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Sai-Kit Yeung

Publications and source records attributed to Sai-Kit Yeung.

At least 19 recordsLinked to original sources

NemoSplat: Feed-Forward 4D Gaussian Splatting for Media-Aware Underwater Reconstruction

Reconstructing photorealistic scenes in unconstrained underwater environments remains challenging due to severe media-induced light scattering and unpredictable dynamic objects. Recent feed-forward visual foundation models have demonstrated remarkable capabilities in generalized novel view synthesis and tracking. However, when directly applied to aquatic videos, optical attenuation and motion interference fatally corrupt their feature aggregation, leading to severe tracking and reconstruction failures. To overcome these limitations, we present NemoSplat, the first feed-forward 4D Gaussian Splatting framework tailored for media-aware dynamic reconstruction directly from uncalibrated marine videos. Beyond providing robust estimations of camera poses and dense scene depth, we devise a Promptable Dynamic Disentangler that utilizes a confidence-aware fusion strategy of learned dynamic probabilities and optional semantic text priors, effectively isolating massive transient entities. Furthermore, to counteract visual degradation, a Media-Aware Gaussian Predictor is formulated to jointly estimate intrinsic 3D Gaussian attributes alongside physical media parameters, rendering pristine scene appearance in a single forward pass. Additionally, we introduce a large-scale underwater dataset with massive dynamic elements to facilitate training and evaluation. Extensive experiments on our dataset demonstrate that NemoSplat achieves state-of-the-art tracking accuracy and high-fidelity rendering. Homepage: https://nemosplat.hkustvgd.com

cs.CV

MarineEVT: Advancing Event-Centric Marine Video Understanding via Visual Tool Reasoning

Recent Vision-Language Models (VLMs) have achieved remarkable success in visual understanding, driven by the growing availability of high-quality image-text pairs. However, the performance of VLMs often degrades in the video domain due to the essential need for temporal understanding and the scarcity of large-scale annotated video data. In this work, we focus on marine video understanding, which brings further challenges: first, it requires substantial domain expertise; and video VLMs usually struggle with localizing and interpreting critical information from marine videos, as the informative events are typically sparse, unpredictable, and unevenly distributed. To address these challenges, we carefully curate the first event-centric marine video understanding dataset called MarineEVT, which features 20K multi-task, video-level visual question-answering pairs spanning multiple dimensions of marine understanding and analysis. Meanwhile, based on MarineEVT, we decompose marine video understanding as an Event-centric Visual Tool-integrated Reasoning process EVT-R1 for short, where we leverage powerful visual tools to drive the model to localize and interpret critical information aligned with visual questions and human intent. To demonstrate its effectiveness, we compare EVT-R1 against 11 SOTA VLMs in different settings. EVT-R1 outperforms the top open-source and top commercial models by 5.22 and 11.09, respectively. MarineEVT and EVT-R1 lay the foundation for ecological discovery and marine education, fostering the development of VLMs capable of interpreting marine dynamics, reasoning about ecological interactions, and supporting sustainable ocean video understanding and analysis.

cs.CV

WAT3R: Feedforward Underwater 3D Reconstruction

Reliable feedforward underwater 3D reconstruction remains challenging due to severe light attenuation and backscattering, which degrade visual quality and disrupt feature consistency across views, leading to inaccurate multi-view geometry. To address this issue, we propose WAT3R, a feed-forward framework for reconstructing 3D scenes directly from underwater images. By leveraging degradation adaptation as a geometry-constrained process, WAT3R integrates a lightweight neural adaptation module to flexibly account for these underwater imaging effects, thereby improving multi-view reconstruction quality. Implemented in a single forward pass, WAT3R directly and efficiently outputs pixel-aligned 3D point maps and camera poses from underwater videos, allowing a high-quality underwater 3D reconstruction. Experiments conducted on the FLSea, SQUID, and USOD10K datasets show that our method consistently outperforms state-of-the-art approaches on 3D reconstruction tasks, including multi-view/monocular depth estimation and camera pose estimation.

cs.CV

APVI-SLAM: Real-Time Acoustic-Pressure-Visual-Inertial Localization and Photorealistic Mapping System in Complex Underwater Environment

