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Samuel Kessler

Publications and source records attributed to Samuel Kessler.

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Computer-Using World Model

Agents operating in complex software environments benefit from reasoning about the consequences of their actions, as even a single incorrect user interface (UI) operation can derail long, artifact-preserving workflows. This challenge is particularly acute for computer-using scenarios, where real execution does not support counterfactual exploration, making large-scale trial-and-error learning and planning impractical despite the environment being fully digital and deterministic. We introduce the Computer-Using World Model (CUWM), a world model for desktop software that predicts the next UI state given the current state and a candidate action. CUWM adopts a two-stage factorization of UI dynamics: it first predicts a textual description of agent-relevant state changes, and then realizes these changes visually to synthesize the next screenshot. CUWM is trained on offline UI transitions collected from agents interacting with real Microsoft Office applications, and further refined with a lightweight reinforcement learning stage that aligns textual transition predictions with the structural requirements of computer-using environments. We evaluate CUWM via test-time action search, where a frozen agent uses the world model to simulate and compare candidate actions before execution. Across a range of Office tasks, world-model-guided test-time scaling improves decision quality and execution robustness.

cs.SE

Budget-Aware Agentic Routing via Boundary-Guided Training

As large language models (LLMs) evolve into autonomous agents that execute long-horizon workflows, invoking a high-capability model at every step becomes economically unsustainable. While model routing is effective for single-turn queries, agentic routing is a sequential, path-dependent problem: early mistakes compound, feedback is often at the end of the episode, and deployments often demand strict per-task spending limits. We propose Budget-Aware Agentic Routing, which selects between a cheap and an expensive model at each step to optimize the cost--success frontier and to operate under strict per-task budgets. We propose Boundary-Guided Training, which leverages two boundary policies (always-small vs.\ always-large) to build a difficulty taxonomy and to anchor learning under sparse rewards. Our approach warms start with boundary-guided SFT data synthesis via stratified sampling of cost-efficient trajectories, then applies Boundary-Guided Policy Optimization (BoPO), combining boundary-relative rewards with a reference-guided advantage to avoid degenerate cheap-failure solutions. Experiment results show that our method improves the efficiency frontier, matching strong routing baselines at substantially lower cost while demonstrating generalization to strict inference-time budget constraints. Overall, our work establishes a foundational framework for agentic routing, shifting the paradigm from static model selection to dynamic, budget-aware sequential decision-making.

cs.CL

Towards Active Synthetic Data Generation for Finetuning Language Models

A common and effective means for improving language model capabilities involves finetuning a ``student'' language model's parameters on generations from a more proficient ``teacher'' model. Termed ``synthetic data'', these generations are often produced before any student finetuning, but some work has considered generating new synthetic samples as training progresses. This paper studies and advocates for the latter case, where data are generated in an iterative, closed-loop fashion that is guided by the current state of the student model. For a fixed budget of generated samples, or a budget in terms of compute spent querying a teacher, we show that this curation of finetuning data affords improved student performance over static generation. Further, while there have been several LLM-specific methods proposed that operate in this regime, we find that simple, inexpensive selection criteria from the active learning literature tend to be most performant. We validate these claims across four mathematical and logical reasoning datasets using four different small language models.

cs.LG

Learning GUI Grounding with Spatial Reasoning from Visual Feedback

Graphical User Interface (GUI) grounding is commonly framed as a coordinate prediction task -- given a natural language instruction, generate on-screen coordinates for actions such as clicks and keystrokes. However, recent Vision Language Models (VLMs) often fail to predict accurate numeric coordinates when processing GUI images with high resolutions and complex layouts. To address this issue, we reframe GUI grounding as an interactive search task, where the VLM generates actions to move a cursor in the GUI to locate UI elements. At each step, the model determines the target object, evaluates the spatial relations between the cursor and the target, and moves the cursor closer to the target conditioned on the movement history. In this interactive process, the rendered cursor provides visual feedback to help the model align its predictions with the corresponding on-screen locations. We train our GUI grounding model, GUI-Cursor, using multi-step online reinforcement learning with a dense trajectory-based reward function. Experimental results demonstrate that GUI-Cursor surpasses strong baselines in GUI grounding and agentic tasks, achieving superior performance with the same base models while requiring less training data. Further analysis shows that GUI-Cursor learns to adaptively conduct more steps on more difficult examples, and it obtains better spatial reasoning capability on out-of-distribution domains.

