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Ryuichi Tanida

Publications and source records attributed to Ryuichi Tanida.

12 recordsLinked to original sources

LagrangeGS: Non-Conservative Lagrangian System on Dynamic 3D Gaussian Splatting

Dynamic 3D Gaussian Splatting (3DGS) achieves photorealistic reconstruction of time-varying scenes, and recent physics-aware extensions improve extrapolation by explicitly predicting velocity fields. However, these extensions merely fit vector fields to visual deformations without satisfying Lagrangian mechanics, leading to three major issues: (i) physically inconsistent trajectories, (ii) lack of time-reversibility, and (iii) geometric collapse during long-term extrapolation. In this paper, we propose LagrangeGS, which formulates dynamic 3DGS as a non-conservative Lagrangian system. While this Lagrangian formulation fundamentally solves (i), a direct application of general LNNs to dynamic 3DGS requires a large velocity-Hessian inversion for millions of Gaussian particles. To overcome this computational bottleneck, we approximate the velocity-Hessian as an identity matrix, decoupling particle dynamics for computational tractability. For (ii), we restrict the non-conservative forces to be explicitly time independent, enabling consistent backward integration. Finally, to address (iii), we introduce local rigid alignment that regularizes particle trajectories. Extensive evaluations on dynamic scene benchmarks demonstrate that LagrangeGS enables stable long-term extrapolation, consistent time reversal, and counterfactual physics-based editing without retraining.

cs.CV

Probing Association Instability with Track-State Perturbations for Clip-Level Active Learning in Query-Propagation Multi-Object Tracking

Training query-propagation end-to-end multi-object tracking (MOT) models requires dense bounding-box and identity annotations across video sequences, making dataset construction expensive. Clip-level active learning reduces this cost by selecting video clips for annotation, but prior acquisition criteria based on output-level temporal uncertainty may miss clips whose informativeness comes from association instability in propagated track states. We propose QPID (Query-Propagation Instability and Diversity), a clip acquisition method for query-propagation MOT that targets association instability in propagated track states. QPID estimates this instability by applying two-sided perturbations to internal track states and measuring prediction differences from a clean reference branch. The key idea is that, in stable clips, each propagated track should continue to follow the same target under small perturbations, whereas in ambiguous clips, small changes in the track state can alter which target the track follows, leading to changes in localization or confidence. QPID measures these perturbation-induced prediction differences with two metrics: Localization Drift and Entropy-Weighted Confidence Discrepancy. These metrics are aggregated into a clip-level association-instability score. To avoid redundant uncertainty-only selection, QPID selects a representative annotation batch from high-instability clips using Uncertainty-Weighted Visual Coverage with track-level visual prototypes. Experiments on DanceTrack and SportsMOT with MeMOTR and SambaMOTR show that QPID achieves strong performance compared with active learning baselines under the same annotation budget.

cs.CV

Clip-level Uncertainty and Temporal-aware Active Learning for End-to-End Multi-Object Tracking

Multi-Object Tracking (MOT) in dynamic environments relies on robust temporal reasoning to maintain consistent object identities over time. Transformer-based end-to-end MOT models achieve strong performance by explicitly modeling temporal dependencies, yet training them requires extensive bounding-box and identity annotations. Given the high labeling cost and strong redundancy in videos, Active Learning (AL) is an effective approach to improve annotation efficiency. However, existing AL methods for MOT primarily operate at the frame level, which is structurally misaligned with modern end-to-end trackers whose inference and training rely on multi-frame clips. To bridge this gap, we formulate clip-level active learning and propose Clip-level Uncertainty and Temporal-aware Active Learning (CUTAL). In contrast to frame-based approaches, CUTAL scores each clip using uncertainty metrics derived from multi-frame predictions to capture inter-frame correspondence ambiguities, while enforcing temporal diversity to select an informative and non-redundant subset. Experiments show that CUTAL achieves stronger overall performance than baselines at the same label budgets across MeMOTR and SambaMOTR. Notably, CUTAL achieves performance comparable to full supervision for MeMOTR on both datasets using only 50% of the labeled training data.

cs.CV

ComptonUNet: A Deep Learning Model for GRB Localization with Compton Cameras under Noisy and Low-Statistic Conditions

