in long and complex conversational scenarios. This proposal introduces the ISCSLP 2026 CoT-TTS Challenge, which aims to evaluate whether a system can infer the intended speaking manner from contextual information and generate speech consistent with both the reasoning output and the surrounding scene. The challenge contains two tracks: text-context-aware CoT-TTS and audio-context-aware CoT-TTS. We construct a large-scale bilingual training set from speech-rich media and provide carefully filtered evaluation data for leaderboard comparison. Each system is required to output both a chain-of-thought reasoning analysis and the generated speech waveform. The official evaluation combines objective metrics, multimodal LLM-based evaluation, and human subjective assessment. To facilitate reproducibility, we provide inference code together with a fine-tuning recipe for a 0.6B Qwen3-based model trained via a three-stage strategy. This challenge is expected to support research on context understanding, chain-of-thought reasoning, and expressive speech generation for applications such as film dubbing, audiobook production, virtual characters, and spoken dialogue agents. Further information about the associated challenge is available at:https://iscslp2026-cot-tts.github.io/challenge-website/

cs.SD

FOCAL: Filtered On-device Continuous Activity Logging for Efficient Personal Desktop Summarization

Desktop interaction streams provide a continuous, privacy-sensitive record of interleaved user tasks. Transforming these streams into task-organized personal logs on-device faces two main challenges: exhaustive Vision-Language Model (VLM) processing strains local resources, and global stream processing causes cross-task context pollution. We present FOCAL (Filtered On-device Continuous Activity Logging), a privacy-first multi-agent system utilizing a unified filter-plan-log architecture. It cascades a lightweight Filter Agent for noise suppression, a text-only Brain Agent for task attribution, a Record Agent for selective visual reasoning, and a task-isolated Memory Agent for context-coherent summarization. Experiments on DesktopBench (comprising 2,572 screenshots across 420 complex sessions) show FOCAL reduces total token consumption by 60.4% and VLM call count by 72.3% versus a baseline, while boosting Key Information Recall (KIR) from 0.38 to 0.61. Crucially, under $A{\to}B{\to}A$ task interruptions, FOCAL maintains Task Acc 0.81 and KIR 0.80, whereas the baseline collapses to Task Acc 0.03. FOCAL pioneers the efficient, on-device summarization of instruction-free desktop streams into multi-perspective personal logs.

cs.MA

SurveyLens: A Discipline-Aware Benchmark for Automatic Survey Generation

Automatic Survey Generation (ASG) aims to produce comprehensive literature surveys by retrieving, organizing, and synthesizing academic papers. Despite rapid progress in specialized ASG frameworks and Deep Research agents, existing evaluations largely center on Computer Science or rely on generic criteria, leaving it unclear whether current systems satisfy the survey standards of diverse disciplines. We introduce SurveyLens, the first discipline-aware ASG benchmark. SurveyLens comprises SurveyLens-1k, a curated dataset of 1,000 human-written surveys across 10 disciplines, and a dual-lens framework that combines discipline-aware rubric scoring with reference-based alignment to human-written surveys. Evaluating 11 state-of-the-art systems across vanilla LLMs, ASG systems, and Deep Research agents, we find that Deep Research agents are the only paradigm robust across all 10 disciplines, ASG systems lead on structural planning, and all paradigms remain weak on reference quality, providing practical guidance for discipline-specific tool selection and future ASG design.

cs.CL

SGSimEval: A Comprehensive Multifaceted and Similarity-Enhanced Benchmark for Automatic Survey Generation Systems

The growing interest in automatic survey generation (ASG), a task that traditionally required considerable time and effort, has been spurred by recent advances in large language models (LLMs). With advancements in retrieval-augmented generation (RAG) and the rising popularity of multi-agent systems (MASs), synthesizing academic surveys using LLMs has become a viable approach, thereby elevating the need for robust evaluation methods in this domain. However, existing evaluation methods suffer from several limitations, including biased metrics, a lack of human preference, and an over-reliance on LLMs-as-judges. To address these challenges, we propose SGSimEval, a comprehensive benchmark for Survey Generation with Similarity-Enhanced Evaluation that evaluates automatic survey generation systems by integrating assessments of the outline, content, and references, and also combines LLM-based scoring with quantitative metrics to provide a multifaceted evaluation framework. In SGSimEval, we also introduce human preference metrics that emphasize both inherent quality and similarity to humans. Extensive experiments reveal that current ASG systems demonstrate human-comparable superiority in outline generation, while showing significant room for improvement in content and reference generation, and our evaluation metrics maintain strong consistency with human assessments.

