SearcharxivSearch

arXiv subjects

Sam Tobin-Hochstadt

Publications and source records attributed to Sam Tobin-Hochstadt.

17 recordsLinked to original sources

Forward Build Systems, Formally

Build systems are a fundamental part of software construction, but their correctness has received comparatively little attention, relative to more prominent parts of the toolchain. In this paper, we address the correctness of \emph{forward build systems}, which automatically determine the dependency structure of the build, rather than having it specified by the programmer. We first define what it means for a forward build system to be correct -- it must behave identically to simply executing the programmer-specified commands in order. Of course, realistic build systems avoid repeated work, stop early when possible, and run commands in parallel, and we prove that these optimizations, as embodied in the recent forward build system \textsc{Rattle}, preserve our definition of correctness. Along the way, we show that other forward build systems, such as \textsc{Fabricate} and \textsc{Memoize}, are also correct. We carry out all of our work in \Agda, and describe in detail the assumptions underlying both \textsc{Rattle} itself and our modeling of it.

cs.PL

Type Checking Extracted Methods

Many object-oriented dynamic languages allow programmers to _extract methods_ from objects and treat them as functions. This allows for flexible programming patterns, but presents challenges for type systems. In particular, a simple treatment of method extraction would require methods to be contravariant in the receiver type, making overriding all-but-impossible. We present a detailed investigation of this problem, as well as an implemented and evaluated solution. Method extraction is a feature of many dynamically-typed and gradually-typed languages, ranging from Python and PHP to Flow and TypeScript. In these languages, the underlying representation of objects as records of procedures can be accessed, and the procedures that implement methods can be reified as functions that can be called independently. In many of these languages, the programmer can then explicitly specify the `this` value to be used when the method implementation is called. Unfortunately, as we show, existing gradual type systems such as TypeScript and Flow are unsound in the presence of method extraction. The problem for typing any such system is that the flexibility it allows must be tamed by requiring a connection between the object the method was extracted from, and the function value that is later called. In Racket, where a method extraction-like facility, dubbed "structure type properties", is fundamental to classes, generic methods, and other APIs, these same challenges arise, and must be solved to support this feature in Typed Racket. We show how to combine two existing type system features -- existential types and occurrence typing -- to produce a sound approach to typing method extraction. We formalize our design, extending an existing formal model of the Typed Racket type system, and prove that our extension is sound. Our design is also implemented in the released version of Racket, and is compatible with all existing Typed Racket packages, many of which already used a previous version of this feature.

cs.PL

Sham: A DSL for Fast DSLs

Domain-specific languages (DSLs) are touted as both easy to embed in programs and easy to optimize. Yet these goals are often in tension. Embedded or internal DSLs fit naturally with a host language, while inheriting the host's performance characteristics. External DSLs can use external optimizers and languages but sit apart from the host. We present Sham, a toolkit designed to enable internal DSLs with high performance. Sham provides a domain-specific language (embedded in Racket) for implementing other high-performance DSLs, with transparent compilation to assembly code at runtime. Sham is well suited as both a compilation target for other embedded DSLs and for transparently replacing DSL support code with faster versions. Sham provides seamless inter-operation with its host language without requiring any additional effort from its users. Sham also provides a framework for defining language syntax which implements Sham's own language interface as well. We validate Sham's design on a series of case studies, ranging from Krishnamurthi's classic automata DSL to a sound synthesis DSL and a probabilistic programming language. All of these are existing DSLs where we replaced the backend using Sham, resulting in major performance gains. We present an example-driven description of how Sham can smoothly enhance an existing DSL into a high-performance one. When compared to existing approaches for implementing high-performance DSLs, Sham's design aims for both simplicity and programmer control. This makes it easier to port our techniques to other languages and frameworks, or borrow Sham's innovations "à la carte" without adopting the whole approach. Sham builds a sophisticated and powerful DSL construction toolkit atop fundamental language features including higher-order functions, data structures, and a foreign-function interface (FFI), all readily available in other languages. Furthermore, Sham's approach allows DSL developers to simply write functions, either using Sham or generating Sham, without needing to work through complex staging or partial evaluation systems.

