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Saber Elsayed

Publications and source records attributed to Saber Elsayed.

3 recordsLinked to original sources

Towards Mitigating ChatGPT's Negative Impact on Education: Optimizing Question Design through Bloom's Taxonomy

The popularity of generative text AI tools in answering questions has led to concerns regarding their potential negative impact on students' academic performance and the challenges that educators face in evaluating student learning. To address these concerns, this paper introduces an evolutionary approach that aims to identify the best set of Bloom's taxonomy keywords to generate questions that these tools have low confidence in answering. The effectiveness of this approach is evaluated through a case study that uses questions from a Data Structures and Representation course being taught at the University of New South Wales in Canberra, Australia. The results demonstrate that the optimization algorithm is able to find keywords from different cognitive levels to create questions that ChatGPT has low confidence in answering. This study is a step forward to offer valuable insights for educators seeking to create more effective questions that promote critical thinking among students.

cs.CY

Planning-Assisted Context-Sensitive Autonomous Shepherding of Dispersed Robotic Swarms in Obstacle-Cluttered Environments

Robotic shepherding is a bio-inspired approach to autonomously guiding a swarm of agents towards a desired location. The research area has earned increasing research interest recently due to the efficacy of controlling a large number of agents in a swarm (sheep) using a smaller number of actuators (sheepdogs). However, shepherding a highly dispersed swarm in an obstacle-cluttered environment remains challenging for existing methods. To improve the efficacy of shepherding in complex environments with obstacles and dispersed sheep, this paper proposes a planning-assisted context-sensitive autonomous shepherding framework with collision avoidance abilities. The proposed approach models the swarm shepherding problem as a single Travelling Salesperson Problem (TSP), with two sheepdogs\textquoteright\ modes: no-interaction and interaction. An adaptive switching approach is integrated into the framework to guide real-time path planning for avoiding collisions with static and dynamic obstacles; the latter representing moving sheep swarms. We then propose an overarching hierarchical mission planning system, which is made of three sub-systems: a clustering approach to group and distinguish sheep sub-swarms, an Ant Colony Optimisation algorithm as a TSP solver for determining the optimal herding sequence of the sub-swarms, and an online path planner for calculating optimal paths for both sheepdogs and sheep. The experiments on various environments, both with and without obstacles, objectively demonstrate the effectiveness of the proposed shepherding framework and planning approaches.

cs.RO

Path Planning for Shepherding a Swarm in a Cluttered Environment using Differential Evolution

Shepherding involves herding a swarm of agents (\emph{sheep}) by another a control agent (\emph{sheepdog}) towards a goal. Multiple approaches have been documented in the literature to model this behaviour. In this paper, we present a modification to a well-known shepherding approach, and show, via simulation, that this modification improves shepherding efficacy. We then argue that given complexity arising from obstacles laden environments, path planning approaches could further enhance this model. To validate this hypothesis, we present a 2-stage evolutionary-based path planning algorithm for shepherding a swarm of agents in 2D environments. In the first stage, the algorithm attempts to find the best path for the sheepdog to move from its initial location to a strategic driving location behind the sheep. In the second stage, it calculates and optimises a path for the sheep. It does so by using \emph{way points} on that path as the sequential sub-goals for the sheepdog to aim towards. The proposed algorithm is evaluated in obstacle laden environments via simulation with further improvements achieved.

cs.RO