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Sam Gutmann

Publications and source records attributed to Sam Gutmann.

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An example of the difference between quantum and classical random walks

In this note, we discuss a general definition of quantum random walks on graphs and illustrate with a simple graph the possibility of very different behavior between a classical random walk and its quantum analogue. In this graph, propagation between a particular pair of nodes is exponentially faster in the quantum case.

quant-ph

Finding cliques by quantum adiabatic evolution

Quantum adiabatic evolution provides a general technique for the solution of combinatorial search problems on quantum computers. We present the results of a numerical study of a particular application of quantum adiabatic evolution, the problem of finding the largest clique in a random graph. An n-vertex random graph has each edge included with probability 1/2, and a clique is a completely connected subgraph. There is no known classical algorithm that finds the largest clique in a random graph with high probability and runs in a time polynomial in n. For the small graphs we are able to investigate (n <= 18), the quantum algorithm appears to require only a quadratic run time.

quant-ph

A Numerical Study of the Performance of a Quantum Adiabatic Evolution Algorithm for Satisfiability

Quantum computation by adiabatic evolution, as described in quant-ph/0001106, will solve satisfiability problems if the running time is long enough. In certain special cases (that are classically easy) we know that the quantum algorithm requires a running time that grows as a polynomial in the number of bits. In this paper we present numerical results on randomly generated instances of an NP-complete problem and of a problem that can be solved classically in polynomial time. We simulate a quantum computer (of up to 16 qubits) by integrating the Schrodinger equation on a conventional computer. For both problems considered, for the set of instances studied, the required running time appears to grow slowly as a function of the number of bits.

quant-ph

Quantum Computation by Adiabatic Evolution

We give a quantum algorithm for solving instances of the satisfiability problem, based on adiabatic evolution. The evolution of the quantum state is governed by a time-dependent Hamiltonian that interpolates between an initial Hamiltonian, whose ground state is easy to construct, and a final Hamiltonian, whose ground state encodes the satisfying assignment. To ensure that the system evolves to the desired final ground state, the evolution time must be big enough. The time required depends on the minimum energy difference between the two lowest states of the interpolating Hamiltonian. We are unable to estimate this gap in general. We give some special symmetric cases of the satisfiability problem where the symmetry allows us to estimate the gap and we show that, in these cases, our algorithm runs in polynomial time.

quant-ph

Invariant Quantum Algorithms for Insertion into an Ordered List

We consider the problem of inserting one item into a list of N-1 ordered items. We previously showed that no quantum algorithm could solve this problem in fewer than log N/(2 log log N) queries, for N large. We transform the problem into a "translationally invariant" problem and restrict attention to invariant algorithms. We construct the "greedy" invariant algorithm and show numerically that it outperforms the best classical algorithm for various N. We also find invariant algorithms that succeed exactly in fewer queries than is classically possible, and iterating one of them shows that the insertion problem can be solved in fewer than 0.53 log N quantum queries for large N (where log N is the classical lower bound). We don't know whether a o(log N) algorithm exists.

quant-ph

Quantum Computation and Decision Trees

Many interesting computational problems can be reformulated in terms of decision trees. A natural classical algorithm is to then run a random walk on the tree, starting at the root, to see if the tree contains a node n levels from the root. We devise a quantum mechanical algorithm that evolves a state, initially localized at the root, through the tree. We prove that if the classical strategy succeeds in reaching level n in time polynomial in n, then so does the quantum algorithm. Moreover, we find examples of trees for which the classical algorithm requires time exponential in n, but for which the quantum algorithm succeeds in polynomial time. The examples we have so far, however, could also be solved in polynomial time by different classical algorithms.

quant-ph

Quantum Mechanical Square Root Speedup in a Structured Search Problem

An unstructured search for one item out of N can be performed quantum mechanically in time of order square root of N whereas classically this requires of order N steps. This raises the question of whether square root speedup persists in problems with more structure. In this note we focus on one example of a structured problem and find a quantum algorithm which takes time of order the square root of the classical time.

quant-ph

An Analog Analogue of a Digital Quantum Computation

We solve a problem, which while not fitting into the usual paradigm, can be viewed as a quantum computation. Suppose we are given a quantum system described by an N dimensional Hilbert space with a Hamiltonian of the form $E |w >< w|$ where $| w>$ is an unknown (normalized) state. We show how to discover $| w >$ by adding a Hamiltonian (independent of $| w >$) and evolving for a time proportional to $N^{1/2}/E$. We show that this time is optimally short. This process is an analog analogue to Grover's algorithm, a computation on a conventional (!) quantum computer which locates a marked item from an unsorted list of N items in a number of steps proportional to $N^{1/2}$.

quant-ph

Using Classical Probability To Guarantee Properties of Infinite Quantum Sequences

We consider the product of infinitely many copies of a spin-$1\over 2$ system. We construct projection operators on the corresponding nonseparable Hilbert space which measure whether the outcome of an infinite sequence of $σ^x$ measurements has any specified property. In many cases, product states are eigenstates of the projections, and therefore the result of measuring the property is determined. Thus we obtain a nonprobabilistic quantum analogue to the law of large numbers, the randomness property, and all other familiar almost-sure theorems of classical probability.

quant-ph

Correlation functions of the One-Dimensional Random Field Ising Model at Zero Temperature

We consider the one-dimensional random field Ising model, where the spin-spin coupling, $J$, is ferromagnetic and the external field is chosen to be $+h$ with probability $p$ and $-h$ with probability $1-p$. At zero temperature, we calculate an exact expression for the correlation length of the quenched average of the correlation function $\langle s_0 s_n \rangle - \langle s_0 \rangle \langle s_n \rangle$ in the case that $2J/h$ is not an integer. The result is a discontinuous function of $2J/h$. When $p = {1 \over 2}$, we also place a bound on the correlation length of the quenched average of the correlation function $\langle s_0 s_n \rangle$.

hep-th