cs.PL

Corpse Reviver: Sound and Efficient Gradual Typing via Contract Verification

Gradually-typed programming languages permit the incremental addition of static types to untyped programs. To remain sound, languages insert run-time checks at the boundaries between typed and untyped code. Unfortunately, performance studies have shown that the overhead of these checks can be disastrously high, calling into question the viability of sound gradual typing. In this paper, we show that by building on existing work on soft contract verification, we can reduce or eliminate this overhead. Our key insight is that while untyped code cannot be trusted by a gradual type system, there is no need to consider only the worst case when optimizing a gradually-typed program. Instead, we statically analyze the untyped portions of a gradually-typed program to prove that almost all of the dynamic checks implied by gradual type boundaries cannot fail, and can be eliminated at compile time. Our analysis is modular, and can be applied to any portion of a program. We evaluate this approach on a dozen existing gradually-typed programs previously shown to have prohibitive performance overhead---with a median overhead of $3.5\times$ and up to $73.6\times$ in the worst case---and eliminate all overhead in most cases, suffering only $1.6\times$ overhead in the worst case.

cs.PL

Build Scripts with Perfect Dependencies

Build scripts for most build systems describe the actions to run, and the dependencies between those actions---but often build scripts get those dependencies wrong. Most build scripts have both too few dependencies (leading to incorrect build outputs) and too many dependencies (leading to excessive rebuilds and reduced parallelism). Any programmer who has wondered why a small change led to excess compilation, or who resorted to a "clean" step, has suffered the ill effects of incorrect dependency specification. We outline a build system where dependencies are not specified, but instead captured by tracing execution. The consequence is that dependencies are always correct by construction and build scripts are easier to write. The simplest implementation of our approach would lose parallelism, but we are able to recover parallelism using speculation.

cs.PL

From high-level inference algorithms to efficient code

Probabilistic programming languages are valuable because they allow domain experts to express probabilistic models and inference algorithms without worrying about irrelevant details. However, for decades there remained an important and popular class of probabilistic inference algorithms whose efficient implementation required manual low-level coding that is tedious and error-prone. They are algorithms whose idiomatic expression requires random array variables that are latent or whose likelihood is conjugate. Although that is how practitioners communicate and compose these algorithms on paper, executing such expressions requires eliminating the latent variables and recognizing the conjugacy by symbolic mathematics. Moreover, matching the performance of handwritten code requires speeding up loops by more than a constant factor. We show how probabilistic programs that directly and concisely express these desired inference algorithms can be compiled while maintaining efficiency. We introduce new transformations that turn high-level probabilistic programs with arrays into pure loop code. We then make great use of domain-specific invariants and norms to optimize the code, and to specialize and JIT-compile the code per execution. The resulting performance is competitive with manual implementations.

cs.PL

Size-Change Termination as a Contract

Termination is an important but undecidable program property, which has led to a large body of work on static methods for conservatively predicting or enforcing termination. One such method is the size-change termination approach of Lee, Jones, and Ben-Amram, which operates in two phases: (1) abstract programs into "size-change graphs," and (2) check these graphs for the size-change property: the existence of paths that lead to infinite decreasing sequences. We transpose these two phases with an operational semantics that accounts for the run-time enforcement of the size-change property, postponing (or entirely avoiding) program abstraction. This choice has two key consequences: (1) size-change termination can be checked at run-time and (2) termination can be rephrased as a safety property analyzed using existing methods for systematic abstraction. We formulate run-time size-change checks as contracts in the style of Findler and Felleisen. The result compliments existing contracts that enforce partial correctness specifications to obtain contracts for total correctness. Our approach combines the robustness of the size-change principle for termination with the precise information available at run-time. It has tunable overhead and can check for nontermination without the conservativeness necessary in static checking. To obtain a sound and computable termination analysis, we apply existing abstract interpretation techniques directly to the operational semantics, avoiding the need for custom abstractions for termination. The resulting analyzer is competitive with with existing, purpose-built analyzers.

cs.PL

Practical Optional Types for Clojure

Typed Clojure is an optional type system for Clojure, a dynamic language in the Lisp family that targets the JVM. Typed Clojure enables Clojure programmers to gain greater confidence in the correctness of their code via static type checking while remaining in the Clojure world, and has acquired significant adoption in the Clojure community. Typed Clojure repurposes Typed Racket's occurrence typing, an approach to statically reasoning about predicate tests, and also includes several new type system features to handle existing Clojure idioms. In this paper, we describe Typed Clojure and present these type system extensions, focusing on three features widely used in Clojure. First, multimethods provide extensible operations, and their Clojure semantics turns out to have a surprising synergy with the underlying occurrence typing framework. Second, Java interoperability is central to Clojure's mission but introduces challenges such as ubiquitous null; Typed Clojure handles Java interoperability while ensuring the absence of null-pointer exceptions in typed programs. Third, Clojure programmers idiomatically use immutable dictionaries for data structures; Typed Clojure handles this with multiple forms of heterogeneous dictionary types. We provide a formal model of the Typed Clojure type system incorporating these and other features, with a proof of soundness. Additionally, Typed Clojure is now in use by numerous corporations and developers working with Clojure, and we present a quantitative analysis on the use of type system features in two substantial code bases.

