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Sainbayar Sukhbaatar

Publications and source records attributed to Sainbayar Sukhbaatar.

60 records · Page 4Linked to original sources

Learning Multiagent Communication with Backpropagation

Many tasks in AI require the collaboration of multiple agents. Typically, the communication protocol between agents is manually specified and not altered during training. In this paper we explore a simple neural model, called CommNet, that uses continuous communication for fully cooperative tasks. The model consists of multiple agents and the communication between them is learned alongside their policy. We apply this model to a diverse set of tasks, demonstrating the ability of the agents to learn to communicate amongst themselves, yielding improved performance over non-communicative agents and baselines. In some cases, it is possible to interpret the language devised by the agents, revealing simple but effective strategies for solving the task at hand.

cs.LG↗

MazeBase: A Sandbox for Learning from Games

This paper introduces MazeBase: an environment for simple 2D games, designed as a sandbox for machine learning approaches to reasoning and planning. Within it, we create 10 simple games embodying a range of algorithmic tasks (e.g. if-then statements or set negation). A variety of neural models (fully connected, convolutional network, memory network) are deployed via reinforcement learning on these games, with and without a procedurally generated curriculum. Despite the tasks' simplicity, the performance of the models is far from optimal, suggesting directions for future development. We also demonstrate the versatility of MazeBase by using it to emulate small combat scenarios from StarCraft. Models trained on the MazeBase version can be directly applied to StarCraft, where they consistently beat the in-game AI.

cs.LG↗

Simple Baseline for Visual Question Answering

We describe a very simple bag-of-words baseline for visual question answering. This baseline concatenates the word features from the question and CNN features from the image to predict the answer. When evaluated on the challenging VQA dataset [2], it shows comparable performance to many recent approaches using recurrent neural networks. To explore the strength and weakness of the trained model, we also provide an interactive web demo and open-source code. .

cs.CV↗

End-To-End Memory Networks

We introduce a neural network with a recurrent attention model over a possibly large external memory. The architecture is a form of Memory Network (Weston et al., 2015) but unlike the model in that work, it is trained end-to-end, and hence requires significantly less supervision during training, making it more generally applicable in realistic settings. It can also be seen as an extension of RNNsearch to the case where multiple computational steps (hops) are performed per output symbol. The flexibility of the model allows us to apply it to tasks as diverse as (synthetic) question answering and to language modeling. For the former our approach is competitive with Memory Networks, but with less supervision. For the latter, on the Penn TreeBank and Text8 datasets our approach demonstrates comparable performance to RNNs and LSTMs. In both cases we show that the key concept of multiple computational hops yields improved results.

cs.NE↗

Training Convolutional Networks with Noisy Labels

The availability of large labeled datasets has allowed Convolutional Network models to achieve impressive recognition results. However, in many settings manual annotation of the data is impractical; instead our data has noisy labels, i.e. there is some freely available label for each image which may or may not be accurate. In this paper, we explore the performance of discriminatively-trained Convnets when trained on such noisy data. We introduce an extra noise layer into the network which adapts the network outputs to match the noisy label distribution. The parameters of this noise layer can be estimated as part of the training process and involve simple modifications to current training infrastructures for deep networks. We demonstrate the approaches on several datasets, including large scale experiments on the ImageNet classification benchmark.

cs.CV↗

Auto-pooling: Learning to Improve Invariance of Image Features from Image Sequences

Learning invariant representations from images is one of the hardest challenges facing computer vision. Spatial pooling is widely used to create invariance to spatial shifting, but it is restricted to convolutional models. In this paper, we propose a novel pooling method that can learn soft clustering of features from image sequences. It is trained to improve the temporal coherence of features, while keeping the information loss at minimum. Our method does not use spatial information, so it can be used with non-convolutional models too. Experiments on images extracted from natural videos showed that our method can cluster similar features together. When trained by convolutional features, auto-pooling outperformed traditional spatial pooling on an image classification task, even though it does not use the spatial topology of features.

cs.CV↗