cs.CV

Enhancing Reasoning Capabilities of Small Language Models with Blueprints and Prompt Template Search

Small language models (SLMs) offer promising and efficient alternatives to large language models (LLMs). However, SLMs' limited capacity restricts their reasoning capabilities and makes them sensitive to prompt variations. To address these challenges, we propose a novel framework that enhances SLM reasoning capabilities through LLM generated blueprints. The blueprints provide structured, high-level reasoning guides that help SLMs systematically tackle related problems. Furthermore, our framework integrates a prompt template search mechanism to mitigate the SLMs' sensitivity to prompt variations. Our framework demonstrates improved SLM performance across various tasks, including math (GSM8K), coding (MBPP), and logic reasoning (BBH). Our approach improves the reasoning capabilities of SLMs without increasing model size or requiring additional training, offering a lightweight and deployment-friendly solution for on-device or resource-constrained environments.

cs.LG

SAVA: Scalable Learning-Agnostic Data Valuation

Selecting data for training machine learning models is crucial since large, web-scraped, real datasets contain noisy artifacts that affect the quality and relevance of individual data points. These noisy artifacts will impact model performance. We formulate this problem as a data valuation task, assigning a value to data points in the training set according to how similar or dissimilar they are to a clean and curated validation set. Recently, LAVA demonstrated the use of optimal transport (OT) between a large noisy training dataset and a clean validation set, to value training data efficiently, without the dependency on model performance. However, the LAVA algorithm requires the entire dataset as an input, this limits its application to larger datasets. Inspired by the scalability of stochastic (gradient) approaches which carry out computations on batches of data points instead of the entire dataset, we analogously propose SAVA, a scalable variant of LAVA with its computation on batches of data points. Intuitively, SAVA follows the same scheme as LAVA which leverages the hierarchically defined OT for data valuation. However, while LAVA processes the whole dataset, SAVA divides the dataset into batches of data points, and carries out the OT problem computation on those batches. Moreover, our theoretical derivations on the trade-off of using entropic regularization for OT problems include refinements of prior work. We perform extensive experiments, to demonstrate that SAVA can scale to large datasets with millions of data points and does not trade off data valuation performance.

cs.LG

Fisher Flow Matching for Generative Modeling over Discrete Data

Generative modeling over discrete data has recently seen numerous success stories, with applications spanning language modeling, biological sequence design, and graph-structured molecular data. The predominant generative modeling paradigm for discrete data is still autoregressive, with more recent alternatives based on diffusion or flow-matching falling short of their impressive performance in continuous data settings, such as image or video generation. In this work, we introduce Fisher-Flow, a novel flow-matching model for discrete data. Fisher-Flow takes a manifestly geometric perspective by considering categorical distributions over discrete data as points residing on a statistical manifold equipped with its natural Riemannian metric: the $\textit{Fisher-Rao metric}$. As a result, we demonstrate discrete data itself can be continuously reparameterised to points on the positive orthant of the $d$-hypersphere $\mathbb{S}^d_+$, which allows us to define flows that map any source distribution to target in a principled manner by transporting mass along (closed-form) geodesics of $\mathbb{S}^d_+$. Furthermore, the learned flows in Fisher-Flow can be further bootstrapped by leveraging Riemannian optimal transport leading to improved training dynamics. We prove that the gradient flow induced by Fisher-Flow is optimal in reducing the forward KL divergence. We evaluate Fisher-Flow on an array of synthetic and diverse real-world benchmarks, including designing DNA Promoter, and DNA Enhancer sequences. Empirically, we find that Fisher-Flow improves over prior diffusion and flow-matching models on these benchmarks.

cs.LG

Few-Shot Learning Patterns in Financial Time-Series for Trend-Following Strategies

