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Salem Lahlou

Publications and source records attributed to Salem Lahlou.

49 records · Page 3Linked to original sources

SVRPBench: A Realistic Benchmark for Stochastic Vehicle Routing Problem

Robust routing under uncertainty is central to real-world logistics, yet most benchmarks assume static, idealized settings. We present SVRPBench, the first open benchmark to capture high-fidelity stochastic dynamics in vehicle routing at urban scale. Spanning more than 500 instances with up to 1000 customers, it simulates realistic delivery conditions: time-dependent congestion, log-normal delays, probabilistic accidents, and empirically grounded time windows for residential and commercial clients. Our pipeline generates diverse, constraint-rich scenarios, including multi-depot and multi-vehicle setups. Benchmarking reveals that state-of-the-art RL solvers like POMO and AM degrade by over 20% under distributional shift, while classical and metaheuristic methods remain robust. To enable reproducible research, we release the dataset and evaluation suite. SVRPBench challenges the community to design solvers that generalize beyond synthetic assumptions and adapt to real-world uncertainty.

cs.AI↗

Semantic Communication meets System 2 ML: How Abstraction, Compositionality and Emergent Languages Shape Intelligence

The trajectories of 6G and AI are set for a creative collision. However, current visions for 6G remain largely incremental evolutions of 5G, while progress in AI is hampered by brittle, data-hungry models that lack robust reasoning capabilities. This paper argues for a foundational paradigm shift, moving beyond the purely technical level of communication toward systems capable of semantic understanding and effective, goal-oriented interaction. We propose a unified research vision rooted in the principles of System-2 cognition, built upon three pillars: Abstraction, enabling agents to learn meaningful world models from raw sensorimotor data; Compositionality, providing the algebraic tools to combine learned concepts and subsystems; and Emergent Communication, allowing intelligent agents to create their own adaptive and grounded languages. By integrating these principles, we lay the groundwork for truly intelligent systems that can reason, adapt, and collaborate, unifying advances in wireless communications, machine learning, and robotics under a single coherent framework.

cs.LG↗

Mitigating Societal Cognitive Overload in the Age of AI: Challenges and Directions

Societal cognitive overload, driven by the deluge of information and complexity in the AI age, poses a critical challenge to human well-being and societal resilience. This paper argues that mitigating cognitive overload is not only essential for improving present-day life but also a crucial prerequisite for navigating the potential risks of advanced AI, including existential threats. We examine how AI exacerbates cognitive overload through various mechanisms, including information proliferation, algorithmic manipulation, automation anxieties, deregulation, and the erosion of meaning. The paper reframes the AI safety debate to center on cognitive overload, highlighting its role as a bridge between near-term harms and long-term risks. It concludes by discussing potential institutional adaptations, research directions, and policy considerations that arise from adopting an overload-resilient perspective on human-AI alignment, suggesting pathways for future exploration rather than prescribing definitive solutions.

cs.CY↗

PORT: Preference Optimization on Reasoning Traces

Preference optimization methods have been successfully applied to improve not only the alignment of large language models (LLMs) with human values, but also specific natural language tasks such as summarization and stylistic continuations. This paper proposes using preference optimization methods on Chain-of-Thought steps in order to improve the mathematical reasoning performances of language models. While the chosen answers are obtained from datasets that include reasoning traces, we propose two complementary schemes for generating rejected answers: weak LLM prompting, and digit corruption. Our approach leads to increased accuracy on the GSM8K and AQuA-RAT mathematical reasoning benchmarks for Falcon2-11B and Mistral-7B. Additionally, the improved abilities transfer to non-mathematical tasks, including the ARC benchmark and symbolic reasoning challenges. For example, our method can lead to up to relative 8.47% and 18.73% increases in accuracy on the GSM8K and AQuA benchmarks respectively, without any extra annotations. This work suggests that the path towards better language reasoning abilities goes through spending resources on creating high-quality datasets of reasoning traces.