cs.CL

CodeEdu: A Multi-Agent Collaborative Platform for Personalized Coding Education

Large Language Models (LLMs) have demonstrated considerable potential in improving coding education by providing support for code writing, explanation, and debugging. However, existing LLM-based approaches generally fail to assess students' abilities, design learning plans, provide personalized material aligned with individual learning goals, and enable interactive learning. Current work mostly uses single LLM agents, which limits their ability to understand complex code repositories and schedule step-by-step tutoring. Recent research has shown that multi-agent LLMs can collaborate to solve complicated problems in various domains like software engineering, but their potential in the field of education remains unexplored. In this work, we introduce CodeEdu, an innovative multi-agent collaborative platform that combines LLMs with tool use to provide proactive and personalized education in coding. Unlike static pipelines, CodeEdu dynamically allocates agents and tasks to meet student needs. Various agents in CodeEdu undertake certain functions specifically, including task planning, personalized material generation, real-time QA, step-by-step tutoring, code execution, debugging, and learning report generation, facilitated with extensive external tools to improve task efficiency. Automated evaluations reveal that CodeEdu substantially enhances students' coding performance.

cs.MA

InteractiveSurvey: An LLM-based Personalized and Interactive Survey Paper Generation System

The exponential growth of academic literature creates urgent demands for comprehensive survey papers, yet manual writing remains time-consuming and labor-intensive. Recent advances in large language models (LLMs) and retrieval-augmented generation (RAG) facilitate studies in synthesizing survey papers from multiple references, but most existing works restrict users to title-only inputs and fixed outputs, neglecting the personalized process of survey paper writing. In this paper, we introduce InteractiveSurvey - an LLM-based personalized and interactive survey paper generation system. InteractiveSurvey can generate structured, multi-modal survey papers with reference categorizations from multiple reference papers through both online retrieval and user uploads. More importantly, users can customize and refine intermediate components continuously during generation, including reference categorization, outline, and survey content through an intuitive interface. Evaluations of content quality, time efficiency, and user studies show that InteractiveSurvey is an easy-to-use survey generation system that outperforms most LLMs and existing methods in output content quality while remaining highly time-efficient.

cs.IR

Self-assessment, Exhibition, and Recognition: a Review of Personality in Large Language Models

As large language models (LLMs) appear to behave increasingly human-like in text-based interactions, more and more researchers become interested in investigating personality in LLMs. However, the diversity of psychological personality research and the rapid development of LLMs have led to a broad yet fragmented landscape of studies in this interdisciplinary field. Extensive studies across different research focuses, different personality psychometrics, and different LLMs make it challenging to have a holistic overview and further pose difficulties in applying findings to real-world applications. In this paper, we present a comprehensive review by categorizing current studies into three research problems: self-assessment, exhibition, and recognition, based on the intrinsic characteristics and external manifestations of personality in LLMs. For each problem, we provide a thorough analysis and conduct in-depth comparisons of their corresponding solutions. Besides, we summarize research findings and open challenges from current studies and further discuss their underlying causes. We also collect extensive publicly available resources to facilitate interested researchers and developers. Lastly, we discuss the potential future research directions and application scenarios. Our paper is the first comprehensive survey of up-to-date literature on personality in LLMs. By presenting a clear taxonomy, in-depth analysis, promising future directions, and extensive resource collections, we aim to provide a better understanding and facilitate further advancements in this emerging field.

cs.CL

Affective-NLI: Towards Accurate and Interpretable Personality Recognition in Conversation

Personality Recognition in Conversation (PRC) aims to identify the personality traits of speakers through textual dialogue content. It is essential for providing personalized services in various applications of Human-Computer Interaction (HCI), such as AI-based mental therapy and companion robots for the elderly. Most recent studies analyze the dialog content for personality classification yet overlook two major concerns that hinder their performance. First, crucial implicit factors contained in conversation, such as emotions that reflect the speakers' personalities are ignored. Second, only focusing on the input dialog content disregards the semantic understanding of personality itself, which reduces the interpretability of the results. In this paper, we propose Affective Natural Language Inference (Affective-NLI) for accurate and interpretable PRC. To utilize affectivity within dialog content for accurate personality recognition, we fine-tuned a pre-trained language model specifically for emotion recognition in conversations, facilitating real-time affective annotations for utterances. For interpretability of recognition results, we formulate personality recognition as an NLI problem by determining whether the textual description of personality labels is entailed by the dialog content. Extensive experiments on two daily conversation datasets suggest that Affective-NLI significantly outperforms (by 6%-7%) state-of-the-art approaches. Additionally, our Flow experiment demonstrates that Affective-NLI can accurately recognize the speaker's personality in the early stages of conversations by surpassing state-of-the-art methods with 22%-34%.

cs.CL

Personality-affected Emotion Generation in Dialog Systems

Generating appropriate emotions for responses is essential for dialog systems to provide human-like interaction in various application scenarios. Most previous dialog systems tried to achieve this goal by learning empathetic manners from anonymous conversational data. However, emotional responses generated by those methods may be inconsistent, which will decrease user engagement and service quality. Psychological findings suggest that the emotional expressions of humans are rooted in personality traits. Therefore, we propose a new task, Personality-affected Emotion Generation, to generate emotion based on the personality given to the dialog system and further investigate a solution through the personality-affected mood transition. Specifically, we first construct a daily dialog dataset, Personality EmotionLines Dataset (PELD), with emotion and personality annotations. Subsequently, we analyze the challenges in this task, i.e., (1) heterogeneously integrating personality and emotional factors and (2) extracting multi-granularity emotional information in the dialog context. Finally, we propose to model the personality as the transition weight by simulating the mood transition process in the dialog system and solve the challenges above. We conduct extensive experiments on PELD for evaluation. Results suggest that by adopting our method, the emotion generation performance is improved by 13% in macro-F1 and 5% in weighted-F1 from the BERT-base model.