Extreme subsea environments often cause severe feature de-gradation and estimator divergence in underwater visual-inertial SLAM. Although sensors like Doppler Velocity Logs (DVL) and pressure gauges provide auxiliary constraints, robust multi-sensor fusion during intermittent visual failure remains challenging. To address this, we present APVI-SLAM, a real-time multi-sensor fusion SLAM system that achieves both accurate underwater localization and photorealistic mapping. Our approach introduces a reliability-aware localization framework that dynamically reweights sensor estimators and employs a sliding-window freezing strategy to recover from tracking failures, substantially enhancing system robustness. Furthermore, for high-fidelity scenes reconstruction, we propose an efficient quadtree-guided mapping module that facilitates incremental water-medium modeling and 3D Gaussian optimization. Recognizing the lack of benchmark for underwater mapping evaluation, we also contribute a coral reef surveying dataset with synchronized multi-modality data. Extensive experiments on public and our proposed benchmarks demonstrate that APVI-SLAM achieves state-of-the-art localization and reconstruction quality at real-time speeds.

cs.RO

UniTriSplat: A Unified 3D Gaussian Splatting Framework with Uniform Spherical Rasterization for Universal Cameras

Existing 3D Gaussian Splatting (3DGS) frameworks rely on camera-specific rasterization, suffering from inconsistent solid-angle sampling and degraded performance across heterogeneous camera models (e.g., perspective, fisheye, omnidirectional). To address this limitation, we propose UniTriSplat, a unified 3DGS framework for universal cameras that reformulates Gaussian splatting on the unit sphere via HEALPix discretization. Leveraging the equal-area property of HEALPix, we construct a spherical sampling grid aligned with the angular resolution of input images. We derive the forward rendering and gradient propagation of Gaussians directly in the spherical radian domain, yielding uniform optimization behavior from narrow-FoV images to full 360-degree panoramas. To enhance perceptual reconstruction quality, we additionally introduce a HEALPix-aware SSIM loss that respects spherical neighborhood structure. Extensive experiments across diverse camera models demonstrate that UniTriSplat consistently improves cross-camera generalization while preserving geometric fidelity and rendering quality.

cs.CV

Track4World: Feedforward World-centric Dense 3D Tracking of All Pixels

Estimating the 3D trajectory of every pixel from a monocular video is crucial and promising for a comprehensive understanding of the 3D dynamics of videos. Recent monocular 3D tracking works demonstrate impressive performance, but are limited to either tracking sparse points on the first frame or a slow optimization-based framework for dense tracking. In this paper, we propose a feedforward model, called Track4World, enabling an efficient holistic 3D tracking of every pixel in the world-centric coordinate system. Built on the global 3D scene representation encoded by a VGGT-style ViT, Track4World applies a novel 3D correlation scheme to simultaneously estimate the pixel-wise 2D and 3D dense flow between arbitrary frame pairs. The estimated scene flow, along with the reconstructed 3D geometry, enables subsequent efficient 3D tracking of every pixel of this video. Extensive experiments on multiple benchmarks demonstrate that our approach consistently outperforms existing methods in 2D/3D flow estimation and 3D tracking, highlighting its robustness and scalability for real-world 4D reconstruction tasks.

cs.CV

Catch Me If You Can Describe Me: Open-Vocabulary Camouflaged Instance Segmentation with Diffusion

Text-to-image diffusion techniques have shown exceptional capabilities in producing high-quality, dense visual predictions from open-vocabulary text. This indicates a strong correlation between visual and textual domains in open concepts and that diffusion-based text-to-image models can capture rich and diverse information for computer vision tasks. However, we found that those advantages do not hold for learning of features of camouflaged individuals because of the significant blending between their visual boundaries and their surroundings. In this paper, while leveraging the benefits of diffusion-based techniques and text-image models in open-vocabulary settings, we aim to address a challenging problem in computer vision: open-vocabulary camouflaged instance segmentation (OVCIS). Specifically, we propose a method built upon state-of-the-art diffusion empowered by open-vocabulary to learn multi-scale textual-visual features for camouflaged object representation learning. Such cross-domain representations are desirable in segmenting camouflaged objects where visual cues subtly distinguish the objects from the background, and in segmenting novel object classes which are not seen in training. To enable such powerful representations, we devise complementary modules to effectively fuse cross-domain features, and to engage relevant features towards respective foreground objects. We validate and compare our method with existing ones on several benchmark datasets of camouflaged and generic open-vocabulary instance segmentation. The experimental results confirm the advances of our method over existing ones. We believe that our proposed method would open a new avenue for handling camouflages such as computer vision-based surveillance systems, wildlife monitoring, and military reconnaissance.