cs.LG↗

On Generalization for Generative Flow Networks

Generative Flow Networks (GFlowNets) have emerged as an innovative learning paradigm designed to address the challenge of sampling from an unnormalized probability distribution, called the reward function. This framework learns a policy on a constructed graph, which enables sampling from an approximation of the target probability distribution through successive steps of sampling from the learned policy. To achieve this, GFlowNets can be trained with various objectives, each of which can lead to the model s ultimate goal. The aspirational strength of GFlowNets lies in their potential to discern intricate patterns within the reward function and their capacity to generalize effectively to novel, unseen parts of the reward function. This paper attempts to formalize generalization in the context of GFlowNets, to link generalization with stability, and also to design experiments that assess the capacity of these models to uncover unseen parts of the reward function. The experiments will focus on length generalization meaning generalization to states that can be constructed only by longer trajectories than those seen in training.

cs.LG↗

Investigating Regularization of Self-Play Language Models

This paper explores the effects of various forms of regularization in the context of language model alignment via self-play. While both reinforcement learning from human feedback (RLHF) and direct preference optimization (DPO) require to collect costly human-annotated pairwise preferences, the self-play fine-tuning (SPIN) approach replaces the rejected answers by data generated from the previous iterate. However, the SPIN method presents a performance instability issue in the learning phase, which can be mitigated by playing against a mixture of the two previous iterates. In the same vein, we propose in this work to address this issue from two perspectives: first, by incorporating an additional Kullback-Leibler (KL) regularization to stay at the proximity of the reference policy; second, by using the idea of fictitious play which smoothens the opponent policy across all previous iterations. In particular, we show that the KL-based regularizer boils down to replacing the previous policy by its geometric mixture with the base policy inside of the SPIN loss function. We finally discuss empirical results on MT-Bench as well as on the Hugging Face Open LLM Leaderboard.

cs.LG↗

BatchGFN: Generative Flow Networks for Batch Active Learning

We introduce BatchGFN -- a novel approach for pool-based active learning that uses generative flow networks to sample sets of data points proportional to a batch reward. With an appropriate reward function to quantify the utility of acquiring a batch, such as the joint mutual information between the batch and the model parameters, BatchGFN is able to construct highly informative batches for active learning in a principled way. We show our approach enables sampling near-optimal utility batches at inference time with a single forward pass per point in the batch in toy regression problems. This alleviates the computational complexity of batch-aware algorithms and removes the need for greedy approximations to find maximizers for the batch reward. We also present early results for amortizing training across acquisition steps, which will enable scaling to real-world tasks.

cs.LG↗

GFlowOut: Dropout with Generative Flow Networks

Bayesian Inference offers principled tools to tackle many critical problems with modern neural networks such as poor calibration and generalization, and data inefficiency. However, scaling Bayesian inference to large architectures is challenging and requires restrictive approximations. Monte Carlo Dropout has been widely used as a relatively cheap way for approximate Inference and to estimate uncertainty with deep neural networks. Traditionally, the dropout mask is sampled independently from a fixed distribution. Recent works show that the dropout mask can be viewed as a latent variable, which can be inferred with variational inference. These methods face two important challenges: (a) the posterior distribution over masks can be highly multi-modal which can be difficult to approximate with standard variational inference and (b) it is not trivial to fully utilize sample-dependent information and correlation among dropout masks to improve posterior estimation. In this work, we propose GFlowOut to address these issues. GFlowOut leverages the recently proposed probabilistic framework of Generative Flow Networks (GFlowNets) to learn the posterior distribution over dropout masks. We empirically demonstrate that GFlowOut results in predictive distributions that generalize better to out-of-distribution data, and provide uncertainty estimates which lead to better performance in downstream tasks.

cs.LG↗

Minigrid & Miniworld: Modular & Customizable Reinforcement Learning Environments for Goal-Oriented Tasks

