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Ryuji Hirayama

Publications and source records attributed to Ryuji Hirayama.

14 recordsLinked to original sources

AcousTools: A 'Full-Stack', Python-Based, Acoustic Holography Library

Acoustic Holography is an emerging field where mid-air ultrasound is controlled and manipulated for novel and exciting applications. These range from mid-air haptics, volumetric displays, contactless fabrication, and even chemical and biomedical applications such as drug delivery. To develop these applications, a software framework to predict acoustic behaviour and simulating resulting effects, such as applied forces or scattering patterns is desirable. There have been various software libraries and platforms that attempt to fill this role, but there is yet to be a single piece of software that acts as a 'full-stack' solution. We define this full-stack as the process from abstraction to physicalisation starting with setup, modelling acoustic propagation, transducer phase retrieval, sound field analysis, and control of the acoustic holographic hardware itself. Existing methods fail to fulfil one or more of these categories. To address this, we present AcousTools, a Python-based acoustic holography library, designed to support the full suite of acoustic holographic applications and we show AcousTools's ability to meet each step of the full-stack's requirements. AcousTools has the potential to become the standard code library for acoustic holography, with the uniquely complete suite of features wrapped in a language that is known to be easy to use, AcousTools will increase the ability for researchers to develop novel applications as well as accurately review other's work. The full-stack, aside from software, will also be useful for researchers - providing a way to view and compare methodologies by understanding where they fit into the stack.

cs.SD

AcoustoBots: A swarm of robots for acoustophoretic multimodal interactions

Acoustophoresis has enabled novel interaction capabilities, such as levitation, volumetric displays, mid-air haptic feedback, and directional sound generation, to open new forms of multimodal interactions. However, its traditional implementation as a singular static unit limits its dynamic range and application versatility. This paper introduces AcoustoBots - a novel convergence of acoustophoresis with a movable and reconfigurable phased array of transducers for enhanced application versatility. We mount a phased array of transducers on a swarm of robots to harness the benefits of multiple mobile acoustophoretic units. This offers a more flexible and interactive platform that enables a swarm of acoustophoretic multimodal interactions. Our novel AcoustoBots design includes a hinge actuation system that controls the orientation of the mounted phased array of transducers to achieve high flexibility in a swarm of acoustophoretic multimodal interactions. In addition, we designed a BeadDispenserBot that can deliver particles to trapping locations, which automates the acoustic levitation interaction. These attributes allow AcoustoBots to independently work for a common cause and interchange between modalities, allowing for novel augmentations (e.g., a swarm of haptics, audio, and levitation) and bilateral interactions with users in an expanded interaction area. We detail our design considerations, challenges, and methodological approach to extend acoustophoretic central control in distributed settings. This work demonstrates a scalable acoustic control framework with two mobile robots, laying the groundwork for future deployment in larger robotic swarms. Finally, we characterize the performance of our AcoustoBots and explore the potential interactive scenarios they can enable.

cs.RO

Computational ghost imaging using deep learning

Computational ghost imaging (CGI) is a single-pixel imaging technique that exploits the correlation between known random patterns and the measured intensity of light transmitted (or reflected) by an object. Although CGI can obtain two- or three- dimensional images with a single or a few bucket detectors, the quality of the reconstructed images is reduced by noise due to the reconstruction of images from random patterns. In this study, we improve the quality of CGI images using deep learning. A deep neural network is used to automatically learn the features of noise-contaminated CGI images. After training, the network is able to predict low-noise images from new noise-contaminated CGI images.

cs.CV

Fast, large-scale hologram calculation in wavelet domain

We propose a large-scale hologram calculation using WAvelet ShrinkAge-Based superpositIon (WASABI), a wavelet transform-based algorithm. An image-type hologram calculated using the WASABI method is printed on a glass substrate with the resolution of $65,536 \times 65,536$ pixels and a pixel pitch of $1 μ$m. The hologram calculation time amounts to approximately 354 s on a commercial CPU, which is approximately 30 times faster than conventional methods.

cs.GR

Deep-learning-based data page classification for holographic memory

We propose a deep-learning-based classification of data pages used in holographic memory. We numerically investigated the classification performance of a conventional multi-layer perceptron (MLP) and a deep neural network, under the condition that reconstructed page data are contaminated by some noise and are randomly laterally shifted. The MLP was found to have a classification accuracy of 91.58%, whereas the deep neural network was able to classify data pages at an accuracy of 99.98%. The accuracy of the deep neural network is two orders of magnitude better than the MLP.

cs.CV

Inkjet printing-based volumetric display projecting multiple full-colour 2D patterns

In this study, a method to construct a full-colour volumetric display is presented using a commercially available inkjet printer. Photoreactive luminescence materials are minutely and automatically printed as the volume elements, and volumetric displays are constructed with high resolution using easy-to-fabricate means that exploit inkjet printing technologies. The results experimentally demonstrate the first prototype of an inkjet printing-based volumetric display composed of multiple layers of transparent films that yield a full-colour three-dimensional (3D) image. Moreover, we propose a design algorithm with 3D structures that provide multiple different 2D full-colour patterns when viewed from different directions and experimentally demonstrates prototypes. It is considered that these types of 3D volumetric structures and their fabrication methods based on widely deployed existing printing technologies can be utilised as novel information display devices and systems, including digital signage, media art, entertainment and security.