Forecasting models for systematic trading strategies do not adapt quickly when financial market conditions rapidly change, as was seen in the advent of the COVID-19 pandemic in 2020, causing many forecasting models to take loss-making positions. To deal with such situations, we propose a novel time-series trend-following forecaster that can quickly adapt to new market conditions, referred to as regimes. We leverage recent developments from the deep learning community and use few-shot learning. We propose the Cross Attentive Time-Series Trend Network -- X-Trend -- which takes positions attending over a context set of financial time-series regimes. X-Trend transfers trends from similar patterns in the context set to make forecasts, then subsequently takes positions for a new distinct target regime. By quickly adapting to new financial regimes, X-Trend increases Sharpe ratio by 18.9% over a neural forecaster and 10-fold over a conventional Time-series Momentum strategy during the turbulent market period from 2018 to 2023. Our strategy recovers twice as quickly from the COVID-19 drawdown compared to the neural-forecaster. X-Trend can also take zero-shot positions on novel unseen financial assets obtaining a 5-fold Sharpe ratio increase versus a neural time-series trend forecaster over the same period. Furthermore, the cross-attention mechanism allows us to interpret the relationship between forecasts and patterns in the context set.

q-fin.TR

On Sequential Bayesian Inference for Continual Learning

Sequential Bayesian inference can be used for continual learning to prevent catastrophic forgetting of past tasks and provide an informative prior when learning new tasks. We revisit sequential Bayesian inference and test whether having access to the true posterior is guaranteed to prevent catastrophic forgetting in Bayesian neural networks. To do this we perform sequential Bayesian inference using Hamiltonian Monte Carlo. We propagate the posterior as a prior for new tasks by fitting a density estimator on Hamiltonian Monte Carlo samples. We find that this approach fails to prevent catastrophic forgetting demonstrating the difficulty in performing sequential Bayesian inference in neural networks. From there we study simple analytical examples of sequential Bayesian inference and CL and highlight the issue of model misspecification which can lead to sub-optimal continual learning performance despite exact inference. Furthermore, we discuss how task data imbalances can cause forgetting. From these limitations, we argue that we need probabilistic models of the continual learning generative process rather than relying on sequential Bayesian inference over Bayesian neural network weights. In this vein, we also propose a simple baseline called Prototypical Bayesian Continual Learning, which is competitive with state-of-the-art Bayesian continual learning methods on class incremental continual learning vision benchmarks.

cs.LG

The Effectiveness of World Models for Continual Reinforcement Learning

World models power some of the most efficient reinforcement learning algorithms. In this work, we showcase that they can be harnessed for continual learning - a situation when the agent faces changing environments. World models typically employ a replay buffer for training, which can be naturally extended to continual learning. We systematically study how different selective experience replay methods affect performance, forgetting, and transfer. We also provide recommendations regarding various modeling options for using world models. The best set of choices is called Continual-Dreamer, it is task-agnostic and utilizes the world model for continual exploration. Continual-Dreamer is sample efficient and outperforms state-of-the-art task-agnostic continual reinforcement learning methods on Minigrid and Minihack benchmarks.

cs.LG

Follow the Leader: Technical and Inspirational Leadership in Open Source Software

We conduct the first comprehensive study of the behavioral factors which predict leader emergence within open source software (OSS) virtual teams. We leverage the full history of developers' interactions with their teammates and projects at github.com between January 2010 and April 2017 (representing about 133 million interactions) to establish that - contrary to a common narrative describing open source as a pure "technical meritocracy" - developers' communication abilities and community building skills are significant predictors of whether they emerge as team leaders. Inspirational communication therefore appears as central to the process of leader emergence in virtual teams, even in a setting like OSS, where technical contributions have often been conceptualized as the sole pathway to gaining community recognition. Those results should be of interest to researchers and practitioners theorizing about OSS in particular and, more generally, leadership in geographically dispersed virtual teams, as well as to online community managers.

cs.HC

Efficient Adapter Transfer of Self-Supervised Speech Models for Automatic Speech Recognition

