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Saayan Mitra

Publications and source records attributed to Saayan Mitra.

At least 19 recordsLinked to original sources

Mosaic: Runtime-Efficient Multi-Agent Embodied Planning

LLM-based multi-agent embodied planning remains impractical due to prohibitively high execution latency. We identify failed actions as the dominant bottleneck, stemming from two core challenges: inaccurate state tracking under partial observability and inefficient coordination that produces redundant or conflicting actions. We introduce Mosaic, a runtime-efficient multi-agent planning framework that addresses both challenges. Mosaic maintains accurate yet lightweight state tracking through agent-centric semantic memory that stores objects in relative coordinates, enabling geometric transformations and coordination. It ensures efficient coordination through Integer Linear Programming that allocates actions at every planning step, enforcing physical feasibility and inter-agent coordination constraints. Across AI2-THOR and search-and-rescue benchmarks, Mosaic achieves 27-32% faster execution, 30-33% fewer LLM calls, 25-31% fewer steps, and 4-10% points higher success rates. These results demonstrate that efficient memory and constraint-guided coordination are critical for scalable, low-latency multi-agent planning.

cs.MA

BACON: Budgeted Human Calibration for Modeling and Evaluation with Multiple AI Judges

AI judges offer a scalable, low-cost alternative to human evaluation, but their outputs can be biased relative to human preferences and highly item-dependent, varying across judges, tasks, and domains. When uncalibrated AI evaluations are used for model ranking, item scoring, or population-level quality reporting, these biases can directly distort downstream decisions. We propose BACON, a four-stage pipeline that combines budgeted human calibration with multiple AI-judge outputs to produce more accurate annotations. BACON constructs full-coverage auxiliary features for every item, including multi-judge scores, token-level uncertainty statistics, and contextual embeddings. It then collects human labels for a small sampled subset and trains a cross-fitted outcome model to generate calibrated item-level surrogate predictions. These predictions support two use cases: population-level estimation of summary metrics, such as means or quantiles, using an augmented estimating-equation estimator with valid confidence intervals; and individual-level surrogate scoring for item ranking and annotation. BACON treats AI judges as auxiliary measurements rather than ground truth: human labels provide the calibration anchor, while AI-derived signals improve efficiency. Across diverse tasks, domains, and labeling budgets, BACON improves predictive accuracy and ranking consistency, and reduces bias and variance relative to raw AI outputs and purely human-label-based methods. These results show that BACON offers a practical, statistically grounded framework for scalable evaluation with limited human annotation.

cs.LG

An Interactive Paradigm for Deep Research

Recent advances in large language models (LLMs) have enabled deep research systems that synthesize comprehensive, report-style answers to open-ended queries by combining retrieval, reasoning, and generation. Yet most frameworks rely on rigid workflows with one-shot scoping and long autonomous runs, offering little room for course correction if user intent shifts mid-process. We present SteER, a framework for Steerable deEp Research that introduces interpretable, mid-process control into long-horizon research workflows. At each decision point, SteER uses a cost-benefit formulation to determine whether to pause for user input or to proceed autonomously. It combines diversity-aware planning with utility signals that reward alignment, novelty, and coverage, and maintains a live persona model that evolves throughout the session. SteER outperforms state-of-the-art open-source and proprietary baselines by up to 22.80\% on alignment, leads on quality metrics such as breadth and balance, and is preferred by human readers in 85\%+ of pairwise alignment judgments. We also introduce a persona-query benchmark and data-generation pipeline. To our knowledge, this is the first work to advance deep research with an interactive, interpretable control paradigm, paving the way for controllable, user-aligned agents in long-form tasks.

