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Sandro Pezzelle

Publications and source records attributed to Sandro Pezzelle.

35 records · Page 2Linked to original sources

Describing Images $\textit{Fast and Slow}$: Quantifying and Predicting the Variation in Human Signals during Visuo-Linguistic Processes

There is an intricate relation between the properties of an image and how humans behave while describing the image. This behavior shows ample variation, as manifested in human signals such as eye movements and when humans start to describe the image. Despite the value of such signals of visuo-linguistic variation, they are virtually disregarded in the training of current pretrained models, which motivates further investigation. Using a corpus of Dutch image descriptions with concurrently collected eye-tracking data, we explore the nature of the variation in visuo-linguistic signals, and find that they correlate with each other. Given this result, we hypothesize that variation stems partly from the properties of the images, and explore whether image representations encoded by pretrained vision encoders can capture such variation. Our results indicate that pretrained models do so to a weak-to-moderate degree, suggesting that the models lack biases about what makes a stimulus complex for humans and what leads to variations in human outputs.

cs.CL↗

GROOViST: A Metric for Grounding Objects in Visual Storytelling

A proper evaluation of stories generated for a sequence of images -- the task commonly referred to as visual storytelling -- must consider multiple aspects, such as coherence, grammatical correctness, and visual grounding. In this work, we focus on evaluating the degree of grounding, that is, the extent to which a story is about the entities shown in the images. We analyze current metrics, both designed for this purpose and for general vision-text alignment. Given their observed shortcomings, we propose a novel evaluation tool, GROOViST, that accounts for cross-modal dependencies, temporal misalignments (the fact that the order in which entities appear in the story and the image sequence may not match), and human intuitions on visual grounding. An additional advantage of GROOViST is its modular design, where the contribution of each component can be assessed and interpreted individually.

cs.AI↗

When Language Models Fall in Love: Animacy Processing in Transformer Language Models

Animacy - whether an entity is alive and sentient - is fundamental to cognitive processing, impacting areas such as memory, vision, and language. However, animacy is not always expressed directly in language: in English it often manifests indirectly, in the form of selectional constraints on verbs and adjectives. This poses a potential issue for transformer language models (LMs): they often train only on text, and thus lack access to extralinguistic information from which humans learn about animacy. We ask: how does this impact LMs' animacy processing - do they still behave as humans do? We answer this question using open-source LMs. Like previous studies, we find that LMs behave much like humans when presented with entities whose animacy is typical. However, we also show that even when presented with stories about atypically animate entities, such as a peanut in love, LMs adapt: they treat these entities as animate, though they do not adapt as well as humans. Even when the context indicating atypical animacy is very short, LMs pick up on subtle clues and change their behavior. We conclude that despite the limited signal through which LMs can learn about animacy, they are indeed sensitive to the relevant lexical semantic nuances available in English.

cs.CL↗

The BLA Benchmark: Investigating Basic Language Abilities of Pre-Trained Multimodal Models

Despite the impressive performance achieved by pre-trained language-and-vision models in downstream tasks, it remains an open question whether this reflects a proper understanding of image-text interaction. In this work, we explore to what extent they handle basic linguistic constructions -- active-passive voice, coordination, and relative clauses -- that even preschool children can typically master. We present BLA, a novel, automatically constructed benchmark to evaluate multimodal models on these Basic Language Abilities. We show that different types of Transformer-based systems, such as CLIP, ViLBERT, and BLIP2, generally struggle with BLA in a zero-shot setting, in line with previous findings. Our experiments, in particular, show that most of the tested models only marginally benefit when fine-tuned or prompted with construction-specific samples. Yet, the generative BLIP2 shows promising trends, especially in an in-context learning setting. This opens the door to using BLA not only as an evaluation benchmark but also to improve models' basic language abilities.

cs.CL↗

Dealing with Semantic Underspecification in Multimodal NLP

Intelligent systems that aim at mastering language as humans do must deal with its semantic underspecification, namely, the possibility for a linguistic signal to convey only part of the information needed for communication to succeed. Consider the usages of the pronoun they, which can leave the gender and number of its referent(s) underspecified. Semantic underspecification is not a bug but a crucial language feature that boosts its storage and processing efficiency. Indeed, human speakers can quickly and effortlessly integrate semantically-underspecified linguistic signals with a wide range of non-linguistic information, e.g., the multimodal context, social or cultural conventions, and shared knowledge. Standard NLP models have, in principle, no or limited access to such extra information, while multimodal systems grounding language into other modalities, such as vision, are naturally equipped to account for this phenomenon. However, we show that they struggle with it, which could negatively affect their performance and lead to harmful consequences when used for applications. In this position paper, we argue that our community should be aware of semantic underspecification if it aims to develop language technology that can successfully interact with human users. We discuss some applications where mastering it is crucial and outline a few directions toward achieving this goal.

cs.CL↗

Speaking the Language of Your Listener: Audience-Aware Adaptation via Plug-and-Play Theory of Mind