We present the Minigrid and Miniworld libraries which provide a suite of goal-oriented 2D and 3D environments. The libraries were explicitly created with a minimalistic design paradigm to allow users to rapidly develop new environments for a wide range of research-specific needs. As a result, both have received widescale adoption by the RL community, facilitating research in a wide range of areas. In this paper, we outline the design philosophy, environment details, and their world generation API. We also showcase the additional capabilities brought by the unified API between Minigrid and Miniworld through case studies on transfer learning (for both RL agents and humans) between the different observation spaces. The source code of Minigrid and Miniworld can be found at https://github.com/Farama-Foundation/{Minigrid, Miniworld} along with their documentation at https://{minigrid, miniworld}.farama.org/.

cs.LG↗

A theory of continuous generative flow networks

Generative flow networks (GFlowNets) are amortized variational inference algorithms that are trained to sample from unnormalized target distributions over compositional objects. A key limitation of GFlowNets until this time has been that they are restricted to discrete spaces. We present a theory for generalized GFlowNets, which encompasses both existing discrete GFlowNets and ones with continuous or hybrid state spaces, and perform experiments with two goals in mind. First, we illustrate critical points of the theory and the importance of various assumptions. Second, we empirically demonstrate how observations about discrete GFlowNets transfer to the continuous case and show strong results compared to non-GFlowNet baselines on several previously studied tasks. This work greatly widens the perspectives for the application of GFlowNets in probabilistic inference and various modeling settings.

cs.LG↗

DEUP: Direct Epistemic Uncertainty Prediction

Epistemic Uncertainty is a measure of the lack of knowledge of a learner which diminishes with more evidence. While existing work focuses on using the variance of the Bayesian posterior due to parameter uncertainty as a measure of epistemic uncertainty, we argue that this does not capture the part of lack of knowledge induced by model misspecification. We discuss how the excess risk, which is the gap between the generalization error of a predictor and the Bayes predictor, is a sound measure of epistemic uncertainty which captures the effect of model misspecification. We thus propose a principled framework for directly estimating the excess risk by learning a secondary predictor for the generalization error and subtracting an estimate of aleatoric uncertainty, i.e., intrinsic unpredictability. We discuss the merits of this novel measure of epistemic uncertainty, and highlight how it differs from variance-based measures of epistemic uncertainty and addresses its major pitfall. Our framework, Direct Epistemic Uncertainty Prediction (DEUP) is particularly interesting in interactive learning environments, where the learner is allowed to acquire novel examples in each round. Through a wide set of experiments, we illustrate how existing methods in sequential model optimization can be improved with epistemic uncertainty estimates from DEUP, and how DEUP can be used to drive exploration in reinforcement learning. We also evaluate the quality of uncertainty estimates from DEUP for probabilistic image classification and predicting synergies of drug combinations.

cs.LG↗

Mastering Rate based Curriculum Learning

Recent automatic curriculum learning algorithms, and in particular Teacher-Student algorithms, rely on the notion of learning progress, making the assumption that the good next tasks are the ones on which the learner is making the fastest progress or digress. In this work, we first propose a simpler and improved version of these algorithms. We then argue that the notion of learning progress itself has several shortcomings that lead to a low sample efficiency for the learner. We finally propose a new algorithm, based on the notion of mastering rate, that significantly outperforms learning progress-based algorithms.

cs.LG↗

BabyAI: A Platform to Study the Sample Efficiency of Grounded Language Learning

Allowing humans to interactively train artificial agents to understand language instructions is desirable for both practical and scientific reasons, but given the poor data efficiency of the current learning methods, this goal may require substantial research efforts. Here, we introduce the BabyAI research platform to support investigations towards including humans in the loop for grounded language learning. The BabyAI platform comprises an extensible suite of 19 levels of increasing difficulty. The levels gradually lead the agent towards acquiring a combinatorially rich synthetic language which is a proper subset of English. The platform also provides a heuristic expert agent for the purpose of simulating a human teacher. We report baseline results and estimate the amount of human involvement that would be required to train a neural network-based agent on some of the BabyAI levels. We put forward strong evidence that current deep learning methods are not yet sufficiently sample efficient when it comes to learning a language with compositional properties.

cs.AI↗