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Samuel M. Bateman

Publications and source records attributed to Samuel M. Bateman.

5 recordsLinked to original sources

Training Controllable World Models via Action Influence Maximization

Action-conditioned video generative models trained on successful, goal-directed demonstrations tend to ignore the commanded action, rendering a plausible expert-like future regardless of what is asked of them. We trace this failure to training data that lack sufficient action influence. We analyze this metric and prove that it upper bounds the action influence that any model trained on that data can express. Expert demonstrations, whose narrow action distributions let next states be predicted without attending to the action, set a low ceiling that no amount of model capacity alone can raise. Raising it requires collecting different data. We introduce Action Influence Maximization (AIM), an algorithm for actively collecting training data for improving dataset action influence. We compare the performance and data-efficiency of AIM against exploration heuristics and intrinsic-motivation methods on simulated navigation and manipulation tasks. In pixel-based manipulation, AIM is the only method that consistently improves controllability: 500 actively collected episodes added to 3k demonstrations match a world model trained on 300k expert episodes on end-effector controllability, an $85\times$ reduction in data.

cs.RO↗

EgoLAP: Learning from Egocentric Human Data through Language-Action Reasoning

Egocentric human data offer a path to scaling robot learning beyond costly robot demonstrations, yet the embodiment gap makes raw human trajectories a poor supervisory target for control. Our key insight is that, although low-level actions are embodiment-specific, their underlying motion intent can capture task-relevant structure that transfers across humans and robots. We introduce EgoLAP, a VLA pre-training framework that jointly learns from human and robot trajectories through a shared language-based action chain-of-thought. EgoLAP expresses motion intent as structured, temporally abstracted language actions and pairs them with motion-level reasoning grounded in scene geometry, physics, and object affordances. Across extensive real-world and simulated experiments, EgoLAP transfers human experience to robot control more effectively than alternative action representations and reaches 80.1% mean real-world task progress, a 2.3x performance gain over alternative action representations. Motion-level reasoning also outperforms a composite reasoning format that combines subtask, object-box, and visual-trace reasoning.

cs.RO↗

PlayWorld: Learning Robot World Models from Autonomous Play

Action-conditioned video models offer a promising path to building general-purpose robot simulators that can improve directly from data. Yet, despite training on large-scale robot datasets, current state-of-the-art video models still struggle to predict physically consistent robot-object interactions that are crucial in robotic manipulation. To close this gap, we present PlayWorld, a simple, scalable, and fully autonomous pipeline for training high-fidelity video world simulators from interaction experience. In contrast to prior approaches that rely on success-biased human demonstrations, PlayWorld is the first system capable of learning entirely from unsupervised robot self-play, enabling naturally scalable data collection while capturing complex, long-tailed physical interactions essential for modeling realistic object dynamics. Experiments across diverse manipulation tasks show that PlayWorld generates high-quality, physically consistent predictions for contact-rich interactions that are not captured by world models trained on human-collected data. We further demonstrate the versatility of PlayWorld in enabling fine-grained failure prediction and policy evaluation, with up to 40% improvements over human-collected data. Finally, we demonstrate how PlayWorld enables reinforcement learning in the world model, improving policy performance by 65% in success rates when deployed in the real world.

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Evaluating Global Geo-alignment for Precision Learned Autonomous Vehicle Localization using Aerial Data

Recently there has been growing interest in the use of aerial and satellite map data for autonomous vehicles, primarily due to its potential for significant cost reduction and enhanced scalability. Despite the advantages, aerial data also comes with challenges such as a sensor-modality gap and a viewpoint difference gap. Learned localization methods have shown promise for overcoming these challenges to provide precise metric localization for autonomous vehicles. Most learned localization methods rely on coarsely aligned ground truth, or implicit consistency-based methods to learn the localization task -- however, in this paper we find that improving the alignment between aerial data and autonomous vehicle sensor data at training time is critical to the performance of a learning-based localization system. We compare two data alignment methods using a factor graph framework and, using these methods, we then evaluate the effects of closely aligned ground truth on learned localization accuracy through ablation studies. Finally, we evaluate a learned localization system using the data alignment methods on a comprehensive (1600km) autonomous vehicle dataset and demonstrate localization error below 0.3m and 0.5$^{\circ}$ sufficient for autonomous vehicle applications.

cs.RO↗

Exploring Real World Map Change Generalization of Prior-Informed HD Map Prediction Models

Building and maintaining High-Definition (HD) maps represents a large barrier to autonomous vehicle deployment. This, along with advances in modern online map detection models, has sparked renewed interest in the online mapping problem. However, effectively predicting online maps at a high enough quality to enable safe, driverless deployments remains a significant challenge. Recent work on these models proposes training robust online mapping systems using low quality map priors with synthetic perturbations in an attempt to simulate out-of-date HD map priors. In this paper, we investigate how models trained on these synthetically perturbed map priors generalize to performance on deployment-scale, real world map changes. We present a large-scale experimental study to determine which synthetic perturbations are most useful in generalizing to real world HD map changes, evaluated using multiple years of real-world autonomous driving data. We show there is still a substantial sim2real gap between synthetic prior perturbations and observed real-world changes, which limits the utility of current prior-informed HD map prediction models.

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