Dialogue participants may have varying levels of knowledge about the topic under discussion. In such cases, it is essential for speakers to adapt their utterances by taking their audience into account. Yet, it is an open question how such adaptation can be modelled in computational agents. In this paper, we model a visually grounded referential game between a knowledgeable speaker and a listener with more limited visual and linguistic experience. Inspired by psycholinguistic theories, we endow our speaker with the ability to adapt its referring expressions via a simulation module that monitors the effectiveness of planned utterances from the listener's perspective. We propose an adaptation mechanism building on plug-and-play approaches to controlled language generation, where utterance generation is steered on the fly by the simulator without finetuning the speaker's underlying language model. Our results and analyses show that our approach is effective: the speaker's utterances become closer to the listener's domain of expertise, which leads to higher communicative success.

cs.CL↗

A Psycholinguistic Analysis of BERT's Representations of Compounds

This work studies the semantic representations learned by BERT for compounds, that is, expressions such as sunlight or bodyguard. We build on recent studies that explore semantic information in Transformers at the word level and test whether BERT aligns with human semantic intuitions when dealing with expressions (e.g., sunlight) whose overall meaning depends -- to a various extent -- on the semantics of the constituent words (sun, light). We leverage a dataset that includes human judgments on two psycholinguistic measures of compound semantic analysis: lexeme meaning dominance (LMD; quantifying the weight of each constituent toward the compound meaning) and semantic transparency (ST; evaluating the extent to which the compound meaning is recoverable from the constituents' semantics). We show that BERT-based measures moderately align with human intuitions, especially when using contextualized representations, and that LMD is overall more predictable than ST. Contrary to the results reported for 'standard' words, higher, more contextualized layers are the best at representing compound meaning. These findings shed new light on the abilities of BERT in dealing with fine-grained semantic phenomena. Moreover, they can provide insights into how speakers represent compounds.

cs.CL↗

Refer, Reuse, Reduce: Generating Subsequent References in Visual and Conversational Contexts

Dialogue participants often refer to entities or situations repeatedly within a conversation, which contributes to its cohesiveness. Subsequent references exploit the common ground accumulated by the interlocutors and hence have several interesting properties, namely, they tend to be shorter and reuse expressions that were effective in previous mentions. In this paper, we tackle the generation of first and subsequent references in visually grounded dialogue. We propose a generation model that produces referring utterances grounded in both the visual and the conversational context. To assess the referring effectiveness of its output, we also implement a reference resolution system. Our experiments and analyses show that the model produces better, more effective referring utterances than a model not grounded in the dialogue context, and generates subsequent references that exhibit linguistic patterns akin to humans.

cs.CL↗

Generating Image Descriptions via Sequential Cross-Modal Alignment Guided by Human Gaze

When speakers describe an image, they tend to look at objects before mentioning them. In this paper, we investigate such sequential cross-modal alignment by modelling the image description generation process computationally. We take as our starting point a state-of-the-art image captioning system and develop several model variants that exploit information from human gaze patterns recorded during language production. In particular, we propose the first approach to image description generation where visual processing is modelled $\textit{sequentially}$. Our experiments and analyses confirm that better descriptions can be obtained by exploiting gaze-driven attention and shed light on human cognitive processes by comparing different ways of aligning the gaze modality with language production. We find that processing gaze data sequentially leads to descriptions that are better aligned to those produced by speakers, more diverse, and more natural${-}$particularly when gaze is encoded with a dedicated recurrent component.

cs.CL↗

Is the Red Square Big? MALeViC: Modeling Adjectives Leveraging Visual Contexts

This work aims at modeling how the meaning of gradable adjectives of size (`big', `small') can be learned from visually-grounded contexts. Inspired by cognitive and linguistic evidence showing that the use of these expressions relies on setting a threshold that is dependent on a specific context, we investigate the ability of multi-modal models in assessing whether an object is `big' or `small' in a given visual scene. In contrast with the standard computational approach that simplistically treats gradable adjectives as `fixed' attributes, we pose the problem as relational: to be successful, a model has to consider the full visual context. By means of four main tasks, we show that state-of-the-art models (but not a relatively strong baseline) can learn the function subtending the meaning of size adjectives, though their performance is found to decrease while moving from simple to more complex tasks. Crucially, models fail in developing abstract representations of gradable adjectives that can be used compositionally.

cs.CL↗

The Wisdom of MaSSeS: Majority, Subjectivity, and Semantic Similarity in the Evaluation of VQA

We introduce MASSES, a simple evaluation metric for the task of Visual Question Answering (VQA). In its standard form, the VQA task is operationalized as follows: Given an image and an open-ended question in natural language, systems are required to provide a suitable answer. Currently, model performance is evaluated by means of a somehow simplistic metric: If the predicted answer is chosen by at least 3 human annotators out of 10, then it is 100% correct. Though intuitively valuable, this metric has some important limitations. First, it ignores whether the predicted answer is the one selected by the Majority (MA) of annotators. Second, it does not account for the quantitative Subjectivity (S) of the answers in the sample (and dataset). Third, information about the Semantic Similarity (SES) of the responses is completely neglected. Based on such limitations, we propose a multi-component metric that accounts for all these issues. We show that our metric is effective in providing a more fine-grained evaluation both on the quantitative and qualitative level.