cs.MM

Autoencoder-based holographic image restoration

We propose a holographic image restoration method using an autoencoder, which is an artificial neural network. Because holographic reconstructed images are often contaminated by direct light, conjugate light, and speckle noise, the discrimination of reconstructed images may be difficult. In this paper, we demonstrate the restoration of reconstructed images from holograms that record page data in holographic memory and QR codes by using the proposed method.

cs.CV

Improvement of the image quality of random phase--free holography using an iterative method

Our proposed method of random phase-free holography using virtual convergence light can obtain large reconstructed images exceeding the size of the hologram, without the assistance of random phase. The reconstructed images have low-speckle noise in the amplitude and phase-only holograms (kinoforms); however, in low-resolution holograms, we obtain a degraded image quality compared to the original image. We propose an iterative random phase-free method with virtual convergence light to address this problem.

physics.optics

Optical encryption for large-sized images using random phase-free method

We propose an optical encryption framework that can encrypt and decrypt large-sized images beyond the size of the encrypted image using our two methods: random phase-free method and scaled diffraction. In order to record the entire image information on the encrypted image, the large-sized images require the random phase to widely diffuse the object light over the encrypted image; however, the random phase gives rise to the speckle noise on the decrypted images, and it may be difficult to recognize the decrypted images. In order to reduce the speckle noise, we apply our random phase-free method to the framework. In addition, we employ scaled diffraction that calculates light propagation between planes with different sizes by changing the sampling rates.

physics.optics

Random phase-free kinoform for large objects

We propose a random phase-free kinoform for large objects. When not using the random phase in kinoform calculation, the reconstructed images from the kinoform are heavy degraded, like edge-only preserved images. In addition, the kinoform cannot record an entire object that exceeds the kinoform size because the object light does not widely spread. In order to avoid this degradation and to widely spread the object light, the random phase is applied to the kinoform calculation; however, the reconstructed image is contaminated by speckle noise. In this paper, we overcome this problem by using our random phase-free method and error diffusion method.

physics.optics

Ptychography by changing the area of probe light and scaled ptychography

Ptychography is a promising phase retrieval technique for visible light, X-ray and electron beams. Conventional ptychography reconstructs the amplitude and phase of an object light from a set of the diffraction intensity patterns obtained by the X-Y moving of the probe light. The X-Y moving of the probe light requires two control parameters and accuracy of the locations. We propose ptychography by changing the area of the probe light using only one control parameter, instead of the X-Y moving of the probe light. The proposed method has faster convergence speed. In addition, we propose scaled ptychography using scaled diffraction calculation in order to magnify retrieved object lights clearly.

physics.optics

Non-uniform sampled scalar diffraction calculation using non-uniform fast Fourier transform

Scalar diffraction calculations such as the angular spectrum method (ASM) and Fresnel diffraction, are widely used in the research fields of optics, X-rays, electron beams, and ultrasonics. It is possible to accelerate the calculation using fast Fourier transform (FFT); unfortunately, acceleration of the calculation of non-uniform sampled planes is limited due to the property of the FFT that imposes uniform sampling. In addition, it gives rise to wasteful sampling data if we calculate a plane having locally low and high spatial frequencies. In this paper, we developed non-uniform sampled ASM and Fresnel diffraction to improve the problem using the non-uniform FFT.

physics.optics

Calculation reduction method for color computer-generated hologram using color space conversion

We report a calculation reduction method for color computer-generated holograms (CGHs) using color space conversion. Color CGHs are generally calculated on RGB space. In this paper, we calculate color CGHs in other color spaces: for example, YCbCr color space. In YCbCr color space, a RGB image is converted to the luminance component (Y), blue-difference chroma (Cb) and red-difference chroma (Cr) components. In terms of the human eye, although the negligible difference of the luminance component is well-recognized, the difference of the other components is not. In this method, the luminance component is normal sampled and the chroma components are down-sampled. The down-sampling allows us to accelerate the calculation of the color CGHs. We compute diffraction calculations from the components, and then we convert the diffracted results in YCbCr color space to RGB color space.

physics.optics

Gigapixel inline digital holographic microscopy using a consumer scanner

We demonstrate a gigapixel inline digital holographic microscopy using a consumer scanner. The consumer scanner can maximally scan an A4 size image (297mm x 210mm) with 4800 dpi (= 5.29 um), theoretically achieving a resolution of 56,144 x 39,698 = 2.22 gigapixels. The system using a consumer scanner has a simple structure, compared with synthetic aperture digital holography using a camera mounted on a two-dimensional moving stage. In this demonstration, we captured an inline hologram with 23,602 x 18,023 pixels (= 0.43 gigapixels). In addition, to accelerate the reconstruction time of the gigapixel hologram and decrease the amount of memory for the reconstruction, we applied the band-limited double-step Fresnel diffraction to the reconstruction.

physics.optics