cs.PL

Soft Contract Verification for Higher-Order Stateful Programs

Software contracts allow programmers to state rich program properties using the full expressive power of an object language. However, since they are enforced at runtime, monitoring contracts imposes significant overhead and delays error discovery. So contract verification aims to guarantee all or most of these properties ahead of time, enabling valuable optimizations and yielding a more general assurance of correctness. Existing methods for static contract verification satisfy the needs of more restricted target languages, but fail to address the challenges unique to those conjoining untyped, dynamic programming, higher-order functions, modularity, and statefulness. Our approach tackles all these features at once, in the context of the full Racket system---a mature environment for stateful, higher-order, multi-paradigm programming with or without types. Evaluating our method using a set of both pure and stateful benchmarks, we are able to verify 99.94% of checks statically (all but 28 of 49, 861). Stateful, higher-order functions pose significant challenges for static contract verification in particular. In the presence of these features, a modular analysis must permit code from the current module to escape permanently to an opaque context (unspecified code from outside the current module) that may be stateful and therefore store a reference to the escaped closure. Also, contracts themselves, being predicates wri en in unrestricted Racket, may exhibit stateful behavior; a sound approach must be robust to contracts which are arbitrarily expressive and interwoven with the code they monitor. In this paper, we present and evaluate our solution based on higher-order symbolic execution, explain the techniques we used to address such thorny issues, formalize a notion of behavioral approximation, and use it to provide a mechanized proof of soundness.

cs.PL

Occurrence Typing Modulo Theories

We present a new type system combining occurrence typing, previously used to type check programs in dynamically-typed languages such as Racket, JavaScript, and Ruby, with dependent refinement types. We demonstrate that the addition of refinement types allows the integration of arbitrary solver-backed reasoning about logical propositions from external theories. By building on occurrence typing, we can add our enriched type system as an extension of Typed Racket---adding dependency and refinement reuses the existing formalism while increasing its expressiveness. Dependent refinement types allow Typed Racket programmers to express rich type relationships, ranging from data structure invariants such as red-black tree balance to preconditions such as vector bounds. Refinements allow programmers to embed the propositions that occurrence typing in Typed Racket already reasons about into their types. Further, extending occurrence typing to refinements allows us to make the underlying formalism simpler and more powerful. In addition to presenting the design of our system, we present a formal model of the system, show how to integrate it with theories over both linear arithmetic and bitvectors, and evaluate the system in the context of the full Typed Racket implementation. Specifically, we take safe vector access as a case study, and examine all vector accesses in a 56,000 line corpus of Typed Racket programs. Our system is able to prove that 50% of these are safe with no new annotation, and with a few annotations and modifications, we can capture close to 80%.

cs.PL

Higher-order symbolic execution for contract verification and refutation

We present a new approach to automated reasoning about higher-order programs by endowing symbolic execution with a notion of higher-order, symbolic values. Our approach is sound and relatively complete with respect to a first-order solver for base type values. Therefore, it can form the basis of automated verification and bug-finding tools for higher-order programs. To validate our approach, we use it to develop and evaluate a system for verifying and refuting behavioral software contracts of components in a functional language, which we call soft contract verification. In doing so, we discover a mutually beneficial relation between behavioral contracts and higher-order symbolic execution. Our system uses higher-order symbolic execution, leveraging contracts as a source of symbolic values including unknown behavioral values, and employs an updatable heap of contract invariants to reason about flow-sensitive facts. Whenever a contract is refuted, it reports a concrete counterexample reproducing the error, which may involve solving for an unknown function. The approach is able to analyze first-class contracts, recursive data structures, unknown functions, and control-flow-sensitive refinements of values, which are all idiomatic in dynamic languages. It makes effective use of an off-the-shelf solver to decide problems without heavy encodings. The approach is competitive with a wide range of existing tools---including type systems, flow analyzers, and model checkers---on their own benchmarks. We have built a tool which analyzes programs written in Racket, and report on its effectiveness in verifying and refuting contracts.

