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Sai Swaminathan

Publications and source records attributed to Sai Swaminathan.

10 recordsLinked to original sources

ProcAgent: An Agentic Framework for Procedural Task Guidance on Edge with Human-in-the-Loop

Procedural tasks such as furniture assembly and home repair impose substantial cognitive demands because users must interpret instructions, track task progress, reason about spatial state, and recover from errors while performing physical actions. Prior multimodal assistants have shown promise for procedural guidance, but most rely on cloud inference and fixed always-on perception, making them poorly suited to privacy-sensitive, latency-critical domestic settings. We present ProcAgent, a fully on-device, agentic, vision-based procedural assistant for real-time adaptive guidances on a single NVIDIA Jetson AGX Orin. ProcAgent uses a propose-and-verify architecture that combines low-latency continuous perception, a symbolic task graph, on-demand vision-language verification, and an LLM-based interaction agent. The system continuously proposes user progress, invokes expensive visual reasoning only when ambiguity or likely deviation arises, and supports both reactive question answering and proactive intervention with human-in-the- loop confirmation. We evaluate ProcAgent along four dimensions: perception accuracy, reasoning, task-level performance, and user experience. Despite running entirely on-device, the system maintains responsive interaction, resolving text-only queries in approximately 2 seconds and visually grounded queries in approximately 8 seconds. In a user study with 10 participants completing assembly tasks, ProcAgent receives positive ratings for comprehensibility, actionability, and privacy comfort. These results show that adaptive procedural assistance can be achieved entirely on edge hardware without sacrificing usability.

cs.AI

AlphaTransit: Learning to Design City-scale Transit Routes

Designing a transit network requires many sequential route extension decisions, but their quality is often visible only after the full network is assembled. This delayed-feedback challenge lies at the heart of the Transit Route Network Design Problem (TRNDP), where route interactions can be deceptive: an extension that appears useful locally can create transfer bottlenecks, produce redundant overlap, or reduce overall throughput. To guide route construction under delayed simulator feedback, we introduce AlphaTransit, a search-based planning framework for cityscale bus network design. AlphaTransit couples Monte Carlo Tree Search (MCTS) with a neural policy-value network: the policy proposes route extensions, the value estimates downstream design quality, and search uses these predictions to refine each decision. This provides decision-time lookahead during route construction without running simulator rollouts inside the search tree. We evaluate AlphaTransit on a new Bloomington TRNDP benchmark with realistic road topology and censusderived demand, under mixed and full transit demand settings. In the Bloomington network, AlphaTransit attains the highest service rate in both demand settings, reaching 54.6% and 82.1%, respectively. Relative to reinforcement learning without search, these correspond to 9.9% and 11.4% service rate gains; relative to MCTS without learned guidance, they correspond to 2.5% and 11.2% gains. These results suggest that coupling learned guidance with MCTS is more effective than using either approach alone for transit network design. Our code and data are publicly available in https://github.com/poudel-bibek/AlphaTransit.

cs.AI

DeCoR: Design and Control Co-Optimization for Urban Streets Using Reinforcement Learning

Modern vision systems can detect, track, and forecast urban actors at scale, yet translating perception outputs to urban design remains limited. We introduce DeCoR, a two-stage reinforcement learning framework that leverages flow observations to co-optimize crosswalk layout and network-level signal control. The design stage encodes the pedestrian network as a graph and learns a generative policy that parameterizes a Gaussian mixture model over crosswalk location and width, from which new crosswalks are sampled. For each layout, a shared control policy learns adaptive signal timings to minimize joint pedestrian and vehicle delay. On a 750 m real-world urban corridor with demand sensed from video and Wi-Fi logs, DeCoR learns a layout that reduces pedestrian arrival time to their nearest crosswalk by 23% while using fewer crosswalks than existing configurations. On the control side, DeCoR reduces pedestrian and vehicle wait time by 79% and 65%, respectively, relative to fixed-time signalization. Further, the control policy generalizes to demands outside of training and is robust to layout changes without retraining.

cs.LG

Surface-Constrained Offline Warping with Contact-Aware Online Pose Projection for Safe Robotic Trajectory Execution