Gamma-ray bursts (GRBs) are among the most energetic transient phenomena in the universe and serve as powerful probes for high-energy astrophysical processes. In particular, faint GRBs originating from a distant universe may provide unique insights into the early stages of star formation. However, detecting and localizing such weak sources remains challenging owing to low photon statistics and substantial background noise. Although recent machine learning models address individual aspects of these challenges, they often struggle to balance the trade-off between statistical robustness and noise suppression. Consequently, we propose ComptonUNet, a hybrid deep learning framework that jointly processes raw data and reconstructs images for robust GRB localization. ComptonUNet was designed to operate effectively under conditions of limited photon statistics and strong background contamination by combining the statistical efficiency of direct reconstruction models with the denoising capabilities of image-based architectures. We perform realistic simulations of GRB-like events embedded in background environments representative of low-Earth orbit missions to evaluate the performance of ComptonUNet. Our results demonstrate that ComptonUNet significantly outperforms existing approaches, achieving improved localization accuracy across a wide range of low-statistic and high-background scenarios.

cs.CV

Leveraging 2D-VLM for Label-Free 3D Segmentation in Large-Scale Outdoor Scene Understanding

This paper presents a novel 3D semantic segmentation method for large-scale point cloud data that does not require annotated 3D training data or paired RGB images. The proposed approach projects 3D point clouds onto 2D images using virtual cameras and performs semantic segmentation via a foundation 2D model guided by natural language prompts. 3D segmentation is achieved by aggregating predictions from multiple viewpoints through weighted voting. Our method outperforms existing training-free approaches and achieves segmentation accuracy comparable to supervised methods. Moreover, it supports open-vocabulary recognition, enabling users to detect objects using arbitrary text queries, thus overcoming the limitations of traditional supervised approaches.

cs.CV

Real-Time LiDAR Point Cloud Densification for Low-Latency Spatial Data Transmission

To realize low-latency spatial transmission system for immersive telepresence, there are two major problems: capturing dynamic 3D scene densely and processing them in real time. LiDAR sensors capture 3D in real time, but produce sparce point clouds. Therefore, this paper presents a high-speed LiDAR point cloud densification method to generate dense 3D scene with minimal latency, addressing the need for on-the-fly depth completion while maintaining real-time performance. Our approach combines multiple LiDAR inputs with high-resolution color images and applies a joint bilateral filtering strategy implemented through a convolutional neural network architecture. Experiments demonstrate that the proposed method produces dense depth maps at full HD resolution in real time (30 fps), which is over 15x faster than a recent training-based depth completion approach. The resulting dense point clouds exhibit accurate geometry without multiview inconsistencies or ghosting artifacts.

cs.CV

IPCD: Intrinsic Point-Cloud Decomposition

Point clouds are widely used in various fields, including augmented reality (AR) and robotics, where relighting and texture editing are crucial for realistic visualization. Achieving these tasks requires accurately separating albedo from shade. However, performing this separation on point clouds presents two key challenges: (1) the non-grid structure of point clouds makes conventional image-based decomposition models ineffective, and (2) point-cloud models designed for other tasks do not explicitly consider global-light direction, resulting in inaccurate shade. In this paper, we introduce \textbf{Intrinsic Point-Cloud Decomposition (IPCD)}, which extends image decomposition to the direct decomposition of colored point clouds into albedo and shade. To overcome challenge (1), we propose \textbf{IPCD-Net} that extends image-based model with point-wise feature aggregation for non-grid data processing. For challenge (2), we introduce \textbf{Projection-based Luminance Distribution (PLD)} with a hierarchical feature refinement, capturing global-light ques via multi-view projection. For comprehensive evaluation, we create a synthetic outdoor-scene dataset. Experimental results demonstrate that IPCD-Net reduces cast shadows in albedo and enhances color accuracy in shade. Furthermore, we showcase its applications in texture editing, relighting, and point-cloud registration under varying illumination. Finally, we verify the real-world applicability of IPCD-Net.

cs.CV

Objective, Absolute and Hue-aware Metrics for Intrinsic Image Decomposition on Real-World Scenes: A Proof of Concept

Intrinsic image decomposition (IID) is the task of separating an image into albedo and shade. In real-world scenes, it is difficult to quantitatively assess IID quality due to the unavailability of ground truth. The existing method provides the relative reflection intensities based on human-judged annotations. However, these annotations have challenges in subjectivity, relative evaluation, and hue non-assessment. To address these, we propose a concept of quantitative evaluation with a calculated albedo from a hyperspectral imaging and light detection and ranging (LiDAR) intensity. Additionally, we introduce an optional albedo densification approach based on spectral similarity. This paper conducted a concept verification in a laboratory environment, and suggested the feasibility of an objective, absolute, and hue-aware assessment. (This paper is accepted by IEEE ICIP 2025. )

cs.CV

LiM-Loc: Visual Localization with Dense and Accurate 3D Reference Maps Directly Corresponding 2D Keypoints to 3D LiDAR Point Clouds