Self-supervised learning (SSL) is a powerful tool that allows learning of underlying representations from unlabeled data. Transformer based models such as wav2vec 2.0 and HuBERT are leading the field in the speech domain. Generally these models are fine-tuned on a small amount of labeled data for a downstream task such as Automatic Speech Recognition (ASR). This involves re-training the majority of the model for each task. Adapters are small lightweight modules which are commonly used in Natural Language Processing (NLP) to adapt pre-trained models to new tasks. In this paper we propose applying adapters to wav2vec 2.0 to reduce the number of parameters required for downstream ASR tasks, and increase scalability of the model to multiple tasks or languages. Using adapters we can perform ASR while training fewer than 10% of parameters per task compared to full fine-tuning with little degradation of performance. Ablations show that applying adapters into just the top few layers of the pre-trained network gives similar performance to full transfer, supporting the theory that higher pre-trained layers encode more phonemic information, and further optimizing efficiency.

cs.CL

An Adapter Based Pre-Training for Efficient and Scalable Self-Supervised Speech Representation Learning

We present a method for transferring pre-trained self-supervised (SSL) speech representations to multiple languages. There is an abundance of unannotated speech, so creating self-supervised representations from raw audio and fine-tuning on small annotated datasets is a promising direction to build speech recognition systems. SSL models generally perform SSL on raw audio in a pre-training phase and then fine-tune on a small fraction of annotated data. Such models have produced state of the art results for ASR. However, these models are very expensive to pre-train. We use an existing wav2vec 2.0 model and tackle the problem of learning new language representations while utilizing existing model knowledge. Crucially we do so without catastrophic forgetting of the existing language representation. We use adapter modules to speed up pre-training a new language task. Our model can decrease pre-training times by 32% when learning a new language task, and learn this new audio-language representation without forgetting previous language representation. We evaluate by applying these language representations to automatic speech recognition.

eess.AS

Same State, Different Task: Continual Reinforcement Learning without Interference

Continual Learning (CL) considers the problem of training an agent sequentially on a set of tasks while seeking to retain performance on all previous tasks. A key challenge in CL is catastrophic forgetting, which arises when performance on a previously mastered task is reduced when learning a new task. While a variety of methods exist to combat forgetting, in some cases tasks are fundamentally incompatible with each other and thus cannot be learnt by a single policy. This can occur, in reinforcement learning (RL) when an agent may be rewarded for achieving different goals from the same observation. In this paper we formalize this "interference" as distinct from the problem of forgetting. We show that existing CL methods based on single neural network predictors with shared replay buffers fail in the presence of interference. Instead, we propose a simple method, OWL, to address this challenge. OWL learns a factorized policy, using shared feature extraction layers, but separate heads, each specializing on a new task. The separate heads in OWL are used to prevent interference. At test time, we formulate policy selection as a multi-armed bandit problem, and show it is possible to select the best policy for an unknown task using feedback from the environment. The use of bandit algorithms allows the OWL agent to constructively re-use different continually learnt policies at different times during an episode. We show in multiple RL environments that existing replay based CL methods fail, while OWL is able to achieve close to optimal performance when training sequentially.

cs.LG

Hierarchical Indian Buffet Neural Networks for Bayesian Continual Learning

We place an Indian Buffet process (IBP) prior over the structure of a Bayesian Neural Network (BNN), thus allowing the complexity of the BNN to increase and decrease automatically. We further extend this model such that the prior on the structure of each hidden layer is shared globally across all layers, using a Hierarchical-IBP (H-IBP). We apply this model to the problem of resource allocation in Continual Learning (CL) where new tasks occur and the network requires extra resources. Our model uses online variational inference with reparameterisation of the Bernoulli and Beta distributions, which constitute the IBP and H-IBP priors. As we automatically learn the number of weights in each layer of the BNN, overfitting and underfitting problems are largely overcome. We show empirically that our approach offers a competitive edge over existing methods in CL.

stat.ML

Practical Bayesian Learning of Neural Networks via Adaptive Optimisation Methods

We introduce a novel framework for the estimation of the posterior distribution over the weights of a neural network, based on a new probabilistic interpretation of adaptive optimisation algorithms such as AdaGrad and Adam. We demonstrate the effectiveness of our Bayesian Adam method, Badam, by experimentally showing that the learnt uncertainties correctly relate to the weights' predictive capabilities by weight pruning. We also demonstrate the quality of the derived uncertainty measures by comparing the performance of Badam to standard methods in a Thompson sampling setting for multi-armed bandits, where good uncertainty measures are required for an agent to balance exploration and exploitation.

stat.ML