cs.CV

360DVO: Deep Visual Odometry for Monocular 360-Degree Camera

Monocular omnidirectional visual odometry (OVO) systems leverage 360-degree cameras to overcome field-of-view limitations of perspective VO systems. However, existing methods, reliant on handcrafted features or photometric objectives, often lack robustness in challenging scenarios, such as aggressive motion and varying illumination. To address this, we present 360DVO, the first deep learning-based OVO framework. Our approach introduces a distortion-aware spherical feature extractor (DAS-Feat) that adaptively learns distortion-resistant features from 360-degree images. These sparse feature patches are then used to establish constraints for effective pose estimation within a novel omnidirectional differentiable bundle adjustment (ODBA) module. To facilitate evaluation in realistic settings, we also contribute a new real-world OVO benchmark. Extensive experiments on this benchmark and public synthetic datasets (TartanAir V2 and 360VO) demonstrate that 360DVO surpasses state-of-the-art baselines (including 360VO and OpenVSLAM), improving robustness by 50% and accuracy by 37.5%. Homepage: https://chris1004336379.github.io/360DVO-homepage

cs.CV

MarineEval: Assessing the Marine Intelligence of Vision-Language Models

We have witnessed promising progress led by large language models (LLMs) and further vision language models (VLMs) in handling various queries as a general-purpose assistant. VLMs, as a bridge to connect the visual world and language corpus, receive both visual content and various text-only user instructions to generate corresponding responses. Though great success has been achieved by VLMs in various fields, in this work, we ask whether the existing VLMs can act as domain experts, accurately answering marine questions, which require significant domain expertise and address special domain challenges/requirements. To comprehensively evaluate the effectiveness and explore the boundary of existing VLMs, we construct the first large-scale marine VLM dataset and benchmark called MarineEval, with 2,000 image-based question-answering pairs. During our dataset construction, we ensure the diversity and coverage of the constructed data: 7 task dimensions and 20 capacity dimensions. The domain requirements are specially integrated into the data construction and further verified by the corresponding marine domain experts. We comprehensively benchmark 17 existing VLMs on our MarineEval and also investigate the limitations of existing models in answering marine research questions. The experimental results reveal that existing VLMs cannot effectively answer the domain-specific questions, and there is still a large room for further performance improvements. We hope our new benchmark and observations will facilitate future research. Project Page: http://marineeval.hkustvgd.com/

cs.CV

ORCA: Object Recognition and Comprehension for Archiving Marine Species

Marine visual understanding is essential for monitoring and protecting marine ecosystems, enabling automatic and scalable biological surveys. However, progress is hindered by limited training data and the lack of a systematic task formulation that aligns domain-specific marine challenges with well-defined computer vision tasks, thereby limiting effective model application. To address this gap, we present ORCA, a multi-modal benchmark for marine research comprising 14,647 images from 478 species, with 42,217 bounding box annotations and 22,321 expert-verified instance captions. The dataset provides fine-grained visual and textual annotations that capture morphology-oriented attributes across diverse marine species. To catalyze methodological advances, we evaluate 18 state-of-the-art models on three tasks: object detection (closed-set and open-vocabulary), instance captioning, and visual grounding. Results highlight key challenges, including species diversity, morphological overlap, and specialized domain demands, underscoring the difficulty of marine understanding. ORCA thus establishes a comprehensive benchmark to advance research in marine domain. Project Page: http://orca.hkustvgd.com/.