Visual localization is to estimate the 6-DOF camera pose of a query image in a 3D reference map. We extract keypoints from the reference image and generate a 3D reference map with 3D reconstruction of the keypoints in advance. We emphasize that the more keypoints in the 3D reference map and the smaller the error of the 3D positions of the keypoints, the higher the accuracy of the camera pose estimation. However, previous image-only methods require a huge number of images, and it is difficult to 3D-reconstruct keypoints without error due to inevitable mismatches and failures in feature matching. As a result, the 3D reference map is sparse and inaccurate. In contrast, accurate 3D reference maps can be generated by combining images and 3D sensors. Recently, 3D-LiDAR has been widely used around the world. LiDAR, which measures a large space with high density, has become inexpensive. In addition, accurately calibrated cameras are also widely used, so images that record the external parameters of the camera without errors can be easily obtained. In this paper, we propose a method to directly assign 3D LiDAR point clouds to keypoints to generate dense and accurate 3D reference maps. The proposed method avoids feature matching and achieves accurate 3D reconstruction for almost all keypoints. To estimate camera pose over a wide area, we use the wide-area LiDAR point cloud to remove points that are not visible to the camera and reduce 2D-3D correspondence errors. Using indoor and outdoor datasets, we apply the proposed method to several state-of-the-art local features and confirm that it improves the accuracy of camera pose estimation.

cs.CV

MultiBARF: Integrating Imagery of Different Wavelength Regions by Using Neural Radiance Fields

Optical sensor applications have become popular through digital transformation. Linking observed data to real-world locations and combining different image sensors is essential to make the applications practical and efficient. However, data preparation to try different sensor combinations requires high sensing and image processing expertise. To make data preparation easier for users unfamiliar with sensing and image processing, we have developed MultiBARF. This method replaces the co-registration and geometric calibration by synthesizing pairs of two different sensor images and depth images at assigned viewpoints. Our method extends Bundle Adjusting Neural Radiance Fields(BARF), a deep neural network-based novel view synthesis method, for the two imagers. Through experiments on visible light and thermographic images, we demonstrate that our method superimposes two color channels of those sensor images on NeRF.

cs.CV

Memory-Efficient Point Cloud Registration via Overlapping Region Sampling

Recent advances in deep learning have improved 3D point cloud registration but increased graphics processing unit (GPU) memory usage, often requiring preliminary sampling that reduces accuracy. We propose an overlapping region sampling method to reduce memory usage while maintaining accuracy. Our approach estimates the overlapping region and intensively samples from it, using a k-nearest-neighbor (kNN) based point compression mechanism with multi layer perceptron (MLP) and transformer architectures. Evaluations on 3DMatch and 3DLoMatch datasets show our method outperforms other sampling methods in registration recall, especially at lower GPU memory levels. For 3DMatch, we achieve 94% recall with 33% reduced memory usage, with greater advantages in 3DLoMatch. Our method enables efficient large-scale point cloud registration in resource-constrained environments, maintaining high accuracy while significantly reducing memory requirements.

cs.CV

Unsupervised Intrinsic Image Decomposition with LiDAR Intensity Enhanced Training

Unsupervised intrinsic image decomposition (IID) is the process of separating a natural image into albedo and shade without these ground truths. A recent model employing light detection and ranging (LiDAR) intensity demonstrated impressive performance, though the necessity of LiDAR intensity during inference restricts its practicality. Thus, IID models employing only a single image during inference while keeping as high IID quality as the one with an image plus LiDAR intensity are highly desired. To address this challenge, we propose a novel approach that utilizes only an image during inference while utilizing an image and LiDAR intensity during training. Specifically, we introduce a partially-shared model that accepts an image and LiDAR intensity individually using a different specific encoder but processes them together in specific components to learn shared representations. In addition, to enhance IID quality, we propose albedo-alignment loss and image-LiDAR conversion (ILC) paths. Albedo-alignment loss aligns the gray-scale albedo from an image to that inferred from LiDAR intensity, thereby reducing cast shadows in albedo from an image due to the absence of cast shadows in LiDAR intensity. Furthermore, to translate the input image into albedo and shade style while keeping the image contents, the input image is separated into style code and content code by encoders. The ILC path mutually translates the image and LiDAR intensity, which share content but differ in style, contributing to the distinct differentiation of style from content. Consequently, LIET achieves comparable IID quality to the existing model with LiDAR intensity, while utilizing only an image without LiDAR intensity during inference.

cs.CV