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Sébastien Bubeck

Publications and source records attributed to Sébastien Bubeck.

78 records · Page 5Linked to original sources

Multiple Identifications in Multi-Armed Bandits

We study the problem of identifying the top $m$ arms in a multi-armed bandit game. Our proposed solution relies on a new algorithm based on successive rejects of the seemingly bad arms, and successive accepts of the good ones. This algorithmic contribution allows to tackle other multiple identifications settings that were previously out of reach. In particular we show that this idea of successive accepts and rejects applies to the multi-bandit best arm identification problem.

cs.LG↗

Towards minimax policies for online linear optimization with bandit feedback

We address the online linear optimization problem with bandit feedback. Our contribution is twofold. First, we provide an algorithm (based on exponential weights) with a regret of order $\sqrt{d n \log N}$ for any finite action set with $N$ actions, under the assumption that the instantaneous loss is bounded by 1. This shaves off an extraneous $\sqrt{d}$ factor compared to previous works, and gives a regret bound of order $d \sqrt{n \log n}$ for any compact set of actions. Without further assumptions on the action set, this last bound is minimax optimal up to a logarithmic factor. Interestingly, our result also shows that the minimax regret for bandit linear optimization with expert advice in $d$ dimension is the same as for the basic $d$-armed bandit with expert advice. Our second contribution is to show how to use the Mirror Descent algorithm to obtain computationally efficient strategies with minimax optimal regret bounds in specific examples. More precisely we study two canonical action sets: the hypercube and the Euclidean ball. In the former case, we obtain the first computationally efficient algorithm with a $d \sqrt{n}$ regret, thus improving by a factor $\sqrt{d \log n}$ over the best known result for a computationally efficient algorithm. In the latter case, our approach gives the first algorithm with a $\sqrt{d n \log n}$ regret, again shaving off an extraneous $\sqrt{d}$ compared to previous works.

cs.LG↗

Optimal discovery with probabilistic expert advice

We consider an original problem that arises from the issue of security analysis of a power system and that we name optimal discovery with probabilistic expert advice. We address it with an algorithm based on the optimistic paradigm and the Good-Turing missing mass estimator. We show that this strategy uniformly attains the optimal discovery rate in a macroscopic limit sense, under some assumptions on the probabilistic experts. We also provide numerical experiments suggesting that this optimal behavior may still hold under weaker assumptions.

math.OC↗

Lipschitz Bandits without the Lipschitz Constant

We consider the setting of stochastic bandit problems with a continuum of arms. We first point out that the strategies considered so far in the literature only provided theoretical guarantees of the form: given some tuning parameters, the regret is small with respect to a class of environments that depends on these parameters. This is however not the right perspective, as it is the strategy that should adapt to the specific bandit environment at hand, and not the other way round. Put differently, an adaptation issue is raised. We solve it for the special case of environments whose mean-payoff functions are globally Lipschitz. More precisely, we show that the minimax optimal orders of magnitude $L^{d/(d+2)} \, T^{(d+1)/(d+2)}$ of the regret bound against an environment $f$ with Lipschitz constant $L$ over $T$ time instances can be achieved without knowing $L$ or $T$ in advance. This is in contrast to all previously known strategies, which require to some extent the knowledge of $L$ to achieve this performance guarantee.

math.ST↗

X-Armed Bandits

We consider a generalization of stochastic bandits where the set of arms, $\cX$, is allowed to be a generic measurable space and the mean-payoff function is "locally Lipschitz" with respect to a dissimilarity function that is known to the decision maker. Under this condition we construct an arm selection policy, called HOO (hierarchical optimistic optimization), with improved regret bounds compared to previous results for a large class of problems. In particular, our results imply that if $\cX$ is the unit hypercube in a Euclidean space and the mean-payoff function has a finite number of global maxima around which the behavior of the function is locally continuous with a known smoothness degree, then the expected regret of HOO is bounded up to a logarithmic factor by $\sqrt{n}$, i.e., the rate of growth of the regret is independent of the dimension of the space. We also prove the minimax optimality of our algorithm when the dissimilarity is a metric. Our basic strategy has quadratic computational complexity as a function of the number of time steps and does not rely on the doubling trick. We also introduce a modified strategy, which relies on the doubling trick but runs in linearithmic time. Both results are improvements with respect to previous approaches.

cs.LG↗

Pure Exploration for Multi-Armed Bandit Problems

We consider the framework of stochastic multi-armed bandit problems and study the possibilities and limitations of forecasters that perform an on-line exploration of the arms. These forecasters are assessed in terms of their simple regret, a regret notion that captures the fact that exploration is only constrained by the number of available rounds (not necessarily known in advance), in contrast to the case when the cumulative regret is considered and when exploitation needs to be performed at the same time. We believe that this performance criterion is suited to situations when the cost of pulling an arm is expressed in terms of resources rather than rewards. We discuss the links between the simple and the cumulative regret. One of the main results in the case of a finite number of arms is a general lower bound on the simple regret of a forecaster in terms of its cumulative regret: the smaller the latter, the larger the former. Keeping this result in mind, we then exhibit upper bounds on the simple regret of some forecasters. The paper ends with a study devoted to continuous-armed bandit problems; we show that the simple regret can be minimized with respect to a family of probability distributions if and only if the cumulative regret can be minimized for it. Based on this equivalence, we are able to prove that the separable metric spaces are exactly the metric spaces on which these regrets can be minimized with respect to the family of all probability distributions with continuous mean-payoff functions.

math.ST↗