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Ryuji Mine

Publications and source records attributed to Ryuji Mine.

6 recordsLinked to original sources

Cyber-human social co-operating system: Application design and implementation

Reducing wealth inequality and resource waste is a global challenge. A fundamental problem within the capitalist economy, put simply, lies in the enslavement of labor and the colonization of resources. To address these issues, movements promoting digital democracy and cooperative platforms have emerged as viable alternatives to traditional capitalist systems. From the perspective of integrating information systems with real-world social, environmental, and economic systems, Cyber-Physical Systems have been proposed for applications in Industry 5.0 and Society 5.0. One such CPS is the Social Co-OS (cyber-human social co-operating system). Social Co-OS is a co-operating system between cyber and human societies that conceptualizes the social system as a dynamic, circular structure composed of three layers: individual behavior, interindividual interaction, and institutional formation. Within this framework, the cyber system supports collective decision-making and individual cooperative behavior across these layers. The objective of this study is to define a novel application architecture based on the Social Co-OS concept, design a user interface flow, and implement it in practice. Specifically, we develop a social impact evaluator, a pluralistic policy simulator, and a consensus-building facilitator, which constitute the deliberative and political loop of Social Co-OS. Additionally, we implement a personality estimator and a behavior change promoter, which constitute the operational and administrative loop, along with a common mediator that serves as the cyber-human interface. Through these implementations, we demonstrate that Social Co-OS applications can effectively support human social systems and offer practical utility for policy co-making and co-operation, as evidenced by examples grounded in real-world challenges.

cs.HC

Market, power, gift, and concession economies: Comparison using four-mode primitive network models

Reducing wealth inequality is a global challenge, and the problems of capitalism stem from the enclosure of the commons and the breakdown of the community. According to previous studies by Polanyi, Karatani, and Graeber, economic modes can be divided into capitalist market economy (enclosure and exchange), power economy (de-enclosure and redistribution), gift economy (obligation to return and reciprocity), and concession economy (de-obligation to return). The concession economy reflects Graeber's baseline communism (from each according to their abilities, to each according to their needs) and Deguchi's We-turn philosophy (the "I" as an individual has a "fundamental incapability" and the subject of physical action, responsibility, and freedom is "We" as a multi-agent system, including the "I"). In this study, we constructed novel network models for these four modes and compared their properties (cluster coefficient, graph density, reciprocity, assortativity, centrality, and Gini coefficient). From the calculation results, it became clear that the market economy leads to inequality; the power economy mitigates inequality but cannot eliminate it; the gift and concession economies lead to a healthy and equal economy; and the concession economy, free from the ties of obligation to return, is possible without guaranteeing reciprocity. We intend to promote the transformation from a capitalist economy to a concession economy through activities that disseminate baseline communism and the We-turn philosophy that promotes concession, that is, developing a cooperative platform to support concession through information technology and empirical research through fieldwork.

econ.TH

Mixbiotic society measures: Comparison of organizational structures based on communication simulation

The philosophical world has proposed the concept of "mixbiotic society," in which individuals with freedom and diverse values mix and mingle to recognize their respective "fundamental incapability" each other and sublimate into solidarity, toward solving the issues of social isolation and fragmentation. Based on this concept, the mixbiotic society measures have been proposed to evaluate dynamic communication patterns with reference to classification in cellular automata and particle reaction-diffusion that simulate living phenomena. In this paper, we applied these measures to five typologies of organizational structure (Red: impulsive, Amber: adaptive, Orange: achievement, Green: pluralistic, and Teal: evolutionary) and evaluated their features. Specifically, we formed star, tree, tree+jumpers, tree+more jumpers, and small-world type networks corresponding to each of five typologies, conducted communication simulations on these networks, and calculated values for mixbiotic society measures. The results showed that Teal organization has the highest value of the mixism measure among mixbiotic society measures, i.e., it balances similarity (mixing) and dissimilarity (mingling) in communication, and is living and mixbiotic between order and chaos. Measures other than mixism showed that in Teal organization, information is not concentrated in a central leader and that communication takes place among various members. This evaluation of organizational structures shows that the mixbiotic society measures is also useful for assessing organizational change. In the future, these measures will be used not only in business organizations, but also in digital democratic organizations and platform cooperatives in conjunction with information technology.

