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Salah-Eddine Elayoubi

Publications and source records attributed to Salah-Eddine Elayoubi.

2 recordsLinked to original sources

CoAdapt: An LLM-based Framework for Adaptive Collaborative Perception in IIoT Robotic Swarms

Industrial IoT environments increasingly deploy autonomous mobile robots for tasks such as material handling, product assembly, or infrastructure inspection. In such deployments, collaborative perception enables robots to share LiDAR observations and collectively construct a richer model of their environment than an individual agent could produce alone. However, industrial environments are dynamic spaces where robot positions shift continuously, network bandwidth fluctuates, and the marginal contribution of robots to perception quality varies at runtime. Existing collaborative perception approaches are designed for static participation assumptions and cannot adapt to these dynamics without sacrificing either detection precision or communication efficiency. This paper presents CoAdapt, an adaptive collaborative perception framework for IIoT robotic swarms in which a Large Language Model (LLM) serves as a runtime fusion controller, jointly deciding which robots participate in the fusion process and which fusion algorithm to apply based on the current spatial configuration and network state. The LLM reasons over structured natural language descriptions of the scene derived from raw LiDAR point clouds, requiring no taskspecific training and generalizing to unseen swarm topologies. Evaluated on the OPV2V benchmark across 25 scenarios, our approach achieves a 38% reduction in communication cost while maintaining detection precision comparable to static baseline approaches.

cs.AI↗

Multipath streaming: fundamental limits and efficient algorithms

We investigate streaming over multiple links. A file is split into small units called chunks that may be requested on the various links according to some policy, and received after some random delay. After a start-up time called pre-buffering time, received chunks are played at a fixed speed. There is starvation if the chunk to be played has not yet arrived. We provide lower bounds (fundamental limits) on the starvation probability of any policy. We further propose simple, order-optimal policies that require no feedback. For general delay distributions, we provide tractable upper bounds for the starvation probability of the proposed policies, allowing to select the pre-buffering time appropriately. We specialize our results to: (i) links that employ CSMA or opportunistic scheduling at the packet level, (ii) links shared with a primary user (iii) links that use fair rate sharing at the flow level. We consider a generic model so that our results give insight into the design and performance of media streaming over (a) wired networks with several paths between the source and destination, (b) wireless networks featuring spectrum aggregation and (c) multi-homed wireless networks.

cs.NI↗