cs.CL

Low-Resource Court Judgment Summarization for Common Law Systems

Common law courts need to refer to similar precedents' judgments to inform their current decisions. Generating high-quality summaries of court judgment documents can facilitate legal practitioners to efficiently review previous cases and assist the general public in accessing how the courts operate and how the law is applied. Previous court judgment summarization research focuses on civil law or a particular jurisdiction's judgments. However, judges can refer to the judgments from all common law jurisdictions. Current summarization datasets are insufficient to satisfy the demands of summarizing precedents across multiple jurisdictions, especially when labeled data are scarce for many jurisdictions. To address the lack of datasets, we present CLSum, the first dataset for summarizing multi-jurisdictional common law court judgment documents. Besides, this is the first court judgment summarization work adopting large language models (LLMs) in data augmentation, summary generation, and evaluation. Specifically, we design an LLM-based data augmentation method incorporating legal knowledge. We also propose a legal knowledge enhanced evaluation metric based on LLM to assess the quality of generated judgment summaries. Our experimental results verify that the LLM-based summarization methods can perform well in the few-shot and zero-shot settings. Our LLM-based data augmentation method can mitigate the impact of low data resources. Furthermore, we carry out comprehensive comparative experiments to find essential model components and settings that are capable of enhancing summarization performance.

cs.CL

Generating a Structured Summary of Numerous Academic Papers: Dataset and Method

Writing a survey paper on one research topic usually needs to cover the salient content from numerous related papers, which can be modeled as a multi-document summarization (MDS) task. Existing MDS datasets usually focus on producing the structureless summary covering a few input documents. Meanwhile, previous structured summary generation works focus on summarizing a single document into a multi-section summary. These existing datasets and methods cannot meet the requirements of summarizing numerous academic papers into a structured summary. To deal with the scarcity of available data, we propose BigSurvey, the first large-scale dataset for generating comprehensive summaries of numerous academic papers on each topic. We collect target summaries from more than seven thousand survey papers and utilize their 430 thousand reference papers' abstracts as input documents. To organize the diverse content from dozens of input documents and ensure the efficiency of processing long text sequences, we propose a summarization method named category-based alignment and sparse transformer (CAST). The experimental results show that our CAST method outperforms various advanced summarization methods.

cs.CL

Long Text and Multi-Table Summarization: Dataset and Method

Automatic document summarization aims to produce a concise summary covering the input document's salient information. Within a report document, the salient information can be scattered in the textual and non-textual content. However, existing document summarization datasets and methods usually focus on the text and filter out the non-textual content. Missing tabular data can limit produced summaries' informativeness, especially when summaries require covering quantitative descriptions of critical metrics in tables. Existing datasets and methods cannot meet the requirements of summarizing long text and multiple tables in each report. To deal with the scarcity of available data, we propose FINDSum, the first large-scale dataset for long text and multi-table summarization. Built on 21,125 annual reports from 3,794 companies, it has two subsets for summarizing each company's results of operations and liquidity. To summarize the long text and dozens of tables in each report, we present three types of summarization methods. Besides, we propose a set of evaluation metrics to assess the usage of numerical information in produced summaries. Dataset analyses and experimental results indicate the importance of jointly considering input textual and tabular data when summarizing report documents.

cs.CL

Distance integral complete multipartite graphs with $s=5,6$

Let $D(G)=(d_{ij})_{n\times n}$ denote the distance matrix of a connected graph $G$ with order $n$, where $d_{ij}$ is equal to the distance between vertices $v_{i}$ and $v_{j}$ in $G$. A graph is called distance integral if all eigenvalues of its distance matrix are integers. In 2014, Yang and Wang gave a sufficient and necessary condition for complete $r$-partite graphs $K_{p_{1},p_{2},\ldots,p_{r}}=K_{a_{1}\cdot p_{1},a_{2}\cdot p_{2},\ldots,a_{s}\cdot p_{s}}$ to be distance integral and obtained such distance integral graphs with $s=1,2,3,4$. However distance integral complete multipartite graphs $K_{a_{1}\cdot p_{1},a_{2}\cdot p_{2},\ldots,a_{s}\cdot p_{s}}$ with $s>4$ have not been found. In this paper, we find and construct some infinite classes of these distance integral graphs $K_{a_{1}\cdot p_{1},a_{2}\cdot p_{2},\ldots,a_{s}\cdot p_{s}}$ with $s=5,6$. The problem of the existence of such distance integral graphs $K_{a_{1}\cdot p_{1},a_{2}\cdot p_{2},\ldots,a_{s}\cdot p_{s}}$ with arbitrarily large number $s$ remains open.

math.CO