cs.CV

TrackingWorld: World-centric Monocular 3D Tracking of Almost All Pixels

Monocular 3D tracking aims to capture the long-term motion of pixels in 3D space from a single monocular video and has witnessed rapid progress in recent years. However, we argue that the existing monocular 3D tracking methods still fall short in separating the camera motion from foreground dynamic motion and cannot densely track newly emerging dynamic subjects in the videos. To address these two limitations, we propose TrackingWorld, a novel pipeline for dense 3D tracking of almost all pixels within a world-centric 3D coordinate system. First, we introduce a tracking upsampler that efficiently lifts the arbitrary sparse 2D tracks into dense 2D tracks. Then, to generalize the current tracking methods to newly emerging objects, we apply the upsampler to all frames and reduce the redundancy of 2D tracks by eliminating the tracks in overlapped regions. Finally, we present an efficient optimization-based framework to back-project dense 2D tracks into world-centric 3D trajectories by estimating the camera poses and the 3D coordinates of these 2D tracks. Extensive evaluations on both synthetic and real-world datasets demonstrate that our system achieves accurate and dense 3D tracking in a world-centric coordinate frame.

cs.CV

Power of Boundary and Reflection: Semantic Transparent Object Segmentation using Pyramid Vision Transformer with Transparent Cues

Glass is a prevalent material among solid objects in everyday life, yet segmentation methods struggle to distinguish it from opaque materials due to its transparency and reflection. While it is known that human perception relies on boundary and reflective-object features to distinguish glass objects, the existing literature has not yet sufficiently captured both properties when handling transparent objects. Hence, we propose incorporating both of these powerful visual cues via the Boundary Feature Enhancement and Reflection Feature Enhancement modules in a mutually beneficial way. Our proposed framework, TransCues, is a pyramidal transformer encoder-decoder architecture to segment transparent objects. We empirically show that these two modules can be used together effectively, improving overall performance across various benchmark datasets, including glass object semantic segmentation, mirror object semantic segmentation, and generic segmentation datasets. Our method outperforms the state-of-the-art by a large margin, achieving +4.2% mIoU on Trans10K-v2, +5.6% mIoU on MSD, +10.1% mIoU on RGBD-Mirror, +13.1% mIoU on TROSD, and +8.3% mIoU on Stanford2D3D, showing the effectiveness of our method against glass objects.

cs.CV

CoralSCOP-LAT: Labeling and Analyzing Tool for Coral Reef Images with Dense Mask

Coral reef imagery offers critical data for monitoring ecosystem health, in particular as the ease of image datasets continues to rapidly expand. Whilst semi-automated analytical platforms for reef imagery are becoming more available, the dominant approaches face fundamental limitations. To address these challenges, we propose CoralSCOP-LAT, a coral reef image analysis and labeling tool that automatically segments and analyzes coral regions. By leveraging advanced machine learning models tailored for coral reef segmentation, CoralSCOP-LAT enables users to generate dense segmentation masks with minimal manual effort, significantly enhancing both the labeling efficiency and precision of coral reef analysis. Our extensive evaluations demonstrate that CoralSCOP-LAT surpasses existing coral reef analysis tools in terms of time efficiency, accuracy, precision, and flexibility. CoralSCOP-LAT, therefore, not only accelerates the coral reef annotation process but also assists users in obtaining high-quality coral reef segmentation and analysis outcomes. Github Page: https://github.com/ykwongaq/CoralSCOP-LAT.

cs.CV

MSC: A Marine Wildlife Video Dataset with Grounded Segmentation and Clip-Level Captioning

Marine videos present significant challenges for video understanding due to the dynamics of marine objects and the surrounding environment, camera motion, and the complexity of underwater scenes. Existing video captioning datasets, typically focused on generic or human-centric domains, often fail to generalize to the complexities of the marine environment and gain insights about marine life. To address these limitations, we propose a two-stage marine object-oriented video captioning pipeline. We introduce a comprehensive video understanding benchmark that leverages the triplets of video, text, and segmentation masks to facilitate visual grounding and captioning, leading to improved marine video understanding and analysis, and marine video generation. Additionally, we highlight the effectiveness of video splitting in order to detect salient object transitions in scene changes, which significantly enrich the semantics of captioning content. Our dataset and code have been released at https://msc.hkustvgd.com.