cs.CL

TeamFusion: Supporting Open-ended Teamwork with Multi-Agent Systems

In open-ended domains, teams must reconcile diverse viewpoints to produce strong deliverables. Answer aggregation approaches commonly used in closed domains are ill-suited to this setting, as they tend to suppress minority perspectives rather than resolve underlying disagreements. We present TeamFusion, a multi-agent system designed to support teamwork in open-ended domains by: 1. Instantiating a proxy agent for each team member conditioned on their expressed preferences; 2. Conducting a structured discussion to surface agreements and disagreements; and 3. Synthesizing more consensus-oriented deliverables that feed into new iterations of discussion and refinement. We evaluate TeamFusion on two teamwork tasks where team members can assess how well their individual views are represented in team decisions and how consensually strong the final deliverables are, finding that it outperforms direct aggregation baselines across metrics, tasks, and team configurations.

cs.MA

ThinkRouter: Efficient Reasoning via Routing Thinking between Latent and Discrete Spaces

Recent work explores latent reasoning to improve reasoning efficiency by replacing explicit reasoning trajectories with continuous representations in a latent space, yet its effectiveness varies across settings. Analysis of model confidence dynamics under latent reasoning reveals that thinking trajectories ending in incorrect answers contain fewer low-confidence steps than those ending in correct answers. Meanwhile, we suggest that soft embeddings aggregated by multiple low-confidence thinking alternatives may introduce and propagate noise, leading to high confidence in unreliable reasoning trajectories. Motivated by these observations, ThinkRouter, an inference-time confidence-aware routing mechanism is proposed to avoid high confidence and noise for efficient reasoning. ThinkRouter routes thinking to the discrete token space when model confidence is low, and to the latent space otherwise. Extensive experiments on STEM reasoning and coding benchmarks across diverse large reasoning models demonstrate that ThinkRouter outperforms explicit CoT, random routing, and latent reasoning baselines in terms of accuracy, achieving an average improvement of 19.70 points in Pass@1, while reducing generation length by up to 15.55%. Further comprehensive analysis reveals that ThinkRouter can calibrate errors arising from explicit CoT and latent reasoning, and accelerates end-of-thinking token generation by globally lowering model confidence.

cs.AI

Atom: Efficient On-Device Video-Language Pipelines Through Modular Reuse

Recent advances in video-language models have enabled powerful applications like video retrieval, captioning, and assembly. However, executing such multi-stage pipelines efficiently on mobile devices remains challenging due to redundant model loads and fragmented execution. We introduce Atom, an on-device system that restructures video-language pipelines for fast and efficient execution. Atom decomposes a billion-parameter model into reusable modules, such as the visual encoder and language decoder, and reuses them across subtasks like captioning, reasoning, and indexing. This reuse-centric design eliminates repeated model loading and enables parallel execution, reducing end-to-end latency without sacrificing performance. On commodity smartphones, Atom achieves 27--33% faster execution compared to non-reuse baselines, with only marginal performance drop ($\leq$ 2.3 Recall@1 in retrieval, $\leq$ 1.5 CIDEr in captioning). These results position Atom as a practical, scalable approach for efficient video-language understanding on edge devices.

cs.LG

Mitigating Forgetting Between Supervised and Reinforcement Learning Yields Stronger Reasoners

Large Language Models (LLMs) show strong reasoning abilities, often amplified by Chain-of-Thought (CoT) prompting and reinforcement learning (RL). Although RL algorithms can substantially improve reasoning, they struggle to expand reasoning boundaries because they learn from their own reasoning trajectories rather than acquiring external knowledge. Supervised fine-tuning (SFT) offers complementary benefits but typically requires large-scale data and risks overfitting. Recent attempts to combine SFT and RL face three main challenges: data inefficiency, algorithm-specific designs, and catastrophic forgetting. We propose a plug-and-play framework that dynamically integrates SFT into RL by selecting challenging examples for SFT. This approach reduces SFT data requirements and remains agnostic to the choice of RL or SFT algorithm. To mitigate catastrophic forgetting of RL-acquired skills during SFT, we select high-entropy tokens for loss calculation and freeze parameters identified as critical for RL. Our method achieves state-of-the-art (SoTA) reasoning performance using only 1.5% of the SFT data and 20.4% of the RL data used by prior SoTA, providing an efficient and plug-and-play solution for combining SFT and RL in reasoning post-training.