cs.CV↗

Some of Them Can be Guessed! Exploring the Effect of Linguistic Context in Predicting Quantifiers

We study the role of linguistic context in predicting quantifiers (`few', `all'). We collect crowdsourced data from human participants and test various models in a local (single-sentence) and a global context (multi-sentence) condition. Models significantly out-perform humans in the former setting and are only slightly better in the latter. While human performance improves with more linguistic context (especially on proportional quantifiers), model performance suffers. Models are very effective in exploiting lexical and morpho-syntactic patterns; humans are better at genuinely understanding the meaning of the (global) context.

cs.CL↗

Comparatives, Quantifiers, Proportions: A Multi-Task Model for the Learning of Quantities from Vision

The present work investigates whether different quantification mechanisms (set comparison, vague quantification, and proportional estimation) can be jointly learned from visual scenes by a multi-task computational model. The motivation is that, in humans, these processes underlie the same cognitive, non-symbolic ability, which allows an automatic estimation and comparison of set magnitudes. We show that when information about lower-complexity tasks is available, the higher-level proportional task becomes more accurate than when performed in isolation. Moreover, the multi-task model is able to generalize to unseen combinations of target/non-target objects. Consistently with behavioral evidence showing the interference of absolute number in the proportional task, the multi-task model no longer works when asked to provide the number of target objects in the scene.

cs.CV↗

FOIL it! Find One mismatch between Image and Language caption

In this paper, we aim to understand whether current language and vision (LaVi) models truly grasp the interaction between the two modalities. To this end, we propose an extension of the MSCOCO dataset, FOIL-COCO, which associates images with both correct and "foil" captions, that is, descriptions of the image that are highly similar to the original ones, but contain one single mistake ("foil word"). We show that current LaVi models fall into the traps of this data and perform badly on three tasks: a) caption classification (correct vs. foil); b) foil word detection; c) foil word correction. Humans, in contrast, have near-perfect performance on those tasks. We demonstrate that merely utilising language cues is not enough to model FOIL-COCO and that it challenges the state-of-the-art by requiring a fine-grained understanding of the relation between text and image.

cs.CV↗

Pay Attention to Those Sets! Learning Quantification from Images

Major advances have recently been made in merging language and vision representations. But most tasks considered so far have confined themselves to the processing of objects and lexicalised relations amongst objects (content words). We know, however, that humans (even pre-school children) can abstract over raw data to perform certain types of higher-level reasoning, expressed in natural language by function words. A case in point is given by their ability to learn quantifiers, i.e. expressions like 'few', 'some' and 'all'. From formal semantics and cognitive linguistics, we know that quantifiers are relations over sets which, as a simplification, we can see as proportions. For instance, in 'most fish are red', most encodes the proportion of fish which are red fish. In this paper, we study how well current language and vision strategies model such relations. We show that state-of-the-art attention mechanisms coupled with a traditional linguistic formalisation of quantifiers gives best performance on the task. Additionally, we provide insights on the role of 'gist' representations in quantification. A 'logical' strategy to tackle the task would be to first obtain a numerosity estimation for the two involved sets and then compare their cardinalities. We however argue that precisely identifying the composition of the sets is not only beyond current state-of-the-art models but perhaps even detrimental to a task that is most efficiently performed by refining the approximate numerosity estimator of the system.

cs.CL↗

Be Precise or Fuzzy: Learning the Meaning of Cardinals and Quantifiers from Vision

People can refer to quantities in a visual scene by using either exact cardinals (e.g. one, two, three) or natural language quantifiers (e.g. few, most, all). In humans, these two processes underlie fairly different cognitive and neural mechanisms. Inspired by this evidence, the present study proposes two models for learning the objective meaning of cardinals and quantifiers from visual scenes containing multiple objects. We show that a model capitalizing on a 'fuzzy' measure of similarity is effective for learning quantifiers, whereas the learning of exact cardinals is better accomplished when information about number is provided.

cs.CL↗

The LAMBADA dataset: Word prediction requiring a broad discourse context

We introduce LAMBADA, a dataset to evaluate the capabilities of computational models for text understanding by means of a word prediction task. LAMBADA is a collection of narrative passages sharing the characteristic that human subjects are able to guess their last word if they are exposed to the whole passage, but not if they only see the last sentence preceding the target word. To succeed on LAMBADA, computational models cannot simply rely on local context, but must be able to keep track of information in the broader discourse. We show that LAMBADA exemplifies a wide range of linguistic phenomena, and that none of several state-of-the-art language models reaches accuracy above 1% on this novel benchmark. We thus propose LAMBADA as a challenging test set, meant to encourage the development of new models capable of genuine understanding of broad context in natural language text.

cs.CL↗