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Saadallah Kassir

Publications and source records attributed to Saadallah Kassir.

3 recordsLinked to original sources

Multi-User Content Diversity in Wireless Networks

Immersive applications such as eXtended Reality (XR), cloud gaming, and real-time video streaming are central to the vision of 6G networks. These applications require not only low latency and high data rates, but also consistent and high-quality User Experience (UX). Traditional rate allocation and congestion control mechanisms in wireless networks treat users uniformly based on channel conditions, rely only on network-centric Key Performance Indicators (KPIs), and ignore the content diversity, which can lead to inefficient resource utilization and degraded UX. In this paper, we introduce the concept of Multi-User Content Diversity, which recognizes that different users concurrently consume media with varying complexity, and therefore have different bitrate requirements to achieve satisfactory UX. We propose multiple different frameworks that exploit multi-user content diversity and lead to overall network-wide gains in terms of UX. For each framework, we demonstrate the required information exchange between Application Servers (ASs), Application Clients (ACs), and the network, and the algorithms that run in each of these components to optimize a network-wide UXbased objective. Simulation results demonstrate that exploiting multi-user content diversity leads to significant gains in UX capacity, UX fairness, and network utilization, when compared to conventional rate control methods. These findings highlight the potential of content-aware networking as a key enabler for emerging wireless systems.

cs.NI

UX-aware Rate Allocation for Real-Time Media

Immersive communications is a key use case for 6G where applications require reliable latency-bound media traffic at a certain data rate to deliver an acceptable User Experience (UX) or Quality-of-Experience (QoE). The Quality-of-Service (QoS) framework of current cellular systems (4G and 5G) and prevalent network congestion control algorithms for latency-bound traffic like L4S typically target network-related Key Performance Indicators (KPIs) such as data rates and latencies. Network capacity is based on the number of users that attain these KPIs. However, the UX of an immersive application for a given data rate and latency is not the same across users, since it depends on other factors such as the complexity of the media being transmitted and the encoder format. This implies that guarantees on network KPIs do not necessarily translate to guarantees on the UX. In this paper, we propose a framework in which the communication network can provide guarantees on the UX. The framework requires application servers to share real-time information on UX dependency on data rate to the network, which in turn, uses this information to maximize a UX-based network utility function. Our framework is motivated by the recent industry trends of increasing application awareness at the network, and pushing application servers towards the edge, allowing for tighter coordination between the servers and the 6G system. Our simulation results show that the proposed framework substantially improves the UX capacity of the network, which is the number of users above a certain UX threshold, compared to conventional rate control algorithms.

eess.SP

Performance Analysis of RSU-based Multihomed Multilane Vehicular Networks

Motivated by the potentially high downlink traffic demands of commuters in future autonomous vehicles, we study a network architecture where vehicles use Vehicle-to-Vehicle (V2V) links to form relay network clusters, which in turn use Vehicle-to-Infrastructure (V2I) links to connect to one or more Road Side Units (RSUs). Such cluster-based multihoming offers improved performance, e.g., in coverage and per user shared rate, but depends on the penetration of V2V-V2I capable vehicles and possible blockage, by legacy vehicles, of line of sight based V2V links, such as those based on millimeter-wave and visible light technologies. This paper provides a performance analysis of a typical vehicle's connectivity and throughput on a highway in the free-flow regime, exploring its dependence on vehicle density, sensitivity to blockages, number of lanes and heterogeneity across lanes. The results show that, even with moderate vehicle densities and penetration of V2V-V2I capable vehicles, such architectures can achieve substantial improvements in connectivity and reduction in per-user rate variability as compared to V2I based networks. The typical vehicle's performance is also shown to improve considerably in the multilane highway setting as compared to a single lane road. This paper also sheds light on how the network performance is affected when vehicles can control their relative positions, by characterizing the connectivity-throughput tradeoff faced by the clusters of vehicles.

eess.SY