cs.SI

Mixbiotic society measures: Assessment of community well-going as living system

Social isolation is caused by the impoverishment of community (atomism) and fragmentation is caused by the enlargement of in-group (mobism), both of which can be viewed as social problems related to communication. To solve these problems, the philosophical world has proposed the concept of "mixbiotic society," in which individuals with freedom and diverse values mix and mingle to recognize their respective "fundamental incapability" each other and sublimate into solidarity. Based on this concept, this study proposes new mixbiotic society measures to evaluate dynamic communication patterns with reference to classification in cellular automata and particle reaction diffusion that simulate living phenomena. Specifically, the hypothesis of measures corresponding to the four classes was formulated, and the hypothesis was validated by simulating the generation and disappearance of communication. As a result, considering communication patterns as multidimensional vectors, it found that the mean of Euclidean distance for "mobism," the variance of the relative change in distance for "atomism," the composite measure that multiplies the mean and variance of cosine similarity for "mixism," which corresponds to the well-going of mixbiotic society, and the almost zero measures for "nihilism," are suitable. Then, evaluating seven real-society datasets using these measures, we showed that the mixism measure is useful for assessing the livingness of communication, and that it is possible to typify communities based on plural measures. The measures established in this study are superior to conventional analysis in that they can evaluate dynamic patterns, they are simple to calculate, and their meanings are easy to interpret. As a future development, the mixbiotic society measures will be used in the fields of digital democracy and platform cooperativism toward a desirable society.

cs.SI

Composite Consensus-Building Process: Permissible Meeting Analysis and Compromise Choice Exploration

In solving today's social issues, it is necessary to determine solutions that are acceptable to all stakeholders and collaborate to apply them. The conventional technology of "permissive meeting analysis" derives a consensusable choice that falls within everyone's permissible range through mathematical analyses; however, it tends to be biased toward the majority in a group, making it difficult to reach a consensus when a conflict arises. To support consensus building (defined here as an acceptable compromise that not everyone rejects), we developed a composite consensus-building process. The developed process addresses this issue by combining permissible meeting analysis with a new "compromise choice-exploration" technology, which presents a consensusable choice that emphasizes fairness and equality among everyone when permissible meeting analysis fails to do so. When both permissible meeting analysis and compromise choice exploration do not arrive at a consensus, a facility is provided to create a sublated choice among those provided by them. The trial experimental results confirmed that permissive meeting analysis and compromise choice exploration are sufficiently useful for deriving consensusable choices. Furthermore, we found that compromise choice exploration is characterized by its ability to derive choices that control the balance between compromise and fairness. Our proposed composite consensus-building approach could be applied in a wide range of situations, from local issues in municipalities and communities to international issues such as environmental protection and human rights issues. It could also aid in developing digital democracy and platform cooperativism.

cs.GT

Social Co-OS: Cyber-Human Social Co-Operating System

The novel concept of a Cyber-Human Social System (CHSS) and a diverse and pluralistic 'mixed-life society' is proposed, wherein cyber and human societies commit to each other. This concept enhances the Cyber-Physical System (CPS), which is associated with the current Society 5.0, a social vision realised through the fusion of cyber (virtual) and physical (real) spaces following information society (Society 4.0 and Industry 4.0). Moreover, the CHSS enhances the Human-CPS, the Human-in-the-Loop CPS (HiLCPS), and the Cyber-Human System by intervening in individual behaviour pro-socially and supporting consensus building. As a form of architecture that embodies the CHSS concept, the Cyber-Human Social Co-Operating System (Social Co-OS) that combines cyber and human societies is shown. In this architecture, the cyber and human systems cooperate through the fast loop (operation and administration) and slow loop (consensus and politics). Furthermore, the technical content and current implementation of the basic functions of the Social Co-OS are described. These functions consist of individual behavioural diagnostics, interventions in the fast loop, group decision diagnostics and consensus building in the slow loop. Subsequently, this system will contribute to mutual aid communities and platform cooperatives.

cs.CY