cs.CL

A Penalty Goes a Long Way: Measuring Lexical Diversity in Synthetic Texts Under Prompt-Influenced Length Variations

Synthetic text generated by Large Language Models (LLMs) is increasingly used for further training and improvement of LLMs. Diversity is crucial for the effectiveness of synthetic data, and researchers rely on prompt engineering to improve diversity. However, the impact of prompt variations on response text length, and, more importantly, the consequential effect on lexical diversity measurements, remain underexplored. In this work, we propose Penalty-Adjusted Type-Token Ratio (PATTR), a diversity metric robust to length variations. We generate a large synthetic corpus of over 20M words using seven models from the LLaMA, OLMo, and Phi families, focusing on a creative writing task of video script generation, where diversity is crucial. We evaluate per-response lexical diversity using PATTR and compare it against existing metrics of Moving-Average TTR (MATTR) and Compression Ratio (CR). Our analysis highlights how text length variations introduce biases favoring shorter responses. Unlike existing metrics, PATTR explicitly considers the task-specific target response length ($L_T$) to effectively mitigate length biases. We further demonstrate the utility of PATTR in filtering the top-10/100/1,000 most lexically diverse responses, showing that it consistently outperforms MATTR and CR by yielding on par or better diversity with high adherence to $L_T$.

cs.CL

Shape My Moves: Text-Driven Shape-Aware Synthesis of Human Motions

We explore how body shapes influence human motion synthesis, an aspect often overlooked in existing text-to-motion generation methods due to the ease of learning a homogenized, canonical body shape. However, this homogenization can distort the natural correlations between different body shapes and their motion dynamics. Our method addresses this gap by generating body-shape-aware human motions from natural language prompts. We utilize a finite scalar quantization-based variational autoencoder (FSQ-VAE) to quantize motion into discrete tokens and then leverage continuous body shape information to de-quantize these tokens back into continuous, detailed motion. Additionally, we harness the capabilities of a pretrained language model to predict both continuous shape parameters and motion tokens, facilitating the synthesis of text-aligned motions and decoding them into shape-aware motions. We evaluate our method quantitatively and qualitatively, and also conduct a comprehensive perceptual study to demonstrate its efficacy in generating shape-aware motions.

cs.CV

SKALD: Learning-Based Shot Assembly for Coherent Multi-Shot Video Creation

We present SKALD, a multi-shot video assembly method that constructs coherent video sequences from candidate shots with minimal reliance on text. Central to our approach is the Learned Clip Assembly (LCA) score, a learning-based metric that measures temporal and semantic relationships between shots to quantify narrative coherence. We tackle the exponential complexity of combining multiple shots with an efficient beam-search algorithm guided by the LCA score. To train our model effectively with limited human annotations, we propose two tasks for the LCA encoder: Shot Coherence Learning, which uses contrastive learning to distinguish coherent and incoherent sequences, and Feature Regression, which converts these learned representations into a real-valued coherence score. We develop two variants: a base SKALD model that relies solely on visual coherence and SKALD-text, which integrates auxiliary text information when available. Experiments on the VSPD and our curated MSV3C datasets show that SKALD achieves an improvement of up to 48.6% in IoU and a 43% speedup over the state-of-the-art methods. A user study further validates our approach, with 45% of participants favoring SKALD-assembled videos, compared to 22% preferring text-based assembly methods.

cs.CV

Detecting Ambiguities to Guide Query Rewrite for Robust Conversations in Enterprise AI Assistants