cs.CV

360VOTS: Visual Object Tracking and Segmentation in Omnidirectional Videos

Visual object tracking and segmentation in omnidirectional videos are challenging due to the wide field-of-view and large spherical distortion brought by 360° images. To alleviate these problems, we introduce a novel representation, extended bounding field-of-view (eBFoV), for target localization and use it as the foundation of a general 360 tracking framework which is applicable for both omnidirectional visual object tracking and segmentation tasks. Building upon our previous work on omnidirectional visual object tracking (360VOT), we propose a comprehensive dataset and benchmark that incorporates a new component called omnidirectional video object segmentation (360VOS). The 360VOS dataset includes 290 sequences accompanied by dense pixel-wise masks and covers a broader range of target categories. To support both the development and evaluation of algorithms in this domain, we divide the dataset into a training subset with 170 sequences and a testing subset with 120 sequences. Furthermore, we tailor evaluation metrics for both omnidirectional tracking and segmentation to ensure rigorous assessment. Through extensive experiments, we benchmark state-of-the-art approaches and demonstrate the effectiveness of our proposed 360 tracking framework and training dataset. Homepage: https://360vots.hkustvgd.com/

cs.CV

AUTV: Creating Underwater Video Datasets with Pixel-wise Annotations

Underwater video analysis, hampered by the dynamic marine environment and camera motion, remains a challenging task in computer vision. Existing training-free video generation techniques, learning motion dynamics on the frame-by-frame basis, often produce poor results with noticeable motion interruptions and misaligments. To address these issues, we propose AUTV, a framework for synthesizing marine video data with pixel-wise annotations. We demonstrate the effectiveness of this framework by constructing two video datasets, namely UTV, a real-world dataset comprising 2,000 video-text pairs, and SUTV, a synthetic video dataset including 10,000 videos with segmentation masks for marine objects. UTV provides diverse underwater videos with comprehensive annotations including appearance, texture, camera intrinsics, lighting, and animal behavior. SUTV can be used to improve underwater downstream tasks, which are demonstrated in video inpainting and video object segmentation.

cs.CE

Color Alignment in Diffusion

Diffusion models have shown great promise in synthesizing visually appealing images. However, it remains challenging to condition the synthesis at a fine-grained level, for instance, synthesizing image pixels following some generic color pattern. Existing image synthesis methods often produce contents that fall outside the desired pixel conditions. To address this, we introduce a novel color alignment algorithm that confines the generative process in diffusion models within a given color pattern. Specifically, we project diffusion terms, either imagery samples or latent representations, into a conditional color space to align with the input color distribution. This strategy simplifies the prediction in diffusion models within a color manifold while still allowing plausible structures in generated contents, thus enabling the generation of diverse contents that comply with the target color pattern. Experimental results demonstrate our state-of-the-art performance in conditioning and controlling of color pixels, while maintaining on-par generation quality and diversity in comparison with regular diffusion models.

cs.CV

SC-OmniGS: Self-Calibrating Omnidirectional Gaussian Splatting

360-degree cameras streamline data collection for radiance field 3D reconstruction by capturing comprehensive scene data. However, traditional radiance field methods do not address the specific challenges inherent to 360-degree images. We present SC-OmniGS, a novel self-calibrating omnidirectional Gaussian splatting system for fast and accurate omnidirectional radiance field reconstruction using 360-degree images. Rather than converting 360-degree images to cube maps and performing perspective image calibration, we treat 360-degree images as a whole sphere and derive a mathematical framework that enables direct omnidirectional camera pose calibration accompanied by 3D Gaussians optimization. Furthermore, we introduce a differentiable omnidirectional camera model in order to rectify the distortion of real-world data for performance enhancement. Overall, the omnidirectional camera intrinsic model, extrinsic poses, and 3D Gaussians are jointly optimized by minimizing weighted spherical photometric loss. Extensive experiments have demonstrated that our proposed SC-OmniGS is able to recover a high-quality radiance field from noisy camera poses or even no pose prior in challenging scenarios characterized by wide baselines and non-object-centric configurations. The noticeable performance gain in the real-world dataset captured by consumer-grade omnidirectional cameras verifies the effectiveness of our general omnidirectional camera model in reducing the distortion of 360-degree images.

cs.CV