cs.PL

Soft Contract Verification

Behavioral software contracts are a widely used mechanism for governing the flow of values between components. However, run-time monitoring and enforcement of contracts imposes significant overhead and delays discovery of faulty components to run-time. To overcome these issues, we present soft contract verification, which aims to statically prove either complete or partial contract correctness of components, written in an untyped, higher-order language with first-class contracts. Our approach uses higher-order symbolic execution, leveraging contracts as a source of symbolic values including unknown behavioral values, and employs an updatable heap of contract invariants to reason about flow-sensitive facts. We prove the symbolic execution soundly approximates the dynamic semantics and that verified programs can't be blamed. The approach is able to analyze first-class contracts, recursive data structures, unknown functions, and control-flow-sensitive refinements of values, which are all idiomatic in dynamic languages. It makes effective use of an off-the-shelf solver to decide problems without heavy encodings. The approach is competitive with a wide range of existing tools---including type systems, flow analyzers, and model checkers---on their own benchmarks.

cs.PL

From Principles to Practice with Class in the First Year

We propose a bridge between functional and object-oriented programming in the first-year curriculum. Traditionally, curricula that begin with functional programming transition to a professional, usually object-oriented, language in the second course. This transition poses obstacles for students, and often results in confusing the details of development environments, syntax, and libraries with the fundamentals of OO programming that the course should focus on. Instead, we propose to begin the second course with a sequence of custom teaching languages which minimize the transition from the first course, and allow students to focus on core ideas. After working through the sequence of pedagogical languages, we then transition to Java, at which point students have a strong command of the basic principles. We have 3 years of experience with this course, with notable success.

cs.PL

Higher-Order Symbolic Execution via Contracts

We present a new approach to automated reasoning about higher-order programs by extending symbolic execution to use behavioral contracts as symbolic values, enabling symbolic approximation of higher-order behavior. Our approach is based on the idea of an abstract reduction semantics that gives an operational semantics to programs with both concrete and symbolic components. Symbolic components are approximated by their contract and our semantics gives an operational interpretation of contracts-as-values. The result is a executable semantics that soundly predicts program behavior, including contract failures, for all possible instantiations of symbolic components. We show that our approach scales to an expressive language of contracts including arbitrary programs embedded as predicates, dependent function contracts, and recursive contracts. Supporting this feature-rich language of specifications leads to powerful symbolic reasoning using existing program assertions. We then apply our approach to produce a verifier for contract correctness of components, including a sound and computable approximation to our semantics that facilitates fully automated contract verification. Our implementation is capable of verifying contracts expressed in existing programs, and of justifying valuable contract-elimination optimizations.

cs.PL

Extensible Pattern Matching in an Extensible Language

Pattern matching is a widely used technique in functional languages, especially those in the ML and Haskell traditions, where it is at the core of the semantics. In languages in the Lisp tradition, in contrast, pattern matching it typically provided by libraries built with macros. We present match, a sophisticated pattern matcher for Racket, implemented as language extension. using macros. The system supports novel and widely-useful pattern-matching forms, and is itself extensible. The extensibility of match is implemented via a general technique for creating extensible language extensions.

cs.PL

The Design and Implementation of Typed Scheme: From Scripts to Programs

When scripts in untyped languages grow into large programs, maintaining them becomes difficult. A lack of explicit type annotations in typical scripting languages forces programmers to must (re)discover critical pieces of design information every time they wish to change a program. This analysis step both slows down the maintenance process and may even introduce mistakes due to the violation of undiscovered invariants. This paper presents Typed Scheme, an explicitly typed extension of PLT Scheme, an untyped scripting language. Its type system is based on the novel notion of occurrence typing, which we formalize and mechanically prove sound. The implementation of Typed Scheme additionally borrows elements from a range of approaches, including recursive types, true unions and subtyping, plus polymorphism combined with a modicum of local inference. The formulation of occurrence typing naturally leads to a simple and expressive version of predicates to describe refinement types. A Typed Scheme program can use these refinement types to keep track of arbitrary classes of values via the type system. Further, we show how the Typed Scheme type system, in conjunction with simple recursive types, is able to encode refinements of existing datatypes, thus expressing both proposed variations of refinement types.

cs.PL

Semantic Solutions to Program Analysis Problems

Problems in program analysis can be solved by developing novel program semantics and deriving abstractions conventionally. For over thirty years, higher-order program analysis has been sold as a hard problem. Its solutions have required ingenuity and complex models of approximation. We claim that this difficulty is due to premature focus on abstraction and propose a new approach that emphasizes semantics. Its simplicity enables new analyses that are beyond the current state of the art.

cs.PL