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Samangi Wadinambiarachchi

Publications and source records attributed to Samangi Wadinambiarachchi.

4 recordsLinked to original sources

Grounding Mindfulness in Embodied Tangibles: A Scoping Review & Theoretical Framework for HCI Design

Embodied and tangible devices are increasingly used to support mindfulness practices across meditation, yoga, and everyday routines. However, existing HCI research lacks a coherent theoretical foundation for explaining how such systems support distinct mindfulness processes and outcomes. First, we report findings from a scoping review of tangible devices (n=65) for mindfulness in HCI based on the mechanisms of action of mindfulness. The review found that most systems primarily target attentional regulation and body awareness, while emotion regulation and change in perspective on the self remain comparatively underexplored. Also, the evaluation methods used to assess the effectiveness of tangible systems for mindfulness-related outcomes were found to be fragmented and weakly grounded in theory. Building on these findings, a theoretical framework grounded in the Self-Awareness, Self-Regulation, and Self-Transcendence (S-ART) framework is proposed to explain how tangible systems support different forms of mindfulness practice. Within the framework, we present two complementary models: (1) Embodied Sensory Expansion (ESE) for focused-attention meditation (FAM) and (2) Embodied Sensory Anchoring (ESA) for open-monitoring meditation (OMM). Together, we show how this framework can provide a principled basis for explaining designs, generating hypotheses, and evaluating tangible mindfulness technologies in HCI, while highlighting key gaps for future research.

cs.HC↗

Reviving Reflection-in-Action: Instilling Designerly Thinking in AI-Supported Ideation through Multimodal Prompting

Current AI-powered creativity support tools (AI-CSTs) primarily use text prompting to generate solution-oriented outputs. However, the potential value of multimodal prompting in designer-AI interaction, specifically the introduction of productive friction to encourage iteration and reflection, has not been fully explored. To address this, we developed SketchifAI, a prototype AI-CST, and evaluated it with design students. In a mixed-methods, within-participants study, we examined how different input modalities (text, sketch, and sketch-plus-tags) affected design students' perceived ability to express their intent, their perception of creativity support, and their divergent thinking performance. Our preliminary findings suggest that the sketch modality tended to enhance fluency, with inconclusive evidence for differences in variety, originality, or quality compared to text modality. Yet, paradoxically, participants showed a strong preference for text prompting. We discuss how AI tools might be designed to reintroduce reflection-through-sketching, ensuring that designer-AI interaction supports, rather than erodes, essential design skills in students.

cs.HC↗

Imagining Design Workflows in Agentic AI Futures

As designers become familiar with Generative AI, a new concept is emerging: Agentic AI. While generative AI produces output in response to prompts, agentic AI systems promise to perform mundane tasks autonomously, potentially freeing designers to focus on what they love: being creative. But how do designers feel about integrating agentic AI systems into their workflows? Through design fiction, we investigated how designers want to interact with a collaborative agentic AI platform. Ten professional designers imagined and discussed collaborating with an AI agent to organise inspiration sources and ideate. Our findings highlight the roles AI agents can play in supporting designers, the division of authority between humans and AI, and how designers' intent can be explained to AI agents beyond prompts. We synthesise our findings into a conceptual framework that identifies authority distribution among humans and AI agents and discuss directions for utilising AI agents in future design workflows.

cs.HC↗

The Effects of Generative AI on Design Fixation and Divergent Thinking

Generative AI systems have been heralded as tools for augmenting human creativity and inspiring divergent thinking, though with little empirical evidence for these claims. This paper explores the effects of exposure to AI-generated images on measures of design fixation and divergent thinking in a visual ideation task. Through a between-participants experiment (N=60), we found that support from an AI image generator during ideation leads to higher fixation on an initial example. Participants who used AI produced fewer ideas, with less variety and lower originality compared to a baseline. Our qualitative analysis suggests that the effectiveness of co-ideation with AI rests on participants' chosen approach to prompt creation and on the strategies used by participants to generate ideas in response to the AI's suggestions. We discuss opportunities for designing generative AI systems for ideation support and incorporating these AI tools into ideation workflows.

cs.HC↗