Multi-turn conversations with an Enterprise AI Assistant can be challenging due to conversational dependencies in questions, leading to ambiguities and errors. To address this, we propose an NLU-NLG framework for ambiguity detection and resolution through reformulating query automatically and introduce a new task called "Ambiguity-guided Query Rewrite." To detect ambiguities, we develop a taxonomy based on real user conversational logs and draw insights from it to design rules and extract features for a classifier which yields superior performance in detecting ambiguous queries, outperforming LLM-based baselines. Furthermore, coupling the query rewrite module with our ambiguity detecting classifier shows that this end-to-end framework can effectively mitigate ambiguities without risking unnecessary insertions of unwanted phrases for clear queries, leading to an improvement in the overall performance of the AI Assistant. Due to its significance, this has been deployed in the real world application, namely Adobe Experience Platform AI Assistant.

cs.CL

CodeLutra: Boosting LLM Code Generation via Preference-Guided Refinement

Large Language Models (LLMs) have revolutionized code generation but require significant resources and often over-generalize, limiting their task-specific efficiency. Fine-tuning smaller, open-source LLMs provides a cost-effective alternative. However, standard supervised approaches rely only on correct examples, missing valuable insights from failures. We introduce CodeLutra, a framework that leverages both correct and incorrect code attempts. Instead of using only correct solutions, CodeLutra applies iterative preference-based refinement, comparing successful and failed outputs to better approximate desired results. This approach narrows the performance gap with state-of-the-art larger models without requiring massive datasets or auxiliary models. For instance, on a challenging data science coding task, using only 500 samples improved Llama-3-8B's accuracy from 28.2% to 48.6%, approaching GPT-4's level. By learning from both successes and mistakes, CodeLutra provides a scalable and efficient path to high-quality code generation, making smaller open-source models more competitive with leading closed-source alternatives.

cs.CL

A/B testing under Interference with Partial Network Information

A/B tests are often required to be conducted on subjects that might have social connections. For e.g., experiments on social media, or medical and social interventions to control the spread of an epidemic. In such settings, the SUTVA assumption for randomized-controlled trials is violated due to network interference, or spill-over effects, as treatments to group A can potentially also affect the control group B. When the underlying social network is known exactly, prior works have demonstrated how to conduct A/B tests adequately to estimate the global average treatment effect (GATE). However, in practice, it is often impossible to obtain knowledge about the exact underlying network. In this paper, we present UNITE: a novel estimator that relax this assumption and can identify GATE while only relying on knowledge of the superset of neighbors for any subject in the graph. Through theoretical analysis and extensive experiments, we show that the proposed approach performs better in comparison to standard estimators.

cs.LG

HanDiffuser: Text-to-Image Generation With Realistic Hand Appearances

Text-to-image generative models can generate high-quality humans, but realism is lost when generating hands. Common artifacts include irregular hand poses, shapes, incorrect numbers of fingers, and physically implausible finger orientations. To generate images with realistic hands, we propose a novel diffusion-based architecture called HanDiffuser that achieves realism by injecting hand embeddings in the generative process. HanDiffuser consists of two components: a Text-to-Hand-Params diffusion model to generate SMPL-Body and MANO-Hand parameters from input text prompts, and a Text-Guided Hand-Params-to-Image diffusion model to synthesize images by conditioning on the prompts and hand parameters generated by the previous component. We incorporate multiple aspects of hand representation, including 3D shapes and joint-level finger positions, orientations and articulations, for robust learning and reliable performance during inference. We conduct extensive quantitative and qualitative experiments and perform user studies to demonstrate the efficacy of our method in generating images with high-quality hands.

cs.CV

SODA: Protecting Proprietary Information in On-Device Machine Learning Models

The growth of low-end hardware has led to a proliferation of machine learning-based services in edge applications. These applications gather contextual information about users and provide some services, such as personalized offers, through a machine learning (ML) model. A growing practice has been to deploy such ML models on the user's device to reduce latency, maintain user privacy, and minimize continuous reliance on a centralized source. However, deploying ML models on the user's edge device can leak proprietary information about the service provider. In this work, we investigate on-device ML models that are used to provide mobile services and demonstrate how simple attacks can leak proprietary information of the service provider. We show that different adversaries can easily exploit such models to maximize their profit and accomplish content theft. Motivated by the need to thwart such attacks, we present an end-to-end framework, SODA, for deploying and serving on edge devices while defending against adversarial usage. Our results demonstrate that SODA can detect adversarial usage with 89% accuracy in less than 50 queries with minimal impact on service performance, latency, and storage.