Robotic manipulation tasks that require repeated tool motion along curved surfaces frequently arise in surface finishing, inspection, and guided interaction. In practice, nominal motion primitives are often designed independently of the deployment surface and later reused across varying geometries. Directly tiling such primitives onto nonplanar surfaces introduces geometric inconsistencies, leading to interpenetration, orientation discontinuities, and cumulative drift over repeated cycles. We present a two-stage framework that separates geometric embedding from execution-level regulation. An offline surface-constrained warping operator embeds a nominal periodic primitive onto curved surfaces through asymmetric diffeomorphic deformation of dual-track waypoints and axis-consistent orientation completion, producing a surface-adapted reference trajectory. An online contact-aware projection operator then enforces bounded deviation relative to this reference using FSR-driven disturbance adaptation and a conic orientation safety constraint. Experiments across multiple analytic surface families and real-robot validation on a sinusoidal surface demonstrate improved geometric continuity, reduced large orientation jumps, and robust contact maintenance compared with direct tiling. These results show that decoupling offline geometric remapping from lightweight online projection enables stable and repeatable surface-embedded trajectory execution under sensor-lite feedbacks.

cs.RO

Vibe2Spike: Batteryless Wireless Tags for Vibration Sensing with Event Cameras and Spiking Networks

The deployment of dense, low-cost sensors is critical for realizing ubiquitous smart environments. However, existing sensing solutions struggle with the energy, scalability, and reliability trade-offs imposed by battery maintenance, wireless transmission overhead, and data processing complexity. In this work, we present Vibe2Spike, a novel battery-free, wireless sensing framework that enables vibration-based activity recognition using visible light communication (VLC) and spiking neural networks (SNNs). Our system uses ultra-low-cost tags composed only of a piezoelectric disc, a Zener diode, and an LED, which harvest vibration energy and emit sparse visible light spikes without requiring batteries or RF radios. These optical spikes are captured by event cameras and classified using optimized SNN models evolved via the EONS framework. We evaluate Vibe2Spike across five device classes, achieving 94.9\% average classification fitness while analyzing the latency-accuracy trade-offs of different temporal binning strategies. Vibe2Spike demonstrates a scalable, and energy-efficient approach for enabling intelligent environments in a batteryless manner.

eess.SP

In-Sensor Motion Recognition with Memristive System and Light Sensing Surfaces

In this paper, we introduce a novel device architecture that merges memristive devices with light-sensing surfaces, for energy-efficient motion recognition at the edge. Our light-sensing surface captures motion data through in-sensor computation. This data is then processed using a memristive system equipped with a HfO2-based synaptic device, coupled with a winner-take-all (WTA) circuit, tailored for low-power motion classification tasks. We validate our end-to-end system using four distinct human hand gestures - left-to-right, right-to-left, bottom-to-top, and top-to-bottom movements - to assess energy efficiency and classification robustness. Our experiments show that the system requires an average of only 4.17 nJ for taking our processed analog signal and mapping weights onto our memristive system and 0.952 nJ for testing per movement class, achieving 97.22% accuracy even under 5% noise interference. A key advantage of our proposed architecture is its low energy requirement, enabling the integration of energy-harvesting solutions such as solar power for sustainable autonomous operation. Additionally, our approach enhances data privacy by processing data locally, reducing the need for external data transmission and storage.

cs.HC

RadioGami: Batteryless, Long-Range Wireless Paper Sensors Using Tunnel Diodes

Paper-based interactive RF devices have opened new possibilities for wireless sensing, yet they are typically constrained by short operational ranges. This paper introduces RadioGami, a method for creating long-range, batteryless RF sensing surfaces on paper using low-cost, DIY materials like copper tape, paper, and off-the-shelf electronics paired with an affordable radio receiver (approx. $20). We explore the design space enabled by RadioGami, including sensing paper deformations like bending, tearing, and origami patterns (Miura, Kresling) at ranges up to 45.73 meters. RadioGami employs a novel ultra-low power (35uW) switching circuit with a tunnel diode for wireless functionality. These surfaces can sustainably operate by harvesting energy using tiny photodiodes. We demonstrate applications that monitor object status, track user interactions (rotation, sliding), and detect environmental changes. We characterize performance, sensitivity, range, and power consumption with deployment studies. RadioGami advances sustainable, tangible, and batteryless interfaces for embodied interaction.

