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Søren Pilegaard Rasmussen

Publications and source records attributed to Søren Pilegaard Rasmussen.

2 recordsLinked to original sources

Resource-Adaptive Teleportation Under Imperfect Entanglement: A Code-Puncturing Framework

Quantum teleportation is a foundational protocol for sending quantum information through entanglement distribution and classical communication. Assuming ideal classical communication, the reliability of quantum teleportation is limited by the fidelity of the shared EPR pairs. This reliability can be improved through two mechanisms: entanglement purification and quantum error correction (QEC). Using both techniques in concert requires flexible QEC rates, since purification alters the structure of errors induced by imperfect-EPR teleportation, and fixed-rate codes cannot be uniformly effective across purification regimes or reliability targets. In this work, we supplement purification with punctured QEC codes, providing a family of code variants that can be adapted to error-channel characteristics and reliability targets. Punctured codes improve teleportation reliability across a broader range of purification regimes, enabling target reliability to be met without hardware-level code switching. This is corroborated by numerical results, showing that different punctured codes achieve the lowest logical error probability in different operating regimes, and that selecting among them reduces logical error relative to fixed-rate encoded teleportation. This reduction relaxes the requirement on the initial EPR fidelity or purification needed to achieve a target reliability. Overall, puncturing enables adaptation to varying entanglement conditions and reliability requirements while reusing a single stabilizer structure.

quant-ph↗

A Game-Theoretic Perspective for Efficient Modern Random Access

Modern random access mechanisms combine packet repetitions with multi-user detection mechanisms at the receiver to maximize the throughput and reliability in massive Internet of Things (IoT) scenarios. However, optimizing the access policy, which selects the number of repetitions, is a complicated problem, and failing to do so can lead to an inefficient use of resources and, potentially, to an increased congestion. In this paper, we follow a game-theoretic approach for optimizing the access policies of selfish users in modern random access mechanisms. Our goal is to find adequate values for the rewards given after a success to achieve a Nash equilibrium (NE) that optimizes the throughput of the system while considering the cost of transmission. Our results show that a mixed strategy, where repetitions are selected according to the irregular repetition slotted ALOHA (IRSA) protocol, attains a NE that maximizes the throughput in the special case with two users. In this scenario, our method increases the throughput by 30% when compared to framed ALOHA. Furthermore, we present three methods to attain a NE with near-optimal throughput for general modern random access scenarios, which exceed the throughput of framed ALOHA by up to 34%.

cs.IT↗