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Sahar Badri

Publications and source records attributed to Sahar Badri.

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An optimal algorithm for geodesic mutual visibility on hexagonal grids

For a set of robots (or agents) moving in a graph, two properties are highly desirable: confidentiality (i.e., a message between two agents must not pass through any intermediate agent) and efficiency (i.e., messages are delivered through shortest paths). These properties can be obtained if the \textsc{Geodesic Mutual Visibility} (GMV, for short) problem is solved: oblivious robots move along the edges of the graph, without collisions, to occupy some vertices that guarantee they become pairwise geodesic mutually visible. This means there is a shortest path (i.e., a ``geodesic'') between each pair of robots along which no other robots reside. In this work, we optimally solve GMV on finite hexagonal grids $G_k$. This, in turn, requires first solving a graph combinatorial problem, i.e. determining the maximum number of mutually visible vertices in $G_k$.

cs.DC

A new metaheuristic approach for the art gallery problem

In the problem "Localization and trilateration with the minimum number of landmarks", we faced the 3-Guard and classic Art Gallery Problems. The goal of the art gallery problem is to find the minimum number of guards within a simple polygon to observe and protect its entirety. It has many applications in robotics, telecommunications, etc. There are some approaches to handle the art gallery problem that is theoretically NP-hard. This paper offers an efficient method based on the Particle Filter algorithm which solves the most fundamental state of the problem in a nearly optimal manner. The experimental results on the random polygons generated by Bottino et al. \cite{bottino2011nearly} show that the new method is more accurate with fewer or equal guards. Furthermore, we discuss resampling and particle numbers to minimize the run time.

cs.CG