cs.HC

PulseRide: A Robotic Wheelchair for Personalized Exertion Control with Human-in-the-Loop Reinforcement Learning

Maintaining an active lifestyle is vital for quality of life, yet challenging for wheelchair users. For instance, powered wheelchairs face increasing risks of obesity and deconditioning due to inactivity. Conversely, manual wheelchair users, who propel the wheelchair by pushing the wheelchair's handrims, often face upper extremity injuries from repetitive motions. These challenges underscore the need for a mobility system that promotes activity while minimizing injury risk. Maintaining optimal exertion during wheelchair use enhances health benefits and engagement, yet the variations in individual physiological responses complicate exertion optimization. To address this, we introduce PulseRide, a novel wheelchair system that provides personalized assistance based on each user's physiological responses, helping them maintain their physical exertion goals. Unlike conventional assistive systems focused on obstacle avoidance and navigation, PulseRide integrates real-time physiological data-such as heart rate and ECG-with wheelchair speed to deliver adaptive assistance. Using a human-in-the-loop reinforcement learning approach with Deep Q-Network algorithm (DQN), the system adjusts push assistance to keep users within a moderate activity range without under- or over-exertion. We conducted preliminary tests with 10 users on various terrains, including carpet and slate, to assess PulseRide's effectiveness. Our findings show that, for individual users, PulseRide maintains heart rates within the moderate activity zone as much as 71.7 percent longer than manual wheelchairs. Among all users, we observed an average reduction in muscle contractions of 41.86 percent, delaying fatigue onset and enhancing overall comfort and engagement. These results indicate that PulseRide offers a healthier, adaptive mobility solution, bridging the gap between passive and physically taxing mobility options.

cs.RO

Electronic Nose for Agricultural Grain Pest Detection, Identification, and Monitoring: A Review

Biotic pest attacks and infestations are major causes of stored grain losses, leading to significant food and economic losses. Conventional, manual, sampling-based pest recognition methods are labor-intensive, time-consuming, costly, require expertise, and may not even detect hidden infestations. In recent years, the electronic nose (e-nose) approach has emerged as a potential alternative for agricultural grain pest recognition and monitoring. An e-nose mimics human olfactory systems by integrating a sensor array, data acquisition, and analysis for recognizing grain pests by analyzing volatile organic compounds (VOCs) emitted by grain and pests. However, well-documented, curated, and synthesized literature on the use of e-nose technology for grain pest detection is lacking. Therefore, this systematic literature review provides a comprehensive overview of the current state-of-the-art e-nose technology for agricultural grain pest monitoring. The review examines employed sensor technology, targeted pest species type, grain medium, data processing, and pattern recognition techniques. An e-nose is a promising tool that offers a rapid, low-cost, non-destructive solution for detecting, identifying, and monitoring grain pests, including microscopic and hidden insects, with good accuracy. We identified the factors that influence the e-nose performance, which include pest species, storage duration, temperature, moisture content, and pest density. The major challenges include sensor array optimization or selection, large data processing, poor repeatability, and comparability among measurements. An inexpensive and portable e-nose has the potential to help stakeholders and storage managers take timely and data-driven informed actions or decisions to reduce overall food and economic losses.

eess.SP

Toward Aligning Human and Robot Actions via Multi-Modal Demonstration Learning

Understanding action correspondence between humans and robots is essential for evaluating alignment in decision-making, particularly in human-robot collaboration and imitation learning within unstructured environments. We propose a multimodal demonstration learning framework that explicitly models human demonstrations from RGB video with robot demonstrations in voxelized RGB-D space. Focusing on the "pick and place" task from the RH20T dataset, we utilize data from 5 users across 10 diverse scenes. Our approach combines ResNet-based visual encoding for human intention modeling and a Perceiver Transformer for voxel-based robot action prediction. After 2000 training epochs, the human model reaches 71.67% accuracy, and the robot model achieves 71.8% accuracy, demonstrating the framework's potential for aligning complex, multimodal human and robot behaviors in manipulation tasks.

cs.RO