cs.LG

Token-Level Adversarial Prompt Detection Based on Perplexity Measures and Contextual Information

In recent years, Large Language Models (LLM) have emerged as pivotal tools in various applications. However, these models are susceptible to adversarial prompt attacks, where attackers can carefully curate input strings that mislead LLMs into generating incorrect or undesired outputs. Previous work has revealed that with relatively simple yet effective attacks based on discrete optimization, it is possible to generate adversarial prompts that bypass moderation and alignment of the models. This vulnerability to adversarial prompts underscores a significant concern regarding the robustness and reliability of LLMs. Our work aims to address this concern by introducing a novel approach to detecting adversarial prompts at a token level, leveraging the LLM's capability to predict the next token's probability. We measure the degree of the model's perplexity, where tokens predicted with high probability are considered normal, and those exhibiting high perplexity are flagged as adversarial. Additionaly, our method also integrates context understanding by incorporating neighboring token information to encourage the detection of contiguous adversarial prompt sequences. To this end, we design two algorithms for adversarial prompt detection: one based on optimization techniques and another on Probabilistic Graphical Models (PGM). Both methods are equipped with efficient solving methods, ensuring efficient adversarial prompt detection. Our token-level detection result can be visualized as heatmap overlays on the text sequence, allowing for a clearer and more intuitive representation of which part of the text may contain adversarial prompts.

cs.CL

Fast Heavy Inner Product Identification Between Weights and Inputs in Neural Network Training

In this paper, we consider a heavy inner product identification problem, which generalizes the Light Bulb problem~(\cite{prr89}): Given two sets $A \subset \{-1,+1\}^d$ and $B \subset \{-1,+1\}^d$ with $|A|=|B| = n$, if there are exact $k$ pairs whose inner product passes a certain threshold, i.e., $\{(a_1, b_1), \cdots, (a_k, b_k)\} \subset A \times B$ such that $\forall i \in [k], \langle a_i,b_i \rangle \geq \rho \cdot d$, for a threshold $\rho \in (0,1)$, the goal is to identify those $k$ heavy inner products. We provide an algorithm that runs in $O(n^{2 \omega / 3+ o(1)})$ time to find the $k$ inner product pairs that surpass $\rho \cdot d$ threshold with high probability, where $\omega$ is the current matrix multiplication exponent. By solving this problem, our method speed up the training of neural networks with ReLU activation function.

cs.LG

Decentralized Personalized Online Federated Learning

Vanilla federated learning does not support learning in an online environment, learning a personalized model on each client, and learning in a decentralized setting. There are existing methods extending federated learning in each of the three aspects. However, some important applications on enterprise edge servers (e.g. online item recommendation at global scale) involve the three aspects at the same time. Therefore, we propose a new learning setting \textit{Decentralized Personalized Online Federated Learning} that considers all the three aspects at the same time. In this new setting for learning, the first technical challenge is how to aggregate the shared model parameters from neighboring clients to obtain a personalized local model with good performance on each client. We propose to directly learn an aggregation by optimizing the performance of the local model with respect to the aggregation weights. This not only improves personalization of each local model but also helps the local model adapting to potential data shift by intelligently incorporating the right amount of information from its neighbors. The second challenge is how to select the neighbors for each client. We propose a peer selection method based on the learned aggregation weights enabling each client to select the most helpful neighbors and reduce communication cost at the same time. We verify the effectiveness and robustness of our proposed method on three real-world item recommendation datasets and one air quality prediction dataset.

cs.LG