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Sandip Das

Publications and source records attributed to Sandip Das.

61 records · Page 4Linked to original sources

Voronoi Game on Graphs

\textit{Voronoi game} is a geometric model of competitive facility location problem played between two players. Users are generally modeled as points uniformly distributed on a given underlying space. Each player chooses a set of points in the underlying space to place their facilities. Each user avails service from its nearest facility. Service zone of a facility consists of the set of users which are closer to it than any other facility. Payoff of each player is defined by the quantity of users served by all of its facilities. The objective of each player is to maximize their respective payoff. In this paper we consider the two players {\it Voronoi game} where the underlying space is a road network modeled by a graph. In this framework we consider the problem of finding $k$ optimal facility locations of Player 2 given any placement of $m$ facilities by Player 1. Our main result is a dynamic programming based polynomial time algorithm for this problem on tree network. On the other hand, we show that the problem is strongly $\mathcal{NP}$-complete for graphs. This proves that finding a winning strategy of P2 is $\mathcal{NP}$-complete. Consequently, we design an $1-\frac{1}{e}$ factor approximation algorithm, where $e \approx 2.718$.

cs.DS↗

On Pseudo-Convex Partitions of a Planar Point Set

Aichholzer et al. [{\it Graphs and Combinatorics}, Vol. 23, 481-507, 2007] introduced the notion of pseudo-convex partitioning of planar point sets and proved that the pseudo-convex partition number $ψ(n)$ satisfies, $\frac{3}{4}\lfloor\frac{n}{4}\rfloor\leq ψ(n)\leq\lceil\frac{n}{4}\rceil$. In this paper we prove that $ψ(13)=3$, which immediately improves the upper bound on $ψ(n)$ to $\lceil\frac{3n}{13}\rceil$, thus answering a question posed by Aichholzer et al. in the same paper.

math.CO↗

Holes or Empty Pseudo-Triangles in Planar Point Sets

Let $E(k, \ell)$ denote the smallest integer such that any set of at least $E(k, \ell)$ points in the plane, no three on a line, contains either an empty convex polygon with $k$ vertices or an empty pseudo-triangle with $\ell$ vertices. The existence of $E(k, \ell)$ for positive integers $k, \ell\geq 3$, is the consequence of a result proved by Valtr [Discrete and Computational Geometry, Vol. 37, 565--576, 2007]. In this paper, following a series of new results about the existence of empty pseudo-triangles in point sets with triangular convex hulls, we determine the exact values of $E(k, 5)$ and $E(5, \ell)$, and prove bounds on $E(k, 6)$ and $E(6, \ell)$, for $k, \ell\geq 3$. By dropping the emptiness condition, we define another related quantity $F(k, \ell)$, which is the smallest integer such that any set of at least $F(k, \ell)$ points in the plane, no three on a line, contains a convex polygon with $k$ vertices or a pseudo-triangle with $\ell$ vertices. Extending a result of Bisztriczky and Tóth [Discrete Geometry, Marcel Dekker, 49--58, 2003], we obtain the exact values of $F(k, 5)$ and $F(k, 6)$, and obtain non-trivial bounds on $F(k, 7)$.

math.CO↗

Localized Geometric Query Problems

A new class of geometric query problems are studied in this paper. We are required to preprocess a set of geometric objects $P$ in the plane, so that for any arbitrary query point $q$, the largest circle that contains $q$ but does not contain any member of $P$, can be reported efficiently. The geometric sets that we consider are point sets and boundaries of simple polygons.

cs.CG↗

Disjoint Empty Convex Pentagons in Planar Point Sets

Harborth [{\it Elemente der Mathematik}, Vol. 33 (5), 116--118, 1978] proved that every set of 10 points in the plane, no three on a line, contains an empty convex pentagon. From this it follows that the number of disjoint empty convex pentagons in any set of $n$ points in the plane is least $\lfloor\frac{n}{10}\rfloor$. In this paper we prove that every set of 19 points in the plane, no three on a line, contains two disjoint empty convex pentagons. We also show that any set of $2m+9$ points in the plane, where $m$ is a positive integer, can be subdivided into three disjoint convex regions, two of which contains $m$ points each, and another contains a set of 9 points containing an empty convex pentagon. Combining these two results, we obtain non-trivial lower bounds on the number of disjoint empty convex pentagons in planar points sets. We show that the number of disjoint empty convex pentagons in any set of $n$ points in the plane, no three on a line, is at least $\lfloor\frac{5n}{47}\rfloor$. This bound has been further improved to $\frac{3n-1}{28}$ for infinitely many $n$.

math.CO↗

Querying for the Largest Empty Geometric Object in a Desired Location

We study new types of geometric query problems defined as follows: given a geometric set $P$, preprocess it such that given a query point $q$, the location of the largest circle that does not contain any member of $P$, but contains $q$ can be reported efficiently. The geometric sets we consider for $P$ are boundaries of convex and simple polygons, and point sets. While we primarily focus on circles as the desired shape, we also briefly discuss empty rectangles in the context of point sets.

cs.CG↗

Approximation Algorithms for Shortest Descending Paths in Terrains

A path from s to t on a polyhedral terrain is descending if the height of a point p never increases while we move p along the path from s to t. No efficient algorithm is known to find a shortest descending path (SDP) from s to t in a polyhedral terrain. We give two approximation algorithms (more precisely, FPTASs) that solve the SDP problem on general terrains. Both algorithms are simple, robust and easy to implement.

cs.CG↗